1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
|
/* $Id: deca52.c,v 1.14 2005/03/03 17:21:57 titer Exp $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.m0k.org/>.
It may be used under the terms of the GNU General Public License. */
#include "hb.h"
#include "a52dec/a52.h"
struct hb_work_private_s
{
hb_job_t * job;
/* liba52 handle */
a52_state_t * state;
int flags_in;
int flags_out;
int rate;
int bitrate;
float level;
int error;
int sync;
int size;
uint8_t frame[3840];
hb_list_t * list;
int out_discrete_channels;
};
int deca52Init( hb_work_object_t *, hb_job_t * );
int deca52Work( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** );
void deca52Close( hb_work_object_t * );
hb_work_object_t hb_deca52 =
{
WORK_DECA52,
"AC3 decoder",
deca52Init,
deca52Work,
deca52Close
};
/***********************************************************************
* Local prototypes
**********************************************************************/
static hb_buffer_t * Decode( hb_work_object_t * w );
/***********************************************************************
* hb_work_deca52_init
***********************************************************************
* Allocate the work object, initialize liba52
**********************************************************************/
int deca52Init( hb_work_object_t * w, hb_job_t * job )
{
hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) );
w->private_data = pv;
pv->job = job;
pv->list = hb_list_init();
pv->state = a52_init( 0 );
/* Decide what format we want out of a52dec
work.c has already done some of this deduction for us in do_job() */
pv->flags_out = HB_AMIXDOWN_GET_A52_FORMAT(w->amixdown);
/* pass the number of channels used into the private work data */
/* will only be actually used if we're not doing AC3 passthru */
pv->out_discrete_channels = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(w->amixdown);
pv->level = 32768.0;
return 0;
}
/***********************************************************************
* Close
***********************************************************************
* Free memory
**********************************************************************/
void deca52Close( hb_work_object_t * w )
{
hb_work_private_t * pv = w->private_data;
a52_free( pv->state );
hb_list_empty( &pv->list );
free( pv );
w->private_data = NULL;
}
/***********************************************************************
* Work
***********************************************************************
* Add the given buffer to the data we already have, and decode as much
* as we can
**********************************************************************/
int deca52Work( hb_work_object_t * w, hb_buffer_t ** buf_in,
hb_buffer_t ** buf_out )
{
hb_work_private_t * pv = w->private_data;
hb_buffer_t * buf;
hb_list_add( pv->list, *buf_in );
*buf_in = NULL;
/* If we got more than a frame, chain raw buffers */
*buf_out = buf = Decode( w );
while( buf )
{
buf->next = Decode( w );
buf = buf->next;
}
return HB_WORK_OK;
}
/***********************************************************************
* Decode
***********************************************************************
*
**********************************************************************/
static hb_buffer_t * Decode( hb_work_object_t * w )
{
hb_work_private_t * pv = w->private_data;
hb_buffer_t * buf;
int i, j, k;
uint64_t pts, pos;
/* Get a frame header if don't have one yet */
if( !pv->sync )
{
while( hb_list_bytes( pv->list ) >= 7 )
{
/* We have 7 bytes, check if this is a correct header */
hb_list_seebytes( pv->list, pv->frame, 7 );
pv->size = a52_syncinfo( pv->frame, &pv->flags_in, &pv->rate,
&pv->bitrate );
if( pv->size )
{
/* It is. W00t. */
if( pv->error )
{
hb_log( "a52_syncinfo ok" );
}
pv->error = 0;
pv->sync = 1;
break;
}
/* It is not */
if( !pv->error )
{
hb_log( "a52_syncinfo failed" );
pv->error = 1;
}
/* Try one byte later */
hb_list_getbytes( pv->list, pv->frame, 1, NULL, NULL );
}
}
if( !pv->sync ||
hb_list_bytes( pv->list ) < pv->size )
{
/* Need more data */
return NULL;
}
/* Get the whole frame */
hb_list_getbytes( pv->list, pv->frame, pv->size, &pts, &pos );
/* AC3 passthrough: don't decode the AC3 frame */
if( pv->job->acodec & HB_ACODEC_AC3 )
{
buf = hb_buffer_init( pv->size );
memcpy( buf->data, pv->frame, pv->size );
buf->start = pts + ( pos / pv->size ) * 6 * 256 * 90000 / pv->rate;
buf->stop = buf->start + 6 * 256 * 90000 / pv->rate;
pv->sync = 0;
return buf;
}
/* Feed liba52 */
a52_frame( pv->state, pv->frame, &pv->flags_out, &pv->level, 0 );
/* 6 blocks per frame, 256 samples per block, channelsused channels */
buf = hb_buffer_init( 6 * 256 * pv->out_discrete_channels * sizeof( float ) );
buf->start = pts + ( pos / pv->size ) * 6 * 256 * 90000 / pv->rate;
buf->stop = buf->start + 6 * 256 * 90000 / pv->rate;
for( i = 0; i < 6; i++ )
{
sample_t * samples_in;
float * samples_out;
a52_block( pv->state );
samples_in = a52_samples( pv->state );
samples_out = ((float *) buf->data) + 256 * pv->out_discrete_channels * i;
/* Interleave */
for( j = 0; j < 256; j++ )
{
for ( k = 0; k < pv->out_discrete_channels; k++ )
{
samples_out[(pv->out_discrete_channels*j)+k] = samples_in[(256*k)+j]; // DJA
}
}
}
pv->sync = 0;
return buf;
}
|