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/* PresetHandler.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr>.
It may be used under the terms of the GNU General Public License. */
namespace Handbrake.Presets
{
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Windows.Forms;
using System.Xml.Serialization;
/// <summary>
/// The Preset Handler Class
/// </summary>
public class PresetsHandler
{
/// <summary>
/// The User Preset file
/// </summary>
private readonly string userPresetFile = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\HandBrake\\user_presets.xml";
/// <summary>
/// The Built In Presets File
/// </summary>
private readonly string hbPresetFile = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\HandBrake\\presets.xml";
/// <summary>
/// XML Serializer
/// </summary>
private static readonly XmlSerializer Ser = new XmlSerializer(typeof(List<Preset>));
/// <summary>
/// A List of built-in presets
/// </summary>
private List<Preset> presets = new List<Preset>();
/// <summary>
/// A List of user presets
/// </summary>
private List<Preset> userPresets = new List<Preset>();
/// <summary>
/// Add a new preset to the system
/// </summary>
/// <param name="presetName">
/// String, The name of the new preset
/// </param>
/// <param name="query">
/// String, the CLI query for the new preset
/// </param>
/// <param name="pictureSettings">
/// Bool, store crop/picture sizes in the Presets
/// </param>
/// <returns>
/// The add.
/// </returns>
public bool Add(string presetName, string query, bool pictureSettings)
{
if (this.CheckIfPresetExists(presetName) == false)
{
Preset newPreset = new Preset
{
Name = presetName,
Query = query,
PictureSettings = pictureSettings,
Version = Properties.Settings.Default.hb_version
};
this.userPresets.Add(newPreset);
this.UpdatePresetFiles();
return true;
}
return false;
}
/// <summary>
/// Remove a preset with a given name from either the built in or user preset list.
/// </summary>
/// <param name="name">String, the preset name</param>
public void Remove(string name)
{
List<Preset> newPresets = new List<Preset>();
List<Preset> newUserPresets = new List<Preset>();
// Built In Presets
foreach (Preset item in this.presets)
{
if (item.Name != name)
{
newPresets.Add(item);
}
}
this.presets = newPresets;
// User Presets
foreach (Preset item in this.userPresets)
{
if (item.Name != name)
{
newUserPresets.Add(item);
}
}
this.userPresets = newUserPresets;
// Rebuild the UserPresets.xml file
this.UpdatePresetFiles();
this.UpdatePresetFiles();
}
/// <summary>
/// Remove all built in Presets;
/// </summary>
public void RemoveBuiltInPresets()
{
this.presets.Clear();
this.UpdatePresetFiles();
}
/// <summary>
/// Save changes to a given preset in the user preset list.
/// </summary>
/// <param name="presetName">String, The name of the new preset</param>
/// <param name="query">String, the CLI query for the new preset</param>
/// <param name="pictureSettings"> Bool, store crop/picture sizes in the preset</param>
public void Update(string presetName, string query, bool pictureSettings)
{
// User Presets
foreach (Preset item in this.userPresets)
{
if (item.Name == presetName)
{
item.Query = query;
item.PictureSettings = pictureSettings;
MessageBox.Show(
"Changes to \"" + presetName + "\" Saved",
"Success",
MessageBoxButtons.OK,
MessageBoxIcon.Information);
this.UpdatePresetFiles();
}
}
}
/// <summary>
/// Return the CLI query for a preset name given in name
/// </summary>
/// <param name="name">String, The preset's name</param>
/// <returns>String, the CLI query for the given preset name</returns> not
public Preset GetPreset(string name)
{
// Built In Presets
foreach (Preset item in this.presets)
{
if (item.Name == name)
return item;
}
// User Presets
return this.userPresets.FirstOrDefault(item => item.Name == name);
}
/// <summary>
/// Reads the CLI's CLI output format and load's them into the preset List Preset
/// </summary>
public void UpdateBuiltInPresets()
{
// Create a new tempory file and execute the CLI to get the built in Presets.
string handbrakeCLIPath = Path.Combine(Application.StartupPath, "HandBrakeCLI.exe");
string presetsPath = Path.Combine(Path.GetTempPath(), "temp_presets.dat");
string strCmdLine = String.Format(@"cmd /c """"{0}"" --preset-list >""{1}"" 2>&1""", handbrakeCLIPath, presetsPath);
ProcessStartInfo hbGetPresets = new ProcessStartInfo("CMD.exe", strCmdLine)
{
WindowStyle = ProcessWindowStyle.Hidden
};
Process hbproc = Process.Start(hbGetPresets);
if (hbproc != null)
{
hbproc.WaitForExit();
hbproc.Dispose();
hbproc.Close();
}
// Clear the current built in Presets and now parse the tempory Presets file.
this.presets.Clear();
if (File.Exists(presetsPath))
{
StreamReader presetInput = new StreamReader(presetsPath);
string category = String.Empty;
while (!presetInput.EndOfStream)
{
string line = presetInput.ReadLine();
if (line.Contains("<") && !line.Contains("<<")) // Found the beginning of a preset block
category = line.Replace("<", string.Empty).Trim();
if (line.Contains("+")) // A Preset
{
Regex r = new Regex("(: )"); // Split on hyphens.
string[] presetName = r.Split(line);
bool pic = false;
if (presetName[2].Contains("crop"))
pic = true;
Preset newPreset = new Preset
{
Category = category,
Name = presetName[0].Replace("+", string.Empty).Trim(),
Query = presetName[2],
Version = Properties.Settings.Default.hb_version,
PictureSettings = pic
};
this.presets.Add(newPreset);
}
}
presetInput.Close();
presetInput.Dispose();
}
// Finally, Create a new or update the current Presets.xml file
this.UpdatePresetFiles();
}
/// <summary>
/// Setup the frmMain preset panel
/// </summary>
/// <param name="presetPanel">The Preset Panel from the Main Window</param>
public void GetPresetPanel(ref TreeView presetPanel)
{
this.LoadPresetData();
presetPanel.Nodes.Clear();
string category = string.Empty;
TreeNode rootNode = null;
if (this.presets.Count != 0) // Built In Presets
{
foreach (Preset preset in this.presets)
{
if (preset.Category != category)
{
rootNode = new TreeNode(preset.Category);
presetPanel.Nodes.Add(rootNode);
category = preset.Category;
}
if (preset.Category == category && rootNode != null)
rootNode.Nodes.Add(preset.Name);
}
}
rootNode = null;
category = null;
foreach (Preset preset in this.userPresets) // User Presets
{
if (preset.Category != category && preset.Category != string.Empty)
{
rootNode = new TreeNode(preset.Category) {ForeColor = Color.Black};
presetPanel.Nodes.Add(rootNode);
category = preset.Category;
}
if (preset.Category == category && rootNode != null)
rootNode.Nodes.Add(new TreeNode(preset.Name) {ForeColor = Color.Black});
else
presetPanel.Nodes.Add(new TreeNode(preset.Name) {ForeColor = Color.Black});
}
}
/// <summary>
/// Check if the user preset "name" exists in UserPresets list.
/// </summary>
/// <param name="name">Name of the preset</param>
/// <returns>true if found</returns>
public bool CheckIfUserPresetExists(string name)
{
return name != string.Empty && this.userPresets.Any(item => item.Name == name);
}
/// <summary>
/// Check if the built in Presets stored are not out of date.
/// Update them if they are.
/// </summary>
/// <returns>true if out of date</returns>
public bool CheckIfPresetsAreOutOfDate()
{
this.LoadPresetData();
// Update built-in Presets if the built-in Presets belong to an older version.
if (this.presets.Count != 0)
if (this.presets[0].Version != Properties.Settings.Default.hb_version)
{
this.UpdateBuiltInPresets();
return true;
}
return false;
}
/// <summary>
/// Load in the preset data from Presets.xml and UserPresets.xml
/// Load it into the 2 arraylist's Presets and UserPresets
/// </summary>
private void LoadPresetData()
{
// First clear the Presets arraylists
this.presets.Clear();
this.userPresets.Clear();
try
{
// Load in the users Presets from UserPresets.xml
if (File.Exists(this.hbPresetFile))
{
using (FileStream strm = new FileStream(this.hbPresetFile, FileMode.Open, FileAccess.Read))
{
if (strm.Length != 0)
{
List<Preset> list = Ser.Deserialize(strm) as List<Preset>;
if (list != null)
foreach (Preset preset in list)
this.presets.Add(preset);
}
}
}
}
catch (Exception)
{
MessageBox.Show(
"HandBrakes preset file appears to have been corrupted. This file will now be re-generated!\n" +
"If the problem presists, please delete the file: \n\n" + this.hbPresetFile,
"Error",
MessageBoxButtons.OK,
MessageBoxIcon.Error);
this.UpdateBuiltInPresets();
}
try
{
// Load in the users Presets from UserPresets.xml
if (File.Exists(this.userPresetFile))
{
using (FileStream strm = new FileStream(this.userPresetFile, FileMode.Open, FileAccess.Read))
{
if (strm.Length != 0)
{
List<Preset> list = Ser.Deserialize(strm) as List<Preset>;
if (list != null)
foreach (Preset preset in list)
this.userPresets.Add(preset);
}
}
}
}
catch (Exception)
{
MessageBox.Show(
"Your User presets file appears to have been corrupted.\n" +
"Your presets will not be loaded. You may need to re-create your presets.\n\n" +
"Your user presets file has been renamed to 'user_presets.xml.old' and is located in:\n " +
Path.GetDirectoryName(this.userPresetFile) + "\n" +
"You may be able to recover some presets if you know the XML language.",
"Error",
MessageBoxButtons.OK,
MessageBoxIcon.Error);
// Recover from Error.
if (File.Exists(this.userPresetFile))
{
string disabledFile = this.userPresetFile + ".old";
if (File.Exists(disabledFile))
File.Delete(disabledFile);
File.Move(this.userPresetFile, disabledFile);
}
}
}
/// <summary>
/// Update the preset files
/// </summary>
private void UpdatePresetFiles()
{
try
{
using (FileStream strm = new FileStream(this.hbPresetFile, FileMode.Create, FileAccess.Write))
{
Ser.Serialize(strm, this.presets);
strm.Close();
strm.Dispose();
}
using (FileStream strm = new FileStream(this.userPresetFile, FileMode.Create, FileAccess.Write))
{
Ser.Serialize(strm, this.userPresets);
strm.Close();
strm.Dispose();
}
}
catch (Exception exc)
{
MessageBox.Show(
"Unable to write to the file. Please make sure the location has the correct permissions for file writing.\n Error Information: \n\n" +
exc,
"Error",
MessageBoxButtons.OK,
MessageBoxIcon.Hand);
}
}
/// <summary>
/// Check if the preset "name" exists in either Presets or UserPresets lists.
/// </summary>
/// <param name="name">Name of the preset</param>
/// <returns>True if found</returns>
private bool CheckIfPresetExists(string name)
{
if (name == string.Empty)
return true;
// Built In Presets
foreach (Preset item in this.presets)
{
if (item.Name == name)
return true;
}
// User Presets
return this.userPresets.Any(item => item.Name == name);
}
}
}
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