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/* QueueTask.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr>.
It may be used under the terms of the GNU General Public License. */
namespace HandBrake.ApplicationServices.Model
{
using Caliburn.Micro;
/// <summary>
/// The QueueTask.
/// </summary>
public class QueueTask : PropertyChangedBase
{
#region Constants and Fields
/// <summary>
/// The status.
/// </summary>
private QueueItemStatus status;
#endregion
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="QueueTask"/> class.
/// </summary>
public QueueTask()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="QueueTask"/> class.
/// </summary>
/// <param name="query">
/// The query.
/// </param>
public QueueTask(string query)
{
this.Query = query;
if (this.Task == null)
{
this.Task = new EncodeTask();
}
}
#endregion
#region Properties
/// <summary>
/// Gets or sets a value indicating whether if this is a user or GUI generated query
/// </summary>
public bool CustomQuery { get; set; }
/// <summary>
/// Gets or sets the query string.
/// </summary>
public string Query { get; set; }
/// <summary>
/// Gets or sets Status.
/// </summary>
public QueueItemStatus Status
{
get
{
return this.status;
}
set
{
this.status = value;
this.NotifyOfPropertyChange(() => this.Status);
}
}
/// <summary>
/// Gets or sets the Encode Task.
/// </summary>
public EncodeTask Task { get; set; }
#endregion
}
}
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