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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="IQueueProcessor.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// The Queue Processor
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrake.ApplicationServices.Services.Interfaces
{
using System;
/// <summary>
/// The Queue Processor
/// </summary>
public interface IQueueProcessor
{
/// <summary>
/// Fires when the Queue has started
/// </summary>
event QueueProcessor.QueueProgressStatus JobProcessingStarted;
/// <summary>
/// Fires when a pause to the encode queue has been requested.
/// </summary>
event EventHandler QueuePaused;
/// <summary>
/// Fires when the entire encode queue has completed.
/// </summary>
event EventHandler QueueCompleted;
/// <summary>
/// Gets the IEncodeService instance.
/// </summary>
IEncode EncodeService { get; }
/// <summary>
/// Gets the IQueueManager instance.
/// </summary>
IQueueManager QueueManager { get; }
/// <summary>
/// Gets a value indicating whether IsProcessing.
/// </summary>
bool IsProcessing { get; }
/// <summary>
/// Starts encoding the first job in the queue and continues encoding until all jobs
/// have been encoded.
/// </summary>
void Start();
/// <summary>
/// Requests a pause of the encode queue.
/// </summary>
void Pause();
}
}
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