summaryrefslogtreecommitdiffstats
path: root/win/CS/HandBrake.ApplicationServices/Services/PresetService.cs
blob: 55b8e9e259362e519aa97b0102f42685a9ddff95 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
/*  PresetService.cs $
    This file is part of the HandBrake source code.
    Homepage: <http://handbrake.fr>.
    It may be used under the terms of the GNU General Public License. */

using HandBrake.ApplicationServices.Model.Encoding;
using HandBrake.ApplicationServices.Utilities;

namespace HandBrake.ApplicationServices.Services
{
    using System;
    using System.Collections.Generic;
    using System.Collections.ObjectModel;
    using System.Diagnostics;
    using System.IO;
    using System.Linq;
    using System.Text;
    using System.Text.RegularExpressions;
    using System.Xml.Serialization;

    using HandBrake.ApplicationServices.Exceptions;
    using HandBrake.ApplicationServices.Model;
    using HandBrake.ApplicationServices.Services.Interfaces;

    /// <summary>
    /// The preset service manages HandBrake's presets
    /// </summary>
    public class PresetService : IPresetService
    {
        /**
         * TODO:
         * - Wire this into the Forms and WPF UI's
         * - Note: This is untested so far. It'll likely need fixes before it can be used.
         * - Maybe change the collection to a dictionary to allow easier lookups?
         **/

        #region Private Variables

        /// <summary>
        /// XML Serializer
        /// </summary>
        private static readonly XmlSerializer Ser = new XmlSerializer(typeof(List<Preset>));

        /// <summary>
        /// The User Setting Service
        /// </summary>
        private IUserSettingService userSettingService = ServiceManager.UserSettingService;

        /// <summary>
        /// The User Preset file
        /// </summary>
        private readonly string userPresetFile = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\HandBrake\\user_presets.xml";

        /// <summary>
        /// The Built In Presets File
        /// </summary>
        private readonly string builtInPresetFile = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\HandBrake\\presets.xml";

        /// <summary>
        /// A Collection of presets
        /// </summary>
        private ObservableCollection<Preset> presets = new ObservableCollection<Preset>();

        #endregion

        /// <summary>
        /// Initializes a new instance of the <see cref="PresetService"/> class.
        /// </summary>
        public PresetService()
        {
            // If the preset file doesn't exist. Create it.
            if (!File.Exists(this.builtInPresetFile))
            {
                this.UpdateBuiltInPresets();
            }

            this.LoadPresets();
        }

        /// <summary>
        /// Gets a Collection of presets.
        /// </summary>
        public ObservableCollection<Preset> Presets
        {
            get
            {
                return this.presets;
            }
        }

        /// <summary>
        /// Gets or sets LastPresetAdded.
        /// </summary>
        public Preset LastPresetAdded { get; set; }

        /// <summary>
        /// Gets the DefaultPreset.
        /// </summary>
        public Preset DefaultPreset
        {
            get
            {
                return this.presets.FirstOrDefault(p => p.IsDefault);
            }
        }

        #region Public Methods

        /// <summary>
        /// Add a new preset to the system
        /// </summary>
        /// <param name="preset">
        /// A Preset to add
        /// </param>
        /// <returns>
        /// True if added,
        /// False if name already exists
        /// </returns>
        public bool Add(Preset preset)
        {
            if (this.CheckIfPresetExists(preset.Name) == false)
            {
                this.presets.Add(preset);
                this.LastPresetAdded = preset;

                // Update the presets file
                this.UpdatePresetFiles();
                return true;
            }

            return false;
        }

        /// <summary>
        /// Update a preset
        /// </summary>
        /// <param name="update">
        /// The updated preset
        /// </param>
        public void Update(Preset update)
        {
            // TODO - Change this to be a lookup
            foreach (Preset preset in this.presets)
            {
                if (preset.Name == update.Name)
                {
                    preset.Query = update.Query;
                    preset.Task = update.Task;

                    // Update the presets file
                    this.UpdatePresetFiles();
                    break;
                }
            }
        }

        /// <summary>
        /// Remove a preset with a given name from either the built in or user preset list.
        /// </summary>
        /// <param name="preset">
        /// The Preset to remove
        /// </param>
        public void Remove(Preset preset)
        {
            if (preset == null || preset.IsDefault)
            {
                return;
            }

            this.presets.Remove(preset);
            this.UpdatePresetFiles();
        }

        /// <summary>
        /// Remove a group of presets by category
        /// </summary>
        /// <param name="category">
        /// The Category to remove
        /// </param>
        public void RemoveGroup(string category)
        {
            List<Preset> removeList = this.presets.Where(p => p.Category == category).ToList();
            foreach (Preset preset in removeList)
            {
                if (preset.IsDefault)
                {
                    // Skip default preset
                    continue;
                }

                this.presets.Remove(preset);
            }

            this.UpdatePresetFiles();
        }

        /// <summary>
        /// Set Default Preset
        /// </summary>
        /// <param name="name">
        /// The name.
        /// </param>
        public void SetDefault(Preset name)
        {
            foreach (Preset preset in this.presets)
            {
                preset.IsDefault = false;
            }

            name.IsDefault = true;
            this.UpdatePresetFiles();
        }


        /// <summary>
        /// Get a Preset
        /// </summary>
        /// <param name="name">
        /// The name of the preset to get
        /// </param>
        /// <returns>
        /// A Preset or null object
        /// </returns>
        public Preset GetPreset(string name)
        {
            return this.presets.FirstOrDefault(item => item.Name == name);
        }

        /// <summary>
        /// Clear Built-in Presets
        /// </summary>
        public void ClearBuiltIn()
        {
            List<Preset> remove = this.presets.Where(p => p.IsBuildIn).ToList();
            foreach (Preset preset in remove)
            {
                this.presets.Remove(preset);
            }
        }

        /// <summary>
        /// Clear all presets
        /// </summary>
        public void ClearAll()
        {
            this.presets.Clear();
        }

        /// <summary>
        /// Reads the CLI's CLI output format and load's them into the preset List Preset
        /// </summary>
        /// <param name="cliPath">
        /// The Path to the CLI, leave blank for current folder.
        /// </param>
        public void UpdateBuiltInPresets()
        {
            // Create a new tempory file and execute the CLI to get the built in Presets.
            string handbrakeCLIPath = Path.Combine(System.Windows.Forms.Application.StartupPath, "HandBrakeCLI.exe");
            string presetsPath = Path.Combine(Path.GetTempPath(), "temp_presets.dat");
            string strCmdLine = String.Format(@"cmd /c """"{0}"" --preset-list >""{1}"" 2>&1""", handbrakeCLIPath, presetsPath);

            ProcessStartInfo getPresets = new ProcessStartInfo("CMD.exe", strCmdLine) { WindowStyle = ProcessWindowStyle.Hidden };

            Process hbproc = Process.Start(getPresets);
            hbproc.WaitForExit();
            hbproc.Dispose();
            hbproc.Close();

            // Clear the current built in Presets and now parse the tempory Presets file.
            this.ClearBuiltIn();

            if (File.Exists(presetsPath))
            {
                using (StreamReader presetInput = new StreamReader(presetsPath))
                {
                    StringBuilder contents = new StringBuilder();

                    string category = String.Empty;

                    while (!presetInput.EndOfStream)
                    {
                        string line = presetInput.ReadLine();
                        contents.AppendLine(line);

                        // Found the beginning of a preset block )
                        if (line != null && line.Contains("<") && !line.Contains("<<"))
                        {
                            category = line.Replace("<", string.Empty).Trim();
                        }

                        // Found a preset
                        if (line != null && line.Contains("+"))
                        {
                            Regex r = new Regex("(:  )"); // Split on hyphens. 
                            string[] presetName = r.Split(line);

                            bool pic = presetName[2].Contains("crop");

                            Preset newPreset = new Preset
                                {
                                    Category = category,
                                    Name = presetName[0].Replace("+", string.Empty).Trim(),
                                    Query = presetName[2],
                                    Version = this.userSettingService.GetUserSetting<string>(ASUserSettingConstants.HandBrakeVersion),
                                    CropSettings = pic,
                                    Description = string.Empty, // Maybe one day we will populate this.
                                    IsBuildIn = true,
                                    Task = QueryParserUtility.Parse(presetName[2])
                                };

                            newPreset.AudioPassthruSettings = new AllowedPassthru(false); // We don't want to override the built-in preset
                            
                            if (newPreset.Name == "Normal")
                            {
                                newPreset.IsDefault = true;
                            }

                            this.presets.Add(newPreset);
                        }
                    }

                    // Verify we have presets.
                    if (this.presets.Count == 0)
                    {
                        throw new GeneralApplicationException("Failed to load built-in presets.", "Restarting HandBrake may resolve this issue", new Exception(contents.ToString()));
                    }
                }
            } 
            else
            {
                // Something really bad must have happened if the file is missing.
                throw new GeneralApplicationException("Preset Export Failed. Unable to load in Presets.", "Please restart HandBrake", null);
            }

            // Finally, Create a new or update the current Presets.xml file
            this.UpdatePresetFiles();
        }

        /// <summary>
        /// Check if the built in Presets stored are not out of date.
        /// Update them if they are.
        /// </summary>
        /// <returns>true if out of date</returns>
        public bool CheckIfPresetsAreOutOfDate()
        {
            // Update built-in Presets if the built-in Presets belong to an older version.
            if (this.presets.Count != 0)
            {
                List<Preset> preset = this.presets.Where(p => p.IsBuildIn).ToList();
                if (preset.Count > 0)
                {
                    if (preset[0].Version != this.userSettingService.GetUserSetting<string>(ASUserSettingConstants.HandBrakeVersion))
                    {
                        this.UpdateBuiltInPresets();
                        return true;
                    }
                }       
            }

            return false;
        }

        /// <summary>
        /// Check if the preset "name" exists in either Presets or UserPresets lists.
        /// </summary>
        /// <param name="name">Name of the preset</param>
        /// <returns>True if found</returns>
        public bool CheckIfPresetExists(string name)
        {
            return name == string.Empty || this.presets.Any(item => item.Name == name);
        }

        /// <summary>
        /// Returns a value if the preset can be updated / resaved
        /// </summary>
        /// <param name="name">
        /// The name.
        /// </param>
        /// <returns>
        /// True if it's not a built-in preset, false otherwise.
        /// </returns>
        public bool CanUpdatePreset(string name)
        {
            return this.presets.Where(preset => preset.Name == name).Any(preset => preset.IsBuildIn == false);
        }

        #endregion

        #region Private Helpers

        /// <summary>
        /// Recover from a courrpted preset file
        /// Add .old to the current filename, and delete the current file.
        /// </summary>
        /// <param name="file">
        /// The broken presets file.
        /// </param>
        private static void RecoverFromCorruptedPresetFile(string file)
        {
            try
            {
                // Recover from Error.
                if (File.Exists(file))
                {
                    string disabledFile = file + ".old";
                    File.Move(file, disabledFile);
                    if (File.Exists(file))
                    {
                        File.Delete(file);
                    }
                }
            } 
            catch(IOException)
            {
                // Give up
            }
        }

        /// <summary>
        /// Load in the Built-in and User presets into the collection
        /// </summary>
        private void LoadPresets()
        {
            // First clear the Presets arraylists
            this.presets.Clear();

            // Load in the Presets from Presets.xml
            try
            {
                if (File.Exists(this.builtInPresetFile))
                {
                    StreamReader reader = new StreamReader(this.builtInPresetFile);
                    List<Preset> list = (List<Preset>)Ser.Deserialize(reader);
                    foreach (Preset preset in list)
                    {
                        preset.IsBuildIn = true; // Older versions did not have this flag so explicitly make sure it is set.
                        this.presets.Add(preset);
                    }

                    reader.Close();
                } 
            }
            catch (Exception exc)
            {
                RecoverFromCorruptedPresetFile(this.builtInPresetFile);
                this.UpdateBuiltInPresets();
                throw new GeneralApplicationException("HandBrake has detected corruption in the presets file and has attempted to rebuild this file.", "Please restart HandBrake before continuing.", exc);              
            }

            // Load in the users Presets from UserPresets.xml
            try
            {
                if (File.Exists(this.userPresetFile))
                {
                    StreamReader reader = new StreamReader(this.userPresetFile);
                    List<Preset> list = (List<Preset>)Ser.Deserialize(reader);
                    foreach (Preset preset in list)
                    {
                        this.presets.Add(preset);
                    }

                    reader.Close();
                }
            }
            catch (Exception exc)
            {
                RecoverFromCorruptedPresetFile(this.userPresetFile);
                throw new GeneralApplicationException("HandBrake has detected corruption in the presets file and has attempted to rebuild this file.", "Please restart HandBrake before continuing.", exc);    
            }
        }

        /// <summary>
        /// Update the preset files
        /// </summary>
        private void UpdatePresetFiles()
        {
            try
            {
                using (FileStream strm = new FileStream(this.builtInPresetFile, FileMode.Create, FileAccess.Write))
                {
                    Ser.Serialize(strm, this.presets.Where(p => p.IsBuildIn).ToList());
                    strm.Close();
                    strm.Dispose();
                }

                using (FileStream strm = new FileStream(this.userPresetFile, FileMode.Create, FileAccess.Write))
                {
                    Ser.Serialize(strm, this.presets.Where(p => p.IsBuildIn == false).ToList());
                    strm.Close();
                    strm.Dispose();
                }
            }
            catch (Exception exc)
            {
                throw new GeneralApplicationException("Unable to write to the presets file.", "The details section below may indicate why this error has occured.", exc);
            }
        }

        #endregion
    }
}