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/* $Id: declpcm.c,v 1.8 2005/11/04 14:44:01 titer Exp $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.m0k.org/>.
It may be used under the terms of the GNU General Public License. */
#include "hb.h"
struct hb_work_object_s
{
HB_WORK_COMMON;
hb_job_t * job;
hb_audio_t * audio;
int64_t pts_last;
};
static int Work( hb_work_object_t * w, hb_buffer_t ** buf_in,
hb_buffer_t ** buf_out )
{
hb_buffer_t * in = *buf_in, * out;
int samplerate = 0;
int count;
uint8_t * samples_u8;
float * samples_fl32;
int i;
uint64_t duration;
*buf_out = NULL;
if( in->data[5] != 0x80 )
{
hb_log( "no LPCM frame sync (%02x)", in->data[5] );
return HB_WORK_OK;
}
switch( ( in->data[4] >> 4 ) & 0x3 )
{
case 0:
samplerate = 48000;
break;
case 1:
samplerate = 96000;//32000; /* FIXME vlc says it is 96000 */
break;
case 2:
samplerate = 44100;
break;
case 3:
samplerate = 32000;
break;
}
count = ( in->size - 6 ) / 2;
out = hb_buffer_init( count * sizeof( float ) );
duration = count * 90000 / samplerate / 2;
if( w->pts_last > 0 &&
in->start < w->pts_last + duration / 6 &&
in->start > w->pts_last - duration / 6 )
{
/* Workaround for DVDs where dates aren't exact */
out->start = w->pts_last;
}
else
{
out->start = in->start;
}
out->stop = out->start + duration;
w->pts_last = out->stop;
samples_u8 = in->data + 6;
samples_fl32 = (float *) out->data;
/* Big endian int16 -> float conversion */
for( i = 0; i < count; i++ )
{
#ifdef WORDS_BIGENDIAN
samples_fl32[0] = *( (int16_t *) samples_u8 );
#else
samples_fl32[0] = (int16_t) ( ( samples_u8[0] << 8 ) | samples_u8[1] );
#endif
samples_u8 += 2;
samples_fl32 += 1;
}
*buf_out = out;
return HB_WORK_OK;
}
static void Close( hb_work_object_t ** _w )
{
hb_work_object_t * w = *_w;
free( w->name );
free( w );
*_w = NULL;
}
hb_work_object_t * hb_work_declpcm_init( hb_job_t * job, hb_audio_t * audio )
{
hb_work_object_t * w = calloc( sizeof( hb_work_object_t ), 1 );
w->name = strdup( "LPCM decoder" );
w->work = Work;
w->close = Close;
w->job = job;
w->audio = audio;
w->pts_last = -1;
return w;
}
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