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/* HBTreeNode.m $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr/>.
It may be used under the terms of the GNU General Public License. */
#import "HBTreeNode.h"
@implementation HBTreeNode
- (instancetype)init
{
self = [super init];
if (self) {
_children = [[NSMutableArray alloc] init];
_isLeaf = YES;
}
return self;
}
- (void)dealloc
{
[_children release];
[super dealloc];
}
- (NSUInteger)countOfChildren
{
return self.children.count;
}
- (id)objectInChildrenAtIndex:(NSUInteger)index
{
return [self.children objectAtIndex:index];
}
- (void)insertObject:(HBTreeNode *)presetObject inChildrenAtIndex:(NSUInteger)index
{
[self.children insertObject:presetObject atIndex:index];
[presetObject setDelegate:self.delegate];
[self.delegate nodeDidChange];
}
- (void)removeObjectFromChildrenAtIndex:(NSUInteger)index
{
[self.children removeObjectAtIndex:index];
[self.delegate nodeDidChange];
}
#pragma mark - Enumeration
- (void)enumerateObjectsUsingBlock:(void (^)(id obj, NSIndexPath *idx, BOOL *stop))block
{
BOOL stop = NO;
NSMutableArray *queue = [[NSMutableArray alloc] init];
NSMutableArray *indexesQueue = [[NSMutableArray alloc] init];
[queue addObject:self];
[indexesQueue addObject:[[[NSIndexPath alloc] init] autorelease]];
HBTreeNode *node = nil;
while ((node = [queue lastObject]) != nil)
{
// Get the index path of the current object
NSIndexPath *indexPath = [indexesQueue lastObject];
// Call the block
block(node, indexPath, &stop);
if (stop)
{
break;
}
[indexesQueue removeLastObject];
for (NSInteger i = node.children.count - 1; i >= 0; i--)
{
[indexesQueue addObject:[indexPath indexPathByAddingIndex:i]];
}
[queue removeLastObject];
for (id childNode in [node.children reverseObjectEnumerator])
{
[queue addObject:childNode];
}
}
[queue release];
[indexesQueue release];
}
@end
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