summaryrefslogtreecommitdiffstats
path: root/libhb/deca52.c
blob: d53a25df78ead9d48942f43c1921fa3039a3259a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
/* $Id: deca52.c,v 1.14 2005/03/03 17:21:57 titer Exp $

   This file is part of the HandBrake source code.
   Homepage: <http://handbrake.fr/>.
   It may be used under the terms of the GNU General Public License. */

#include "hb.h"

#include "a52dec/a52.h"

struct hb_work_private_s
{
    hb_job_t    * job;

    /* liba52 handle */
    a52_state_t * state;

    int           flags_in;
    int           flags_out;
    int           rate;
    int           bitrate;
    float         level;
    float         dynamic_range_compression;

    int           error;
    int           sync;
    int           size;

    int64_t       next_expected_pts;

    int64_t       sequence;

    uint8_t       frame[3840];

    hb_list_t   * list;

	int           out_discrete_channels;

};

static int  deca52Init( hb_work_object_t *, hb_job_t * );
static int  deca52Work( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** );
static void deca52Close( hb_work_object_t * );
static int deca52BSInfo( hb_work_object_t * , const hb_buffer_t *,
                         hb_work_info_t * );

hb_work_object_t hb_deca52 =
{
    WORK_DECA52,
    "AC3 decoder",
    deca52Init,
    deca52Work,
    deca52Close,
    0,
    deca52BSInfo
};

/***********************************************************************
 * Local prototypes
 **********************************************************************/
static hb_buffer_t * Decode( hb_work_object_t * w );

/***********************************************************************
 * dynrng_call
 ***********************************************************************
 * Boosts soft audio -- taken from gbooker's work in A52Decoder, comment and all..
 * Two cases
 * 1) The user requested a compression of 1 or less, return the typical power rule
 * 2) The user requested a compression of more than 1 (decompression):
 *    If the stream's requested compression is less than 1.0 (loud sound), return the normal compression
 *    If the stream's requested compression is more than 1.0 (soft sound), use power rule (which will make
 *   it louder in this case).
 *
 **********************************************************************/
static sample_t dynrng_call (sample_t c, void *data)
{
        float *level = (float *)data;
        float levelToUse = (float)*level;
        if(c > 1.0 || levelToUse <= 1.0)
        {
            return powf(c, levelToUse);
        }
        else
                return c;
}

/***********************************************************************
 * hb_work_deca52_init
 ***********************************************************************
 * Allocate the work object, initialize liba52
 **********************************************************************/
static int deca52Init( hb_work_object_t * w, hb_job_t * job )
{
    hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) );
    hb_audio_t * audio = w->audio;
    w->private_data = pv;

    pv->job   = job;

    pv->list      = hb_list_init();
    pv->state     = a52_init( 0 );

	/* Decide what format we want out of a52dec
	work.c has already done some of this deduction for us in do_job() */

	pv->flags_out = HB_AMIXDOWN_GET_A52_FORMAT(audio->config.out.mixdown);

	/* pass the number of channels used into the private work data */
	/* will only be actually used if we're not doing AC3 passthru */
    pv->out_discrete_channels = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(audio->config.out.mixdown);

    pv->level     = 32768.0;
    pv->dynamic_range_compression = audio->config.out.dynamic_range_compression;

    pv->next_expected_pts = 0;
    pv->sequence = 0;

    return 0;
}

/***********************************************************************
 * Close
 ***********************************************************************
 * Free memory
 **********************************************************************/
static void deca52Close( hb_work_object_t * w )
{
    hb_work_private_t * pv = w->private_data;
    a52_free( pv->state );
    hb_list_empty( &pv->list );
    free( pv );
    w->private_data = NULL;
}

/***********************************************************************
 * Work
 ***********************************************************************
 * Add the given buffer to the data we already have, and decode as much
 * as we can
 **********************************************************************/
static int deca52Work( hb_work_object_t * w, hb_buffer_t ** buf_in,
                hb_buffer_t ** buf_out )
{
    hb_work_private_t * pv = w->private_data;
    hb_buffer_t * buf;

    if ( (*buf_in)->size <= 0 )
    {
        /* EOF on input stream - send it downstream & say that we're done */
        *buf_out = *buf_in;
        *buf_in = NULL;
        return HB_WORK_DONE;
    }

    pv->sequence = (*buf_in)->sequence;

    hb_list_add( pv->list, *buf_in );
    *buf_in = NULL;

    /* If we got more than a frame, chain raw buffers */
    *buf_out = buf = Decode( w );
    while( buf )
    {
        buf->sequence = pv->sequence;
        buf->next = Decode( w );
        buf       = buf->next;
    }

    return HB_WORK_OK;
}

/***********************************************************************
 * Decode
 ***********************************************************************
 *
 **********************************************************************/
static hb_buffer_t * Decode( hb_work_object_t * w )
{
    hb_work_private_t * pv = w->private_data;
    hb_buffer_t * buf;
    hb_audio_t  * audio = w->audio;
    int           i, j, k;
    uint64_t      pts, pos;

    /* Get a frame header if don't have one yet */
    if( !pv->sync )
    {
        while( hb_list_bytes( pv->list ) >= 7 )
        {
            /* We have 7 bytes, check if this is a correct header */
            hb_list_seebytes( pv->list, pv->frame, 7 );
            pv->size = a52_syncinfo( pv->frame, &pv->flags_in, &pv->rate,
                                    &pv->bitrate );
            if( pv->size )
            {
                /* It is. W00t. */
                if( pv->error )
                {
                    hb_log( "a52_syncinfo ok" );
                }
                pv->error = 0;
                pv->sync  = 1;
                break;
            }

            /* It is not */
            if( !pv->error )
            {
                hb_log( "a52_syncinfo failed" );
                pv->error = 1;
            }

            /* Try one byte later */
            hb_list_getbytes( pv->list, pv->frame, 1, NULL, NULL );
        }
    }

    if( !pv->sync ||
        hb_list_bytes( pv->list ) < pv->size )
    {
        /* Need more data */
        return NULL;
    }

    /* Get the whole frame */
    hb_list_getbytes( pv->list, pv->frame, pv->size, &pts, &pos );
    if (pts == -1)
    {
        pts = pv->next_expected_pts;
    }

    /* AC3 passthrough: don't decode the AC3 frame */
    if( audio->config.out.codec == HB_ACODEC_AC3 )
    {
        buf = hb_buffer_init( pv->size );
        memcpy( buf->data, pv->frame, pv->size );
        buf->start = pts + ( pos / pv->size ) * 6 * 256 * 90000 / pv->rate;
        buf->stop  = buf->start + 6 * 256 * 90000 / pv->rate;
        pv->next_expected_pts = buf->stop;
        pv->sync = 0;
        return buf;
    }

    /* Feed liba52 */
    a52_frame( pv->state, pv->frame, &pv->flags_out, &pv->level, 0 );

    if ( pv->dynamic_range_compression > 1.0 )
    {
        a52_dynrng( pv->state, dynrng_call, &pv->dynamic_range_compression);
    }

    /* 6 blocks per frame, 256 samples per block, channelsused channels */
    buf        = hb_buffer_init( 6 * 256 * pv->out_discrete_channels * sizeof( float ) );
    buf->start = pts + ( pos / pv->size ) * 6 * 256 * 90000 / pv->rate;
    buf->stop  = buf->start + 6 * 256 * 90000 / pv->rate;

    /*
       * To track AC3 PTS add this back in again.
        *hb_log("AC3: pts is %lld, buf->start %lld buf->stop %lld", pts, buf->start, buf->stop);
        */

    pv->next_expected_pts = buf->stop;

    for( i = 0; i < 6; i++ )
    {
        sample_t * samples_in;
        float    * samples_out;

        a52_block( pv->state );
        samples_in  = a52_samples( pv->state );
        samples_out = ((float *) buf->data) + 256 * pv->out_discrete_channels * i;

        /* Interleave */
        for( j = 0; j < 256; j++ )
        {
			for ( k = 0; k < pv->out_discrete_channels; k++ )
			{
				samples_out[(pv->out_discrete_channels*j)+k]   = samples_in[(256*k)+j];
			}
        }

    }

    pv->sync = 0;
    return buf;
}

static int deca52BSInfo( hb_work_object_t *w, const hb_buffer_t *b,
                         hb_work_info_t *info )
{
    int i, rate, bitrate, flags;
    int old_rate = 0, old_bitrate = 0;

    memset( info, 0, sizeof(*info) );

    /* since AC3 frames don't line up with MPEG ES frames scan the
     * entire frame for an AC3 sync pattern.  */
    for ( i = 0; i < b->size - 7; ++i )
    {
        if( a52_syncinfo( &b->data[i], &flags, &rate, &bitrate ) != 0 )
        {
            /*
             * Got sync apparently, save these values and check that they
             * also match when we get sync again.
             */
            if( old_rate ) 
            {
                if( rate == old_rate && bitrate == old_bitrate )
                {
                    break;
                } else {
                    hb_log( "AC3 sync didn't return the same values two times in a row, still looking" );
                }
            } 
            
            old_rate = rate;
            old_bitrate = bitrate;
        }
    }
    if ( i >= b->size - 7 )
    {
        /* didn't find AC3 sync */
        return 0;
    }

    info->name = "AC-3";
    info->rate = rate;
    info->rate_base = 1;
    info->bitrate = bitrate;
    info->flags = flags;
    if ( (flags & A52_CHANNEL_MASK) == A52_DOLBY )
    {
        info->flags |= AUDIO_F_DOLBY;
    }

    switch( flags & A52_CHANNEL_MASK )
    {
        /* mono sources */
        case A52_MONO:
        case A52_CHANNEL1:
        case A52_CHANNEL2:
            info->channel_layout = HB_INPUT_CH_LAYOUT_MONO;
            break;
        /* stereo input */
        case A52_CHANNEL:
        case A52_STEREO:
            info->channel_layout = HB_INPUT_CH_LAYOUT_STEREO;
            break;
        /* dolby (DPL1 aka Dolby Surround = 4.0 matrix-encoded) input */
        case A52_DOLBY:
            info->channel_layout = HB_INPUT_CH_LAYOUT_DOLBY;
            break;
        /* 3F/2R input */
        case A52_3F2R:
            info->channel_layout = HB_INPUT_CH_LAYOUT_3F2R;
            break;
        /* 3F/1R input */
        case A52_3F1R:
            info->channel_layout = HB_INPUT_CH_LAYOUT_3F1R;
            break;
        /* other inputs */
        case A52_3F:
            info->channel_layout = HB_INPUT_CH_LAYOUT_3F;
            break;
        case A52_2F1R:
            info->channel_layout = HB_INPUT_CH_LAYOUT_2F1R;
            break;
        case A52_2F2R:
            info->channel_layout = HB_INPUT_CH_LAYOUT_2F2R;
            break;
        /* unknown */
        default:
            info->channel_layout = HB_INPUT_CH_LAYOUT_STEREO;
    }

    if (flags & A52_LFE)
    {
        info->channel_layout |= HB_INPUT_CH_LAYOUT_HAS_LFE;
    }

    return 1;
}