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/* Converters.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr>.
It may be used under the terms of the GNU General Public License. */
namespace HandBrake.ApplicationServices.Functions
{
using System;
using System.Text.RegularExpressions;
using HandBrake.Interop.Model.Encoding;
using OutputFormat = HandBrake.ApplicationServices.Model.Encoding.OutputFormat;
/// <summary>
/// A class to convert various things to native C# objects
/// </summary>
public class Converters
{
/**
* TODO:
* - Many of these converters can be ditched at a later point. Should be able to model all this within the enums themsevles.
*
**/
/// <summary>
/// Convert HandBrakes time remaining into a TimeSpan
/// </summary>
/// <param name="time">
/// The time remaining for the encode.
/// </param>
/// <returns>
/// A TimepSpan object
/// </returns>
public static TimeSpan EncodeToTimespan(string time)
{
TimeSpan converted = new TimeSpan(0, 0, 0, 0);
Match m = Regex.Match(time.Trim(), @"^([0-9]{2}:[0-9]{2}:[0-9]{2})");
if (m.Success)
{
TimeSpan.TryParse(m.Groups[0].Value, out converted);
}
return converted;
}
#region Audio
/// <summary>
/// Get the GUI equiv to a CLI mixdown
/// </summary>
/// <param name="mixdown">The Audio Mixdown</param>
/// <returns>The GUI representation of the mixdown</returns>
public static string GetMixDown(string mixdown)
{
switch (mixdown.Trim())
{
case "mono":
return "Mono";
case "stereo":
return "Stereo";
case "dpl1":
return "Dolby Surround";
case "dpl2":
return "Dolby Pro Logic II";
case "6ch":
return "6 Channel Discrete";
default:
return "Automatic";
}
}
/// <summary>
/// Get the GUI equiv to a CLI mixdown
/// </summary>
/// <param name="mixdown">The Audio Mixdown</param>
/// <returns>The GUI representation of the mixdown</returns>
public static Mixdown GetAudioMixDown(string mixdown)
{
switch (mixdown.Trim())
{
case "Mono":
return Mixdown.Mono;
case "Stereo":
return Mixdown.Stereo;
case "Dolby Surround":
return Mixdown.DolbySurround;
case "Dolby Pro Logic II":
return Mixdown.DolbyProLogicII;
case "6 Channel Discrete":
return Mixdown.SixChannelDiscrete;
case "Passthru":
return Mixdown.None;
default:
return Mixdown.Auto;
}
}
/// <summary>
/// Return the CLI Mixdown name
/// </summary>
/// <param name="selectedAudio">GUI mixdown name</param>
/// <returns>CLI mixdown name</returns>
public static string GetCliMixDown(Mixdown selectedAudio)
{
switch (selectedAudio)
{
case Mixdown.Auto:
case Mixdown.None:
return "auto";
case Mixdown.Mono:
return "mono";
case Mixdown.Stereo:
return "stereo";
case Mixdown.DolbySurround:
return "dpl1";
case Mixdown.DolbyProLogicII:
return "dpl2";
case Mixdown.SixChannelDiscrete:
return "6ch";
default:
return "auto";
}
}
/// <summary>
/// Get the GUI equiv to a CLI audio encoder
/// </summary>
/// <param name="audioEnc">The Audio Encoder</param>
/// <returns>The GUI representation of that audio encoder</returns>
public static string GetGUIAudioEncoder(string audioEnc)
{
switch (audioEnc)
{
case "faac":
return "AAC (faac)";
case "lame":
return "MP3 (lame)";
case "vorbis":
return "Vorbis (vorbis)";
case "ac3":
return "AC3 (ffmpeg)";
case "copy:ac3":
return "AC3 Passthru";
case "copy:dts":
return "DTS Passthru";
case "copy:dtshd":
return "MP3 Passthru";
case "copy:mp3":
return "AAC Passthru";
case "copy:aac":
return "DTS-HD Passthru";
case "ffaac":
return "AAC (ffmpeg)";
default:
return "AAC (faac)";
}
}
/// <summary>
/// Get the GUI equiv to a CLI audio encoder
/// </summary>
/// <param name="audioEnc">The Audio Encoder</param>
/// <returns>The GUI representation of that audio encoder</returns>
public static AudioEncoder GetAudioEncoderFromCliString(string audioEnc)
{
switch (audioEnc)
{
case "faac":
return AudioEncoder.Faac;
case "ffaac":
return AudioEncoder.ffaac;
case "lame":
return AudioEncoder.Lame;
case "vorbis":
return AudioEncoder.Vorbis;
case "ac3":
return AudioEncoder.Ac3;
case "copy:ac3":
return AudioEncoder.Ac3Passthrough;
case "copy:dts":
return AudioEncoder.DtsPassthrough;
case "copy:dtshd":
return AudioEncoder.DtsHDPassthrough;
case "copy:mp3":
return AudioEncoder.Mp3Passthru;
case "copy:aac":
return AudioEncoder.AacPassthru;
default:
return AudioEncoder.Faac;
}
}
/// <summary>
/// Get the GUI equiv to a GUI audio encoder string
/// </summary>
/// <param name="audioEnc">The Audio Encoder</param>
/// <returns>The GUI representation of that audio encoder</returns>
public static AudioEncoder GetAudioEncoder(string audioEnc)
{
switch (audioEnc)
{
case "AAC (faac)":
return AudioEncoder.Faac;
case "AAC (ffmpeg)":
return AudioEncoder.ffaac;
case "AAC (CoreAudio)":
return AudioEncoder.Faac;
case "MP3 (lame)":
return AudioEncoder.Lame;
case "Vorbis (vorbis)":
return AudioEncoder.Vorbis;
case "AC3 (ffmpeg)":
return AudioEncoder.Ac3;
case "AC3 Passthru":
return AudioEncoder.Ac3Passthrough;
case "DTS Passthru":
return AudioEncoder.DtsPassthrough;
case "DTS-HD Passthru":
return AudioEncoder.DtsHDPassthrough;
case "AAC Passthru":
return AudioEncoder.AacPassthru;
case "MP3 Passthru":
return AudioEncoder.Mp3Passthru;
default:
return AudioEncoder.Faac;
}
}
/// <summary>
/// Get the CLI Audio Encoder name
/// </summary>
/// <param name="selectedEncoder">
/// String The GUI Encode name
/// </param>
/// <returns>
/// String CLI encoder name
/// </returns>
public static string GetCliAudioEncoder(AudioEncoder selectedEncoder)
{
switch (selectedEncoder)
{
case AudioEncoder.Faac:
return "faac";
case AudioEncoder.ffaac:
return "ffaac";
case AudioEncoder.Lame:
return "lame";
case AudioEncoder.Vorbis:
return "vorbis";
case AudioEncoder.Ac3Passthrough:
return "copy:ac3";
case AudioEncoder.DtsPassthrough:
return "copy:dts";
case AudioEncoder.DtsHDPassthrough:
return "copy:dtshd";
case AudioEncoder.Ac3:
return "ac3";
case AudioEncoder.AacPassthru:
return "copy:aac";
case AudioEncoder.Mp3Passthru:
return "copy:mp3";
default:
return "faac";
}
}
#endregion
#region Video
/// <summary>
/// Get the Video Encoder for a given string
/// </summary>
/// <param name="encoder">
/// The encoder name
/// </param>
/// <returns>
/// VideoEncoder enum object
/// </returns>
public static VideoEncoder GetVideoEncoder(string encoder)
{
switch (encoder)
{
case "ffmpeg":
return VideoEncoder.FFMpeg;
case "ffmpeg2":
return VideoEncoder.FFMpeg2;
case "x264":
return VideoEncoder.X264;
case "theora":
return VideoEncoder.Theora;
default:
return VideoEncoder.X264;
}
}
/// <summary>
/// Get the Video Encoder for a given string
/// </summary>
/// <param name="encoder">
/// The encoder name
/// </param>
/// <returns>
/// VideoEncoder enum object
/// </returns>
public static string GetVideoEncoder(VideoEncoder encoder)
{
switch (encoder)
{
case VideoEncoder.FFMpeg:
return "ffmpeg";
case VideoEncoder.FFMpeg2:
return "ffmpeg2";
case VideoEncoder.X264:
return "x264";
case VideoEncoder.Theora:
return "theora";
default:
return "x264";
}
}
#endregion
#region File Format
/// <summary>
/// Get the OutputFormat Enum for a given string
/// </summary>
/// <param name="format">
/// OutputFormat as a string
/// </param>
/// <returns>
/// An OutputFormat Enum
/// </returns>
public static OutputFormat GetFileFormat(string format)
{
switch (format.ToLower())
{
default:
return OutputFormat.Mp4;
case "m4v":
return OutputFormat.M4V;
case "mkv":
return OutputFormat.Mkv;
}
}
/// <summary>
/// Get the OutputFormat Enum for a given string
/// </summary>
/// <param name="format">
/// OutputFormat as a string
/// </param>
/// <returns>
/// An OutputFormat Enum
/// </returns>
public static string GetFileFormat(OutputFormat format)
{
switch (format)
{
default:
return "mp4";
case OutputFormat.M4V:
return "m4v";
case OutputFormat.Mkv:
return "mkv";
}
}
#endregion
}
}
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