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/* $Id: Mp3Encoder.cpp,v 1.7 2003/09/30 14:38:15 titer Exp $
This file is part of the HandBrake source code.
Homepage: <http://beos.titer.org/handbrake/>.
It may be used under the terms of the GNU General Public License. */
#include "Mp3Encoder.h"
#include "Manager.h"
#include "Fifo.h"
#include <lame/lame.h>
HBMp3Encoder::HBMp3Encoder( HBManager * manager, HBAudio * audio )
: HBThread( "mp3encoder" )
{
fManager = manager;
fAudio = audio;
fRawBuffer = NULL;
fPosInBuffer = 0;
fLeftSamples = NULL;
fRightSamples = NULL;
fPosition = 0;
}
void HBMp3Encoder::DoWork()
{
/* Wait a first buffer so we are sure that
fAudio->fInSampleRate (set the AC3 decoder) is not garbage */
while( !fDie && !fAudio->fRawFifo->Size() )
{
Snooze( 5000 );
}
if( fDie )
{
return;
}
/* The idea is to have exactly one mp3 frame (i.e. 1152 samples) by
output buffer. As we are resampling from fInSampleRate to
fOutSampleRate, we will give ( 1152 * fInSampleRate ) /
( 2 * fOutSampleRate ) to libmp3lame so we are sure we will
never get more than 1 frame at a time */
uint32_t count = ( 1152 * fAudio->fInSampleRate ) /
( 2 * fAudio->fOutSampleRate );
/* Init libmp3lame */
lame_global_flags * globalFlags = lame_init();
lame_set_in_samplerate( globalFlags, fAudio->fInSampleRate );
lame_set_out_samplerate( globalFlags, fAudio->fOutSampleRate );
lame_set_brate( globalFlags, fAudio->fOutBitrate );
if( lame_init_params( globalFlags ) == -1 )
{
Log( "HBMp3Encoder::DoWork() : lame_init_params() failed" );
fManager->Error();
return;
}
fLeftSamples = (float*) malloc( count * sizeof( float ) );
fRightSamples = (float*) malloc( count * sizeof( float ) );
HBBuffer * mp3Buffer = new HBBuffer( LAME_MAXMP3BUFFER );
int ret;
for( ;; )
{
while( fSuspend )
{
Snooze( 10000 );
}
/* Get new samples */
if( !GetSamples( count ) )
{
break;
}
ret = lame_encode_buffer_float( globalFlags,
fLeftSamples, fRightSamples,
count, mp3Buffer->fData,
mp3Buffer->fSize );
if( ret < 0 )
{
/* Something wrong happened */
Log( "HBMp3Encoder : lame_encode_buffer_float() failed (%d)", ret );
fManager->Error();
break;
}
else if( ret > 0 )
{
/* We got something, send it to the muxer */
mp3Buffer->fSize = ret;
mp3Buffer->fKeyFrame = true;
mp3Buffer->fPosition = fPosition;
Push( fAudio->fMp3Fifo, mp3Buffer );
mp3Buffer = new HBBuffer( LAME_MAXMP3BUFFER );
}
}
/* Clean up */
delete mp3Buffer;
free( fLeftSamples );
free( fRightSamples );
lame_close( globalFlags );
}
bool HBMp3Encoder::GetSamples( uint32_t count )
{
uint32_t samplesNb = 0;
while( samplesNb < count )
{
if( !fRawBuffer )
{
if( !( fRawBuffer = Pop( fAudio->fRawFifo ) ) )
{
return false;
}
fPosInBuffer = 0;
fPosition = fRawBuffer->fPosition;
}
int willCopy = MIN( count - samplesNb, 6 * 256 - fPosInBuffer );
memcpy( fLeftSamples + samplesNb,
(float*) fRawBuffer->fData + fPosInBuffer,
willCopy * sizeof( float ) );
memcpy( fRightSamples + samplesNb,
(float*) fRawBuffer->fData + 6 * 256 + fPosInBuffer,
willCopy * sizeof( float ) );
samplesNb += willCopy;
fPosInBuffer += willCopy;
if( fPosInBuffer == 6 * 256 )
{
delete fRawBuffer;
fRawBuffer = NULL;
}
}
return true;
}
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