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/* audio_remap.c
*
* Copyright (c) 2003-2012 HandBrake Team
* This file is part of the HandBrake source code
* Homepage: <http://handbrake.fr/>
* It may be used under the terms of the GNU General Public License v2.
* For full terms see the file COPYING file or visit http://www.gnu.org/licenses/gpl-2.0.html
*/
#include "common.h"
#include "hbffmpeg.h"
#include "audio_remap.h"
// source: libavutil/audioconvert.h
hb_chan_map_t hb_libav_chan_map =
{
{
AV_CH_FRONT_LEFT,
AV_CH_FRONT_RIGHT,
AV_CH_FRONT_CENTER,
AV_CH_LOW_FREQUENCY,
AV_CH_BACK_LEFT,
AV_CH_BACK_RIGHT,
AV_CH_FRONT_LEFT_OF_CENTER,
AV_CH_FRONT_RIGHT_OF_CENTER,
AV_CH_BACK_CENTER,
AV_CH_SIDE_LEFT,
AV_CH_SIDE_RIGHT,
0
}
};
// source: liba52 documentation
hb_chan_map_t hb_liba52_chan_map =
{
{
AV_CH_LOW_FREQUENCY,
AV_CH_FRONT_LEFT,
AV_CH_FRONT_CENTER,
AV_CH_FRONT_RIGHT,
AV_CH_BACK_CENTER,
AV_CH_SIDE_LEFT,
AV_CH_SIDE_RIGHT,
0
}
};
// source: http://xiph.org/vorbis/doc/Vorbis_I_spec.html#x1-800004.3.9
hb_chan_map_t hb_vorbis_chan_map =
{
{
AV_CH_FRONT_LEFT,
AV_CH_FRONT_CENTER,
AV_CH_FRONT_RIGHT,
AV_CH_SIDE_LEFT,
AV_CH_SIDE_RIGHT,
AV_CH_BACK_LEFT,
AV_CH_BACK_CENTER,
AV_CH_BACK_RIGHT,
AV_CH_LOW_FREQUENCY,
0
}
};
// source: https://developer.apple.com/library/mac/#documentation/musicaudio/reference/CoreAudioDataTypesRef/Reference/reference.html
hb_chan_map_t hb_aac_chan_map =
{
{
AV_CH_FRONT_CENTER,
AV_CH_FRONT_LEFT_OF_CENTER,
AV_CH_FRONT_RIGHT_OF_CENTER,
AV_CH_FRONT_LEFT,
AV_CH_FRONT_RIGHT,
AV_CH_SIDE_LEFT,
AV_CH_SIDE_RIGHT,
AV_CH_BACK_LEFT,
AV_CH_BACK_RIGHT,
AV_CH_BACK_CENTER,
AV_CH_LOW_FREQUENCY,
0
}
};
static void remap_planar(uint8_t *tmp_buf, uint8_t *samples, int nsamples,
int nchannels, int sample_size, int *remap_table)
{
int ii, stride = nsamples * sample_size;
memcpy(tmp_buf, samples, nchannels * stride);
for (ii = 0; ii < nchannels; ii++)
{
memcpy(samples + (ii * stride),
tmp_buf + (remap_table[ii] * stride), stride);
}
}
static void remap_interleaved(uint8_t *tmp_buf, uint8_t *samples, int nsamples,
int nchannels, int sample_size, int *remap_table)
{
int ii, jj, stride = nchannels * sample_size;
memcpy(tmp_buf, samples, nsamples * stride);
for (ii = 0; ii < nsamples; ii++)
{
for (jj = 0; jj < nchannels; jj++)
{
memcpy(samples + (jj * sample_size),
tmp_buf + (remap_table[jj] * sample_size), sample_size);
}
samples += stride;
tmp_buf += stride;
}
}
hb_audio_remap_t* hb_audio_remap_init(enum AVSampleFormat sample_fmt,
hb_chan_map_t *channel_map_out,
hb_chan_map_t *channel_map_in)
{
hb_audio_remap_t *remap = calloc(1, sizeof(hb_audio_remap_t));
if (remap == NULL)
{
hb_error("hb_audio_remap_init: failed to allocate remap");
goto fail;
}
// sample format
switch (sample_fmt)
{
case AV_SAMPLE_FMT_U8P:
case AV_SAMPLE_FMT_S16P:
case AV_SAMPLE_FMT_S32P:
case AV_SAMPLE_FMT_FLTP:
case AV_SAMPLE_FMT_DBLP:
remap->remap = &remap_planar;
break;
case AV_SAMPLE_FMT_U8:
case AV_SAMPLE_FMT_S16:
case AV_SAMPLE_FMT_S32:
case AV_SAMPLE_FMT_FLT:
case AV_SAMPLE_FMT_DBL:
remap->remap = &remap_interleaved;
break;
default:
hb_error("hb_audio_remap_init: unsupported sample format '%s'",
av_get_sample_fmt_name(sample_fmt));
goto fail;
}
remap->sample_size = av_get_bytes_per_sample(sample_fmt);
// input/output channel order
if (channel_map_in == NULL || channel_map_out == NULL)
{
hb_error("hb_audio_remap_init: invalid channel map(s)");
goto fail;
}
remap->channel_map_in = channel_map_in;
remap->channel_map_out = channel_map_out;
// temp buffer - we don't know the required size yet
remap->buf = hb_buffer_init(0);
if (remap->buf == NULL)
{
hb_error("hb_audio_remap_init: failed to allocate remap->buf");
goto fail;
}
// remap can't be done until the channel layout has been set
remap->remap_needed = 0;
return remap;
fail:
hb_audio_remap_free(remap);
return NULL;
}
void hb_audio_remap_set_channel_layout(hb_audio_remap_t *remap,
uint64_t channel_layout)
{
if (remap != NULL)
{
int ii;
remap->remap_needed = 0;
remap->nchannels = av_get_channel_layout_nb_channels(channel_layout);
// in some cases, remapping is not necessary and/or supported
if (remap->nchannels > HB_AUDIO_REMAP_MAX_CHANNELS)
{
hb_log("hb_audio_remap_set_channel_layout: too many channels (%d)",
remap->nchannels);
return;
}
if (remap->channel_map_in == remap->channel_map_out)
{
return;
}
// build the table and check whether remapping is necessary
hb_audio_remap_build_table(remap->channel_map_out,
remap->channel_map_in, channel_layout,
remap->table);
for (ii = 0; ii < remap->nchannels; ii++)
{
if (remap->table[ii] != ii)
{
remap->remap_needed = 1;
break;
}
}
}
}
void hb_audio_remap_free(hb_audio_remap_t *remap)
{
if (remap != NULL)
{
if (remap->buf != NULL)
hb_buffer_close(&remap->buf);
free(remap);
}
}
void hb_audio_remap(hb_audio_remap_t *remap, uint8_t *samples, int nsamples)
{
if (remap != NULL && remap->remap_needed)
{
// make sure our temp buffer can hold a copy of all samples
hb_buffer_realloc(remap->buf, nsamples * remap->sample_size *
remap->nchannels);
remap->remap(remap->buf->data, samples, nsamples, remap->nchannels,
remap->sample_size, remap->table);
}
}
void hb_audio_remap_build_table(hb_chan_map_t *channel_map_out,
hb_chan_map_t *channel_map_in,
uint64_t channel_layout,
int *remap_table)
{
int ii, jj, nchannels, out_chan_idx, remap_idx;
uint64_t *channels_in, *channels_out;
if (channel_layout == AV_CH_LAYOUT_STEREO_DOWNMIX)
{
// Dolby Surround is Stereo when it comes to remapping
channel_layout = AV_CH_LAYOUT_STEREO;
}
nchannels = av_get_channel_layout_nb_channels(channel_layout);
// clear remap table before (re-)building it
memset(remap_table, 0, nchannels * sizeof(int));
out_chan_idx = 0;
channels_in = channel_map_in ->channel_order_map;
channels_out = channel_map_out->channel_order_map;
for (ii = 0; channels_out[ii] && out_chan_idx < nchannels; ii++)
{
if (channel_layout & channels_out[ii])
{
remap_idx = 0;
for (jj = 0; channels_in[jj] && remap_idx < nchannels; jj++)
{
if (channels_out[ii] == channels_in[jj])
{
remap_table[out_chan_idx++] = remap_idx++;
break;
}
else if (channel_layout & channels_in[jj])
{
remap_idx++;
}
}
}
}
}
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