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/* $Id: HBThread.cpp,v 1.3 2003/08/24 13:27:41 titer Exp $ */
#include "HBCommon.h"
#include "HBThread.h"
#include <OS.h>
HBThread::HBThread( char * name, int priority = B_LOW_PRIORITY )
{
fName = strdup( name );
fThread = spawn_thread( ThreadFunc, fName, priority, this );
}
HBThread::~HBThread()
{
fDie = true;
Log( "Stopping thread %d (\"%s\")", fThread, fName );
int32 exit_value;
wait_for_thread( fThread, &exit_value );
Log( "Thread %d stopped (\"%s\")", fThread, fName );
free( fName );
}
void HBThread::Run()
{
fDie = false;
resume_thread( fThread );
Log( "Thread %d started (\"%s\")", fThread, fName );
}
void HBThread::Suspend()
{
suspend_thread( fThread );
}
void HBThread::Resume()
{
resume_thread( fThread );
}
long HBThread::ThreadFunc( HBThread * _this )
{
_this->DoWork();
return 0;
}
void HBThread::DoWork()
{
}
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