1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
|
/* PresetLoader.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr>.
It may be used under the terms of the GNU General Public License. */
namespace Handbrake.Functions
{
using System.Drawing;
using System.Windows.Forms;
using HandBrake.ApplicationServices;
using HandBrake.ApplicationServices.Model;
using HandBrake.ApplicationServices.Model.Encoding;
using HandBrake.ApplicationServices.Services;
using HandBrake.ApplicationServices.Services.Interfaces;
/// <summary>
/// Load a preset into the main Window
/// </summary>
public class PresetLoader
{
private static readonly IUserSettingService UserSettingService = new UserSettingService();
/// <summary>
/// This function takes in a Query which has been parsed by QueryParser and
/// set's all the GUI widgets correctly.
/// </summary>
/// <param name="mainWindow">
/// FrmMain window
/// </param>
/// <param name="presetQuery">
/// The Parsed CLI Query
/// </param>
/// <param name="name">
/// Name of the preset
/// </param>
public static void LoadPreset(frmMain mainWindow, EncodeTask presetQuery, string name)
{
#region Source
// Reset some vaules to stock first to prevent errors.
mainWindow.check_iPodAtom.CheckState = CheckState.Unchecked;
// Now load all the new settings onto the main window
string destination = mainWindow.text_destination.Text;
destination = destination.Replace(".mp4", "." + presetQuery.OutputFormat);
destination = destination.Replace(".m4v", "." + presetQuery.OutputFormat);
destination = destination.Replace(".mkv", "." + presetQuery.OutputFormat);
mainWindow.text_destination.Text = destination;
#endregion
#region Destination and Output Settings
if (presetQuery.OutputFormat == OutputFormat.Mp4 || presetQuery.OutputFormat == OutputFormat.M4V)
{
if (mainWindow.drop_format.SelectedIndex == 0)
{
mainWindow.SetExtension(".mp4");
}
else
{
mainWindow.drop_format.SelectedIndex = 0;
}
}
else if (presetQuery.OutputFormat == OutputFormat.Mkv)
{
if (mainWindow.drop_format.SelectedIndex == 1)
{
mainWindow.SetExtension(".mkv");
}
else
{
mainWindow.drop_format.SelectedIndex = 1;
}
}
mainWindow.check_iPodAtom.CheckState = presetQuery.IPod5GSupport ? CheckState.Checked : CheckState.Unchecked;
mainWindow.check_optimiseMP4.CheckState = presetQuery.OptimizeMP4
? CheckState.Checked
: CheckState.Unchecked;
mainWindow.check_largeFile.CheckState = presetQuery.LargeFile ? CheckState.Checked : CheckState.Unchecked;
mainWindow.setContainerOpts(); // select the container options according to the selected format
#endregion
#region Picture
mainWindow.PictureSettings.check_autoCrop.Checked = true;
if (presetQuery.IsCustomCropping)
{
mainWindow.PictureSettings.check_customCrop.Checked = true;
mainWindow.PictureSettings.crop_top.Value = presetQuery.Cropping.Top;
mainWindow.PictureSettings.crop_bottom.Value = presetQuery.Cropping.Bottom;
mainWindow.PictureSettings.crop_left.Value = presetQuery.Cropping.Left;
mainWindow.PictureSettings.crop_right.Value = presetQuery.Cropping.Right;
}
// Set the anamorphic mode 0,1,2,3
switch (presetQuery.Anamorphic)
{
case Anamorphic.None:
mainWindow.PictureSettings.drp_anamorphic.SelectedIndex = 0;
break;
case Anamorphic.Strict:
mainWindow.PictureSettings.drp_anamorphic.SelectedIndex = 1;
break;
case Anamorphic.Loose:
mainWindow.PictureSettings.drp_anamorphic.SelectedIndex = 2;
break;
case Anamorphic.Custom:
mainWindow.PictureSettings.drp_anamorphic.SelectedIndex = 3;
break;
}
// Keep Aspect Ration Anamorphic Setting.
mainWindow.PictureSettings.check_KeepAR.CheckState = presetQuery.KeepDisplayAspect
? CheckState.Checked
: CheckState.Unchecked;
// Set the Width and height as Required.
if (presetQuery.Width.HasValue)
{
mainWindow.PictureSettings.text_width.Value = presetQuery.Width.Value;
}
if (presetQuery.Height.HasValue)
{
mainWindow.PictureSettings.text_height.Value = presetQuery.Height.Value;
}
// Max Width/Height override Width/Height
if (presetQuery.MaxWidth.HasValue)
{
mainWindow.PictureSettings.text_width.Value = presetQuery.MaxWidth.Value;
}
if (presetQuery.MaxHeight.HasValue)
{
mainWindow.PictureSettings.text_height.Value = presetQuery.MaxHeight.Value;
}
if (presetQuery.MaxHeight.HasValue && presetQuery.MaxWidth.HasValue)
{
mainWindow.PictureSettings.PresetMaximumResolution = new Size(
presetQuery.MaxWidth.Value, presetQuery.MaxHeight.Value);
}
// Case where both height and max height are 0 - For built-in presets
if (presetQuery.MaxHeight == 0 && presetQuery.Height == 0)
{
mainWindow.PictureSettings.text_height.Value = 0;
}
if (presetQuery.MaxWidth == 0 && presetQuery.Width == 0)
{
if (mainWindow.selectedTitle != null && mainWindow.selectedTitle.Resolution.Width != 0)
{
mainWindow.PictureSettings.text_width.Value = mainWindow.selectedTitle.Resolution.Width;
}
}
// Aspect Ratio for non anamorphic sources
if (presetQuery.Anamorphic == Anamorphic.None)
{
mainWindow.PictureSettings.check_KeepAR.CheckState = presetQuery.Height == 0
? CheckState.Checked
: CheckState.Unchecked;
}
// Custom Anamorphic Controls
mainWindow.PictureSettings.updownDisplayWidth.Text = presetQuery.DisplayWidth.ToString();
mainWindow.PictureSettings.updownParHeight.Text = presetQuery.PixelAspectY.ToString();
mainWindow.PictureSettings.updownParWidth.Text = presetQuery.PixelAspectX.ToString();
mainWindow.PictureSettings.drp_modulus.SelectedItem = presetQuery.Modulus.ToString();
#endregion
#region Filters
mainWindow.Filters.SetDecomb(presetQuery.Decomb, presetQuery.CustomDecomb);
mainWindow.Filters.SetDeInterlace(presetQuery.Deinterlace, presetQuery.CustomDeinterlace);
mainWindow.Filters.SetDeNoise(presetQuery.Denoise, presetQuery.CustomDenoise);
mainWindow.Filters.SetDeTelecine(presetQuery.Detelecine, presetQuery.CustomDetelecine);
mainWindow.Filters.SetDeBlock(presetQuery.Deblock);
mainWindow.Filters.SetGrayScale(presetQuery.Grayscale);
#endregion
#region Video
switch (presetQuery.VideoEncoder)
{
case VideoEncoder.X264:
mainWindow.drp_videoEncoder.SelectedIndex = 1;
break;
case VideoEncoder.FFMpeg:
mainWindow.drp_videoEncoder.SelectedIndex = 0;
break;
case VideoEncoder.Theora:
mainWindow.drp_videoEncoder.SelectedIndex = 2;
break;
}
// Quality
if (presetQuery.Quality != null)
{
mainWindow.radio_cq.Checked = true;
mainWindow.slider_videoQuality.Value = QualityToSliderValue(presetQuery.VideoEncoder, presetQuery.Quality);
mainWindow.check_2PassEncode.CheckState = CheckState.Unchecked;
mainWindow.check_turbo.CheckState = CheckState.Unchecked;
}
else if (presetQuery.VideoBitrate != null)
{
mainWindow.radio_avgBitrate.Checked = true;
mainWindow.text_bitrate.Text = presetQuery.VideoBitrate.ToString();
mainWindow.check_2PassEncode.CheckState = presetQuery.TwoPass ? CheckState.Checked : CheckState.Unchecked;
mainWindow.check_turbo.CheckState = presetQuery.TurboFirstPass ? CheckState.Checked : CheckState.Unchecked;
}
if (presetQuery.Framerate != null)
{
mainWindow.drp_videoFramerate.Text = presetQuery.Framerate.ToString();
}
else
{
mainWindow.drp_videoFramerate.SelectedIndex = 0;
}
if (presetQuery.Framerate != null)
{
// Constant or Peak Framerate for a set framerate.
if (presetQuery.FramerateMode == FramerateMode.CFR)
mainWindow.radio_constantFramerate.Checked = true;
else
mainWindow.radio_peakAndVariable.Checked = true;
}
else
{
// Constant or Variable Framerate for Same as Source.
if (presetQuery.FramerateMode == FramerateMode.CFR)
mainWindow.radio_constantFramerate.Checked = true;
else
mainWindow.radio_peakAndVariable.Checked = true;
}
#endregion
#region Chapter Markers
if (presetQuery.IncludeChapterMarkers)
{
mainWindow.Check_ChapterMarkers.CheckState = CheckState.Checked;
mainWindow.Check_ChapterMarkers.Enabled = true;
}
else
{
mainWindow.Check_ChapterMarkers.CheckState = CheckState.Unchecked;
}
#endregion
#region Audio
mainWindow.AudioSettings.LoadTracks(presetQuery.AudioTracks);
#endregion
#region Other
mainWindow.x264Panel.X264Query = presetQuery.AdvancedEncoderOptions;
// Set the preset name
mainWindow.labelPreset.Text = "Output Settings (Preset: " + name + ")";
#endregion
}
/// <summary>
/// Convert a Quality Value to a position value for the Video Quality slider
/// </summary>
/// <param name="videoEncoder">The selected video encoder</param>
/// <param name="value">The Quality value</param>
/// <returns>The position on the video quality slider</returns>
private static int QualityToSliderValue(VideoEncoder videoEncoder, double? value)
{
if (!value.HasValue)
{
// Default to a sensible level.
return 20;
}
int sliderValue = 0;
switch (videoEncoder)
{
case VideoEncoder.FFMpeg:
sliderValue = 32 - (int)value;
break;
case VideoEncoder.X264:
double cqStep = UserSettingService.GetUserSettingDouble(UserSettingConstants.X264Step);
sliderValue = (int)((51.0 / cqStep) - (value / cqStep));
break;
case VideoEncoder.Theora:
sliderValue = (int)value;
break;
}
return sliderValue;
}
}
}
|