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#ifndef _SPINBUTTON_H
#define _SPINBUTTON_H
#include <View.h>
#include "layout.h"
#include "HGroup.h"
#include "MTextControl.h"
enum spinmode
{
SPIN_FLOAT,
SPIN_INTEGER
};
class NumberTextView;
class TinyButton;
#if __POWERPC__
#pragma warn_hidevirtual off
#endif
class IMPEXPLIBLAYOUT SpinButton: public MView, public MDividable, public BControl
{
public:
SpinButton(const char *label,spinmode mode, BHandler *target=NULL);
virtual ~SpinButton();
virtual void reloadfont(BFont *font[]);
virtual minimax layoutprefs();
virtual BRect layout(BRect);
virtual float LabelWidth();
virtual void AllAttached();
virtual void DetachedFromWindow();
virtual void Draw(BRect);
virtual void MessageReceived(BMessage *mes);
virtual void SetEnabled(bool);
double Increment();
double Decrement();
double StepSize();
void SetStepSize(double step);
virtual void SetValue(int32 v);
virtual void SetValue(double v);
double Value();
double Maximum();
void SetMaximum(double max);
double Minimum();
void SetMinimum(double min);
const char * Format() const;
void SetFormat(const char *f);
private:
spinmode mode;
ulong height;
TinyButton *tb1,*tb2;
NumberTextView *tv;
long lx,ly;
void NotifyWorld(BMessage *mes);
BHandler *target;
uint32 _expansiondata[4];
};
enum
{
M_SPIN_UP='!!up',
M_SPIN_DOWN='!!dn',
M_SPIN_TICK='!spn'
};
extern const IMPEXPLIBLAYOUT char M_RELEASE[];
#if __POWERPC__
#pragma warn_hidevirtual on
#endif
#endif
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