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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="AudioTrack.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// An Audio Track for the Audio Panel
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrake.ApplicationServices.Model.Encoding
{
using System;
using System.ComponentModel;
using HandBrake.ApplicationServices.Functions;
using HandBrake.ApplicationServices.Parsing;
using HandBrake.Interop.Model.Encoding;
/// <summary>
/// An Audio Track for the Audio Panel
/// </summary>
public class AudioTrack : ModelBase
{
#region Constants and Fields
/// <summary>
/// The bitrate.
/// </summary>
private int bitrate;
/// <summary>
/// The DRC Value
/// </summary>
private double drc;
/// <summary>
/// The encoder.
/// </summary>
private AudioEncoder encoder;
/// <summary>
/// The gain value
/// </summary>
private int gain;
/// <summary>
/// The mix down.
/// </summary>
private Mixdown mixDown;
/// <summary>
/// The sample rate.
/// </summary>
private double sampleRate;
/// <summary>
/// The Scanned Audio Track
/// </summary>
[NonSerialized]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
private Audio scannedTrack;
/// <summary>
/// The track name.
/// </summary>
private string trackName;
#endregion
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref = "AudioTrack" /> class.
/// </summary>
public AudioTrack()
{
// Default Values
this.Encoder = AudioEncoder.Faac;
this.MixDown = Mixdown.DolbyProLogicII;
this.SampleRate = 48;
this.Bitrate = 160;
this.DRC = 0;
this.ScannedTrack = new Audio();
}
#endregion
#region Public Properties
/// <summary>
/// Gets AudioEncoderDisplayValue.
/// </summary>
public string AudioEncoderDisplayValue
{
get
{
return EnumHelper<AudioEncoder>.GetDisplay(this.Encoder);
}
}
/// <summary>
/// Gets AudioMixdownDisplayValue.
/// </summary>
public string AudioMixdownDisplayValue
{
get
{
return EnumHelper<Mixdown>.GetDisplay(this.MixDown);
}
}
/// <summary>
/// Gets the The UI display value for bit rate
/// </summary>
public string BitRateDisplayValue
{
get
{
if (this.Encoder == AudioEncoder.Ac3Passthrough || this.Encoder == AudioEncoder.DtsPassthrough
|| this.Encoder == AudioEncoder.DtsHDPassthrough)
{
return "Auto";
}
return this.Bitrate.ToString();
}
}
/// <summary>
/// Gets or sets Audio Bitrate
/// </summary>
public int Bitrate
{
get
{
return this.bitrate;
}
set
{
this.bitrate = value;
this.OnPropertyChanged("Bitrate");
}
}
/// <summary>
/// Gets or sets Dynamic Range Compression
/// </summary>
public double DRC
{
get
{
return this.drc;
}
set
{
if (!object.Equals(value, this.drc))
{
this.drc = value;
this.OnPropertyChanged("DRC");
}
}
}
/// <summary>
/// Gets or sets Audio Encoder
/// </summary>
public AudioEncoder Encoder
{
get
{
return this.encoder;
}
set
{
this.encoder = value;
this.OnPropertyChanged("Encoder");
}
}
/// <summary>
/// Gets or sets the Gain for the audio track
/// </summary>
public int Gain
{
get
{
return this.gain;
}
set
{
if (!object.Equals(value, this.gain))
{
this.gain = value;
this.OnPropertyChanged("Gain");
}
}
}
/// <summary>
/// Gets or sets Audio Mixdown
/// </summary>
public Mixdown MixDown
{
get
{
return this.mixDown;
}
set
{
this.mixDown = value;
this.OnPropertyChanged("MixDown");
}
}
/// <summary>
/// Gets or sets Audio SampleRate
/// </summary>
public double SampleRate
{
get
{
return this.sampleRate;
}
set
{
this.sampleRate = value;
this.OnPropertyChanged("SampleRate");
}
}
/// <summary>
/// Gets the The UI display value for sample rate
/// </summary>
public string SampleRateDisplayValue
{
get
{
return this.SampleRate == 0 ? "Auto" : this.SampleRate.ToString();
}
}
/// <summary>
/// Gets or sets the Scanned Audio Tracks
/// </summary>
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public Audio ScannedTrack
{
get
{
return this.scannedTrack;
}
set
{
this.scannedTrack = value;
this.OnPropertyChanged("ScannedTrack");
this.OnPropertyChanged("TrackDisplay");
}
}
/// <summary>
/// Gets the Audio Track Name
/// </summary>
public int? Track
{
get
{
if (this.ScannedTrack != null)
{
return this.ScannedTrack.TrackNumber;
}
return null;
}
}
/// <summary>
/// Gets the Display Value for this model.
/// </summary>
public string TrackDisplay
{
get
{
return this.ScannedTrack == null ? string.Empty : this.ScannedTrack.ToString();
}
}
/// <summary>
/// Gets or sets TrackName.
/// </summary>
public string TrackName
{
get
{
return this.trackName;
}
set
{
this.trackName = value;
this.OnPropertyChanged("TrackName");
}
}
#endregion
}
}
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