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//
// HBAudioController.m
// HandBrake
//
// Created on 2010-08-24.
//
#import "HBAudioController.h"
#import "Controller.h"
#import "HBAudio.h"
#import "HBAudioDefaults.h"
#import "HBAudioDefaultsController.h"
#import "HBAudioTrackPreset.h"
#import "hb.h"
#include "lang.h"
NSString *keyAudioTrackIndex = @"keyAudioTrackIndex";
NSString *keyAudioTrackName = @"keyAudioTrackName";
NSString *keyAudioInputBitrate = @"keyAudioInputBitrate";
NSString *keyAudioInputSampleRate = @"keyAudioInputSampleRate";
NSString *keyAudioInputCodec = @"keyAudioInputCodec";
NSString *keyAudioInputCodecParam = @"keyAudioInputCodecParam";
NSString *keyAudioInputChannelLayout = @"keyAudioInputChannelLayout";
NSString *keyAudioTrackLanguageIsoCode = @"keyAudioTrackLanguageIsoCode";
NSString *HBMixdownChangedNotification = @"HBMixdownChangedNotification";
@interface HBAudioController () {
IBOutlet NSTableView * fTableView;
NSMutableArray * audioArray; // the configured audio information
NSArray * masterTrackArray; // the master list of audio tracks from the title
NSDictionary * noneTrack; // this represents no audio track selection
}
@property (assign) IBOutlet NSPopUpButton *trackPopup;
@property (assign) IBOutlet NSButton *configureDefaults;
@property (assign) IBOutlet NSButton *reloadDefaults;
@property (nonatomic, readwrite) BOOL enabled;
@property (nonatomic, readwrite, retain) NSArray *masterTrackArray;
@property (nonatomic, retain) NSNumber *videoContainerTag; // initially is the default HB_MUX_MP4
// Defaults
@property (nonatomic, readwrite, retain) HBAudioDefaultsController *defaultsController;
@property (nonatomic, readwrite, retain) HBAudioDefaults *settings;
@end
@implementation HBAudioController
#pragma mark -
#pragma mark Accessors
@synthesize masterTrackArray;
@synthesize noneTrack;
@synthesize videoContainerTag;
- (instancetype)init
{
self = [super initWithNibName:@"Audio" bundle:nil];
if (self)
{
[self setVideoContainerTag: @HB_MUX_MP4];
audioArray = [[NSMutableArray alloc] init];
/* register that we are interested in changes made to the video container */
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver: self selector: @selector(containerChanged:) name: HBContainerChangedNotification object: nil];
[center addObserver: self selector: @selector(titleChanged:) name: HBTitleChangedNotification object: nil];
}
return self;
}
- (void) dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver: self];
[masterTrackArray release];
[noneTrack release];
[audioArray release];
[self setVideoContainerTag: nil];
[super dealloc];
}
- (IBAction)addAllAudioTracks:(id)sender
{
[self addTracksFromDefaults:YES];
}
- (IBAction)removeAll:(id)sender
{
[self _clearAudioArray];
[self switchingTrackFromNone:nil];
}
- (void)setUIEnabled:(BOOL)flag
{
self.enabled = flag;
[fTableView setEnabled:flag];
[self.trackPopup setEnabled:flag];
[self.configureDefaults setEnabled:flag];
[self.reloadDefaults setEnabled:flag];
}
- (BOOL)validateUserInterfaceItem:(id < NSValidatedUserInterfaceItem >)anItem
{
return self.enabled;
}
#pragma mark -
#pragma mark HBController Support
- (NSArray *)audioTracks
{
NSMutableArray *tracksArray = [NSMutableArray array];
NSUInteger audioArrayCount = [self countOfAudioArray];
for (NSUInteger counter = 0; counter < audioArrayCount; counter++)
{
HBAudio *anAudio = [self objectInAudioArrayAtIndex: counter];
if ([anAudio enabled])
{
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
NSNumber *sampleRateToUse = ([anAudio.sampleRate[keyAudioSamplerate] intValue] == 0 ?
anAudio.track[keyAudioInputSampleRate] :
anAudio.sampleRate[keyAudioSamplerate]);
dict[@"Track"] = @([anAudio.track[keyAudioTrackIndex] intValue] -1);
dict[@"TrackDescription"] = anAudio.track[keyAudioTrackName];
dict[@"Encoder"] = anAudio.codec[keyAudioCodecName];
dict[@"Mixdown"] = anAudio.mixdown[keyAudioMixdownName];
dict[@"Samplerate"] = anAudio.sampleRate[keyAudioSampleRateName];
dict[@"Bitrate"] = anAudio.bitRate[keyAudioBitrateName];
// output is not passthru so apply gain
if (!([[anAudio codec][keyAudioCodec] intValue] & HB_ACODEC_PASS_FLAG))
{
dict[@"TrackGainSlider"] = anAudio.gain;
}
else
{
// output is passthru - the Gain dial is disabled so don't apply its value
dict[@"TrackGainSlider"] = @0;
}
if (hb_audio_can_apply_drc([anAudio.track[keyAudioInputCodec] intValue],
[anAudio.track[keyAudioInputCodecParam] intValue],
[anAudio.codec[keyAudioCodec] intValue]))
{
dict[@"TrackDRCSlider"] = anAudio.drc;
}
else
{
// source isn't AC3 or output is passthru - the DRC dial is disabled so don't apply its value
dict[@"TrackDRCSlider"] = @0;
}
dict[@"JobEncoder"] = anAudio.codec[keyAudioCodec];
dict[@"JobMixdown"] = anAudio.mixdown[keyAudioMixdown];
dict[@"JobSamplerate"] = sampleRateToUse;
dict[@"JobBitrate"] = anAudio.bitRate[keyAudioBitrate];
[tracksArray addObject:dict];
}
}
return tracksArray;
}
- (void) addTracksFromQueue: (NSMutableDictionary *) aQueue
{
// Reinitialize the configured list of audio tracks
[self _clearAudioArray];
// The following is the pattern to follow, but with Audio%dTrack being the key to seek...
// Can we assume that there will be no skip in the data?
for (NSDictionary *audioDict in aQueue[@"AudioList"])
{
HBAudio *newAudio = [[HBAudio alloc] init];
[newAudio setController: self];
[self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
[newAudio setVideoContainerTag: [self videoContainerTag]];
[newAudio setTrackFromIndex: [audioDict[@"Track"] intValue] + 1];
[newAudio setCodecFromName: audioDict[@"Encoder"]];
[newAudio setMixdownFromName: audioDict[@"Mixdown"]];
[newAudio setSampleRateFromName: audioDict[@"Samplerate"]];
[newAudio setBitRateFromName: audioDict[@"Bitrate"]];
[newAudio setDrc: audioDict[@"TrackDRCSlider"]];
[newAudio setGain: audioDict[@"TrackGainSlider"]];
[newAudio release];
}
[self switchingTrackFromNone: nil]; // see if we need to add one to the list
}
- (void)applySettingsFromPreset:(NSDictionary *)preset
{
self.settings = [[[HBAudioDefaults alloc] init] autorelease];
[self.settings applySettingsFromPreset:preset];
[self.settings validateEncoderFallbackForVideoContainer:[self.videoContainerTag intValue]];
[self addTracksFromDefaults:NO];
}
- (void) _clearAudioArray
{
while (0 < [self countOfAudioArray])
{
[self removeObjectFromAudioArrayAtIndex: 0];
}
}
/**
* Uses the templateAudioArray from the preset to create the audios for the specified trackIndex.
*
* @param templateAudioArray the track template.
* @param trackIndex the index of the source track.
* @param firstOnly use only the first track of the template or all.
*/
- (void) _processPresetAudioArray: (NSArray *) templateAudioArray forTrack: (NSUInteger) trackIndex firstOnly: (BOOL) firstOnly
{
for (HBAudioTrackPreset *preset in templateAudioArray)
{
BOOL fallenBack = NO;
HBAudio *newAudio = [[HBAudio alloc] init];
[newAudio setController: self];
[self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
[newAudio setVideoContainerTag: [self videoContainerTag]];
[newAudio setTrackFromIndex: (int)trackIndex];
const char *name = hb_audio_encoder_get_name(preset.encoder);
NSString *audioEncoder = nil;
// Check if we need to use a fallback
if (name)
{
audioEncoder = @(name);
if (preset.encoder & HB_ACODEC_PASS_FLAG &&
![newAudio setCodecFromName:audioEncoder])
{
int passthru, fallback;
fallenBack = YES;
passthru = hb_audio_encoder_get_from_name([audioEncoder UTF8String]);
fallback = hb_audio_encoder_get_fallback_for_passthru(passthru);
name = hb_audio_encoder_get_name(fallback);
// If we couldn't find an encoder for the passthru format
// fall back to the selected encoder fallback
if (name == NULL)
{
name = hb_audio_encoder_get_name(self.settings.encoderFallback);
}
}
else
{
name = hb_audio_encoder_sanitize_name([audioEncoder UTF8String]);
}
audioEncoder = @(name);
}
// If our preset wants us to support a codec that the track does not support, instead
// of changing the codec we remove the audio instead.
if ([newAudio setCodecFromName:audioEncoder])
{
const char *mixdown = hb_mixdown_get_name(preset.mixdown);
if (mixdown)
{
[newAudio setMixdownFromName: @(mixdown)];
}
const char *sampleRateName = hb_audio_samplerate_get_name(preset.sampleRate);
if (!sampleRateName)
{
[newAudio setSampleRateFromName: @"Auto"];
}
else
{
[newAudio setSampleRateFromName: @(sampleRateName)];
}
if (!fallenBack)
{
[newAudio setBitRateFromName: [NSString stringWithFormat:@"%d", preset.bitRate]];
}
[newAudio setDrc: @(preset.drc)];
[newAudio setGain: @(preset.gain)];
}
else
{
[self removeObjectFromAudioArrayAtIndex: [self countOfAudioArray] - 1];
}
[newAudio release];
if (firstOnly)
{
break;
}
}
}
/**
* Matches the source audio tracks with the specific language iso code.
*
* @param isoCode the iso code to match.
* @param selectOnlyFirst whether to match only the first track for the iso code.
*
* @return a NSIndexSet with the index of the matched tracks.
*/
- (NSIndexSet *) _tracksWithISOCode: (NSString *) isoCode selectOnlyFirst: (BOOL) selectOnlyFirst
{
NSMutableIndexSet *indexes = [NSMutableIndexSet indexSet];
// We search for the prefix noting that our titles have the format %d: %s where the %s is the prefix
[masterTrackArray enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
if (idx) // Note that we skip the "None" track
{
if ([isoCode isEqualToString:@"und"] || [obj[keyAudioTrackLanguageIsoCode] isEqualToString:isoCode])
{
[indexes addIndex:idx];
if (selectOnlyFirst)
{
*stop = YES;
}
}
}
}];
return indexes;
}
- (void) _processPresetAudioArray: (NSArray *) templateAudioArray forTracks: (NSIndexSet *) trackIndexes firstOnly: (BOOL) firstOnly
{
__block BOOL firsTrack = firstOnly;
[trackIndexes enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) {
// Add the track
[self _processPresetAudioArray: self.settings.tracksArray forTrack:idx firstOnly:firsTrack];
firsTrack = self.settings.secondaryEncoderMode ? YES : NO;
}];
}
- (void) addTracksFromDefaults: (BOOL) allTracks
{
BOOL firstTrack = NO;
NSMutableIndexSet *tracksAdded = [NSMutableIndexSet indexSet];
NSMutableIndexSet *tracksToAdd = [NSMutableIndexSet indexSet];
// Reinitialize the configured list of audio tracks
[self _clearAudioArray];
if (self.settings.trackSelectionBehavior != HBAudioTrackSelectionBehaviorNone)
{
// Add tracks of Default and Alternate Language by name
for (NSString *languageISOCode in self.settings.trackSelectionLanguages)
{
NSMutableIndexSet *tracksIndexes = [[self _tracksWithISOCode: languageISOCode
selectOnlyFirst: self.settings.trackSelectionBehavior == HBAudioTrackSelectionBehaviorFirst] mutableCopy];
[tracksIndexes removeIndexes:tracksAdded];
if (tracksIndexes.count)
{
[self _processPresetAudioArray:self.settings.tracksArray forTracks:tracksIndexes firstOnly:firstTrack];
firstTrack = self.settings.secondaryEncoderMode ? YES : NO;
[tracksAdded addIndexes:tracksIndexes];
}
[tracksIndexes release];
}
// If no preferred Language was found, add standard track 1
if (tracksAdded.count == 0 && masterTrackArray.count > 1)
{
[tracksToAdd addIndex:1];
}
}
// If all tracks should be added, add all track numbers that are not yet processed
if (allTracks)
{
[tracksToAdd addIndexesInRange:NSMakeRange(1, masterTrackArray.count - 1)];
[tracksToAdd removeIndexes:tracksAdded];
}
if (tracksToAdd.count)
{
[self _processPresetAudioArray:self.settings.tracksArray forTracks:tracksToAdd firstOnly:firstTrack];
}
// Add an None item
[self switchingTrackFromNone: nil];
}
- (BOOL) anyCodecMatches: (int) aCodecValue
{
BOOL retval = NO;
NSUInteger audioArrayCount = [self countOfAudioArray];
for (NSUInteger i = 0; i < audioArrayCount && !retval; i++)
{
HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
if ([anAudio enabled] && aCodecValue == [[anAudio codec][keyAudioCodec] intValue])
{
retval = YES;
}
}
return retval;
}
- (void) addNewAudioTrack
{
HBAudio *newAudio = [[HBAudio alloc] init];
[newAudio setController: self];
[self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
[newAudio setVideoContainerTag: [self videoContainerTag]];
[newAudio setTrack: noneTrack];
[newAudio setDrc: @0.0f];
[newAudio setGain: @0.0f];
[newAudio release];
}
#pragma mark -
#pragma mark Notification Handling
- (void) settingTrackToNone: (HBAudio *) newNoneTrack
{
// If this is not the last track in the array we need to remove it. We then need to see if a new
// one needs to be added (in the case when we were at maximum count and this switching makes it
// so we are no longer at maximum.
NSUInteger index = [audioArray indexOfObject: newNoneTrack];
if (NSNotFound != index && index < [self countOfAudioArray] - 1)
{
[self removeObjectFromAudioArrayAtIndex: index];
}
[self switchingTrackFromNone: nil]; // see if we need to add one to the list
}
- (void) switchingTrackFromNone: (HBAudio *) noLongerNoneTrack
{
NSUInteger count = [self countOfAudioArray];
BOOL needToAdd = NO;
// If there is no last track that is None we add one.
if (0 < count)
{
HBAudio *lastAudio = [self objectInAudioArrayAtIndex: count - 1];
if ([lastAudio enabled])
{
needToAdd = YES;
}
}
else
{
needToAdd = YES;
}
if (needToAdd)
{
[self addNewAudioTrack];
}
}
// This gets called whenever the video container changes.
- (void) containerChanged: (NSNotification *) aNotification
{
NSDictionary *notDict = [aNotification userInfo];
[self setVideoContainerTag: notDict[keyContainerTag]];
// Update each of the instances because this value influences possible settings.
for (HBAudio *audioObject in audioArray)
{
[audioObject setVideoContainerTag: [self videoContainerTag]];
}
// Update the Auto Passthru Fallback Codec Popup
// lets get the tag of the currently selected item first so we might reset it later
[self.settings validateEncoderFallbackForVideoContainer:[self.videoContainerTag intValue]];
}
- (void) titleChanged: (NSNotification *) aNotification
{
NSDictionary *notDict = [aNotification userInfo];
NSData *theData = notDict[keyTitleTag];
hb_title_t *title = NULL;
// Reinitialize the configured list of audio tracks
[self _clearAudioArray];
[theData getBytes: &title length: sizeof(title)];
if (title)
{
hb_audio_config_t *audio;
hb_list_t *list = title->list_audio;
int i, count = hb_list_count(list);
// Reinitialize the master list of available audio tracks from this title
NSMutableArray *newTrackArray = [NSMutableArray array];
[noneTrack release];
noneTrack = [@{keyAudioTrackIndex: @0,
keyAudioTrackName: NSLocalizedString(@"None", @"None"),
keyAudioInputCodec: @0} retain];
[newTrackArray addObject: noneTrack];
for (i = 0; i < count; i++)
{
audio = (hb_audio_config_t *) hb_list_audio_config_item(list, i);
[newTrackArray addObject: @{keyAudioTrackIndex: @(i + 1),
keyAudioTrackName: [NSString stringWithFormat: @"%d: %s", i, audio->lang.description],
keyAudioInputBitrate: @(audio->in.bitrate / 1000),
keyAudioInputSampleRate: @(audio->in.samplerate),
keyAudioInputCodec: [NSNumber numberWithUnsignedInteger: audio->in.codec],
keyAudioInputCodecParam: [NSNumber numberWithUnsignedInteger: audio->in.codec_param],
keyAudioInputChannelLayout: @(audio->in.channel_layout),
keyAudioTrackLanguageIsoCode: @(audio->lang.iso639_2)}];
}
self.masterTrackArray = newTrackArray;
[self switchingTrackFromNone: nil]; // this ensures there is a None track at the end of the list
}
else
{
self.masterTrackArray = nil;
}
}
#pragma mark - Defaults
- (IBAction)showSettingsSheet:(id)sender
{
self.defaultsController = [[[HBAudioDefaultsController alloc] initWithSettings:self.settings] autorelease];
self.defaultsController.delegate = self;
[NSApp beginSheet:[self.defaultsController window]
modalForWindow:[[self view] window]
modalDelegate:self
didEndSelector:NULL
contextInfo:NULL];
}
- (void)sheetDidEnd
{
self.defaultsController = nil;
}
- (IBAction)reloadDefaults:(id)sender
{
[self addTracksFromDefaults:NO];
}
#pragma mark -
#pragma mark KVC
- (NSUInteger) countOfAudioArray
{
return [audioArray count];
}
- (HBAudio *) objectInAudioArrayAtIndex: (NSUInteger) index
{
return audioArray[index];
}
- (void) insertObject: (HBAudio *) audioObject inAudioArrayAtIndex: (NSUInteger) index;
{
[audioArray insertObject: audioObject atIndex: index];
}
- (void) removeObjectFromAudioArrayAtIndex: (NSUInteger) index
{
[audioArray removeObjectAtIndex: index];
}
@end
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