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/* Queue.cs $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr/>.
It may be used under the terms of the GNU General Public License. */
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Threading;
using System.Windows.Forms;
using System.Xml.Serialization;
using Handbrake.Functions;
using Handbrake.Parsing;
namespace Handbrake.EncodeQueue
{
public class Queue : Encode
{
private static XmlSerializer serializer;
private readonly List<Job> queue = new List<Job>();
private int NextJobId;
#region Event Handlers
/// <summary>
/// Fires when an encode job has been started.
/// </summary>
public event EventHandler NewJobStarted;
/// <summary>
/// Fires when a pause to the encode queue has been requested.
/// </summary>
public event EventHandler QueuePauseRequested;
/// <summary>
/// Fires when an encode job has been completed.
/// </summary>
public event EventHandler CurrentJobCompleted;
/// <summary>
/// Fires when the entire encode queue has completed.
/// </summary>
public event EventHandler QueueCompleted;
#endregion
#region Queue
/// <summary>
/// Gets and removes the next job in the queue.
/// </summary>
/// <returns>The job that was removed from the queue.</returns>
private Job GetNextJob()
{
Job job = queue[0];
LastEncode = job;
Remove(0); // Remove the item which we are about to pass out.
WriteQueueStateToFile("hb_queue_recovery.xml");
return job;
}
/// <summary>
/// Gets the current state of the encode queue.
/// </summary>
public ReadOnlyCollection<Job> CurrentQueue
{
get { return queue.AsReadOnly(); }
}
/// <summary>
/// Gets the number of items in the queue.
/// </summary>
public int Count
{
get { return queue.Count; }
}
/// <summary>
/// Adds an item to the queue.
/// </summary>
/// <param name="query">The query that will be passed to the HandBrake CLI.</param>
/// <param name="source">The location of the source video.</param>
/// <param name="destination">The location where the encoded video will be.</param>
/// <param name="customJob">Custom job</param>
/// <param name="scanInfo">The Scan</param>
public void Add(string query, string source, string destination, bool customJob)
{
Job newJob = new Job { Id = NextJobId++, Query = query, Source = source, Destination = destination, CustomQuery = customJob };
queue.Add(newJob);
WriteQueueStateToFile("hb_queue_recovery.xml");
}
/// <summary>
/// Removes an item from the queue.
/// </summary>
/// <param name="index">The zero-based location of the job in the queue.</param>
public void Remove(int index)
{
queue.RemoveAt(index);
WriteQueueStateToFile("hb_queue_recovery.xml");
}
/// <summary>
/// Moves an item up one position in the queue.
/// </summary>
/// <param name="index">The zero-based location of the job in the queue.</param>
public void MoveUp(int index)
{
if (index > 0)
{
Job item = queue[index];
queue.RemoveAt(index);
queue.Insert((index - 1), item);
}
WriteQueueStateToFile("hb_queue_recovery.xml"); // Update the queue recovery file
}
/// <summary>
/// Moves an item down one position in the queue.
/// </summary>
/// <param name="index">The zero-based location of the job in the queue.</param>
public void MoveDown(int index)
{
if (index < queue.Count - 1)
{
Job item = queue[index];
queue.RemoveAt(index);
queue.Insert((index + 1), item);
}
WriteQueueStateToFile("hb_queue_recovery.xml"); // Update the queue recovery file
}
/// <summary>
/// Writes the current state of the queue to a file.
/// </summary>
/// <param name="file">The location of the file to write the queue to.</param>
public void WriteQueueStateToFile(string file)
{
string appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), @"HandBrake\hb_queue_recovery.xml");
string tempPath = file == "hb_queue_recovery.xml" ? appDataPath : file;
try
{
using (FileStream strm = new FileStream(tempPath, FileMode.Create, FileAccess.Write))
{
if (serializer == null)
serializer = new XmlSerializer(typeof(List<Job>));
serializer.Serialize(strm, queue);
strm.Close();
strm.Dispose();
}
}
catch (Exception)
{
// Any Errors will be out of diskspace/permissions problems.
// Don't report them as they'll annoy the user.
}
}
/// <summary>
/// Writes the current state of the queue in the form of a batch (.bat) file.
/// </summary>
/// <param name="file">The location of the file to write the batch file to.</param>
public void WriteBatchScriptToFile(string file)
{
string queries = "";
foreach (Job queue_item in queue)
{
string q_item = queue_item.Query;
string fullQuery = '"' + Application.StartupPath + "\\HandBrakeCLI.exe" + '"' + q_item;
if (queries == string.Empty)
queries = queries + fullQuery;
else
queries = queries + " && " + fullQuery;
}
string strCmdLine = queries;
if (file != "")
{
try
{
// Create a StreamWriter and open the file, Write the batch file query to the file and
// Close the stream
using (StreamWriter line = new StreamWriter(file))
{
line.WriteLine(strCmdLine);
}
MessageBox.Show("Your batch script has been sucessfully saved.", "Status", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
}
catch (Exception)
{
MessageBox.Show("Unable to write to the file. Please make sure that the location has the correct permissions for file writing.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Hand);
}
}
}
/// <summary>
/// Reads a serialized XML file that represents a queue of encoding jobs.
/// </summary>
/// <param name="file">The location of the file to read the queue from.</param>
public void LoadQueueFromFile(string file)
{
string appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), @"HandBrake\hb_queue_recovery.xml");
string tempPath = file == "hb_queue_recovery.xml" ? appDataPath : file;
if (File.Exists(tempPath))
{
using (FileStream strm = new FileStream(tempPath, FileMode.Open, FileAccess.Read))
{
if (strm.Length != 0)
{
if (serializer == null)
serializer = new XmlSerializer(typeof(List<Job>));
List<Job> list = serializer.Deserialize(strm) as List<Job>;
if (list != null)
foreach (Job item in list)
queue.Add(item);
if (file != "hb_queue_recovery.xml")
WriteQueueStateToFile("hb_queue_recovery.xml");
}
}
}
}
/// <summary>
/// Checks the current queue for an existing instance of the specified destination.
/// </summary>
/// <param name="destination">The destination of the encode.</param>
/// <returns>Whether or not the supplied destination is already in the queue.</returns>
public bool CheckForDestinationDuplicate(string destination)
{
foreach (Job checkItem in queue)
{
if (checkItem.Destination.Contains(destination.Replace("\\\\", "\\")))
return true;
}
return false;
}
#endregion
#region Encoding
/// <summary>
/// Gets the last encode that was processed.
/// </summary>
/// <returns></returns>
public Job LastEncode { get; set; }
/// <summary>
/// Request Pause
/// </summary>
public Boolean PauseRequested { get; private set; }
/// <summary>
/// Starts encoding the first job in the queue and continues encoding until all jobs
/// have been encoded.
/// </summary>
public void Start()
{
if (this.Count != 0)
{
if (PauseRequested)
PauseRequested = false;
else
{
PauseRequested = false;
try
{
Thread theQueue = new Thread(StartQueue) { IsBackground = true };
theQueue.Start();
}
catch (Exception exc)
{
MessageBox.Show(exc.ToString());
}
}
}
}
/// <summary>
/// Requests a pause of the encode queue.
/// </summary>
public void Pause()
{
PauseRequested = true;
if (QueuePauseRequested != null)
QueuePauseRequested(this, new EventArgs());
}
/// <summary>
/// Stops the current job.
/// </summary>
public void End()
{
Stop();
}
private void StartQueue(object state)
{
// Run through each item on the queue
while (this.Count != 0)
{
Job encJob = GetNextJob();
string query = encJob.Query;
WriteQueueStateToFile("hb_queue_recovery.xml"); // Update the queue recovery file
Run(query);
if (NewJobStarted != null)
NewJobStarted(this, new EventArgs());
HbProcess.WaitForExit();
AddCLIQueryToLog(encJob);
CopyLog(LastEncode.Destination);
HbProcess.Close();
HbProcess.Dispose();
IsEncoding = false;
//Growl
if (Properties.Settings.Default.growlEncode)
GrowlCommunicator.Notify("Encode Completed", "Put down that cocktail...\nyour Handbrake encode is done.");
if (CurrentJobCompleted != null)
CurrentJobCompleted(this, new EventArgs());
while (PauseRequested) // Need to find a better way of doing this.
{
Thread.Sleep(2000);
}
}
LastEncode = new Job();
if (QueueCompleted != null)
QueueCompleted(this, new EventArgs());
// After the encode is done, we may want to shutdown, suspend etc.
Finish();
}
#endregion
}
}
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