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//
// HBAudio.m
// HandBrake
//
// Created on 2010-08-30.
//
#import "HBAudio.h"
#import "HBAudioController.h"
#import "hb.h"
NSString *keyAudioCodecName = @"keyAudioCodecName";
NSString *keyAudioMP4 = @"keyAudioMP4";
NSString *keyAudioMKV = @"keyAudioMKV";
NSString *keyAudioSampleRateName = @"keyAudioSampleRateName";
NSString *keyAudioBitrateName = @"keyAudioBitrateName";
NSString *keyAudioMustMatchTrack = @"keyAudioMustMatchTrack";
NSString *keyAudioMixdownName = @"keyAudioMixdownName";
NSString *keyAudioCodec = @"codec";
NSString *keyAudioMixdown = @"mixdown";
NSString *keyAudioSamplerate = @"samplerate";
NSString *keyAudioBitrate = @"bitrate";
static NSMutableArray *masterCodecArray = nil;
static NSMutableArray *masterMixdownArray = nil;
static NSMutableArray *masterSampleRateArray = nil;
static NSMutableArray *masterBitRateArray = nil;
@interface NSArray (HBAudioSupport)
- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey;
- (NSDictionary *) lastDictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey;
@end
@implementation NSArray (HBAudioSupport)
- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey reverse: (BOOL) reverse
{
NSDictionary *retval = nil;
NSEnumerator *enumerator = reverse ? [self reverseObjectEnumerator] : [self objectEnumerator];
NSDictionary *dict;
id aValue;
while (nil != (dict = [enumerator nextObject]) && nil == retval) {
if (nil != (aValue = [dict objectForKey: aKey]) && YES == [aValue isEqual: anObject]) {
retval = dict;
}
}
return retval;
}
- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey
{ return [self dictionaryWithObject: anObject matchingKey: aKey reverse: NO]; }
- (NSDictionary *) lastDictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey
{ return [self dictionaryWithObject: anObject matchingKey: aKey reverse: YES]; }
@end
@implementation HBAudio
#pragma mark -
#pragma mark Object Setup
+ (void) load
{
if ([HBAudio class] == self) {
int i;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSDictionary *dict;
masterCodecArray = [[NSMutableArray alloc] init]; // knowingly leaked
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"AAC (CoreAudio)", @"AAC (CoreAudio)"), keyAudioCodecName,
[NSNumber numberWithInt: HB_ACODEC_CA_AAC], keyAudioCodec,
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"AAC (faac)", @"AAC (faac)"), keyAudioCodecName,
[NSNumber numberWithInt: HB_ACODEC_FAAC], keyAudioCodec,
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"MP3 (lame)", @"MP3 (lame)"), keyAudioCodecName,
[NSNumber numberWithInt: HB_ACODEC_LAME], keyAudioCodec,
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"AC3 Passthru", @"AC3 Passthru"), keyAudioCodecName,
[NSNumber numberWithInt: HB_ACODEC_AC3_PASS], keyAudioCodec,
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioMustMatchTrack,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"AC3", @"AC3"), keyAudioCodecName,
[NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioCodec,
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"DTS Passthru", @"DTS Passthru"), keyAudioCodecName,
[NSNumber numberWithInt: HB_ACODEC_DCA_PASS], keyAudioCodec,
[NSNumber numberWithBool: NO], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithInt: HB_ACODEC_DCA], keyAudioMustMatchTrack,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"Vorbis (vorbis)", @"Vorbis (vorbis)"), keyAudioCodecName,
[NSNumber numberWithInt: HB_ACODEC_VORBIS], keyAudioCodec,
[NSNumber numberWithBool: NO], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
nil]];
masterMixdownArray = [[NSMutableArray alloc] init]; // knowingly leaked
[masterMixdownArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"AC3 Passthru", @"AC3 Passthru"), keyAudioMixdownName,
[NSNumber numberWithInt: HB_ACODEC_AC3_PASS], keyAudioMixdown,
nil]];
[masterMixdownArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"DTS Passthru", @"DTS Passthru"), keyAudioMixdownName,
[NSNumber numberWithInt: HB_ACODEC_DCA_PASS], keyAudioMixdown,
nil]];
for (i = 0; i < hb_audio_mixdowns_count; i++) {
[masterMixdownArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String: hb_audio_mixdowns[i].human_readable_name], keyAudioMixdownName,
[NSNumber numberWithInt: hb_audio_mixdowns[i].amixdown], keyAudioMixdown,
nil]];
}
// Note that for the Auto value we use 0 for the sample rate because our controller will give back the track's
// input sample rate when it finds this 0 value as the selected sample rate. We do this because the input
// sample rate depends on the track, which means it depends on the title, so cannot be nicely set up here.
masterSampleRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
[masterSampleRateArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"Auto", @"Auto"), keyAudioSampleRateName,
[NSNumber numberWithInt: 0], keyAudioSamplerate,
nil]];
for (i = 0; i < hb_audio_rates_count; i++) {
[masterSampleRateArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String: hb_audio_rates[i].string], keyAudioSampleRateName,
[NSNumber numberWithInt: hb_audio_rates[i].rate], keyAudioSamplerate,
nil]];
}
masterBitRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
for (i = 0; i < hb_audio_bitrates_count; i++) {
dict = [NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String: hb_audio_bitrates[i].string], keyAudioBitrateName,
[NSNumber numberWithInt: hb_audio_bitrates[i].rate], keyAudioBitrate,
nil];
[masterBitRateArray addObject: dict];
}
[pool release];
}
return;
}
// Ensure the list of codecs is accurate
// Update the current value of codec based on the revised list
- (void) updateCodecs
{
NSMutableArray *permittedCodecs = [NSMutableArray array];
unsigned int count = [masterCodecArray count];
NSDictionary *dict;
NSString *keyThatAllows = nil;
// Determine which key we use to see which codecs are permitted
switch ([videoContainerTag intValue]) {
case HB_MUX_MP4:
keyThatAllows = keyAudioMP4;
break;
case HB_MUX_MKV:
keyThatAllows = keyAudioMKV;
break;
default:
keyThatAllows = @"error condition";
break;
}
// First get a list of the permitted codecs based on the internal rules
if (nil != track && YES == [self enabled]) {
BOOL goodToAdd;
for (unsigned int i = 0; i < count; i++) {
dict = [masterCodecArray objectAtIndex: i];
// First make sure only codecs permitted by the container are here
goodToAdd = [[dict objectForKey: keyThatAllows] boolValue];
// Now we make sure if DTS or AC3 is not available in the track it is not put in the codec list, but in a general way
if (YES == [[dict objectForKey: keyAudioMustMatchTrack] boolValue]) {
if ([[dict objectForKey: keyAudioMustMatchTrack] intValue] != [[[self track] objectForKey: keyAudioInputCodec] intValue]) {
goodToAdd = NO;
}
}
if (YES == goodToAdd) {
[permittedCodecs addObject: dict];
}
}
}
// Now make sure the permitted list and the actual ones matches
[self setCodecs: permittedCodecs];
// Ensure our codec is on the list of permitted codecs
if (nil == [self codec] || NO == [permittedCodecs containsObject: [self codec]]) {
if (0 < [permittedCodecs count]) {
[self setCodec: [permittedCodecs objectAtIndex: 0]]; // This should be defaulting to Core Audio
}
else {
[self setCodec: nil];
}
}
return;
}
- (void) updateMixdowns: (BOOL) shouldSetDefault
{
NSMutableArray *permittedMixdowns = [NSMutableArray array];
NSDictionary *dict;
BOOL shouldAdd;
int currentMixdown;
unsigned int count = [masterMixdownArray count];
int codecCodec = [[codec objectForKey: keyAudioCodec] intValue];
int channelLayout = [[track objectForKey: keyAudioInputChannelLayout] intValue];
int theDefaultMixdown = hb_get_default_mixdown(codecCodec, channelLayout);
int theBestMixdown = hb_get_best_mixdown(codecCodec, channelLayout, 0);
for (unsigned int i = 0; i < count; i++) {
dict = [masterMixdownArray objectAtIndex: i];
currentMixdown = [[dict objectForKey: keyAudioMixdown] intValue];
// Basically with the way the mixdowns are stored, the assumption from the libhb point of view
// currently is that all mixdowns from the best down to mono are supported.
if (currentMixdown <= theBestMixdown) {
shouldAdd = YES;
} else if (0 == theBestMixdown && codecCodec == currentMixdown) {
// 0 means passthrough, add the current mixdown if it matches the passthrough codec
shouldAdd = YES;
} else {
shouldAdd = NO;
}
if (YES == shouldAdd) {
[permittedMixdowns addObject: dict];
}
}
if (0 == theDefaultMixdown) {
// a mixdown of 0 means passthrough
theDefaultMixdown = codecCodec;
}
if (NO == [self enabled]) {
permittedMixdowns = nil;
}
// Now make sure the permitted list and the actual ones matches
[self setMixdowns: permittedMixdowns];
// Select the proper one
if (YES == shouldSetDefault) {
[self setMixdown: [permittedMixdowns dictionaryWithObject: [NSNumber numberWithInt: theDefaultMixdown] matchingKey: keyAudioMixdown]];
}
if (nil == [self mixdown] || NO == [permittedMixdowns containsObject: [self mixdown]]) {
[self setMixdown: [permittedMixdowns lastObject]];
}
return;
}
- (void) updateBitRates: (BOOL) shouldSetDefault
{
NSMutableArray *permittedBitRates = [NSMutableArray array];
NSDictionary *dict;
int minBitRate;
int maxBitRate;
int currentBitRate;
BOOL shouldAdd;
unsigned int count = [masterBitRateArray count];
int trackInputBitRate = [[[self track] objectForKey: keyAudioInputBitrate] intValue];
BOOL limitsToTrackInputBitRate = ([[codec objectForKey: keyAudioCodec] intValue] & HB_ACODEC_PASS_FLAG) ? YES : NO;
int theSampleRate = [[[self sampleRate] objectForKey: keyAudioSamplerate] intValue];
if (0 == theSampleRate) { // this means Auto
theSampleRate = [[[self track] objectForKey: keyAudioInputSampleRate] intValue];
}
int ourCodec = [[codec objectForKey: keyAudioCodec] intValue];
int ourMixdown = [[[self mixdown] objectForKey: keyAudioMixdown] intValue];
hb_get_audio_bitrate_limits(ourCodec, theSampleRate, ourMixdown, &minBitRate, &maxBitRate);
int theDefaultBitRate = hb_get_default_audio_bitrate(ourCodec, theSampleRate, ourMixdown);
for (unsigned int i = 0; i < count; i++) {
dict = [masterBitRateArray objectAtIndex: i];
currentBitRate = [[dict objectForKey: keyAudioBitrate] intValue];
// First ensure the bitrate falls within range of the codec
shouldAdd = (currentBitRate >= minBitRate && currentBitRate <= maxBitRate);
// Now make sure the mixdown is not limiting us to the track input bitrate
if (YES == shouldAdd && YES == limitsToTrackInputBitRate) {
if (currentBitRate != trackInputBitRate) {
shouldAdd = NO;
}
}
if (YES == shouldAdd) {
[permittedBitRates addObject: dict];
}
}
// There is a situation where we have a mixdown requirement to match the track input bit rate,
// but it does not fall into the range the codec supports. Therefore, we force it here.
if (YES == limitsToTrackInputBitRate && 0 == [permittedBitRates count]) {
NSDictionary *missingBitRate = [masterBitRateArray dictionaryWithObject: [NSNumber numberWithInt: trackInputBitRate] matchingKey: keyAudioBitrate];
if (nil == missingBitRate) {
// We are in an even worse situation where the requested bit rate does not even exist in the underlying
// library of supported bitrates. Of course since this value is ignored we can freely make a bogus one
// for the UI just to make the user a little more aware.
missingBitRate = [NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithFormat: @"%d", trackInputBitRate], keyAudioBitrateName,
[NSNumber numberWithInt: trackInputBitRate], keyAudioBitrate,
nil];
}
[permittedBitRates addObject: missingBitRate];
}
if (NO == [self enabled]) {
permittedBitRates = nil;
}
// Make sure we are updated with the permitted list
[self setBitRates: permittedBitRates];
// Select the proper one
if (YES == shouldSetDefault) {
[self setBitRateFromName: [NSString stringWithFormat:@"%d", theDefaultBitRate]];
}
if (nil == [self bitRate] || NO == [permittedBitRates containsObject: [self bitRate]]) {
[self setBitRate: [permittedBitRates lastObject]];
}
return;
}
- (id) init
{
if (self = [super init]) {
[self addObserver: self forKeyPath: @"videoContainerTag" options: 0 context: NULL];
[self addObserver: self forKeyPath: @"track" options: NSKeyValueObservingOptionOld context: NULL];
[self addObserver: self forKeyPath: @"codec" options: 0 context: NULL];
[self addObserver: self forKeyPath: @"mixdown" options: 0 context: NULL];
[self addObserver: self forKeyPath: @"sampleRate" options: 0 context: NULL];
}
return self;
}
#pragma mark -
#pragma mark Accessors
@synthesize track;
@synthesize codec;
@synthesize mixdown;
@synthesize sampleRate;
@synthesize bitRate;
@synthesize drc;
@synthesize videoContainerTag;
@synthesize controller;
@synthesize codecs;
@synthesize mixdowns;
@synthesize bitRates;
- (NSArray *) tracks { return [controller masterTrackArray]; }
- (NSArray *) sampleRates { return masterSampleRateArray; }
- (void) dealloc
{
[self removeObserver: self forKeyPath: @"videoContainerTag"];
[self removeObserver: self forKeyPath: @"track"];
[self removeObserver: self forKeyPath: @"codec"];
[self removeObserver: self forKeyPath: @"mixdown"];
[self removeObserver: self forKeyPath: @"sampleRate"];
[self setTrack: nil];
[self setCodec: nil];
[self setMixdown: nil];
[self setSampleRate: nil];
[self setBitRate: nil];
[self setDrc: nil];
[self setVideoContainerTag: nil];
[self setCodecs: nil];
[self setMixdowns: nil];
[self setBitRates: nil];
[super dealloc];
return;
}
#pragma mark -
#pragma mark KVO
- (void) observeValueForKeyPath: (NSString *) keyPath ofObject: (id) object change: (NSDictionary *) change context: (void *) context
{
if (YES == [keyPath isEqualToString: @"videoContainerTag"]) {
[self updateCodecs];
}
else if (YES == [keyPath isEqualToString: @"track"]) {
if (nil != [self track]) {
[self updateCodecs];
[self updateMixdowns: YES];
if (YES == [self enabled]) {
[self setSampleRate: [[self sampleRates] objectAtIndex: 0]]; // default to Auto
}
if (YES == [[controller noneTrack] isEqual: [change objectForKey: NSKeyValueChangeOldKey]]) {
[controller switchingTrackFromNone: self];
}
if (YES == [[controller noneTrack] isEqual: [self track]]) {
[controller settingTrackToNone: self];
}
}
}
else if (YES == [keyPath isEqualToString: @"codec"]) {
[self updateMixdowns: YES];
[self updateBitRates: YES];
}
else if (YES == [keyPath isEqualToString: @"mixdown"]) {
[self updateBitRates: YES];
[[NSNotificationCenter defaultCenter] postNotificationName: HBMixdownChangedNotification object: self];
}
else if (YES == [keyPath isEqualToString: @"sampleRate"]) {
[self updateBitRates: NO];
}
return;
}
#pragma mark -
#pragma mark Special Setters
- (void) setTrackFromIndex: (int) aValue
{
[self setTrack: [[self tracks] dictionaryWithObject: [NSNumber numberWithInt: aValue] matchingKey: keyAudioTrackIndex]];
return;
}
// This returns whether it is able to set the actual codec desired.
- (BOOL) setCodecFromName: (NSString *) aValue
{
NSDictionary *dict = [[self codecs] dictionaryWithObject: aValue matchingKey: keyAudioCodecName];
if (nil != dict) {
[self setCodec: dict];
}
return (nil != dict);
}
- (void) setMixdownFromName: (NSString *) aValue
{
NSDictionary *dict = [[self mixdowns] dictionaryWithObject: aValue matchingKey: keyAudioMixdownName];
if (nil != dict) {
[self setMixdown: dict];
}
return;
}
- (void) setSampleRateFromName: (NSString *) aValue
{
NSDictionary *dict = [[self sampleRates] dictionaryWithObject: aValue matchingKey: keyAudioSampleRateName];
if (nil != dict) {
[self setSampleRate: dict];
}
return;
}
- (void) setBitRateFromName: (NSString *) aValue
{
NSDictionary *dict = [[self bitRates] dictionaryWithObject: aValue matchingKey: keyAudioBitrateName];
if (nil != dict) {
[self setBitRate: dict];
}
return;
}
#pragma mark -
#pragma mark Validation
// Because we have indicated that the binding for the drc validates immediately we can implement the
// key value binding method to ensure the drc stays in our accepted range.
- (BOOL) validateDrc: (id *) ioValue error: (NSError *) outError
{
BOOL retval = YES;
if (nil != *ioValue) {
if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue]) {
*ioValue = [NSNumber numberWithFloat: 1.0];
}
}
return retval;
}
#pragma mark -
#pragma mark Bindings Support
- (BOOL) enabled
{
return (nil != track) ? (NO == [track isEqual: [controller noneTrack]]) : NO;
}
- (BOOL) mixdownEnabled
{
BOOL retval = [self enabled];
if (YES == retval) {
int myMixdown = [[[self mixdown] objectForKey: keyAudioMixdown] intValue];
if (HB_ACODEC_AC3_PASS == myMixdown || HB_ACODEC_DCA_PASS == myMixdown) {
retval = NO;
}
}
return retval;
}
- (BOOL) AC3Enabled
{
BOOL retval = [self enabled];
if (YES == retval) {
int myTrackCodec = [[[self track] objectForKey: keyAudioInputCodec] intValue];
int myCodecCodec = [[[self codec] objectForKey: keyAudioCodec] intValue];
if (HB_ACODEC_AC3 != myTrackCodec || HB_ACODEC_AC3_PASS == myCodecCodec) {
retval = NO;
}
}
return retval;
}
+ (NSSet *) keyPathsForValuesAffectingValueForKey: (NSString *) key
{
NSSet *retval = nil;
if (YES == [key isEqualToString: @"enabled"]) {
retval = [NSSet setWithObjects: @"track", nil];
}
else if (YES == [key isEqualToString: @"AC3Enabled"]) {
retval = [NSSet setWithObjects: @"track", @"codec", nil];
}
else if (YES == [key isEqualToString: @"mixdownEnabled"]) {
retval = [NSSet setWithObjects: @"track", @"mixdown", nil];
}
return retval;
}
@end
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