blob: e53871d5353de39fea2a5c68187333ed5d310b08 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
/* IQueueManager.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr/>.
It may be used under the terms of the GNU General Public License. */
namespace HandBrake.ApplicationServices.Services.Interfaces
{
using System;
using System.Collections.ObjectModel;
using HandBrake.ApplicationServices.Model;
/// <summary>
/// The Queue Manager Interface
/// </summary>
public interface IQueueManager
{
/// <summary>
/// Fires when a job is Added, Removed or Re-Ordered.
/// Should be used for triggering an update of the Queue Window.
/// </summary>
event EventHandler QueueChanged;
/// <summary>
/// Gets or sets Last Processed Job.
/// This is set when the job is poped of the queue by GetNextJobForProcessing();
/// </summary>
QueueTask LastProcessedJob { get; set; }
/// <summary>
/// Gets The current queue.
/// </summary>
ReadOnlyCollection<QueueTask> Queue { get; }
/// <summary>
/// Gets the number of jobs in the queue
/// </summary>
int Count { get; }
/// <summary>
/// Add a job to the Queue.
/// This method is Thread Safe.
/// </summary>
/// <param name="job">
/// The encode Job object.
/// </param>
void Add(QueueTask job);
/// <summary>
/// Remove a job from the Queue.
/// This method is Thread Safe
/// </summary>
/// <param name="job">
/// The job.
/// </param>
void Remove(QueueTask job);
/// <summary>
/// Reset a Queued Item from Error or Completed to Waiting
/// </summary>
/// <param name="job">
/// The job.
/// </param>
void ResetJobStatusToWaiting(QueueTask job);
/// <summary>
/// Clear down the Queue�s completed items
/// </summary>
void ClearCompleted();
/// <summary>
/// Clear down all Queue Items
/// </summary>
void Clear();
/// <summary>
/// Get the first job on the queue for processing.
/// This also removes the job from the Queue and sets the LastProcessedJob
/// </summary>
/// <returns>
/// An encode Job object.
/// </returns>
QueueTask GetNextJobForProcessing();
/// <summary>
/// Moves an item up one position in the queue.
/// </summary>
/// <param name="index">The zero-based location of the job in the queue.</param>
void MoveUp(int index);
/// <summary>
/// Moves an item down one position in the queue.
/// </summary>
/// <param name="index">The zero-based location of the job in the queue.</param>
void MoveDown(int index);
/// <summary>
/// Backup any changes to the queue file
/// </summary>
/// <param name="exportPath">
/// If this is not null or empty, this will be used instead of the standard backup location.
/// </param>
void BackupQueue(string exportPath);
/// <summary>
/// Restore a Queue from file or from the queue backup file.
/// </summary>
/// <param name="importPath">
/// The import path. String.Empty or null will result in the default file being loaded.
/// </param>
void RestoreQueue(string importPath);
/// <summary>
/// Checks the current queue for an existing instance of the specified destination.
/// </summary>
/// <param name="destination">The destination of the encode.</param>
/// <returns>Whether or not the supplied destination is already in the queue.</returns>
bool CheckForDestinationPathDuplicates(string destination);
/// <summary>
/// Create a batch script from the queue
/// </summary>
/// <param name="path">
/// The path to the location for the script to be saved.
/// </param>
/// <returns>
/// True if sucessful
/// </returns>
bool WriteBatchScriptToFile(string path);
}
}
|