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//
// HBVisualEffectBox.m
// HandBrake
//
// Created by Toby on 21/08/14.
//
//
#import "HBHUDView.h"
@interface NSView (HBHUDViewExtension)
- (void)setBlendingMode:(int)mode;
- (void)setMaterial:(int)material;
- (void)setState:(int)state;
@end
@implementation HBHUDView
+ (void)setupNewStyleHUD:(NSView *)view
{
[view setWantsLayer:YES];
[view.layer setCornerRadius:4];
// Hardcode the values so we can
// compile it with the 10.9 sdk.
[view setBlendingMode:1];
[view setMaterial:2];
[view setState:1];
[view setAppearance:[NSAppearance appearanceNamed:@"NSAppearanceNameVibrantDark"]];
}
- (void)drawRect:(NSRect)dirtyRect
{
NSGraphicsContext *theContext = [NSGraphicsContext currentContext];
[theContext saveGraphicsState];
NSRect rect = NSMakeRect(0.0, 0.0, [self frame].size.width, [self frame].size.height);
// Draw a standard HUD with black transparent background and white border.
[[NSColor colorWithCalibratedRed:0.0 green:0.0 blue:0.0 alpha:0.6] setFill];
[[NSBezierPath bezierPathWithRoundedRect:NSInsetRect(rect, 1, 1) xRadius:14.0 yRadius:14.0] fill];
[[NSColor whiteColor] setStroke];
[NSBezierPath setDefaultLineWidth:2.0];
[[NSBezierPath bezierPathWithRoundedRect:NSInsetRect(rect, 1, 1) xRadius:14.0 yRadius:14.0] stroke];
[theContext restoreGraphicsState];
}
- (instancetype)initWithFrame:(NSRect)frame
{
if (NSClassFromString(@"NSVisualEffectView"))
{
// If NSVisualEffectView class is loaded
// release ourself and return a NSVisualEffectView instance instead.
[self release];
self = [[NSClassFromString(@"NSVisualEffectView") alloc] initWithFrame:frame];
if (self)
{
[HBHUDView setupNewStyleHUD:self];
}
}
else
{
self = [super initWithFrame:frame];
if (self)
{
}
}
return self;
}
@end
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