// -------------------------------------------------------------------------------------------------------------------- // // This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License. // // // Interaction logic for ShellView.xaml // // -------------------------------------------------------------------------------------------------------------------- namespace HandBrakeWPF.Views { using System; using System.ComponentModel; using System.Drawing; using System.IO; using System.Windows; using System.Windows.Forms; using System.Windows.Input; using System.Windows.Resources; using Caliburn.Micro; using HandBrakeWPF.Commands; using HandBrakeWPF.Services.Interfaces; using HandBrakeWPF.Utilities; using HandBrakeWPF.ViewModels.Interfaces; using Application = System.Windows.Application; using Execute = Caliburn.Micro.Execute; /// /// Interaction logic for ShellView.xaml /// public partial class ShellView { /// /// The my notify icon. /// private readonly NotifyIcon notifyIcon; /// /// Initializes a new instance of the class. /// public ShellView() { this.InitializeComponent(); IUserSettingService userSettingService = IoC.Get(); bool minimiseToTray = userSettingService.GetUserSetting(UserSettingConstants.MainWindowMinimize); if (minimiseToTray) { INotifyIconService notifyIconService = IoC.Get(); this.notifyIcon = new NotifyIcon(); this.notifyIcon.ContextMenu = new ContextMenu(new[] { new MenuItem("Restore", NotifyIconClick), new MenuItem("Mini Status Display", ShowMiniStatusDisplay) }); notifyIconService.RegisterNotifyIcon(this.notifyIcon); StreamResourceInfo streamResourceInfo = Application.GetResourceStream(new Uri("pack://application:,,,/handbrakepineapple.ico")); if (streamResourceInfo != null) { Stream iconStream = streamResourceInfo.Stream; this.notifyIcon.Icon = new Icon(iconStream); } this.notifyIcon.DoubleClick += this.NotifyIconClick; this.StateChanged += this.ShellViewStateChanged; } this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.E, ModifierKeys.Control)), new KeyGesture(Key.E, ModifierKeys.Control))); // Start Encode this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.K, ModifierKeys.Control)), new KeyGesture(Key.K, ModifierKeys.Control))); // Stop Encode this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.L, ModifierKeys.Control)), new KeyGesture(Key.L, ModifierKeys.Control))); // Open Log Window this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.Q, ModifierKeys.Control)), new KeyGesture(Key.Q, ModifierKeys.Control))); // Open Queue Window this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.A, ModifierKeys.Control)), new KeyGesture(Key.A, ModifierKeys.Control))); // Add to Queue this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.O, ModifierKeys.Control)), new KeyGesture(Key.O, ModifierKeys.Control))); // File Scan this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.O, ModifierKeys.Alt)), new KeyGesture(Key.O, ModifierKeys.Alt))); // Scan Window this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.O, ModifierKeys.Control | ModifierKeys.Shift)), new KeyGesture(Key.O, ModifierKeys.Control | ModifierKeys.Shift))); // Scan a Folder this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.G, ModifierKeys.Control | ModifierKeys.Shift)), new KeyGesture(Key.G, ModifierKeys.Control | ModifierKeys.Shift))); // Garbage Colleciton this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.F1, ModifierKeys.None)), new KeyGesture(Key.F1, ModifierKeys.None))); // Help this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.S, ModifierKeys.Control)), new KeyGesture(Key.S, ModifierKeys.Control))); // Browse Destination // Tabs Switching this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.D1, ModifierKeys.Control)), new KeyGesture(Key.D1, ModifierKeys.Control))); this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.D2, ModifierKeys.Control)), new KeyGesture(Key.D2, ModifierKeys.Control))); this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.D3, ModifierKeys.Control)), new KeyGesture(Key.D3, ModifierKeys.Control))); this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.D4, ModifierKeys.Control)), new KeyGesture(Key.D4, ModifierKeys.Control))); this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.D5, ModifierKeys.Control)), new KeyGesture(Key.D5, ModifierKeys.Control))); this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.D6, ModifierKeys.Control)), new KeyGesture(Key.D6, ModifierKeys.Control))); this.InputBindings.Add(new InputBinding(new ProcessShortcutCommand(new KeyGesture(Key.D7, ModifierKeys.Control)), new KeyGesture(Key.D7, ModifierKeys.Control))); // Enable Windows 7 Taskbar progress indication. if (this.TaskbarItemInfo == null) { this.TaskbarItemInfo = Win7.WindowsTaskbar; } } /// /// Check with the user before closing. /// /// /// The CancelEventArgs. /// protected override void OnClosing(CancelEventArgs e) { IShellViewModel shellViewModel = this.DataContext as IShellViewModel; if (shellViewModel != null) { bool canClose = shellViewModel.CanClose(); if (!canClose) { e.Cancel = true; } } if (this.notifyIcon != null) { this.notifyIcon.Visible = false; } base.OnClosing(e); } /// /// The show mini status display. /// /// /// The sender. /// /// /// The e. /// private void ShowMiniStatusDisplay(object sender, EventArgs e) { IMiniViewModel titleSpecificView = IoC.Get(); IWindowManager windowManager = IoC.Get(); Execute.OnUIThread( () => { titleSpecificView.Activate(); windowManager.ShowWindow(titleSpecificView); }); } /// /// The notify icon_ click. /// /// /// The sender. /// /// /// The e. /// private void NotifyIconClick(object sender, EventArgs e) { this.WindowState = WindowState.Normal; } /// /// The shell view state changed. /// /// /// The sender. /// /// /// The e. /// private void ShellViewStateChanged(object sender, EventArgs e) { if (this.notifyIcon != null) { if (this.WindowState == WindowState.Minimized) { this.ShowInTaskbar = false; notifyIcon.Visible = true; } else if (this.WindowState == WindowState.Normal) { notifyIcon.Visible = false; this.ShowInTaskbar = true; } } } } }