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/* win32.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr>.
It may be used under the terms of the GNU General Public License. */
using System;
using System.Runtime.InteropServices;
namespace Handbrake.Functions
{
class Win32
{
[DllImport("user32.dll")]
public static extern bool SetForegroundWindow(int hWnd);
[DllImport("user32.dll")]
public static extern void LockWorkStation();
[DllImport("user32.dll")]
public static extern int ExitWindowsEx(int uFlags, int dwReason);
public struct MEMORYSTATUS // Unused var's are required here.
{
public UInt32 dwLength;
public UInt32 dwMemoryLoad;
public UInt32 dwTotalPhys; // Used
public UInt32 dwAvailPhys;
public UInt32 dwTotalPageFile;
public UInt32 dwAvailPageFile;
public UInt32 dwTotalVirtual;
public UInt32 dwAvailVirtual;
}
[DllImport("kernel32.dll")]
public static extern void GlobalMemoryStatus
(
ref MEMORYSTATUS lpBuffer
);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool GenerateConsoleCtrlEvent(ConsoleCtrlEvent sigevent, int dwProcessGroupId);
public enum ConsoleCtrlEvent
{
CTRL_C = 0,
CTRL_BREAK = 1,
CTRL_CLOSE = 2,
}
}
}
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