summaryrefslogtreecommitdiffstats
path: root/win/CS/HandBrake.ApplicationServices/Model/Encoding/AudioTrack.cs
blob: 190bdab86505e5779f8ebf66481c7db144c8054a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
/*  AudioTrack.cs $
    This file is part of the HandBrake source code.
    Homepage: <http://handbrake.fr>.
    It may be used under the terms of the GNU General Public License. */

namespace HandBrake.ApplicationServices.Model.Encoding
{
    using HandBrake.ApplicationServices.Parsing;

    /// <summary>
    /// An Audio Track for the Audio Panel
    /// </summary>
    public class AudioTrack : ModelBase
    {
        #region Private Variables
        /// <summary>
        /// The gain value
        /// </summary>
        private int gain;

        /// <summary>
        ///  The DRC Value
        /// </summary>
        private double drc;

        /// <summary>
        /// The Scanned Audio Track
        /// </summary>
        private Audio scannedTrack;
        #endregion

        /// <summary>
        /// Initializes a new instance of the <see cref="AudioTrack"/> class. 
        /// </summary>
        public AudioTrack()
        {
            // Default Values
            this.Encoder = AudioEncoder.Faac;
            this.MixDown = Mixdown.DolbyProLogicII;
            this.SampleRate = 48;
            this.Bitrate = 160;
            this.DRC = 0;
            this.ScannedTrack = new Audio();
        }

        /// <summary>
        /// Gets the Audio Track Name
        /// </summary>
        public int? Track
        {
            get
            {
                if (this.ScannedTrack != null)
                {
                    return this.ScannedTrack.TrackNumber;
                }

                return null;
            }
        }

        /// <summary>
        /// Gets or sets the Scanned Audio Tracks
        /// </summary>
        public Audio ScannedTrack
        {
            get
            {
                return this.scannedTrack;
            }

            set
            {
                this.scannedTrack = value;
                this.OnPropertyChanged("ScannedTrack");
                this.OnPropertyChanged("TrackDisplay");
            }
        }

        /// <summary>
        /// Gets the Display Value for this model.
        /// </summary>
        public string TrackDisplay
        {
            get
            {
                return this.ScannedTrack == null ? string.Empty : this.ScannedTrack.ToString();
            }
        }

        /// <summary>
        /// Gets the The UI display value for sample rate
        /// </summary>
        public string SampleRateDisplayValue
        {
            get
            {
                return this.SampleRate == 0 ? "Auto" : this.SampleRate.ToString();
            }
        }

        /// <summary>
        /// Gets the The UI display value for bit rate
        /// </summary>
        public string BitRateDisplayValue
        {
            get
            {
                if (this.Encoder == AudioEncoder.Ac3Passthrough || this.Encoder == AudioEncoder.DtsPassthrough)
                {
                    return "Auto";
                }

                return this.Bitrate.ToString();
            }
        }

        /// <summary>
        /// Gets or sets Audio Mixdown
        /// </summary>
        public Mixdown MixDown { get; set; }

        /// <summary>
        /// Gets or sets Audio Encoder
        /// </summary>
        public AudioEncoder Encoder { get; set; }

        /// <summary>
        /// Gets or sets Audio Bitrate
        /// </summary>
        public int Bitrate { get; set; }

        /// <summary>
        /// Gets or sets Audio SampleRate
        /// </summary>
        public double SampleRate { get; set; }

        /// <summary>
        /// Gets or sets Dynamic Range Compression
        /// </summary>
        public double DRC
        {
            get
            {
                return this.drc;
            }

            set
            {
                if (!object.Equals(value, this.drc))
                {
                    this.drc = value;
                    this.OnPropertyChanged("DRC");
                }
            }
        }

        /// <summary>
        /// Gets or sets the Gain for the audio track
        /// </summary>
        public int Gain
        {
            get
            {
                return this.gain;
            }

            set
            {
                if (!object.Equals(value, this.gain))
                {
                    this.gain = value;
                    this.OnPropertyChanged("Gain");
                }
            }
        }
    }
}