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//
// HBAudio.m
// HandBrake
//
// Created on 2010-08-30.
//
#import "HBAudio.h"
#import "HBAudioController.h"
#import "hb.h"
NSString *keyAudioCodecName = @"keyAudioCodecName";
NSString *keyAudioSupportedMuxers = @"keyAudioSupportedMuxers";
NSString *keyAudioSampleRateName = @"keyAudioSampleRateName";
NSString *keyAudioBitrateName = @"keyAudioBitrateName";
NSString *keyAudioMustMatchTrack = @"keyAudioMustMatchTrack";
NSString *keyAudioMixdownName = @"keyAudioMixdownName";
NSString *keyAudioCodec = @"codec";
NSString *keyAudioMixdown = @"mixdown";
NSString *keyAudioSamplerate = @"samplerate";
NSString *keyAudioBitrate = @"bitrate";
static NSMutableArray *masterCodecArray = nil;
static NSMutableArray *masterMixdownArray = nil;
static NSMutableArray *masterSampleRateArray = nil;
static NSMutableArray *masterBitRateArray = nil;
@interface NSArray (HBAudioSupport)
- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey;
- (NSDictionary *) lastDictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey;
@end
@implementation NSArray (HBAudioSupport)
- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey reverse: (BOOL) reverse
{
NSDictionary *retval = nil;
NSEnumerator *enumerator = reverse ? [self reverseObjectEnumerator] : [self objectEnumerator];
NSDictionary *dict;
id aValue;
while (nil != (dict = [enumerator nextObject]) && !retval)
{
if (nil != (aValue = [dict objectForKey: aKey]) && [aValue isEqual: anObject])
{
retval = dict;
}
}
return retval;
}
- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey
{
return [self dictionaryWithObject: anObject matchingKey: aKey reverse: NO];
}
- (NSDictionary *) lastDictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey
{
return [self dictionaryWithObject: anObject matchingKey: aKey reverse: YES];
}
@end
@implementation HBAudio
#pragma mark -
#pragma mark Object Setup
+ (void) initialize
{
if ([HBAudio class] == self)
{
masterCodecArray = [[NSMutableArray alloc] init]; // knowingly leaked
for (const hb_encoder_t *audio_encoder = hb_audio_encoder_get_next(NULL);
audio_encoder != NULL;
audio_encoder = hb_audio_encoder_get_next(audio_encoder))
{
id audioMustMatchTrack;
if ((audio_encoder->codec & HB_ACODEC_PASS_FLAG) &&
(audio_encoder->codec != HB_ACODEC_AUTO_PASS))
{
audioMustMatchTrack = [NSNumber
numberWithInt:(audio_encoder->codec &
~HB_ACODEC_PASS_FLAG)];
}
else
{
audioMustMatchTrack = [NSNumber numberWithBool:NO];
}
[masterCodecArray addObject:[NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String:audio_encoder->name], keyAudioCodecName,
[NSNumber numberWithInt:audio_encoder->codec], keyAudioCodec,
[NSNumber numberWithInt:audio_encoder->muxers], keyAudioSupportedMuxers,
audioMustMatchTrack, keyAudioMustMatchTrack,
nil]];
}
masterMixdownArray = [[NSMutableArray alloc] init]; // knowingly leaked
for (const hb_mixdown_t *mixdown = hb_mixdown_get_next(NULL);
mixdown != NULL;
mixdown = hb_mixdown_get_next(mixdown))
{
[masterMixdownArray addObject:[NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String:mixdown->name], keyAudioMixdownName,
[NSNumber numberWithInt:mixdown->amixdown], keyAudioMixdown,
nil]];
}
// Note that for the Auto value we use 0 for the sample rate because our controller will give back the track's
// input sample rate when it finds this 0 value as the selected sample rate. We do this because the input
// sample rate depends on the track, which means it depends on the title, so cannot be nicely set up here.
masterSampleRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
[masterSampleRateArray addObject:[NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithString:@"Auto"], keyAudioSampleRateName,
[NSNumber numberWithInt:0], keyAudioSamplerate,
nil]];
for (const hb_rate_t *audio_samplerate = hb_audio_samplerate_get_next(NULL);
audio_samplerate != NULL;
audio_samplerate = hb_audio_samplerate_get_next(audio_samplerate))
{
[masterSampleRateArray addObject:[NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String:audio_samplerate->name], keyAudioSampleRateName,
[NSNumber numberWithInt:audio_samplerate->rate], keyAudioSamplerate,
nil]];
}
masterBitRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
for (const hb_rate_t *audio_bitrate = hb_audio_bitrate_get_next(NULL);
audio_bitrate != NULL;
audio_bitrate = hb_audio_bitrate_get_next(audio_bitrate))
{
[masterBitRateArray addObject:[NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String:audio_bitrate->name], keyAudioBitrateName,
[NSNumber numberWithInt:audio_bitrate->rate], keyAudioBitrate,
nil]];
}
}
}
// Ensure the list of codecs is accurate
// Update the current value of codec based on the revised list
- (void) updateCodecs
{
NSMutableArray *permittedCodecs = [NSMutableArray array];
unsigned int count = [masterCodecArray count];
NSDictionary *dict;
// First get a list of the permitted codecs based on the internal rules
if (nil != track && [self enabled])
{
BOOL goodToAdd;
for (unsigned int i = 0; i < count; i++)
{
dict = [masterCodecArray objectAtIndex: i];
// First make sure only codecs permitted by the container are here
goodToAdd = !!([[dict objectForKey:keyAudioSupportedMuxers] intValue] &
[videoContainerTag intValue]);
// Now we make sure if DTS or AC3 is not available in the track it is not put in the codec list, but in a general way
if ([[dict objectForKey: keyAudioMustMatchTrack] boolValue])
{
if ([[dict objectForKey: keyAudioMustMatchTrack] intValue] != [[[self track] objectForKey: keyAudioInputCodec] intValue])
{
goodToAdd = NO;
}
}
if (goodToAdd)
{
[permittedCodecs addObject: dict];
}
}
}
// Now make sure the permitted list and the actual ones matches
[self setCodecs: permittedCodecs];
// Ensure our codec is on the list of permitted codecs
if (![self codec] || ![permittedCodecs containsObject: [self codec]])
{
if (0 < [permittedCodecs count])
{
[self setCodec: [permittedCodecs objectAtIndex: 0]]; // This should be defaulting to Core Audio
}
else
{
[self setCodec: nil];
}
}
}
- (void) updateMixdowns: (BOOL) shouldSetDefault
{
NSMutableArray *permittedMixdowns = [NSMutableArray array];
NSDictionary *dict;
int currentMixdown;
unsigned long long channelLayout = [[track objectForKey: keyAudioInputChannelLayout] unsignedLongLongValue];
unsigned int count = [masterMixdownArray count];
int codecCodec = [[codec objectForKey: keyAudioCodec] intValue];
int theDefaultMixdown = hb_mixdown_get_default(codecCodec, channelLayout);
for (unsigned int i = 0; i < count; i++)
{
dict = [masterMixdownArray objectAtIndex: i];
currentMixdown = [[dict objectForKey: keyAudioMixdown] intValue];
if (hb_mixdown_is_supported(currentMixdown, codecCodec, channelLayout))
{
[permittedMixdowns addObject: dict];
}
}
if (![self enabled])
{
permittedMixdowns = nil;
}
// Now make sure the permitted list and the actual ones matches
[self setMixdowns: permittedMixdowns];
// Select the proper one
if (shouldSetDefault)
{
[self setMixdown: [permittedMixdowns dictionaryWithObject: [NSNumber numberWithInt: theDefaultMixdown]
matchingKey: keyAudioMixdown]];
}
if (![self mixdown] || ![permittedMixdowns containsObject: [self mixdown]])
{
[self setMixdown: [permittedMixdowns lastObject]];
}
}
- (void) updateBitRates: (BOOL) shouldSetDefault
{
NSMutableArray *permittedBitRates = [NSMutableArray array];
NSDictionary *dict;
int minBitRate;
int maxBitRate;
int currentBitRate;
BOOL shouldAdd;
unsigned int count = [masterBitRateArray count];
int trackInputBitRate = [[[self track] objectForKey: keyAudioInputBitrate] intValue];
int theSampleRate = [[[self sampleRate] objectForKey: keyAudioSamplerate] intValue];
if (0 == theSampleRate) // this means Auto
{
theSampleRate = [[[self track] objectForKey: keyAudioInputSampleRate] intValue];
}
int ourCodec = [[codec objectForKey:keyAudioCodec] intValue];
int ourMixdown = [[[self mixdown] objectForKey:keyAudioMixdown] intValue];
int theDefaultBitRate = hb_audio_bitrate_get_default(ourCodec, theSampleRate, ourMixdown);
hb_audio_bitrate_get_limits(ourCodec, theSampleRate, ourMixdown, &minBitRate, &maxBitRate);
BOOL codecIsPassthru = ([[codec objectForKey: keyAudioCodec] intValue] & HB_ACODEC_PASS_FLAG) ? YES : NO;
BOOL codecIsLossless = (theDefaultBitRate == -1) ? YES : NO;
if (codecIsPassthru)
{
NSDictionary *sourceBitRate = [masterBitRateArray dictionaryWithObject: [NSNumber numberWithInt: trackInputBitRate]
matchingKey: keyAudioBitrate];
if (!sourceBitRate)
{
// the source bitrate isn't in the master array - create it
sourceBitRate = [NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithFormat: @"%d", trackInputBitRate], keyAudioBitrateName,
[NSNumber numberWithInt: trackInputBitRate], keyAudioBitrate,
nil];
}
[permittedBitRates addObject: sourceBitRate];
}
else if (codecIsLossless)
{
NSDictionary *bitRateNotApplicable = [NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithString: @"N/A"], keyAudioBitrateName,
[NSNumber numberWithInt: -1], keyAudioBitrate,
nil];
[permittedBitRates addObject: bitRateNotApplicable];
}
else
{
for (unsigned int i = 0; i < count; i++)
{
dict = [masterBitRateArray objectAtIndex: i];
currentBitRate = [[dict objectForKey: keyAudioBitrate] intValue];
// First ensure the bitrate falls within range of the codec
shouldAdd = (currentBitRate >= minBitRate && currentBitRate <= maxBitRate);
if (shouldAdd)
{
[permittedBitRates addObject: dict];
}
}
}
if (![self enabled])
{
permittedBitRates = nil;
}
// Make sure we are updated with the permitted list
[self setBitRates: permittedBitRates];
// Select the proper one
if (shouldSetDefault)
{
[self setBitRateFromName: [NSString stringWithFormat:@"%d", theDefaultBitRate]];
}
if (![self bitRate] || ![permittedBitRates containsObject: [self bitRate]])
{
[self setBitRate: [permittedBitRates lastObject]];
}
}
- (id) init
{
if (self = [super init])
{
[self addObserver: self forKeyPath: @"videoContainerTag" options: 0 context: NULL];
[self addObserver: self forKeyPath: @"track" options: NSKeyValueObservingOptionOld context: NULL];
[self addObserver: self forKeyPath: @"codec" options: 0 context: NULL];
[self addObserver: self forKeyPath: @"mixdown" options: 0 context: NULL];
[self addObserver: self forKeyPath: @"sampleRate" options: 0 context: NULL];
}
return self;
}
#pragma mark -
#pragma mark Accessors
@synthesize track;
@synthesize codec;
@synthesize mixdown;
@synthesize sampleRate;
@synthesize bitRate;
@synthesize drc;
@synthesize gain;
@synthesize videoContainerTag;
@synthesize controller;
@synthesize codecs;
@synthesize mixdowns;
@synthesize bitRates;
- (NSArray *) sampleRates
{
return masterSampleRateArray;
}
- (void) dealloc
{
[self removeObserver: self forKeyPath: @"videoContainerTag"];
[self removeObserver: self forKeyPath: @"track"];
[self removeObserver: self forKeyPath: @"codec"];
[self removeObserver: self forKeyPath: @"mixdown"];
[self removeObserver: self forKeyPath: @"sampleRate"];
[self setTrack: nil];
[self setCodec: nil];
[self setMixdown: nil];
[self setSampleRate: nil];
[self setBitRate: nil];
[self setDrc: nil];
[self setGain: nil];
[self setVideoContainerTag: nil];
[self setCodecs: nil];
[self setMixdowns: nil];
[self setBitRates: nil];
[super dealloc];
}
#pragma mark -
#pragma mark KVO
- (void) observeValueForKeyPath: (NSString *) keyPath ofObject: (id) object change: (NSDictionary *) change context: (void *) context
{
if ([keyPath isEqualToString: @"videoContainerTag"])
{
[self updateCodecs];
}
else if ([keyPath isEqualToString: @"track"])
{
if (nil != [self track])
{
[self updateCodecs];
[self updateMixdowns: YES];
if ([self enabled])
{
[self setSampleRate: [[self sampleRates] objectAtIndex: 0]]; // default to Auto
}
if ([[controller noneTrack] isEqual: [change objectForKey: NSKeyValueChangeOldKey]])
{
[controller switchingTrackFromNone: self];
}
if ([[controller noneTrack] isEqual: [self track]])
{
[controller settingTrackToNone: self];
}
}
}
else if ([keyPath isEqualToString: @"codec"])
{
[self updateMixdowns: YES];
[self updateBitRates: YES];
}
else if ([keyPath isEqualToString: @"mixdown"])
{
[self updateBitRates: YES];
[[NSNotificationCenter defaultCenter] postNotificationName: HBMixdownChangedNotification object: self];
}
else if ([keyPath isEqualToString: @"sampleRate"])
{
[self updateBitRates: NO];
}
}
#pragma mark -
#pragma mark Special Setters
- (void) setTrackFromIndex: (int) aValue
{
[self setTrack: [self.controller.masterTrackArray dictionaryWithObject: [NSNumber numberWithInt: aValue]
matchingKey: keyAudioTrackIndex]];
}
// This returns whether it is able to set the actual codec desired.
- (BOOL) setCodecFromName: (NSString *) aValue
{
NSDictionary *dict = [[self codecs] dictionaryWithObject: aValue matchingKey: keyAudioCodecName];
if (nil != dict)
{
[self setCodec: dict];
}
return (nil != dict);
}
- (void) setMixdownFromName: (NSString *) aValue
{
NSDictionary *dict = [[self mixdowns] dictionaryWithObject: aValue matchingKey: keyAudioMixdownName];
if (nil != dict)
{
[self setMixdown: dict];
}
}
- (void) setSampleRateFromName: (NSString *) aValue
{
NSDictionary *dict = [[self sampleRates] dictionaryWithObject: aValue matchingKey: keyAudioSampleRateName];
if (nil != dict)
{
[self setSampleRate: dict];
}
}
- (void) setBitRateFromName: (NSString *) aValue
{
NSDictionary *dict = [[self bitRates] dictionaryWithObject: aValue matchingKey: keyAudioBitrateName];
if (nil != dict)
{
[self setBitRate: dict];
}
}
#pragma mark -
#pragma mark Validation
// Because we have indicated that the binding for the drc validates immediately we can implement the
// key value binding method to ensure the drc stays in our accepted range.
- (BOOL) validateDrc: (id *) ioValue error: (NSError *) outError
{
BOOL retval = YES;
if (nil != *ioValue)
{
if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue])
{
*ioValue = [NSNumber numberWithFloat: 1.0];
}
}
return retval;
}
// Because we have indicated that the binding for the gain validates immediately we can implement the
// key value binding method to ensure the gain stays in our accepted range.
- (BOOL) validateGain: (id *) ioValue error: (NSError *) outError
{
BOOL retval = YES;
if (nil != *ioValue)
{
if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue])
{
*ioValue = [NSNumber numberWithFloat: 0.0];
}
}
return retval;
}
#pragma mark -
#pragma mark Bindings Support
- (BOOL) enabled
{
return (nil != track) ? (![track isEqual: [controller noneTrack]]) : NO;
}
- (BOOL) mixdownEnabled
{
BOOL retval = [self enabled];
if (retval)
{
int myMixdown = [[[self mixdown] objectForKey: keyAudioMixdown] intValue];
if (myMixdown == HB_AMIXDOWN_NONE)
{
// "None" mixdown (passthru)
retval = NO;
}
}
return retval;
}
- (BOOL) bitrateEnabled
{
BOOL retval = [self enabled];
if (retval)
{
int myCodecCodec = [[[self codec] objectForKey:keyAudioCodec] intValue];
int myCodecDefaultBitrate = hb_audio_bitrate_get_default(myCodecCodec, 0, 0);
if (myCodecDefaultBitrate < 0)
{
retval = NO;
}
}
return retval;
}
- (BOOL) AC3Enabled
{
BOOL retval = [self enabled];
if (retval)
{
int myTrackCodec = [[[self track] objectForKey: keyAudioInputCodec] intValue];
int myCodecCodec = [[[self codec] objectForKey: keyAudioCodec] intValue];
if (HB_ACODEC_AC3 != myTrackCodec || HB_ACODEC_AC3_PASS == myCodecCodec)
{
retval = NO;
}
}
return retval;
}
- (BOOL) PassThruDisabled
{
BOOL retval = [self enabled];
if (retval)
{
int myCodecCodec = [[[self codec] objectForKey: keyAudioCodec] intValue];
if (myCodecCodec & HB_ACODEC_PASS_FLAG)
{
retval = NO;
}
}
return retval;
}
+ (NSSet *) keyPathsForValuesAffectingValueForKey: (NSString *) key
{
NSSet *retval = nil;
if ([key isEqualToString: @"enabled"])
{
retval = [NSSet setWithObjects: @"track", nil];
}
else if ([key isEqualToString: @"PassThruDisabled"])
{
retval = [NSSet setWithObjects: @"track", @"codec", nil];
}
else if ([key isEqualToString: @"AC3Enabled"])
{
retval = [NSSet setWithObjects: @"track", @"codec", nil];
}
else if ([key isEqualToString: @"bitrateEnabled"])
{
retval = [NSSet setWithObjects: @"track", @"codec", nil];
}
else if ([key isEqualToString: @"mixdownEnabled"])
{
retval = [NSSet setWithObjects: @"track", @"mixdown", nil];
}
return retval;
}
@end
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