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#ifndef _RENDERER_BUTTON_H_
#define _RENDERER_BUTTON_H_
#include <gtk/gtk.h>
/* Some boilerplate GObject type check and type cast macros.
* 'klass' is used here instead of 'class', because 'class'
* is a c++ keyword */
#define CUSTOM_TYPE_CELL_RENDERER_BUTTON (custom_cell_renderer_button_get_type())
#define CUSTOM_CELL_RENDERER_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), CUSTOM_TYPE_CELL_RENDERER_BUTTON, CustomCellRendererButton))
#define CUSTOM_CELL_RENDERER_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CUSTOM_TYPE_CELL_RENDERER_BUTTON, CustomCellRendererButtonClass))
#define CUSTOM_IS_CELL_BUTTON_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CUSTOM_TYPE_CELL_RENDERER_BUTTON))
#define CUSTOM_IS_CELL_BUTTON_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CUSTOM_TYPE_CELL_RENDERER_BUTTON))
#define CUSTOM_CELL_RENDERER_BUTTON_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CUSTOM_TYPE_CELL_RENDERER_BUTTON, CustomCellRendererButtonClass))
typedef struct _CustomCellRendererButton CustomCellRendererButton;
typedef struct _CustomCellRendererButtonClass CustomCellRendererButtonClass;
/* CustomCellRendererProgress: Our custom cell renderer
* structure. Extend according to need */
struct _CustomCellRendererButton
{
GtkCellRendererPixbuf parent;
};
struct _CustomCellRendererButtonClass
{
GtkCellRendererPixbufClass parent_class;
void (* clicked) (CustomCellRendererButton *cell_renderer_button,
const gchar *path);
};
GType custom_cell_renderer_button_get_type (void);
GtkCellRenderer *custom_cell_renderer_button_new (void);
#endif // _RENDERER_BUTTON_H_
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