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/* $Id: deca52.c,v 1.14 2005/03/03 17:21:57 titer Exp $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.fr/>.
It may be used under the terms of the GNU General Public License. */
#include "hb.h"
#include "downmix.h"
#include "a52dec/a52.h"
#include "libavutil/crc.h"
struct hb_work_private_s
{
hb_job_t * job;
/* liba52 handle */
a52_state_t * state;
int flags_in;
int flags_out;
int rate;
int bitrate;
int out_discrete_channels;
int error;
int frames; // number of good frames decoded
int crc_errors; // number of frames with crc errors
int bytes_dropped; // total bytes dropped while resyncing
float level;
float dynamic_range_compression;
double next_expected_pts;
int64_t last_buf_pts;
hb_list_t *list;
const AVCRC *crc_table;
uint8_t frame[3840];
};
static int deca52Init( hb_work_object_t *, hb_job_t * );
static int deca52Work( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** );
static void deca52Close( hb_work_object_t * );
static int deca52BSInfo( hb_work_object_t * , const hb_buffer_t *,
hb_work_info_t * );
hb_work_object_t hb_deca52 =
{
WORK_DECA52,
"AC3 decoder",
deca52Init,
deca52Work,
deca52Close,
0,
deca52BSInfo
};
/***********************************************************************
* Local prototypes
**********************************************************************/
static hb_buffer_t * Decode( hb_work_object_t * w );
/***********************************************************************
* dynrng_call
***********************************************************************
* Boosts soft audio -- taken from gbooker's work in A52Decoder, comment and all..
* Two cases
* 1) The user requested a compression of 1 or less, return the typical power rule
* 2) The user requested a compression of more than 1 (decompression):
* If the stream's requested compression is less than 1.0 (loud sound), return the normal compression
* If the stream's requested compression is more than 1.0 (soft sound), use power rule (which will make
* it louder in this case).
*
**********************************************************************/
static sample_t dynrng_call (sample_t c, void *data)
{
float *level = (float *)data;
float levelToUse = (float)*level;
if(c > 1.0 || levelToUse <= 1.0)
{
return powf(c, levelToUse);
}
else
return c;
}
/***********************************************************************
* hb_work_deca52_init
***********************************************************************
* Allocate the work object, initialize liba52
**********************************************************************/
static int deca52Init( hb_work_object_t * w, hb_job_t * job )
{
hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) );
hb_audio_t * audio = w->audio;
w->private_data = pv;
pv->job = job;
pv->crc_table = av_crc_get_table( AV_CRC_16_ANSI );
pv->list = hb_list_init();
pv->state = a52_init( 0 );
/* Decide what format we want out of a52dec
work.c has already done some of this deduction for us in do_job() */
pv->flags_out = HB_AMIXDOWN_GET_A52_FORMAT(audio->config.out.mixdown);
/* pass the number of channels used into the private work data */
/* will only be actually used if we're not doing AC3 passthru */
pv->out_discrete_channels = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(audio->config.out.mixdown);
pv->level = 1.0;
pv->dynamic_range_compression = audio->config.out.dynamic_range_compression;
return 0;
}
/***********************************************************************
* Close
***********************************************************************
* Free memory
**********************************************************************/
static void deca52Close( hb_work_object_t * w )
{
hb_work_private_t * pv = w->private_data;
if ( pv->crc_errors )
{
hb_log( "deca52: %d frames decoded, %d crc errors, %d bytes dropped",
pv->frames, pv->crc_errors, pv->bytes_dropped );
}
a52_free( pv->state );
hb_list_empty( &pv->list );
free( pv );
w->private_data = NULL;
}
/***********************************************************************
* Work
***********************************************************************
* Add the given buffer to the data we already have, and decode as much
* as we can
**********************************************************************/
static int deca52Work( hb_work_object_t * w, hb_buffer_t ** buf_in,
hb_buffer_t ** buf_out )
{
hb_work_private_t * pv = w->private_data;
hb_buffer_t * buf;
if ( (*buf_in)->size <= 0 )
{
/* EOF on input stream - send it downstream & say that we're done */
*buf_out = *buf_in;
*buf_in = NULL;
return HB_WORK_DONE;
}
if ( (*buf_in)->s.start < -1 && pv->next_expected_pts == 0 )
{
// discard buffers that start before video time 0
*buf_out = NULL;
return HB_WORK_OK;
}
hb_list_add( pv->list, *buf_in );
*buf_in = NULL;
/* If we got more than a frame, chain raw buffers */
*buf_out = buf = Decode( w );
while( buf )
{
buf->next = Decode( w );
buf = buf->next;
}
return HB_WORK_OK;
}
/***********************************************************************
* Decode
***********************************************************************
*
**********************************************************************/
static hb_buffer_t * Decode( hb_work_object_t * w )
{
hb_work_private_t * pv = w->private_data;
hb_buffer_t * buf;
hb_audio_t * audio = w->audio;
int i, j, k;
int size = 0;
// check that we're at the start of a valid frame and align to the
// start of a valid frame if we're not.
// we have to check the header & crc so we need at least
// 7 (the header size) + 128 (the minimum frame size) bytes
while( hb_list_bytes( pv->list ) >= 7+128 )
{
/* check if this is a valid header */
hb_list_seebytes( pv->list, pv->frame, 7 );
size = a52_syncinfo( pv->frame, &pv->flags_in, &pv->rate, &pv->bitrate );
if ( size > 0 )
{
// header looks valid - check the crc1
if( size > hb_list_bytes( pv->list ) )
{
// don't have all the frame's data yet
return NULL;
}
int crc1size = (size >> 1) + (size >> 3);
hb_list_seebytes( pv->list, pv->frame, crc1size );
if ( av_crc( pv->crc_table, 0, pv->frame + 2, crc1size - 2 ) == 0 )
{
// crc1 is ok - say we have valid frame sync
if( pv->error )
{
hb_log( "output track %d: ac3 in sync after skipping %d bytes",
audio->config.out.track, pv->error );
pv->bytes_dropped += pv->error;
pv->error = 0;
}
break;
}
}
// no sync - discard one byte then try again
hb_list_getbytes( pv->list, pv->frame, 1, NULL, NULL );
++pv->error;
}
// we exit the above loop either in error state (we didn't find sync
// or don't have enough data yet to validate sync) or in sync. If we're
// not in sync we need more data so just return.
if( pv->error || size <= 0 || hb_list_bytes( pv->list ) < size )
{
/* Need more data */
return NULL;
}
// Get the whole frame and check its CRC. If the CRC is wrong
// discard the frame - we'll resync on the next call.
uint64_t ipts;
hb_list_getbytes( pv->list, pv->frame, size, &ipts, NULL );
if ( av_crc( pv->crc_table, 0, pv->frame + 2, size - 2 ) != 0 )
{
++pv->crc_errors;
return NULL;
}
++pv->frames;
if ( ipts != pv->last_buf_pts )
{
pv->last_buf_pts = ipts;
}
else
{
// spec says that the PTS is the start time of the first frame
// that starts in the PES frame so we only use the PTS once then
// get the following frames' PTS from the frame length.
ipts = -1;
}
double pts = ( ipts != -1 ) ? ipts : pv->next_expected_pts;
double frame_dur = (6. * 256. * 90000.) / pv->rate;
/* AC3 passthrough: don't decode the AC3 frame */
if( audio->config.out.codec == HB_ACODEC_AC3_PASS )
{
buf = hb_buffer_init( size );
memcpy( buf->data, pv->frame, size );
buf->s.start = pts;
buf->s.duration = frame_dur;
pts += frame_dur;
buf->s.stop = pts;
pv->next_expected_pts = pts;
return buf;
}
/* Feed liba52 */
a52_frame( pv->state, pv->frame, &pv->flags_out, &pv->level, 0 );
/* If a user specifies strong dynamic range compression (>1), adjust it.
If a user specifies default dynamic range compression (1), leave it alone.
If a user specifies no dynamic range compression (0), call a null function. */
if( pv->dynamic_range_compression > 1.0 )
{
a52_dynrng( pv->state, dynrng_call, &pv->dynamic_range_compression );
}
else if( !pv->dynamic_range_compression )
{
a52_dynrng( pv->state, NULL, NULL );
}
/* 6 blocks per frame, 256 samples per block, channelsused channels */
buf = hb_buffer_init( 6 * 256 * pv->out_discrete_channels * sizeof( float ) );
buf->s.start = pts;
buf->s.duration = frame_dur;
pts += frame_dur;
buf->s.stop = pts;
pv->next_expected_pts = pts;
for( i = 0; i < 6; i++ )
{
sample_t * samples_in;
float * samples_out;
a52_block( pv->state );
samples_in = a52_samples( pv->state );
samples_out = ((float *) buf->data) + 256 * pv->out_discrete_channels * i;
/* Interleave */
for( j = 0; j < 256; j++ )
{
for ( k = 0; k < pv->out_discrete_channels; k++ )
{
samples_out[(pv->out_discrete_channels*j)+k] = samples_in[(256*k)+j];
}
}
}
return buf;
}
static int find_sync( const uint8_t *buf, int len )
{
int i;
// since AC3 frames don't line up with MPEG ES frames scan the
// frame for an AC3 sync pattern.
for ( i = 0; i < len - 16; ++i )
{
int rate, bitrate, flags;
int size = a52_syncinfo( (uint8_t *)buf + i, &flags, &rate, &bitrate );
if( size > 0 )
{
// we have a plausible sync header - see if crc1 checks
int crc1size = (size >> 1) + (size >> 3);
if ( i + crc1size > len )
{
// don't have enough data to check crc1
break;
}
if ( av_crc( av_crc_get_table( AV_CRC_16_ANSI ), 0,
buf + i + 2, crc1size - 2 ) == 0 )
{
// crc checks - we've got sync
return i;
}
}
}
return -1;
}
static int deca52BSInfo( hb_work_object_t *w, const hb_buffer_t *b,
hb_work_info_t *info )
{
memset( info, 0, sizeof(*info) );
// We don't know if the way that AC3 frames are fragmented into whatever
// packetization the container uses will give us enough bytes per fragment
// to check the CRC (we need at least 5/8 of the the frame). So we
// copy the fragment we got into an accumulation buffer in the audio object
// then look for sync over all the frags we've accumulated so far.
uint8_t *buf = w->audio->priv.config.a52.buf;
int len = w->audio->priv.config.a52.len, blen = b->size;
if ( len + blen > sizeof(w->audio->priv.config.a52.buf) )
{
// we don't have enough empty space in the accumulation buffer to
// hold the new frag - make room for it by discarding the oldest data.
if ( blen >= sizeof(w->audio->priv.config.a52.buf) )
{
// the frag is bigger than our accumulation buffer - copy all
// that will fit (the excess doesn't matter since the buffer
// is many times the size of a max length ac3 frame).
blen = sizeof(w->audio->priv.config.a52.buf);
len = 0;
}
else
{
// discard enough bytes from the front of the buffer to make
// room for the new stuff
int newlen = sizeof(w->audio->priv.config.a52.buf) - blen;
memmove( buf, buf + len - newlen, newlen );
len = newlen;
}
}
// add the new frag to the buffer
memcpy( buf+len, b->data, blen );
len += blen;
int i;
if ( ( i = find_sync( buf, len ) ) < 0 )
{
// didn't find sync - wait for more data
w->audio->priv.config.a52.len = len;
return 0;
}
// got sync - extract and canoncalize the bitstream parameters
int rate = 0, bitrate = 0, flags = 0;
uint8_t raw = buf[i + 5];
a52_syncinfo( buf + i, &flags, &rate, &bitrate );
if ( rate == 0 || bitrate == 0 )
{
// invalid AC-3 parameters - toss what we have so we'll start over
// with the next buf otherwise we'll keep syncing on this junk.
w->audio->priv.config.a52.len = 0;
return 0;
}
// bsid | bsmod | acmod | cmixlv | surmixlv | dsurmod | lfeon | dialnorm | compre
// 5 3 3 2 2 2 1 5 1
// byte1 | byte2 | byte3
info->name = "AC-3";
info->rate = rate;
info->rate_base = 1;
info->bitrate = bitrate;
info->flags = flags;
info->version = raw >> 3; /* bsid is the first 5 bits */
info->mode = raw & 0x7; /* bsmod is the following 3 bits */
info->samples_per_frame = 1536;
if ( (flags & A52_CHANNEL_MASK) == A52_DOLBY )
{
info->flags |= AUDIO_F_DOLBY;
}
switch( flags & A52_CHANNEL_MASK )
{
/* mono sources */
case A52_MONO:
case A52_CHANNEL1:
case A52_CHANNEL2:
info->channel_layout = HB_INPUT_CH_LAYOUT_MONO;
break;
/* stereo input */
case A52_CHANNEL:
case A52_STEREO:
info->channel_layout = HB_INPUT_CH_LAYOUT_STEREO;
break;
/* dolby (DPL1 aka Dolby Surround = 4.0 matrix-encoded) input */
case A52_DOLBY:
info->channel_layout = HB_INPUT_CH_LAYOUT_DOLBY;
break;
/* 3F/2R input */
case A52_3F2R:
info->channel_layout = HB_INPUT_CH_LAYOUT_3F2R;
break;
/* 3F/1R input */
case A52_3F1R:
info->channel_layout = HB_INPUT_CH_LAYOUT_3F1R;
break;
/* other inputs */
case A52_3F:
info->channel_layout = HB_INPUT_CH_LAYOUT_3F;
break;
case A52_2F1R:
info->channel_layout = HB_INPUT_CH_LAYOUT_2F1R;
break;
case A52_2F2R:
info->channel_layout = HB_INPUT_CH_LAYOUT_2F2R;
break;
/* unknown */
default:
info->channel_layout = HB_INPUT_CH_LAYOUT_STEREO;
}
if (flags & A52_LFE)
{
info->channel_layout |= HB_INPUT_CH_LAYOUT_HAS_LFE;
}
info->channel_map = &hb_ac3_chan_map;
return 1;
}
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