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#include <app/Application.h>
#include <interface/Bitmap.h>
#include <interface/Box.h>
#include <interface/Button.h>
#include <interface/CheckBox.h>
#include <interface/RadioButton.h>
#include <interface/Screen.h>
#include <interface/StringView.h>
#include "PicWindow.h"
#include "Stepper.h"
#define MSG_PREV 'prev'
#define MSG_NEXT 'next'
#define MSG_CLOSE 'clos'
#define MSG_WIDTH 'widt'
#define MSG_HEIGHT 'heig'
#define MSG_RADIO 'radi'
PicView::PicView( hb_handle_t * handle, int index )
: BView( BRect( 0,0,10,10 ), NULL, B_FOLLOW_NONE, B_WILL_DRAW )
{
fHandle = handle;
/* Get the title and the job */
hb_list_t * list;
list = hb_get_titles( fHandle );
fTitle = (hb_title_t *) hb_list_item( list, index );
fJob = fTitle->job;
/* We'll start with the first picture */
fIndex = 0;
/* Allocate a buffer large enough to call hb_get_preview() later */
fRawPic = (uint8_t *) malloc( ( fTitle->width + 2 ) *
( fTitle->height + 2 ) * 4 );
/* Create the RGB BBitmap we'll use to display */
fBitmap = new BBitmap( BRect( 0, 0, fTitle->width + 1,
fTitle->height + 1 ), 0, B_RGB32 );
/* Now build the interface */
BRect r, b;
BBox * box;
BButton * button;
BStringView * stringView;
/* Resize ourselves so the picture fits just fine */
b = fBitmap->Bounds();
ResizeTo( b.Width()+170, b.Height()+65 );
/* Now build the UI around the BBitmap */
SetViewColor( ui_color( B_PANEL_BACKGROUND_COLOR ) );
/* "Size" box */
b = Bounds();
r = BRect( b.right-150,10,b.right-10,105 );
box = new BBox( r );
box->SetLabel( "Size" );
AddChild( box );
b = box->Bounds();
/* Width */
r = BRect( 10,15,b.right/2,35 );
stringView = new BStringView( r, NULL, "Width:" );
box->AddChild( stringView );
r = BRect( b.right/2+1,15,b.right-10,35 );
fWidthStepper = new HBStepper( r, 16, 16, fTitle->width,
fJob->width, new BMessage( MSG_WIDTH ) );
box->AddChild( fWidthStepper );
/* Height */
r = BRect( 10,40,b.right/2,60 );
stringView = new BStringView( r, NULL, "Height:" );
box->AddChild( stringView );
r = BRect( b.right/2+1,40,b.right-10,60 );
fHeightStepper = new HBStepper( r, 16, 16, fTitle->height,
fJob->height, new BMessage( MSG_HEIGHT ) );
box->AddChild( fHeightStepper );
/* Aspect ratio */
r = BRect( 10,65,b.right-10,85 );
fRatioCheck = new BCheckBox( r, NULL, "Keep aspect ratio",
new BMessage( MSG_WIDTH ) );
fRatioCheck->SetValue( fJob->keep_ratio );
box->AddChild( fRatioCheck );
/* "Crop" box */
b = Bounds();
r = BRect( b.right-150,115,b.right-10,260 );
box = new BBox( r );
box->SetLabel( "Crop" );
AddChild( box );
b = box->Bounds();
/* Automatic */
r = BRect( 10,15,b.right-10,35 );
fAutoRadio = new BRadioButton( r, NULL, "Automatic",
new BMessage( MSG_RADIO ) );
box->AddChild( fAutoRadio );
/* Custom */
r = BRect( 10,40,b.right-10,60 );
fCustomRadio = new BRadioButton( r, NULL, "Custom:",
new BMessage( MSG_RADIO ) );
box->AddChild( fCustomRadio );
float width = ( b.Width() - 30 ) / 2;
r = BRect( (b.right-width)/2,65,(b.right+width)/2,85 );
fCropSteppers[0] = new HBStepper( r, 2, 0, fTitle->height/2-2,
fJob->crop[0], new BMessage( MSG_WIDTH ) );
box->AddChild( fCropSteppers[0] );
r = BRect( (b.right-width)/2,115,(b.right+width)/2,135 );
fCropSteppers[1] = new HBStepper( r, 2, 0, fTitle->height/2-2,
fJob->crop[1], new BMessage( MSG_WIDTH ) );
box->AddChild( fCropSteppers[1] );
r = BRect( 10,90,10+width,110 );
fCropSteppers[2] = new HBStepper( r, 2, 0, fTitle->width/2-2,
fJob->crop[2], new BMessage( MSG_HEIGHT ) );
box->AddChild( fCropSteppers[2] );
r = BRect( width+20,90,b.right-10,110 );
fCropSteppers[3] = new HBStepper( r, 2, 0, fTitle->width/2-2,
fJob->crop[3], new BMessage( MSG_HEIGHT ) );
box->AddChild( fCropSteppers[3] );
if( memcmp( fTitle->crop, fJob->crop, 4 * sizeof( int ) ) )
{
fCustomRadio->SetValue( 1 );
}
else
{
fAutoRadio->SetValue( 1 );
}
/* "Misc" box */
b = Bounds();
r = BRect( b.right-150,270,b.right-10,315 );
box = new BBox( r );
box->SetLabel( "Misc" );
AddChild( box );
b = box->Bounds();
/* Deinterlace */
r = BRect( 10,15,b.right-10,35 );
fDeintCheck = new BCheckBox( r, NULL, "Deinterlace picture",
new BMessage( MSG_WIDTH ) );
fDeintCheck->SetValue( fJob->deinterlace );
box->AddChild( fDeintCheck );
b = Bounds();
/* Next/Prev buttons */
r = BRect( b.right-90,325,b.right-10,350 );
fPrevButton = new BButton( r, NULL, "Previous",
new BMessage( MSG_PREV ) );
AddChild( fPrevButton );
r = BRect( b.right-90,355,b.right-10,380 );
fNextButton = new BButton( r, NULL, "Next",
new BMessage( MSG_NEXT ) );
AddChild( fNextButton );
/* Info string and OK button */
r = BRect( 10,b.bottom-30,b.right-100,b.bottom-10 );
fInfoString = new BStringView( r, NULL, "" );
AddChild( fInfoString );
r = BRect( b.right-90,b.bottom-35,b.right-10,b.bottom-10 );
button = new BButton( r, NULL, "OK", new BMessage( MSG_CLOSE ) );
AddChild( button );
/* Process and draw a first picture */
RadioChanged();
UpdateBitmap();
}
PicView::~PicView()
{
free( fRawPic );
delete fBitmap;
}
/************************************************************************
* PicView::Draw
************************************************************************
* Calls the inherited BView::Draw, plus draws the BBitmap preview
* and the horizontal line above the info string and OK button
***********************************************************************/
void PicView::Draw( BRect rect )
{
BRect b;
BView::Draw( rect );
if( LockLooper() )
{
b = fBitmap->Bounds();
DrawBitmap( fBitmap, BRect( 10,10,b.Width()+10,b.Height()+10 ) );
UnlockLooper();
}
b = Bounds();
SetHighColor( 128,128,128 );
StrokeLine( BPoint( 10,b.bottom-45 ), BPoint( b.right-10,b.bottom-45 ) );
SetHighColor( 255,255,255 );
StrokeLine( BPoint( 10,b.bottom-44 ), BPoint( b.right-10,b.bottom-44 ) );
}
void PicView::HandleMessage( BMessage * msg )
{
switch( msg->what )
{
case MSG_PREV:
fIndex--;
UpdateBitmap();
break;
case MSG_NEXT:
fIndex++;
UpdateBitmap();
break;
case MSG_WIDTH:
case MSG_HEIGHT:
UpdateSettings( msg->what );
UpdateBitmap();
break;
case MSG_RADIO:
RadioChanged();
break;
}
}
void PicView::RadioChanged()
{
int cus = fCustomRadio->Value();
for( int i = 0; i < 4; i++ )
{
fCropSteppers[i]->SetEnabled( cus );
}
if( !cus )
{
memcpy( fJob->crop, fTitle->crop, 4 * sizeof( int ) );
for( int i = 0; i < 4; i++ )
{
fCropSteppers[i]->SetValue( fJob->crop[i] );
}
UpdateSettings( MSG_WIDTH );
UpdateBitmap();
}
}
void PicView::UpdateSettings( uint32 what )
{
fJob->width = fWidthStepper->Value();
fJob->height = fHeightStepper->Value();
fJob->keep_ratio = fRatioCheck->Value();
fJob->deinterlace = fDeintCheck->Value();
for( int i = 0; i < 4; i++ )
{
fJob->crop[i] = fCropSteppers[i]->Value();
}
if( fJob->keep_ratio )
{
if( what == MSG_WIDTH )
{
hb_fix_aspect( fJob, HB_KEEP_WIDTH );
if( fJob->height > fTitle->height )
{
fJob->height = fTitle->height;
hb_fix_aspect( fJob, HB_KEEP_HEIGHT );
}
}
else
{
hb_fix_aspect( fJob, HB_KEEP_HEIGHT );
if( fJob->width > fTitle->width )
{
fJob->width = fTitle->width;
hb_fix_aspect( fJob, HB_KEEP_WIDTH );
}
}
}
fWidthStepper->SetValue( fJob->width );
fHeightStepper->SetValue( fJob->height );
}
void PicView::UpdateBitmap()
{
/* Sanity checks */
if( fIndex < 0 )
{
fIndex = 0;
return;
}
if( fIndex > 9 )
{
fIndex = 9;
return;
}
/* Enable/disable buttons */
fPrevButton->SetEnabled( fIndex > 0 );
fNextButton->SetEnabled( fIndex < 9 );
/* Get new preview and copy it in our BBitmap */
hb_get_preview( fHandle, fTitle, fIndex, fRawPic );
for( int i = 0; i < fTitle->height + 2; i++ )
{
memcpy( ( (uint8_t *) fBitmap->Bits() ) +
i * fBitmap->BytesPerRow(),
fRawPic + 4 * ( fTitle->width + 2 ) * i,
4 * ( fTitle->width + 2 ) );
}
/* Update size info */
char text[1024];
snprintf( text, 1024, "Source: %dx%d, output: %dx%d",
fTitle->width, fTitle->height,
fJob->width, fJob->height );
fInfoString->SetText( text );
/* Force redraw */
Draw( Bounds() );
}
PicWindow::PicWindow( hb_handle_t * handle, int index )
: BWindow( BRect( 0,0,10,10 ), "Picture settings",
B_FLOATING_WINDOW_LOOK, B_MODAL_APP_WINDOW_FEEL,
B_NOT_CLOSABLE | B_NOT_RESIZABLE | B_NOT_ZOOMABLE )
{
/* Add the PicView */
fView = new PicView( handle, index );
AddChild( fView );
/* Resize to fit */
ResizeTo( fView->Bounds().Width(), fView->Bounds().Height() );
/* Center */
BScreen screen;
MoveTo( ( screen.Frame().Width() - fView->Bounds().Width() ) / 2,
( screen.Frame().Height() - fView->Bounds().Height() ) / 2 );
}
void PicWindow::MessageReceived( BMessage * msg )
{
switch( msg->what )
{
case MSG_PREV:
case MSG_NEXT:
case MSG_WIDTH:
case MSG_HEIGHT:
case MSG_RADIO:
fView->HandleMessage( msg );
break;
case MSG_CLOSE:
Lock();
Quit();
break;
default:
BWindow::MessageReceived( msg );
}
}
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