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/* Preset.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr>.
It may be used under the terms of the GNU General Public License. */
namespace HandBrake.ApplicationServices.Model
{
using System;
using Encoding;
/// <summary>
/// A Preset for encoding with.
/// </summary>
public class Preset
{
/// <summary>
/// Gets or sets the category which the preset resides under
/// </summary>
public string Category { get; set; }
/// <summary>
/// Gets or sets the preset name
/// </summary>
public string Name { get; set; }
/// <summary>
/// Gets or sets the preset query
/// </summary>
public string Query { get; set; }
/// <summary>
/// Gets or sets a value indicating whether to use picture Settings in presets.
/// </summary>
[Obsolete("Don't use this!")]
public bool CropSettings { get; set; }
/// <summary>
/// Gets or sets The version number which associates this preset with a HB build
/// </summary>
public string Version { get; set; }
/// <summary>
/// Gets or sets the Description for the preset
/// </summary>
public string Description { get; set; }
/// <summary>
/// Gets or sets a value indicating whether Picture Filters are used with this preset.
/// </summary>
public bool UsePictureFilters { get; set; }
/// <summary>
/// Gets or sets PictureSettingsMode.
/// Source Maximum, Custom or None
/// </summary>
public PresetPictureSettingsMode PictureSettingsMode { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this is a built in preset
/// </summary>
public bool IsBuildIn { get; set; }
/// <summary>
/// Gets or sets a value indicating whether IsDefault.
/// </summary>
public bool IsDefault { get; set; }
/// <summary>
/// Gets or sets task.
/// </summary>
public EncodeTask Task { get; set; }
/// <summary>
/// Gets or sets AudioPassthruSettings.
/// </summary>
public AllowedPassthru AudioPassthruSettings { get; set; }
/// <summary>
/// Override the ToString Method
/// </summary>
/// <returns>
/// The Preset Name
/// </returns>
public override string ToString()
{
return this.Name;
}
}
}
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