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/* $Id: common.h,v 1.51 2005/11/04 13:09:40 titer Exp $
This file is part of the HandBrake source code.
Homepage: <http://handbrake.m0k.org/>.
It may be used under the terms of the GNU General Public License. */
#ifndef HB_COMMON_H
#define HB_COMMON_H
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <unistd.h>
#include <inttypes.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#ifndef MIN
#define MIN( a, b ) ( (a) > (b) ? (b) : (a) )
#endif
#ifndef MAX
#define MAX( a, b ) ( (a) > (b) ? (a) : (b) )
#endif
#define EVEN( a ) ( (a) + ( (a) & 1 ) )
#define MULTIPLE_16( a ) ( 16 * ( ( (a) + 8 ) / 16 ) )
#define MULTIPLE_MOD( a, b ) ( b * ( ( (a) + (b / 2) ) / b ) )
#define HB_DVD_READ_BUFFER_SIZE 2048
typedef struct hb_handle_s hb_handle_t;
typedef struct hb_list_s hb_list_t;
typedef struct hb_rate_s hb_rate_t;
typedef struct hb_mixdown_s hb_mixdown_t;
typedef struct hb_job_s hb_job_t;
typedef struct hb_title_s hb_title_t;
typedef struct hb_chapter_s hb_chapter_t;
typedef struct hb_audio_s hb_audio_t;
typedef struct hb_audio_config_s hb_audio_config_t;
typedef struct hb_subtitle_s hb_subtitle_t;
typedef struct hb_state_s hb_state_t;
typedef union hb_esconfig_u hb_esconfig_t;
typedef struct hb_work_private_s hb_work_private_t;
typedef struct hb_work_object_s hb_work_object_t;
typedef struct hb_filter_private_s hb_filter_private_t;
typedef struct hb_filter_object_s hb_filter_object_t;
typedef struct hb_buffer_s hb_buffer_t;
typedef struct hb_fifo_s hb_fifo_t;
typedef struct hb_lock_s hb_lock_t;
#include "ports.h"
#ifdef __LIBHB__
#include "internal.h"
#define PRIVATE
#else
#define PRIVATE const
#endif
hb_list_t * hb_list_init();
int hb_list_count( hb_list_t * );
void hb_list_add( hb_list_t *, void * );
void hb_list_rem( hb_list_t *, void * );
void * hb_list_item( hb_list_t *, int );
void hb_list_close( hb_list_t ** );
void hb_reduce( int *x, int *y, int num, int den );
#define HB_KEEP_WIDTH 0
#define HB_KEEP_HEIGHT 1
void hb_fix_aspect( hb_job_t * job, int keep );
int hb_calc_bitrate( hb_job_t *, int size );
hb_audio_t *hb_audio_copy(const hb_audio_t *src);
void hb_audio_config_init(hb_audio_config_t * audiocfg);
int hb_audio_add(const hb_job_t * job, const hb_audio_config_t * audiocfg);
hb_audio_config_t * hb_list_audio_config_item(hb_list_t * list, int i);
struct hb_rate_s
{
char * string;
int rate;
};
struct hb_mixdown_s
{
char * human_readable_name;
char * internal_name;
char * short_name;
int amixdown;
};
#define HB_ASPECT_BASE 9
#define HB_VIDEO_RATE_BASE 27000000
extern hb_rate_t hb_video_rates[];
extern int hb_video_rates_count;
extern hb_rate_t hb_audio_rates[];
extern int hb_audio_rates_count;
extern int hb_audio_rates_default;
extern hb_rate_t hb_audio_bitrates[];
extern int hb_audio_bitrates_count;
extern int hb_audio_bitrates_default;
extern hb_mixdown_t hb_audio_mixdowns[];
extern int hb_audio_mixdowns_count;
int hb_mixdown_get_mixdown_from_short_name( const char * short_name );
const char * hb_mixdown_get_short_name_from_mixdown( int amixdown );
/******************************************************************************
* hb_job_t: settings to be filled by the UI
*****************************************************************************/
struct hb_job_s
{
/* ID assigned by UI so it can groups job passes together */
int sequence_id;
/* Pointer to the title to be ripped */
hb_title_t * title;
/* Chapter selection */
int chapter_start;
int chapter_end;
/* Include chapter marker track in mp4? */
int chapter_markers;
/* Picture settings:
crop: must be multiples of 2 (top/bottom/left/right)
deinterlace: 0 or 1
width: must be a multiple of 16
height: must be a multiple of 16
keep_ratio: used by UIs
pixel_ratio: store pixel aspect ratio in the video
pixel_aspect_width: numerator for pixel aspect ratio
pixel_aspect_height: denominator for pixel aspect ratio
maxWidth: keep width below this
maxHeight: keep height below this */
int crop[4];
int deinterlace;
hb_list_t * filters;
int width;
int height;
int keep_ratio;
int grayscale;
int pixel_ratio;
int pixel_aspect_width;
int pixel_aspect_height;
int modulus;
int maxWidth;
int maxHeight;
/* Video settings:
vcodec: output codec
vquality: output quality (0.0..1.0)
if < 0.0 or > 1.0, bitrate is used instead
vbitrate: output bitrate (kbps)
pass: 0, 1 or 2 (or -1 for scan)
vrate, vrate_base: output framerate is vrate / vrate_base
h264_level: boolean for whether or not we're encoding for iPod
crf: boolean for whether to use constant rate factor with x264
x264opts: string of extra x264 options
areBframes: boolean to note if b-frames are included in x264opts */
#define HB_VCODEC_MASK 0x0000FF
#define HB_VCODEC_FFMPEG 0x000001
#define HB_VCODEC_XVID 0x000002
#define HB_VCODEC_X264 0x000004
#define HB_VCODEC_THEORA 0x000008
int vcodec;
float vquality;
int vbitrate;
int vrate;
int vrate_base;
int pass;
int h264_13;
int h264_level;
int crf;
char *x264opts;
int areBframes;
int vfr;
/* List of audio settings. */
hb_list_t * list_audio;
/* Subtitle settings:
subtitle: index in hb_title_t's subtitles list, starting
from 0. -1 means no subtitle */
int subtitle;
int subtitleSmartAdjust;
/* Muxer settings
mux: output file format
file: file path */
#define HB_MUX_MASK 0xFF0000
#define HB_MUX_MP4 0x010000
#define HB_MUX_PSP 0x020000
#define HB_MUX_AVI 0x040000
#define HB_MUX_OGM 0x080000
#define HB_MUX_IPOD 0x100000
#define HB_MUX_MKV 0x200000
int mux;
const char * file;
/* Allow MP4 files > 4 gigs */
int largeFileSize;
int mp4_optimize;
int ipod_atom;
int indepth_scan;
hb_subtitle_t ** select_subtitle;
int subtitle_force;
char * native_language;
#ifdef __LIBHB__
/* Internal data */
hb_handle_t * h;
hb_lock_t * pause;
volatile int * die;
volatile int done;
hb_fifo_t * fifo_mpeg2; /* MPEG-2 video ES */
hb_fifo_t * fifo_raw; /* Raw pictures */
hb_fifo_t * fifo_sync; /* Raw pictures, framerate corrected */
hb_fifo_t * fifo_render; /* Raw pictures, scaled */
hb_fifo_t * fifo_mpeg4; /* MPEG-4 video ES */
hb_thread_t * reader;
hb_thread_t * muxer;
hb_list_t * list_work;
hb_esconfig_t config;
hb_mux_data_t * mux_data;
#endif
};
/* Audio starts here */
/* Audio Codecs */
#define HB_ACODEC_MASK 0x00FF00
#define HB_ACODEC_FAAC 0x000100
#define HB_ACODEC_LAME 0x000200
#define HB_ACODEC_VORBIS 0x000400
#define HB_ACODEC_AC3 0x000800
#define HB_ACODEC_MPGA 0x001000
#define HB_ACODEC_LPCM 0x002000
#define HB_ACODEC_DCA 0x004000
/* Audio Mixdown */
/* define some masks, used to extract the various information from the HB_AMIXDOWN_XXXX values */
#define HB_AMIXDOWN_DCA_FORMAT_MASK 0x00FFF000
#define HB_AMIXDOWN_A52_FORMAT_MASK 0x00000FF0
#define HB_AMIXDOWN_DISCRETE_CHANNEL_COUNT_MASK 0x0000000F
/* define the HB_AMIXDOWN_XXXX values */
#define HB_AMIXDOWN_MONO 0x01000001
// DCA_FORMAT of DCA_MONO = 0 = 0x000
// A52_FORMAT of A52_MONO = 1 = 0x01
// discrete channel count of 1
#define HB_AMIXDOWN_STEREO 0x02002022
// DCA_FORMAT of DCA_STEREO = 2 = 0x002
// A52_FORMAT of A52_STEREO = 2 = 0x02
// discrete channel count of 2
#define HB_AMIXDOWN_DOLBY 0x042070A2
// DCA_FORMAT of DCA_3F1R | DCA_OUT_DPLI = 519 = 0x207
// A52_FORMAT of A52_DOLBY = 10 = 0x0A
// discrete channel count of 2
#define HB_AMIXDOWN_DOLBYPLII 0x084094A2
// DCA_FORMAT of DCA_3F2R | DCA_OUT_DPLII = 1033 = 0x409
// A52_FORMAT of A52_DOLBY | A52_USE_DPLII = 74 = 0x4A
// discrete channel count of 2
#define HB_AMIXDOWN_6CH 0x10089176
// DCA_FORMAT of DCA_3F2R | DCA_LFE = 137 = 0x089
// A52_FORMAT of A52_3F2R | A52_LFE = 23 = 0x17
// discrete channel count of 6
/* define some macros to extract the various information from the HB_AMIXDOWN_XXXX values */
#define HB_AMIXDOWN_GET_DCA_FORMAT( a ) ( ( a & HB_AMIXDOWN_DCA_FORMAT_MASK ) >> 12 )
#define HB_AMIXDOWN_GET_A52_FORMAT( a ) ( ( a & HB_AMIXDOWN_A52_FORMAT_MASK ) >> 4 )
#define HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT( a ) ( ( a & HB_AMIXDOWN_DISCRETE_CHANNEL_COUNT_MASK ) )
/* Input Channel Layout */
/* define some masks, used to extract the various information from the HB_AMIXDOWN_XXXX values */
#define HB_INPUT_CH_LAYOUT_DISCRETE_FRONT_MASK 0x00F0000
#define HB_INPUT_CH_LAYOUT_DISCRETE_REAR_MASK 0x000F000
#define HB_INPUT_CH_LAYOUT_DISCRETE_LFE_MASK 0x0000F00
#define HB_INPUT_CH_LAYOUT_DISCRETE_NO_LFE_MASK 0xFFFF0FF
#define HB_INPUT_CH_LAYOUT_ENCODED_FRONT_MASK 0x00000F0
#define HB_INPUT_CH_LAYOUT_ENCODED_REAR_MASK 0x000000F
/* define the input channel layouts used to describe the channel layout of this audio */
#define HB_INPUT_CH_LAYOUT_MONO 0x0110010
#define HB_INPUT_CH_LAYOUT_STEREO 0x0220020
#define HB_INPUT_CH_LAYOUT_DOLBY 0x0320031
#define HB_INPUT_CH_LAYOUT_3F 0x0430030
#define HB_INPUT_CH_LAYOUT_2F1R 0x0521021
#define HB_INPUT_CH_LAYOUT_3F1R 0x0631031
#define HB_INPUT_CH_LAYOUT_2F2R 0x0722022
#define HB_INPUT_CH_LAYOUT_3F2R 0x0832032
#define HB_INPUT_CH_LAYOUT_4F2R 0x0942042
#define HB_INPUT_CH_LAYOUT_HAS_LFE 0x0000100
/* define some macros to extract the various information from the HB_AMIXDOWN_XXXX values */
#define HB_INPUT_CH_LAYOUT_GET_DISCRETE_FRONT_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_FRONT_MASK ) >> 16 )
#define HB_INPUT_CH_LAYOUT_GET_DISCRETE_REAR_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_REAR_MASK ) >> 12 )
#define HB_INPUT_CH_LAYOUT_GET_DISCRETE_LFE_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_LFE_MASK ) >> 8 )
#define HB_INPUT_CH_LAYOUT_GET_DISCRETE_COUNT( a ) ( ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_FRONT_MASK ) >> 16 ) + ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_REAR_MASK ) >> 12 ) + ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_LFE_MASK ) >> 8 ) )
#define HB_INPUT_CH_LAYOUT_GET_ENCODED_FRONT_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_ENCODED_FRONT_MASK ) >> 4 )
#define HB_INPUT_CH_LAYOUT_GET_ENCODED_REAR_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_ENCODED_REAR_MASK ) )
struct hb_audio_config_s
{
/* Output */
struct
{
int track; /* Output track number */
uint32_t codec; /* Output audio codec.
* HB_ACODEC_AC3 means pass-through, then bitrate and samplerate
* are ignored.
*/
int samplerate; /* Output sample rate (Hz) */
int bitrate; /* Output bitrate (kbps) */
int mixdown; /* The mixdown format to be used for this audio track (see HB_AMIXDOWN_*) */
double dynamic_range_compression; /* Amount of DRC that gets applied to this track */
} out;
/* Input */
struct
{
int track; /* Input track number */
PRIVATE uint32_t codec; /* Input audio codec */
PRIVATE int samplerate; /* Input sample rate (Hz) */
PRIVATE int bitrate; /* Input bitrate (kbps) */
PRIVATE int channel_layout;
/* channel_layout is the channel layout of this audio this is used to
* provide a common way of describing the source audio
*/
} in;
/* Misc. */
union
{
PRIVATE int ac3; /* flags.ac3 is only set when the source audio format is HB_ACODEC_AC3 */
PRIVATE int dca; /* flags.dca is only set when the source audio format is HB_ACODEC_DCA */
} flags;
struct
{
PRIVATE char description[1024];
PRIVATE char simple[1024];
PRIVATE char iso639_2[4];
} lang;
};
#ifdef __LIBHB__
struct hb_audio_s
{
int id;
hb_audio_config_t config;
struct {
hb_fifo_t * fifo_in; /* AC3/MPEG/LPCM ES */
hb_fifo_t * fifo_raw; /* Raw audio */
hb_fifo_t * fifo_sync; /* Resampled, synced raw audio */
hb_fifo_t * fifo_out; /* MP3/AAC/Vorbis ES */
hb_esconfig_t config;
hb_mux_data_t * mux_data;
} priv;
};
#endif
struct hb_chapter_s
{
int index;
int cell_start;
int cell_end;
int block_start;
int block_end;
int block_count;
/* Visual-friendly duration */
int hours;
int minutes;
int seconds;
/* Exact duration (in 1/90000s) */
uint64_t duration;
/* Optional chapter title */
char title[1024];
};
struct hb_subtitle_s
{
int id;
char lang[1024];
char iso639_2[4];
int hits; /* How many hits/occurrences of this subtitle */
int forced_hits; /* How many forced hits in this subtitle */
#ifdef __LIBHB__
/* Internal data */
hb_fifo_t * fifo_in; /* SPU ES */
hb_fifo_t * fifo_raw; /* Decodec SPU */
#endif
};
struct hb_title_s
{
char dvd[1024];
char name[1024];
int index;
int vts;
int ttn;
int cell_start;
int cell_end;
int block_start;
int block_end;
int block_count;
/* Visual-friendly duration */
int hours;
int minutes;
int seconds;
/* Exact duration (in 1/90000s) */
uint64_t duration;
int width;
int height;
int aspect;
int rate;
int rate_base;
int crop[4];
int detected_interlacing;
uint32_t palette[16];
hb_list_t * list_chapter;
hb_list_t * list_audio;
hb_list_t * list_subtitle;
/* Job template for this title */
hb_job_t * job;
};
struct hb_state_s
{
#define HB_STATE_IDLE 1
#define HB_STATE_SCANNING 2
#define HB_STATE_SCANDONE 4
#define HB_STATE_WORKING 8
#define HB_STATE_PAUSED 16
#define HB_STATE_WORKDONE 32
#define HB_STATE_MUXING 64
int state;
union
{
struct
{
/* HB_STATE_SCANNING */
int title_cur;
int title_count;
} scanning;
struct
{
/* HB_STATE_WORKING */
float progress;
int job_cur;
int job_count;
float rate_cur;
float rate_avg;
int hours;
int minutes;
int seconds;
int sequence_id;
} working;
struct
{
/* HB_STATE_WORKDONE */
#define HB_ERROR_NONE 0
#define HB_ERROR_CANCELED 1
#define HB_ERROR_UNKNOWN 2
int error;
} workdone;
struct
{
/* HB_STATE_MUXING */
float progress;
} muxing;
} param;
};
struct hb_work_object_s
{
int id;
char * name;
#ifdef __LIBHB__
int (* init) ( hb_work_object_t *, hb_job_t * );
int (* work) ( hb_work_object_t *, hb_buffer_t **,
hb_buffer_t ** );
void (* close) ( hb_work_object_t * );
hb_fifo_t * fifo_in;
hb_fifo_t * fifo_out;
hb_esconfig_t * config;
/* Pointer hb_audio_t so we have access to the info in the audio worker threads. */
hb_audio_t *audio;
hb_work_private_t * private_data;
hb_thread_t * thread;
volatile int * done;
int status;
hb_work_object_t * next;
int thread_sleep_interval;
#endif
};
extern hb_work_object_t hb_sync;
extern hb_work_object_t hb_decmpeg2;
extern hb_work_object_t hb_decsub;
extern hb_work_object_t hb_render;
extern hb_work_object_t hb_encavcodec;
extern hb_work_object_t hb_encxvid;
extern hb_work_object_t hb_encx264;
extern hb_work_object_t hb_enctheora;
extern hb_work_object_t hb_deca52;
extern hb_work_object_t hb_decdca;
extern hb_work_object_t hb_decavcodec;
extern hb_work_object_t hb_declpcm;
extern hb_work_object_t hb_encfaac;
extern hb_work_object_t hb_enclame;
extern hb_work_object_t hb_encvorbis;
#define FILTER_OK 0
#define FILTER_DELAY 1
#define FILTER_FAILED 2
#define FILTER_DROP 3
struct hb_filter_object_s
{
int id;
char * name;
char * settings;
#ifdef __LIBHB__
hb_filter_private_t* (* init) ( int, int, int, char * );
int (* work) ( const hb_buffer_t *, hb_buffer_t **,
int, int, int, hb_filter_private_t * );
void (* close) ( hb_filter_private_t * );
hb_filter_private_t * private_data;
//hb_buffer_t * buffer;
#endif
};
extern hb_filter_object_t hb_filter_detelecine;
extern hb_filter_object_t hb_filter_deinterlace;
extern hb_filter_object_t hb_filter_deblock;
extern hb_filter_object_t hb_filter_denoise;
typedef void hb_error_handler_t( const char *errmsg );
extern void hb_register_error_handler( hb_error_handler_t * handler );
#endif
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