summaryrefslogtreecommitdiffstats
path: root/libhb/render.c
blob: 347fa59b17411f4bdc126f206dc7df77eca057c5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
/* $Id: render.c,v 1.17 2005/04/14 17:37:54 titer Exp $

   This file is part of the HandBrake source code.
   Homepage: <http://handbrake.m0k.org/>.
   It may be used under the terms of the GNU General Public License. */

#include "hb.h"

#include "ffmpeg/avcodec.h"
#include "ffmpeg/swscale.h"

struct hb_work_private_s
{
    hb_job_t * job;

    struct SwsContext  * context;
    AVPicture            pic_tmp_in;
    AVPicture            pic_tmp_crop;
    AVPicture            pic_tmp_out;        
    hb_buffer_t        * buf_scale;
    hb_fifo_t          * subtitle_queue;
    hb_fifo_t          * delay_queue;
    int                  dropped_frames;
    int                  extended_frames;
    uint64_t             last_start[4];
    uint64_t             last_stop[4];
    uint64_t             lost_time[4];
    uint64_t             total_lost_time;
    uint64_t             total_gained_time;
    int64_t              chapter_time;
    int                  chapter_val;
};

int  renderInit( hb_work_object_t *, hb_job_t * );
int  renderWork( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** );
void renderClose( hb_work_object_t * );

hb_work_object_t hb_render =
{   
    WORK_RENDER,
    "Renderer",
    renderInit,
    renderWork,
    renderClose
};

/*
 * getU() & getV()
 *
 * Utility function that finds where the U is in the YUV sub-picture
 *
 * The Y data is at the top, followed by U and V, but the U and V
 * are half the width of the Y, i.e. each chroma element covers 2x2
 * of the Y's.
 */
static uint8_t *getU(uint8_t *data, int width, int height, int x, int y)
{
    return(&data[(((y/2) * (width/2)) + (x/2)) + (width*height)]);
}

static uint8_t *getV(uint8_t *data, int width, int height, int x, int y)
{
    return(&data[(((y/2) * (width/2)) + (x/2)) + (width*height) + 
                 (width*height)/4]);
}

static void ApplySub( hb_job_t * job, hb_buffer_t * buf,
                      hb_buffer_t ** _sub )
{
    hb_buffer_t * sub = *_sub;
    hb_title_t * title = job->title;
    int i, j, offset_top, offset_left, margin_top, margin_percent;
    uint8_t * lum, * alpha, * out, * sub_chromaU, * sub_chromaV;

    /*
     * Percent of height of picture that form a margin that subtitles
     * should not be displayed within.
     */
    margin_percent = 2;

    if( !sub )
    {
        return;
    }
    
    /* 
     * If necessary, move the subtitle so it is not in a cropped zone.
     * When it won't fit, we center it so we lose as much on both ends.
     * Otherwise we try to leave a 20px or 2% margin around it. 
     */
    margin_top = ( ( title->height - job->crop[0] - job->crop[1] ) * 
                   margin_percent ) / 100;

    if( margin_top > 20 )
    {
        /*
         * A maximum margin of 20px regardless of height of the picture.
         */
        margin_top = 20;
    }

    if( sub->height > title->height - job->crop[0] - job->crop[1] - 
        ( margin_top * 2 ) )
    {
        /*
         * The subtitle won't fit in the cropped zone, so center
         * it vertically so we fit in as much as we can.
         */
        offset_top = job->crop[0] + ( title->height - job->crop[0] -
                                      job->crop[1] - sub->height ) / 2;
    }
    else if( sub->y < job->crop[0] + margin_top )
    {
        /*
         * The subtitle fits in the cropped zone, but is currently positioned
         * within our top margin, so move it outside of our margin.
         */
        offset_top = job->crop[0] + margin_top;
    }
    else if( sub->y > title->height - job->crop[1] - margin_top - sub->height )
    {
        /*
         * The subtitle fits in the cropped zone, and is not within the top
         * margin but is within the bottom margin, so move it to be above
         * the margin.
         */
        offset_top = title->height - job->crop[1] - margin_top - sub->height;
    }
    else
    {
        /*
         * The subtitle is fine where it is.
         */
        offset_top = sub->y;
    }

    if( sub->width > title->width - job->crop[2] - job->crop[3] - 40 )
        offset_left = job->crop[2] + ( title->width - job->crop[2] -
                job->crop[3] - sub->width ) / 2;
    else if( sub->x < job->crop[2] + 20 )
        offset_left = job->crop[2] + 20;
    else if( sub->x > title->width - job->crop[3] - 20 - sub->width )
        offset_left = title->width - job->crop[3] - 20 - sub->width;
    else
        offset_left = sub->x;

    lum   = sub->data;
    alpha = lum + sub->width * sub->height;
    sub_chromaU = alpha + sub->width * sub->height;
    sub_chromaV = sub_chromaU + sub->width * sub->height;

    out   = buf->data + offset_top * title->width + offset_left;

    for( i = 0; i < sub->height; i++ )
    {
        if( offset_top + i >= 0 && offset_top + i < title->height )
        {
            for( j = 0; j < sub->width; j++ )
            {
                if( offset_left + j >= 0 && offset_left + j < title->width )
                {
                    uint8_t *chromaU, *chromaV;

                    /*
                     * Merge the luminance and alpha with the picture
                     */
                    out[j] = ( (uint16_t) out[j] * ( 16 - (uint16_t) alpha[j] ) +
                               (uint16_t) lum[j] * (uint16_t) alpha[j] ) >> 4;   
                    /*
                     * Set the chroma (colour) based on whether there is
                     * any alpha at all. Don't try to blend with the picture.
                     */
                    chromaU = getU(buf->data, title->width, title->height,
                                   offset_left+j, offset_top+i);
                    
                    chromaV = getV(buf->data, title->width, title->height,
                                   offset_left+j, offset_top+i);
                    
                    if( alpha[j] > 0 )
                    {
                        /*
                         * Add the chroma from the sub-picture, as this is 
                         * not a transparent element.
                         */
                        *chromaU = sub_chromaU[j];
                        *chromaV = sub_chromaV[j];
                    } 
                }
            }
        }

        lum   += sub->width;
        alpha += sub->width;
        sub_chromaU += sub->width;
        sub_chromaV += sub->width;
        out   += title->width;
    }

    hb_buffer_close( _sub );
}

int renderWork( hb_work_object_t * w, hb_buffer_t ** buf_in,
                hb_buffer_t ** buf_out )
{
    hb_work_private_t * pv = w->private_data;
    hb_job_t   * job   = pv->job;
    hb_title_t * title = job->title;
    hb_buffer_t * in = *buf_in, * buf_tmp_in = *buf_in;
    hb_buffer_t * ivtc_buffer = NULL;
    
    if(!in->data)
    {
        /* If the input buffer is end of stream, send out an empty one
         * to the next stage as well. Note that this will result in us
         * losing the current contents of the delay queue.
         */
       *buf_out = hb_buffer_init(0);
       return HB_WORK_OK;
    }

    /*
     * During the indepth_scan ditch the buffers here before applying filters or attempting to
     * use the subtitles.
     */
    if( job->indepth_scan )
    {      
        *buf_out = NULL;
        return HB_WORK_OK;
    }
    
    /* Push subtitles onto queue just in case we need to delay a frame */
    if( in->sub )
    {
        hb_fifo_push( pv->subtitle_queue, in->sub );
    }
    else
    {
        hb_fifo_push( pv->subtitle_queue,  hb_buffer_init(0) );
    }

    /* If there's a chapter mark remember it in case we delay or drop its frame */
    if( in->new_chap && job->vfr )
    {
        pv->chapter_time = in->start;
        pv->chapter_val = in->new_chap;
        in->new_chap = 0;
    }

    /* Setup render buffer */
    hb_buffer_t * buf_render = hb_buffer_init( 3 * job->width * job->height / 2 );  
    
    /* Apply filters */
    if( job->filters )
    {
        int filter_count = hb_list_count( job->filters );
        int i;
        
        for( i = 0; i < filter_count; i++ )
        {
            hb_filter_object_t * filter = hb_list_item( job->filters, i );
            
            if( !filter )
            {
                continue;
            }            
            
            hb_buffer_t * buf_tmp_out = NULL;
            
            int result = filter->work( buf_tmp_in,
                                       &buf_tmp_out, 
                                       PIX_FMT_YUV420P, 
                                       title->width, 
                                       title->height, 
                                       filter->private_data );
            
            /* 
             * FILTER_OK:      set temp buffer to filter buffer, continue 
             * FILTER_DELAY:   set temp buffer to NULL, abort 
             * FILTER_DROP:    set temp buffer to NULL, pop subtitle, abort 
             * FILTER_FAILED:  leave temp buffer alone, continue 
             */
            if( result == FILTER_OK )
            {
                buf_tmp_in = buf_tmp_out;
            }
            else if( result == FILTER_DELAY )
            {
                buf_tmp_in = NULL;
                break;
            }            
            else if( result == FILTER_DROP )
            {
                if( job->vfr )
                {
                    /* We need to compensate for the time lost by dropping this frame.
                       Spread its duration out in quarters, because usually dropped frames
                       maintain a 1-out-of-5 pattern and this spreads it out amongst the remaining ones.
                       Store these in the lost_time array, which has 4 slots in it.
                       Because not every frame duration divides evenly by 4, and we can't lose the
                       remainder, we have to go through an awkward process to preserve it in the 4th array index. */
                    uint64_t temp_duration = buf_tmp_out->stop - buf_tmp_out->start;
                    pv->lost_time[0] += (temp_duration / 4);
                    pv->lost_time[1] += (temp_duration / 4);
                    pv->lost_time[2] += (temp_duration / 4);
                    pv->lost_time[3] += ( temp_duration - (temp_duration / 4) - (temp_duration / 4) - (temp_duration / 4) );
                    
                    pv->total_lost_time += temp_duration;
                    pv->dropped_frames++;
                    
                    hb_fifo_get( pv->subtitle_queue );                    
                    buf_tmp_in = NULL;
                }
                else
                {
                    buf_tmp_in = buf_tmp_out;
                }
                break;
            }
        }
    }   

    if( buf_tmp_in )
    {
        /* Cache frame start and stop times, so we can renumber
           time stamps if dropping frames for VFR.              */ 
        int i;
        for( i = 3; i >= 1; i-- )
        {
            pv->last_start[i] = pv->last_start[i-1];
            pv->last_stop[i] = pv->last_stop[i-1];
        }
        
        /* In order to make sure we have continuous time stamps, store
           the current frame's duration as starting when the last one stopped. */
        pv->last_start[0] = pv->last_stop[1];
        pv->last_stop[0] = pv->last_start[0] + (in->stop - in->start);
    }
    
    /* Apply subtitles */
    if( buf_tmp_in )
    {
        hb_buffer_t * subtitles = hb_fifo_get( pv->subtitle_queue );        
        if( subtitles )
        {
            ApplySub( job, buf_tmp_in, &subtitles );
        }
    }
    
    /* Apply crop/scale if specified */
    if( buf_tmp_in && pv->context )
    {
        avpicture_fill( &pv->pic_tmp_in, buf_tmp_in->data, 
                        PIX_FMT_YUV420P,
                        title->width, title->height );
        
        avpicture_fill( &pv->pic_tmp_out, buf_render->data, 
                        PIX_FMT_YUV420P,
                        job->width, job->height );

        // Crop; this alters the pointer to the data to point to the correct place for cropped frame
        av_picture_crop( &pv->pic_tmp_crop, &pv->pic_tmp_in, PIX_FMT_YUV420P,
                         job->crop[0], job->crop[2] );

        // Scale pic_crop into pic_render according to the context set up in renderInit
        sws_scale(pv->context,
                  pv->pic_tmp_crop.data, pv->pic_tmp_crop.linesize,
                  0, title->height - (job->crop[0] + job->crop[1]),
                  pv->pic_tmp_out.data,  pv->pic_tmp_out.linesize);
        
        hb_buffer_copy_settings( buf_render, buf_tmp_in );
        
        buf_tmp_in = buf_render;
    }  

    /* Set output to render buffer */
    (*buf_out) = buf_render;

    if( buf_tmp_in == NULL )
    {
        /* Teardown and cleanup buffers if we are emitting NULL */
        if( buf_in && *buf_in )
        {
            hb_buffer_close( buf_in );
            *buf_in = NULL;
        }        
        if( buf_out && *buf_out )
        {
            hb_buffer_close( buf_out );        
            *buf_out = NULL;
        }
    }
    else if( buf_tmp_in != buf_render )
    {    
        /* Copy temporary results and settings into render buffer */
        memcpy( buf_render->data, buf_tmp_in->data, buf_render->size );
        hb_buffer_copy_settings( buf_render, buf_tmp_in );
    }
    
    if (*buf_out && job->vfr)
    {
        hb_fifo_push( pv->delay_queue, *buf_out );
        *buf_out = NULL;        
    }

    /*
     * Keep the last three frames in our queue, this ensures that we have the last
     * two always in there should we need to rewrite the durations on them.
     */
    
    if( job->vfr )
    {
        if( hb_fifo_size( pv->delay_queue ) >= 3 )
        {
            *buf_out = hb_fifo_get( pv->delay_queue );
        }
    }

    if( *buf_out && job->vfr)
    {
        /* The current frame exists. That means it hasn't been dropped by a filter.
           Make it accessible as ivtc_buffer so we can edit its duration if needed. */
        ivtc_buffer = *buf_out;

        if( pv->lost_time[3] > 0 )
        {
            /*
             * A frame's been dropped earlier by VFR detelecine.
             * Gotta make up the lost time. This will also
             * slow down the video.
             * The dropped frame's has to be accounted for, so
             * divvy it up amongst the 4 frames left behind.
             * This is what the delay_queue is for;
             * telecined sequences start 2 frames before
             * the dropped frame, so to slow down the right
             * ones you need a 2 frame delay between
             * reading input and writing output.
             */
                                   
            /* We want to extend the outputted frame's duration by the value
              stored in the 4th slot of the lost_time array. Because we need
              to adjust all the values in the array so they're contiguous,
              extend the duration inside the array first, before applying
              it to the current frame buffer. */
            pv->last_stop[3] += pv->lost_time[3];
            
            /* Log how much time has been added back in to the video. */
            pv->total_gained_time += pv->lost_time[3];
            
            /* We've pulled the 4th value from the lost_time array
               and added it to the last_stop array's 4th slot. Now, rotate the
                lost_time array so the 4th slot now holds the 3rd's value, and
               so on down the line, and set the 0 index to a value of 0. */
            int i;
            for( i=2; i >=  0; i--)
            {
                pv->lost_time[i+1] = pv->lost_time[i];
            }
            pv->lost_time[0] = 0;
            
            /* Log how many frames have had their durations extended. */
            pv->extended_frames++;
        }
        
        /* We can't use the given time stamps. Previous frames
           might already have been extended, throwing off the
           raw values fed to render.c. Instead, their
           stop and start times are stored in arrays.
           The 4th cached frame will be the to use.
           If it needed its duration extended to make up
           lost time, it will have happened above. */
        ivtc_buffer->start = pv->last_start[3];
        ivtc_buffer->stop = pv->last_stop[3];
        
        /* Set the 3rd cached frame to start when this one stops,
           and so on down the line. If any of them need to be
           extended as well to make up lost time, it'll be handled
           on the next loop through the renderer.  */
        int i;   
        for (i = 2; i >= 0; i--)
        {
            int temp_duration = pv->last_stop[i] - pv->last_start[i];
            pv->last_start[i] = pv->last_stop[i+1];
            pv->last_stop[i] = pv->last_start[i] + temp_duration;
        }

        /* If we have a pending chapter mark and this frame is at
           or after the time of the mark, mark this frame & clear
           our pending mark. */
        if( pv->chapter_time && pv->chapter_time <= ivtc_buffer->start )
        {
            ivtc_buffer->new_chap = pv->chapter_val;
            pv->chapter_time = 0;
        }

    }

    return HB_WORK_OK;
}

void renderClose( hb_work_object_t * w )
{
    hb_work_private_t * pv = w->private_data;   

    hb_log("render: lost time: %lld (%i frames)", pv->total_lost_time, pv->dropped_frames);
    hb_log("render: gained time: %lld (%i frames) (%lld not accounted for)", pv->total_gained_time, pv->extended_frames, pv->total_lost_time - pv->total_gained_time);
    if (pv->dropped_frames)
        hb_log("render: average dropped frame duration: %lld", (pv->total_lost_time / pv->dropped_frames) );
    
    /* Cleanup subtitle queue */
    if( pv->subtitle_queue )
    {
        hb_fifo_close( &pv->subtitle_queue );
    }
    
    if( pv->delay_queue )
    {
        hb_fifo_close( &pv->delay_queue );
    }
   
    /* Cleanup render work structure */
    free( pv );
    w->private_data = NULL;    
}

int renderInit( hb_work_object_t * w, hb_job_t * job )
{   
    /* Allocate new private work object */
    hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) );
    pv->job = job;
    w->private_data = pv;

    /* Get title and title size */
    hb_title_t * title = job->title;

    /* If crop or scale is specified, setup rescale context */
    if( job->crop[0] || job->crop[1] || job->crop[2] || job->crop[3] ||
        job->width != title->width || job->height != title->height )
    {
        pv->context = sws_getContext(title->width  - (job->crop[2] + job->crop[3]),
                                     title->height - (job->crop[0] + job->crop[1]),
                                     PIX_FMT_YUV420P,
                                     job->width, job->height, PIX_FMT_YUV420P,
                                     (uint16_t)(SWS_LANCZOS|SWS_ACCURATE_RND), NULL, NULL, NULL);
    }   
    
    /* Setup FIFO queue for subtitle cache */
    pv->subtitle_queue = hb_fifo_init( 8 );    
    pv->delay_queue = hb_fifo_init( 8 );

    /* VFR IVTC needs a bunch of time-keeping variables to track
      how many frames are dropped, how many are extended, what the
      last 4 start and stop times were (so they can be modified),
      how much time has been lost and gained overall, how much time
      the latest 4 frames should be extended by, and where chapter
      markers are (so they can be saved if their frames are dropped.) */
    pv->dropped_frames = 0;
    pv->extended_frames = 0;
    pv->last_start[0] = 0;
    pv->last_stop[0] = 0;
    pv->total_lost_time = 0;
    pv->total_gained_time = 0;
    pv->lost_time[0] = 0; pv->lost_time[1] = 0; pv->lost_time[2] = 0; pv->lost_time[3] = 0;
    pv->chapter_time = 0;
    pv->chapter_val  = 0;

    /* Setup filters */
    /* TODO: Move to work.c? */
    if( job->filters )
    {
        int filter_count = hb_list_count( job->filters );
        int i;
        
        for( i = 0; i < filter_count; i++ )
        {
            hb_filter_object_t * filter = hb_list_item( job->filters, i );

            if( !filter ) continue;
            
            filter->private_data = filter->init( PIX_FMT_YUV420P,
                                                 title->width,
                                                 title->height,
                                                 filter->settings );
        }
    }
    
    return 0;
}