1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
|
/* HBColorUtilities.m $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr/>.
It may be used under the terms of the GNU General Public License. */
#import "HBImageUtilities.h"
#import <Cocoa/Cocoa.h>
#include "handbrake.h"
CGImageRef CreateScaledCGImageFromCGImage(CGImageRef image, CGFloat thumbnailHeight)
{
// Create the bitmap context
CGContextRef context = NULL;
void * bitmapData;
int bitmapByteCount;
int bitmapBytesPerRow;
// Get image width, height. We'll use the entire image.
int width = (CGFloat)CGImageGetWidth(image) / (CGFloat)CGImageGetHeight(image) * thumbnailHeight;
int height = thumbnailHeight;
// Declare the number of bytes per row. Each pixel in the bitmap in this
// example is represented by 4 bytes; 8 bits each of red, green, blue, and
// alpha.
bitmapBytesPerRow = (width * 4);
bitmapByteCount = (bitmapBytesPerRow * height);
// Allocate memory for image data. This is the destination in memory
// where any drawing to the bitmap context will be rendered.
bitmapData = malloc(bitmapByteCount);
if (bitmapData == NULL)
{
return nil;
}
// Create the bitmap context. We want pre-multiplied ARGB, 8-bits
// per component. Regardless of what the source image format is
// (CMYK, Grayscale, and so on) it will be converted over to the format
// specified here by CGBitmapContextCreate.
CGColorSpaceRef colorspace = CGImageGetColorSpace(image);
context = CGBitmapContextCreate (bitmapData,width,height,8,bitmapBytesPerRow,
colorspace,kCGImageAlphaNoneSkipFirst);
if (context == NULL)
{
// error creating context
return nil;
}
// Draw the image to the bitmap context. Once we draw, the memory
// allocated for the context for rendering will then contain the
// raw image data in the specified color space.
CGContextDrawImage(context, CGRectMake(0,0,width, height), image);
CGImageRef imgRef = CGBitmapContextCreateImage(context);
CGContextRelease(context);
free(bitmapData);
return imgRef;
}
CGImageRef CGImageRotated(CGImageRef imgRef, CGFloat angle, BOOL flipped) CF_RETURNS_RETAINED
{
CGFloat angleInRadians = angle * (M_PI / 180);
CGFloat width = CGImageGetWidth(imgRef);
CGFloat height = CGImageGetHeight(imgRef);
CGRect imgRect = CGRectMake(0, 0, width, height);
CGAffineTransform transform = CGAffineTransformMakeRotation(angleInRadians);
CGRect rotatedRect = CGRectApplyAffineTransform(imgRect, transform);
CGColorSpaceRef colorSpace = CGImageGetColorSpace(imgRef);
CGContextRef bmContext = CGBitmapContextCreate(NULL,
(size_t)rotatedRect.size.width,
(size_t)rotatedRect.size.height,
8,
0,
colorSpace,
kCGImageAlphaPremultipliedFirst);
CGContextSetAllowsAntialiasing(bmContext, FALSE);
CGContextSetInterpolationQuality(bmContext, kCGInterpolationNone);
// Rotate
CGContextTranslateCTM(bmContext,
+ (rotatedRect.size.width / 2),
+ (rotatedRect.size.height / 2));
CGContextRotateCTM(bmContext, -angleInRadians);
CGContextTranslateCTM(bmContext,
- (rotatedRect.size.width / 2),
- (rotatedRect.size.height / 2));
// Flip
if (flipped)
{
CGAffineTransform flipHorizontal = CGAffineTransformMake(-1, 0, 0, 1, floor(rotatedRect.size.width), 0);
CGContextConcatCTM(bmContext, flipHorizontal);
}
CGContextDrawImage(bmContext,
CGRectMake((rotatedRect.size.width - width)/2.0f,
(rotatedRect.size.height - height)/2.0f,
width,
height),
imgRef);
CGImageRef rotatedImage = CGBitmapContextCreateImage(bmContext);
CFRelease(bmContext);
return rotatedImage;
}
static CGColorSpaceRef copyColorSpaceOld(int colorPrimaries)
{
const CGFloat whitePoint[] = {0.95047, 1.0, 1.08883};
const CGFloat blackPoint[] = {0, 0, 0};
// See https://developer.apple.com/library/content/technotes/tn2257/_index.html
const CGFloat gamma[] = {1.961, 1.961, 1.961};
// RGB/XYZ Matrices (D65 white point)
switch (colorPrimaries) {
case HB_COLR_PRI_EBUTECH:
{
// Rec. 601, 625 line
const CGFloat matrix[] = {0.4305538, 0.2220043, 0.0201822,
0.3415498, 0.7066548, 0.1295534,
0.1783523, 0.0713409, 0.9393222};
return CGColorSpaceCreateCalibratedRGB(whitePoint, blackPoint, gamma, matrix);
}
case HB_COLR_PRI_SMPTEC:
{
// Rec. 601, 525 line
const CGFloat matrix[] = {0.3935209, 0.2123764, 0.0187391,
0.3652581, 0.7010599, 0.1119339,
0.1916769, 0.0865638, 0.9583847};
return CGColorSpaceCreateCalibratedRGB(whitePoint, blackPoint, gamma, matrix);
}
case HB_COLR_PRI_BT2020:
{
// Rec. 2020
const CGFloat matrix[] = {0.6369580, 0.2627002, 0.0000000,
0.1446169, 0.6779981, 0.0280727,
0.1688810, 0.0593017, 1.0609851};
return CGColorSpaceCreateCalibratedRGB(whitePoint, blackPoint, gamma, matrix);
}
case HB_COLR_PRI_BT709:
default:
{
// Rec. 709
const CGFloat matrix[] = {0.4124564, 0.2126729, 0.0193339,
0.3575761, 0.7151522, 0.1191920,
0.1804375, 0.0721750, 0.9503041};
return CGColorSpaceCreateCalibratedRGB(whitePoint, blackPoint, gamma, matrix);
}
}
}
CGColorSpaceRef copyColorSpace(int primaries, int transfer, int matrix)
{
if (NSAppKitVersionNumber < NSAppKitVersionNumber10_11)
{
return copyColorSpaceOld(primaries);
}
CFStringRef primariesKey = NULL;
switch (primaries)
{
case HB_COLR_PRI_EBUTECH:
primariesKey = kCVImageBufferColorPrimaries_EBU_3213;
break;
case HB_COLR_PRI_SMPTEC:
primariesKey = kCVImageBufferColorPrimaries_SMPTE_C;
break;
case HB_COLR_PRI_BT2020:
primariesKey = kCVImageBufferColorPrimaries_ITU_R_2020;
break;
case HB_COLR_PRI_BT709:
default:
primariesKey = kCVImageBufferColorPrimaries_ITU_R_709_2;
}
CFStringRef transferKey = NULL;
switch (transfer)
{
case HB_COLR_TRA_SMPTE240M:
transferKey = kCVImageBufferTransferFunction_SMPTE_240M_1995;
break;
case HB_COLR_TRA_BT2020_10:
case HB_COLR_TRA_BT2020_12:
transferKey = kCVImageBufferTransferFunction_ITU_R_2020;
break;
case HB_COLR_TRA_SMPTEST2084:
transferKey = CFSTR("SMPTE_ST_2084_PQ"); //kCVImageBufferTransferFunction_SMPTE_ST_2084_PQ;
break;
case HB_COLR_TRA_ARIB_STD_B67:
transferKey = CFSTR("ITU_R_2100_HLG"); //kCVImageBufferTransferFunction_ITU_R_2100_HLG;
break;
case HB_COLR_TRA_BT709:
default:
transferKey = kCVImageBufferTransferFunction_ITU_R_709_2;
}
CFStringRef matrixKey = NULL;
switch (matrix)
{
case HB_COLR_MAT_SMPTE170M:
matrixKey = kCVImageBufferYCbCrMatrix_ITU_R_601_4;
break;
case HB_COLR_MAT_SMPTE240M:
matrixKey = kCVImageBufferYCbCrMatrix_SMPTE_240M_1995;
break;
case HB_COLR_MAT_BT2020_NCL:
case HB_COLR_MAT_BT2020_CL:
matrixKey = kCVImageBufferYCbCrMatrix_ITU_R_2020;
break;
case HB_COLR_MAT_BT709:
default:
matrixKey = kCVImageBufferYCbCrMatrix_ITU_R_709_2;;
}
const void *keys[3] = { kCVImageBufferColorPrimariesKey, kCVImageBufferTransferFunctionKey, kCVImageBufferYCbCrMatrixKey };
const void *values[3] = { primariesKey, transferKey, matrixKey};
CFDictionaryRef attachments = CFDictionaryCreate(NULL, keys, values, 3, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
CGColorSpaceRef colorSpace = CVImageBufferCreateColorSpaceFromAttachments(attachments);
CFRelease(attachments);
return colorSpace;
}
|