// -------------------------------------------------------------------------------------------------------------------- // // This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License. // // // Interaction logic for MainView.xaml // // -------------------------------------------------------------------------------------------------------------------- namespace HandBrakeWPF.Views { using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using HandBrakeWPF.ViewModels; using HandBrakeWPF.ViewModels.Interfaces; /// /// Interaction logic for MainView.xaml /// public partial class MainView : UserControl { /// /// Initializes a new instance of the class. /// public MainView() { this.InitializeComponent(); } /// /// Hide the overflow control on the Preset panel. /// TODO find a better way of doing this. This seems to be the common solution. /// /// /// The sender. /// /// /// The e. /// private void ToolBarLoaded(object sender, RoutedEventArgs e) { ToolBar toolBar = sender as ToolBar; if (toolBar != null) { var overflowGrid = toolBar.Template.FindName("OverflowGrid", toolBar) as FrameworkElement; if (overflowGrid != null) { overflowGrid.Visibility = Visibility.Collapsed; } } } /// /// Add to Queue button context menu handling. /// /// /// The sender. /// /// /// The e. /// private void AddToQueue_PreviewMouseDown(object sender, MouseButtonEventArgs e) { // If we've clicked the dropdown part of the button, display the context menu below the button. Button button = (sender as Button); if (button != null) { HitTestResult result = VisualTreeHelper.HitTest(button, e.GetPosition(button)); FrameworkElement element = result.VisualHit as FrameworkElement; if (element != null) { if (element.Name == "dropdown" || element.Name == "dropdownArrow") { button.ContextMenu.IsEnabled = true; button.ContextMenu.PlacementTarget = button; button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Bottom; button.ContextMenu.IsOpen = true; return; } } } // Otherwise assume it's a main area click and add to queue. ((IMainViewModel)this.DataContext).AddToQueue(); } private void PresetTreeviewItemCollasped(object sender, RoutedEventArgs e) { if (e.Source.GetType() == typeof(TreeViewItem)) { TreeViewItem item = e.Source as TreeViewItem; if (item != null) item.IsSelected = false; } } private void PresetListTree_OnPreviewMouseRightButtonDown(object sender, MouseButtonEventArgs e) { TreeViewItem treeViewItem = VisualUpwardSearch(e.OriginalSource as DependencyObject); if (treeViewItem != null) { treeViewItem.Focus(); e.Handled = true; } } private static TreeViewItem VisualUpwardSearch(DependencyObject source) { while (source != null && !(source is TreeViewItem)) source = VisualTreeHelper.GetParent(source); return source as TreeViewItem; } private void TabControl_OnSelectionChanged(object sender, SelectionChangedEventArgs e) { if (e.AddedItems.Count > 0) { TabItem tab = e.AddedItems[0] as TabItem; if (tab != null && Properties.ResourcesUI.MainView_SummaryTab.Equals(tab.Header)) { ((MainViewModel)this.DataContext).SummaryViewModel.UpdateDisplayedInfo(); } } } } }