blob: e7da9d5b680a2be172cf541255cee9dad99d196c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
/* win32.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr>.
It may be used under the terms of the GNU General Public License. */
namespace Handbrake.Functions
{
using System;
using System.Runtime.InteropServices;
/// <summary>
/// Win32 API calls
/// </summary>
public class Win32
{
/// <summary>
/// Set the Forground Window
/// </summary>
/// <param name="hWnd">
/// The h wnd.
/// </param>
/// <returns>
/// A Boolean true when complete.
/// </returns>
[DllImport("user32.dll")]
public static extern bool SetForegroundWindow(int hWnd);
/// <summary>
/// Lock the workstation
/// </summary>
[DllImport("user32.dll")]
public static extern void LockWorkStation();
/// <summary>
/// Exit Windows
/// </summary>
/// <param name="uFlags">
/// The u flags.
/// </param>
/// <param name="dwReason">
/// The dw reason.
/// </param>
/// <returns>
/// an integer
/// </returns>
[DllImport("user32.dll")]
public static extern int ExitWindowsEx(int uFlags, int dwReason);
/// <summary>
/// System Memory Status
/// </summary>
public struct MEMORYSTATUS // Unused var's are required here.
{
/// <summary>
/// Unknown
/// </summary>
public UInt32 dwLength;
/// <summary>
/// Memory Load
/// </summary>
public UInt32 dwMemoryLoad;
/// <summary>
/// </summary>
public UInt32 dwTotalPhys; // Used
/// <summary>
/// Available Physical Memory
/// </summary>
public UInt32 dwAvailPhys;
/// <summary>
/// Total Page File
/// </summary>
public UInt32 dwTotalPageFile;
/// <summary>
/// Available Page File
/// </summary>
public UInt32 dwAvailPageFile;
/// <summary>
/// Total Virtual Memory
/// </summary>
public UInt32 dwTotalVirtual;
/// <summary>
/// Available Virtual Memory
/// </summary>
public UInt32 dwAvailVirtual;
}
/// <summary>
/// Global Memory Status
/// </summary>
/// <param name="lpBuffer">
/// The lp buffer.
/// </param>
[DllImport("kernel32.dll")]
public static extern void GlobalMemoryStatus
(
ref MEMORYSTATUS lpBuffer
);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool GenerateConsoleCtrlEvent(ConsoleCtrlEvent sigevent, int dwProcessGroupId);
/// <summary>
/// Console Ctrl Event
/// </summary>
public enum ConsoleCtrlEvent
{
/// <summary>
/// Ctrl - C
/// </summary>
CTRL_C = 0,
/// <summary>
/// Ctrl - Break
/// </summary>
CTRL_BREAK = 1,
/// <summary>
/// Ctrl - Close
/// </summary>
CTRL_CLOSE = 2,
}
}
}
|