1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
|
/* QueueHandler.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr/>.
It may be used under the terms of the GNU General Public License. */
using System;
using System.Collections.Generic;
using System.IO;
using System.Windows.Forms;
using System.Xml.Serialization;
using System.Threading;
namespace Handbrake.EncodeQueue
{
public class QueueHandler
{
public Encode encodeHandler = new Encode();
private static XmlSerializer ser = new XmlSerializer(typeof(List<Job>));
List<Job> queue = new List<Job>();
int id; // Unique identifer number for each job
#region Queue Handling
public List<Job> getQueue()
{
return queue;
}
/// <summary>
/// Get's the next CLI query for encoding
/// </summary>
/// <returns>String</returns>
private Job getNextJobForEncoding()
{
Job job = queue[0];
lastQueueItem = job;
remove(0); // Remove the item which we are about to pass out.
updateQueueRecoveryFile("hb_queue_recovery.xml");
return job;
}
/// <summary>
/// Get the last query that was returned by getNextItemForEncoding()
/// </summary>
/// <returns></returns>
public Job lastQueueItem { get; set; }
/// <summary>
/// Add's a new item to the queue
/// </summary>
/// <param name="query">String</param>
/// <param name="source"></param>
/// <param name="destination"></param>
public void add(string query, string source, string destination)
{
Job newJob = new Job { Id = id, Query = query, Source = source, Destination = destination };
id++;
queue.Add(newJob);
updateQueueRecoveryFile("hb_queue_recovery.xml");
}
/// <summary>
/// Removes an item from the queue.
/// </summary>
/// <param name="index">Index</param>
/// <returns>Bolean true if successful</returns>
public void remove(int index)
{
queue.RemoveAt(index);
updateQueueRecoveryFile("hb_queue_recovery.xml");
}
/// <summary>
/// Returns how many items are in the queue
/// </summary>
/// <returns>Int</returns>
public int count()
{
return queue.Count;
}
/// <summary>
/// Move an item with an index x, up in the queue
/// </summary>
/// <param name="index">Int</param>
public void moveUp(int index)
{
if (index > 0)
{
Job item = queue[index];
queue.RemoveAt(index);
queue.Insert((index - 1), item);
}
updateQueueRecoveryFile("hb_queue_recovery.xml"); // Update the queue recovery file
}
/// <summary>
/// Move an item with an index x, down in the queue
/// </summary>
/// <param name="index">Int</param>
public void moveDown(int index)
{
if (index < queue.Count - 1)
{
Job item = queue[index];
queue.RemoveAt(index);
queue.Insert((index + 1), item);
}
updateQueueRecoveryFile("hb_queue_recovery.xml"); // Update the queue recovery file
}
/// <summary>
/// Writes the current queue to disk. hb_queue_recovery.xml
/// This function is called after getNextItemForEncoding()
/// </summary>
public void updateQueueRecoveryFile(string file)
{
string tempPath = file == "hb_queue_recovery.xml" ? Path.Combine(Path.GetTempPath(), "hb_queue_recovery.xml") : file;
try
{
using (FileStream strm = new FileStream(tempPath, FileMode.Create, FileAccess.Write))
{
ser.Serialize(strm, queue);
strm.Close();
strm.Dispose();
}
}
catch (Exception)
{
// Any Errors will be out of diskspace/permissions problems.
// Don't report them as they'll annoy the user.
}
}
/// <summary>
/// Writes the current queue to disk to the location specified in file
/// </summary>
/// <param name="file"></param>
public void writeBatchScript(string file)
{
string queries = "";
foreach (Job queue_item in queue)
{
string q_item = queue_item.Query;
string fullQuery = '"' + Application.StartupPath + "\\HandBrakeCLI.exe" + '"' + q_item;
if (queries == string.Empty)
queries = queries + fullQuery;
else
queries = queries + " && " + fullQuery;
}
string strCmdLine = queries;
if (file != "")
{
try
{
// Create a StreamWriter and open the file, Write the batch file query to the file and
// Close the stream
StreamWriter line = new StreamWriter(file);
line.WriteLine(strCmdLine);
line.Close();
MessageBox.Show("Your batch script has been sucessfully saved.", "Status", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
}
catch (Exception)
{
MessageBox.Show("Unable to write to the file. Please make sure that the location has the correct permissions for file writing.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Hand);
}
}
}
/// <summary>
/// Recover the queue from hb_queue_recovery.xml
/// </summary>
public void recoverQueue(string file)
{
string tempPath = file == "hb_queue_recovery.xml" ? Path.Combine(Path.GetTempPath(), "hb_queue_recovery.xml") : file;
if (File.Exists(tempPath))
{
using (FileStream strm = new FileStream(tempPath, FileMode.Open, FileAccess.Read))
{
if (strm.Length != 0)
{
List<Job> list = ser.Deserialize(strm) as List<Job>;
if (list != null)
foreach (Job item in list)
queue.Add(item);
if (file != "hb_queue_recovery.xml")
updateQueueRecoveryFile("hb_queue_recovery.xml");
}
}
}
}
/// <summary>
/// Check to see if a destination path is already on the queue
/// </summary>
/// <param name="destination">Destination path</param>
/// <returns>Boolean True/False. True = Path Exists</returns>
public Boolean checkDestinationPath(string destination)
{
foreach (Job checkItem in queue)
{
if (checkItem.Destination.Contains(destination.Replace("\\\\", "\\")))
return true;
}
return false;
}
#endregion
#region Encoding
public Boolean isEncodeStarted { get; private set; }
public Boolean isPaused { get; private set; }
public Boolean isEncoding { get; private set; }
public void startEncode()
{
if (this.count() != 0)
{
if (isPaused)
isPaused = false;
else
{
isPaused = false;
try
{
Thread theQueue = new Thread(startProcess) { IsBackground = true };
theQueue.Start();
}
catch (Exception exc)
{
MessageBox.Show(exc.ToString());
}
}
}
}
public void pauseEncodeQueue()
{
isPaused = true;
EncodePaused(null);
}
public void endEncode()
{
encodeHandler.closeCLI();
}
private void startProcess(object state)
{
try
{
// Run through each item on the queue
while (this.count() != 0)
{
string query = getNextJobForEncoding().Query;
updateQueueRecoveryFile("hb_queue_recovery.xml"); // Update the queue recovery file
encodeHandler.runCli(query);
EncodeStarted(null);
encodeHandler.hbProcess.WaitForExit();
encodeHandler.addCLIQueryToLog(query);
encodeHandler.copyLog(lastQueueItem.Destination);
encodeHandler.hbProcess.Close();
encodeHandler.hbProcess.Dispose();
EncodeFinished(null);
while (isPaused) // Need to find a better way of doing this.
{
Thread.Sleep(5000);
}
}
EncodeQueueFinished(null);
// After the encode is done, we may want to shutdown, suspend etc.
encodeHandler.afterEncodeAction();
}
catch (Exception exc)
{
throw new Exception(exc.ToString());
}
}
#endregion
#region Events
public event EventHandler OnEncodeStart;
public event EventHandler OnPaused;
public event EventHandler OnEncodeEnded;
public event EventHandler OnQueueFinished;
// Invoke the Changed event; called whenever encodestatus changes:
protected virtual void EncodeStarted(EventArgs e)
{
if (OnEncodeStart != null)
OnEncodeStart(this, e);
isEncoding = true;
}
protected virtual void EncodePaused(EventArgs e)
{
if (OnPaused != null)
OnPaused(this, e);
}
protected virtual void EncodeFinished(EventArgs e)
{
if (OnEncodeEnded != null)
OnEncodeEnded(this, e);
isEncoding = false;
}
protected virtual void EncodeQueueFinished(EventArgs e)
{
if (OnQueueFinished != null)
OnQueueFinished(this, e);
}
#endregion
}
}
|