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//
// HBBaseNode.m
// PresetsView
//
// Created by Damiano Galassi on 14/07/14.
// Copyright (c) 2014 Damiano Galassi. All rights reserved.
//
#import "HBPreset.h"
@implementation HBPreset
- (instancetype)initWithName:(NSString *)title content:(NSDictionary *)content builtIn:(BOOL)builtIn;
{
self = [self init];
if (self)
{
_name = [title copy];
_isBuiltIn = builtIn;
_content = [content retain];
_presetDescription = [content[@"PresetDescription"] copy];
}
return self;
}
- (instancetype)initWithFolderName:(NSString *)title builtIn:(BOOL)builtIn;
{
self = [self init];
if (self)
{
_name = [title copy];
_isBuiltIn = builtIn;
_isLeaf = NO;
}
return self;
}
- (instancetype)init
{
self = [super init];
if (self)
{
_children = [[NSMutableArray alloc] init];
_name = @"New Preset";
_isLeaf = YES;
_presetDescription = @"";
}
return self;
}
- (void)dealloc
{
[_name release];
[_content release];
[_presetDescription release];
[_children release];
[super dealloc];
}
- (id)copyWithZone:(NSZone *)zone
{
HBPreset *node = [[HBPreset alloc] init];
node->_name = [self.name copy];
node->_content = [self.content copy];
node->_presetDescription = [self.presetDescription copy];
for (HBPreset *children in self.children)
{
[node->_children addObject:[[children copy] autorelease]];
}
return node;
}
- (NSUInteger)hash
{
return self.name.hash + self.isBuiltIn + self.isLeaf;
}
#pragma mark - KVC
- (BOOL)validateName:(id *)ioValue error:(NSError * __autoreleasing *)outError
{
// Return an error is the name is empty
if (![*ioValue length])
{
if (outError)
{
*outError = [[NSError alloc] initWithDomain:@"HBErrorDomain"
code:0
userInfo:@{NSLocalizedDescriptionKey:@"The preset title cannot be empty.",
NSLocalizedRecoverySuggestionErrorKey:@"Please enter a title."}];
}
return NO;
}
return YES;
}
#pragma mark - Enumeration
- (void)enumerateObjectsUsingBlock:(void (^)(id obj, NSIndexPath *idx, BOOL *stop))block
{
BOOL stop = NO;
NSMutableArray *queue = [[NSMutableArray alloc] init];
NSMutableArray *indexesQueue = [[NSMutableArray alloc] init];
[queue addObject:self];
[indexesQueue addObject:[[[NSIndexPath alloc] init] autorelease]];
HBPreset *node = nil;
while ((node = [queue lastObject]) != nil)
{
// Get the index path of the current object
NSIndexPath *indexPath = [indexesQueue lastObject];
// Call the block
block(node, indexPath, &stop);
if (stop)
{
break;
}
[indexesQueue removeLastObject];
for (int i = 0; i < node.children.count; i++)
{
[indexesQueue addObject:[indexPath indexPathByAddingIndex:i]];
}
[queue removeLastObject];
[queue addObjectsFromArray:node.children];
}
[queue release];
[indexesQueue release];
}
@end
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