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/* deca52.c
Copyright (c) 2003-2013 HandBrake Team
This file is part of the HandBrake source code
Homepage: <http://handbrake.fr/>.
It may be used under the terms of the GNU General Public License v2.
For full terms see the file COPYING file or visit http://www.gnu.org/licenses/gpl-2.0.html
*/
#include "hb.h"
#include "audio_remap.h"
#include "audio_resample.h"
#include "a52dec/a52.h"
#include "libavutil/crc.h"
struct hb_work_private_s
{
hb_job_t * job;
/* liba52 handle */
a52_state_t * state;
int flags;
int rate;
int bitrate;
int error;
int frames; // number of good frames decoded
int crc_errors; // number of frames with crc errors
int bytes_dropped; // total bytes dropped while resyncing
float level;
float dynamic_range_compression;
double next_expected_pts;
int64_t last_buf_pts;
hb_list_t *list;
const AVCRC *crc_table;
uint8_t frame[3840];
uint8_t buf[6][6][256 * sizeof(float)]; // decoded frame (up to 6 channels, 6 blocks * 256 samples)
uint8_t *samples[6]; // pointers to the start of each plane (1 per channel)
int use_mix_levels;
uint64_t channel_layout;
hb_audio_remap_t *remap;
hb_audio_resample_t *resample;
};
static int deca52Init( hb_work_object_t *, hb_job_t * );
static int deca52Work( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** );
static void deca52Close( hb_work_object_t * );
static int deca52BSInfo( hb_work_object_t * , const hb_buffer_t *,
hb_work_info_t * );
hb_work_object_t hb_deca52 =
{
WORK_DECA52,
"AC3 decoder",
deca52Init,
deca52Work,
deca52Close,
0,
deca52BSInfo
};
/* Translate acmod and lfeon on AV_CH_LAYOUT */
static const uint64_t acmod2layout[] =
{
AV_CH_LAYOUT_STEREO, // A52_CHANNEL (0)
AV_CH_LAYOUT_MONO, // A52_MONO (1)
AV_CH_LAYOUT_STEREO, // A52_STEREO (2)
AV_CH_LAYOUT_SURROUND, // A52_3F (3)
AV_CH_LAYOUT_2_1, // A52_2F1R (4)
AV_CH_LAYOUT_4POINT0, // A52_3F1R (5)
AV_CH_LAYOUT_2_2, // A52_2F2R (6)
AV_CH_LAYOUT_5POINT0, // A52_3F2R (7)
AV_CH_LAYOUT_MONO, // A52_CHANNEL1 (8)
AV_CH_LAYOUT_MONO, // A52_CHANNEL2 (9)
AV_CH_LAYOUT_STEREO_DOWNMIX, // A52_DOLBY (10)
AV_CH_LAYOUT_STEREO,
AV_CH_LAYOUT_STEREO,
AV_CH_LAYOUT_STEREO,
AV_CH_LAYOUT_STEREO,
AV_CH_LAYOUT_STEREO, // A52_CHANNEL_MASK (15)
};
static const uint64_t lfeon2layout[] =
{
0,
AV_CH_LOW_FREQUENCY,
};
/***********************************************************************
* Local prototypes
**********************************************************************/
static hb_buffer_t * Decode( hb_work_object_t * w );
/***********************************************************************
* dynrng_call
***********************************************************************
* Boosts soft audio -- taken from gbooker's work in A52Decoder, comment and all..
* Two cases
* 1) The user requested a compression of 1 or less, return the typical power rule
* 2) The user requested a compression of more than 1 (decompression):
* If the stream's requested compression is less than 1.0 (loud sound), return the normal compression
* If the stream's requested compression is more than 1.0 (soft sound), use power rule (which will make
* it louder in this case).
*
**********************************************************************/
static sample_t dynrng_call (sample_t c, void *data)
{
float *level = (float *)data;
float levelToUse = (float)*level;
if(c > 1.0 || levelToUse <= 1.0)
{
return powf(c, levelToUse);
}
else
return c;
}
/***********************************************************************
* hb_work_deca52_init
***********************************************************************
* Allocate the work object, initialize liba52
**********************************************************************/
static int deca52Init(hb_work_object_t *w, hb_job_t *job)
{
hb_work_private_t *pv = calloc(1, sizeof(hb_work_private_t));
hb_audio_t *audio = w->audio;
w->private_data = pv;
pv->job = job;
pv->state = a52_init(0);
pv->list = hb_list_init();
pv->crc_table = av_crc_get_table(AV_CRC_16_ANSI);
/*
* Decoding, remapping, downmixing
*/
if (audio->config.out.codec != HB_ACODEC_AC3_PASS)
{
/*
* Output AV_SAMPLE_FMT_FLT samples
*/
pv->resample =
hb_audio_resample_init(AV_SAMPLE_FMT_FLT,
audio->config.out.mixdown,
audio->config.out.normalize_mix_level);
if (pv->resample == NULL)
{
hb_error("deca52Init: hb_audio_resample_init() failed");
return 1;
}
/*
* Decode to AV_SAMPLE_FMT_FLTP
*/
pv->level = 1.0;
pv->dynamic_range_compression =
audio->config.out.dynamic_range_compression;
hb_audio_resample_set_sample_fmt(pv->resample, AV_SAMPLE_FMT_FLTP);
/*
* liba52 doesn't provide Lt/Rt mix levels, only Lo/Ro.
*
* When doing an Lt/Rt downmix, ignore mix levels
* (this matches what liba52's own downmix code does).
*/
pv->use_mix_levels =
!(audio->config.out.mixdown == HB_AMIXDOWN_DOLBY ||
audio->config.out.mixdown == HB_AMIXDOWN_DOLBYPLII);
/*
* Remap from liba52 to Libav channel order
*/
pv->remap = hb_audio_remap_init(AV_SAMPLE_FMT_FLTP, &hb_libav_chan_map,
&hb_liba52_chan_map);
if (pv->remap == NULL)
{
hb_error("deca52Init: hb_audio_remap_init() failed");
return 1;
}
}
else
{
pv->remap = NULL;
pv->resample = NULL;
}
return 0;
}
/***********************************************************************
* Close
***********************************************************************
* Free memory
**********************************************************************/
static void deca52Close(hb_work_object_t *w)
{
hb_work_private_t *pv = w->private_data;
w->private_data = NULL;
if (pv->crc_errors)
{
hb_log("deca52: %d frames decoded, %d crc errors, %d bytes dropped",
pv->frames, pv->crc_errors, pv->bytes_dropped);
}
hb_audio_resample_free(pv->resample);
hb_audio_remap_free(pv->remap);
hb_list_empty(&pv->list);
a52_free(pv->state);
free(pv);
}
/***********************************************************************
* Work
***********************************************************************
* Add the given buffer to the data we already have, and decode as much
* as we can
**********************************************************************/
static int deca52Work( hb_work_object_t * w, hb_buffer_t ** buf_in,
hb_buffer_t ** buf_out )
{
hb_work_private_t * pv = w->private_data;
hb_buffer_t * buf;
if ( (*buf_in)->size <= 0 )
{
/* EOF on input stream - send it downstream & say that we're done */
*buf_out = *buf_in;
*buf_in = NULL;
return HB_WORK_DONE;
}
if ( (*buf_in)->s.start < -1 && pv->next_expected_pts == 0 )
{
// discard buffers that start before video time 0
*buf_out = NULL;
return HB_WORK_OK;
}
hb_list_add( pv->list, *buf_in );
*buf_in = NULL;
/* If we got more than a frame, chain raw buffers */
*buf_out = buf = Decode( w );
while( buf )
{
buf->next = Decode( w );
buf = buf->next;
}
return HB_WORK_OK;
}
/***********************************************************************
* Decode
***********************************************************************
*
**********************************************************************/
static hb_buffer_t* Decode(hb_work_object_t *w)
{
hb_work_private_t *pv = w->private_data;
hb_audio_t *audio = w->audio;
hb_buffer_t *out;
int size = 0;
// check that we're at the start of a valid frame and align to the
// start of a valid frame if we're not.
// we have to check the header & crc so we need at least
// 7 (the header size) + 128 (the minimum frame size) bytes
while( hb_list_bytes( pv->list ) >= 7+128 )
{
/* check if this is a valid header */
hb_list_seebytes( pv->list, pv->frame, 7 );
size = a52_syncinfo(pv->frame, &pv->flags, &pv->rate, &pv->bitrate);
if ( size > 0 )
{
// header looks valid - check the crc1
if( size > hb_list_bytes( pv->list ) )
{
// don't have all the frame's data yet
return NULL;
}
int crc1size = (size >> 1) + (size >> 3);
hb_list_seebytes( pv->list, pv->frame, crc1size );
if ( av_crc( pv->crc_table, 0, pv->frame + 2, crc1size - 2 ) == 0 )
{
// crc1 is ok - say we have valid frame sync
if( pv->error )
{
hb_log( "output track %d: ac3 in sync after skipping %d bytes",
audio->config.out.track, pv->error );
pv->bytes_dropped += pv->error;
pv->error = 0;
}
break;
}
}
// no sync - discard one byte then try again
hb_list_getbytes( pv->list, pv->frame, 1, NULL, NULL );
++pv->error;
}
// we exit the above loop either in error state (we didn't find sync
// or don't have enough data yet to validate sync) or in sync. If we're
// not in sync we need more data so just return.
if( pv->error || size <= 0 || hb_list_bytes( pv->list ) < size )
{
/* Need more data */
return NULL;
}
// Get the whole frame and check its CRC. If the CRC is wrong
// discard the frame - we'll resync on the next call.
uint64_t ipts;
hb_list_getbytes( pv->list, pv->frame, size, &ipts, NULL );
if ( av_crc( pv->crc_table, 0, pv->frame + 2, size - 2 ) != 0 )
{
++pv->crc_errors;
return NULL;
}
++pv->frames;
if ( ipts != pv->last_buf_pts )
{
pv->last_buf_pts = ipts;
}
else
{
// spec says that the PTS is the start time of the first frame
// that starts in the PES frame so we only use the PTS once then
// get the following frames' PTS from the frame length.
ipts = -1;
}
double frame_dur = (6. * 256. * 90000.) / pv->rate;
double pts;
if (hb_gui_use_hwd_flag == 1 && ipts != -1)
pts = ((double)ipts >= pv->next_expected_pts) ? (double)ipts : pv->next_expected_pts;
else
pts = (ipts != -1) ? (double)ipts : pv->next_expected_pts;
/* AC3 passthrough: don't decode the AC3 frame */
if (audio->config.out.codec == HB_ACODEC_AC3_PASS)
{
out = hb_buffer_init(size);
memcpy(out->data, pv->frame, size);
}
else
{
int i, j;
float *block_samples;
/*
* Feed liba52
*/
a52_frame(pv->state, pv->frame, &pv->flags, &pv->level, 0);
/*
* If the user requested strong DRC (>1), adjust it.
* If the user requested default DRC (1), leave it alone.
* If the user requested no DRC (0), call a null function.
*
* a52_frame() resets the callback so it must be called for each frame.
*/
if (pv->dynamic_range_compression > 1.0)
{
a52_dynrng(pv->state, dynrng_call, &pv->dynamic_range_compression);
}
else if (!pv->dynamic_range_compression)
{
a52_dynrng(pv->state, NULL, NULL);
}
/*
* Update input channel layout, prepare remapping and downmixing
*/
uint64_t new_layout = (acmod2layout[(pv->flags & A52_CHANNEL_MASK)] |
lfeon2layout[(pv->flags & A52_LFE) != 0]);
if (new_layout != pv->channel_layout)
{
pv->channel_layout = new_layout;
hb_audio_remap_set_channel_layout(pv->remap,
pv->channel_layout);
hb_audio_resample_set_channel_layout(pv->resample,
pv->channel_layout);
}
if (pv->use_mix_levels)
{
hb_audio_resample_set_mix_levels(pv->resample,
(double)pv->state->slev,
(double)pv->state->clev);
}
if (hb_audio_resample_update(pv->resample))
{
hb_log("deca52: hb_audio_resample_update() failed");
return NULL;
}
/*
* decode all blocks before downmixing
*/
for (i = 0; i < 6; i++)
{
a52_block(pv->state);
block_samples = (float*)a52_samples(pv->state);
/*
* reset pv->samples (may have been modified by hb_audio_remap)
*
* copy samples to our internal buffer
*/
for (j = 0;
j < av_get_channel_layout_nb_channels(pv->channel_layout); j++)
{
pv->samples[j] = (uint8_t*)pv->buf[j];
memcpy(pv->buf[j][i], block_samples, 256 * sizeof(float));
block_samples += 256;
}
}
hb_audio_remap(pv->remap, pv->samples, 1536);
out = hb_audio_resample(pv->resample, pv->samples, 1536);
}
if (out != NULL)
{
out->s.start = pts;
out->s.duration = frame_dur;
pts += frame_dur;
out->s.stop = pts;
pv->next_expected_pts = pts;
}
return out;
}
static int find_sync( const uint8_t *buf, int len )
{
int i;
// since AC3 frames don't line up with MPEG ES frames scan the
// frame for an AC3 sync pattern.
for ( i = 0; i < len - 16; ++i )
{
int rate, bitrate, flags;
int size = a52_syncinfo( (uint8_t *)buf + i, &flags, &rate, &bitrate );
if( size > 0 )
{
// we have a plausible sync header - see if crc1 checks
int crc1size = (size >> 1) + (size >> 3);
if ( i + crc1size > len )
{
// don't have enough data to check crc1
break;
}
if ( av_crc( av_crc_get_table( AV_CRC_16_ANSI ), 0,
buf + i + 2, crc1size - 2 ) == 0 )
{
// crc checks - we've got sync
return i;
}
}
}
return -1;
}
static int deca52BSInfo( hb_work_object_t *w, const hb_buffer_t *b,
hb_work_info_t *info )
{
memset( info, 0, sizeof(*info) );
// We don't know if the way that AC3 frames are fragmented into whatever
// packetization the container uses will give us enough bytes per fragment
// to check the CRC (we need at least 5/8 of the the frame). So we
// copy the fragment we got into an accumulation buffer in the audio object
// then look for sync over all the frags we've accumulated so far.
uint8_t *buf = w->audio->priv.config.a52.buf;
int len = w->audio->priv.config.a52.len, blen = b->size;
if ( len + blen > sizeof(w->audio->priv.config.a52.buf) )
{
// we don't have enough empty space in the accumulation buffer to
// hold the new frag - make room for it by discarding the oldest data.
if ( blen >= sizeof(w->audio->priv.config.a52.buf) )
{
// the frag is bigger than our accumulation buffer - copy all
// that will fit (the excess doesn't matter since the buffer
// is many times the size of a max length ac3 frame).
blen = sizeof(w->audio->priv.config.a52.buf);
len = 0;
}
else
{
// discard enough bytes from the front of the buffer to make
// room for the new stuff
int newlen = sizeof(w->audio->priv.config.a52.buf) - blen;
memmove( buf, buf + len - newlen, newlen );
len = newlen;
}
}
// add the new frag to the buffer
memcpy( buf+len, b->data, blen );
len += blen;
int i;
if ( ( i = find_sync( buf, len ) ) < 0 )
{
// didn't find sync - wait for more data
w->audio->priv.config.a52.len = len;
return 0;
}
// got sync - extract and canoncalize the bitstream parameters
int rate = 0, bitrate = 0, flags = 0;
uint8_t raw = buf[i + 5];
a52_syncinfo( buf + i, &flags, &rate, &bitrate );
if ( rate == 0 || bitrate == 0 )
{
// invalid AC-3 parameters - toss what we have so we'll start over
// with the next buf otherwise we'll keep syncing on this junk.
w->audio->priv.config.a52.len = 0;
return 0;
}
// bsid | bsmod | acmod | cmixlv | surmixlv | dsurmod | lfeon | dialnorm | compre
// 5 3 3 2 2 2 1 5 1
// byte1 | byte2 | byte3
info->name = "AC-3";
info->rate = rate;
info->rate_base = 1;
info->bitrate = bitrate;
info->flags = flags;
info->version = raw >> 3; /* bsid is the first 5 bits */
info->mode = raw & 0x7; /* bsmod is the following 3 bits */
info->samples_per_frame = 1536;
if ((flags & A52_CHANNEL_MASK) == A52_DOLBY)
{
info->matrix_encoding = AV_MATRIX_ENCODING_DOLBY;
}
else
{
info->matrix_encoding = AV_MATRIX_ENCODING_NONE;
}
info->channel_layout = (acmod2layout[(flags & A52_CHANNEL_MASK)] |
lfeon2layout[(flags & A52_LFE) != 0]);
// we remap to Libav order in Decode()
info->channel_map = &hb_libav_chan_map;
return 1;
}
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