// --------------------------------------------------------------------------------------------------------------------
//
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
//
//
// Interaction logic for MainView.xaml
//
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Views
{
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using HandBrakeWPF.ViewModels;
using HandBrakeWPF.ViewModels.Interfaces;
///
/// Interaction logic for MainView.xaml
///
public partial class MainView : UserControl
{
///
/// Initializes a new instance of the class.
///
public MainView()
{
this.InitializeComponent();
}
///
/// Hide the overflow control on the Preset panel.
/// TODO find a better way of doing this. This seems to be the common solution.
///
///
/// The sender.
///
///
/// The e.
///
private void ToolBarLoaded(object sender, RoutedEventArgs e)
{
ToolBar toolBar = sender as ToolBar;
if (toolBar != null)
{
var overflowGrid = toolBar.Template.FindName("OverflowGrid", toolBar) as FrameworkElement;
if (overflowGrid != null)
{
overflowGrid.Visibility = Visibility.Collapsed;
}
}
}
///
/// Add to Queue button context menu handling.
///
///
/// The sender.
///
///
/// The e.
///
private void AddToQueue_PreviewMouseDown(object sender, MouseButtonEventArgs e)
{
// If we've clicked the dropdown part of the button, display the context menu below the button.
Button button = (sender as Button);
if (button != null)
{
HitTestResult result = VisualTreeHelper.HitTest(button, e.GetPosition(button));
FrameworkElement element = result.VisualHit as FrameworkElement;
if (element != null)
{
if (element.Name == "dropdown" || element.Name == "dropdownArrow")
{
button.ContextMenu.IsEnabled = true;
button.ContextMenu.PlacementTarget = button;
button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Bottom;
button.ContextMenu.IsOpen = true;
return;
}
}
}
// Otherwise assume it's a main area click and add to queue.
((IMainViewModel)this.DataContext).AddToQueue();
}
private void PresetTreeviewItemCollasped(object sender, RoutedEventArgs e)
{
if (e.Source.GetType() == typeof(TreeViewItem))
{
TreeViewItem item = e.Source as TreeViewItem;
if (item != null) item.IsSelected = false;
}
}
private void PresetListTree_OnPreviewMouseRightButtonDown(object sender, MouseButtonEventArgs e)
{
TreeViewItem treeViewItem = VisualUpwardSearch(e.OriginalSource as DependencyObject);
if (treeViewItem != null)
{
treeViewItem.Focus();
e.Handled = true;
}
}
private static TreeViewItem VisualUpwardSearch(DependencyObject source)
{
while (source != null && !(source is TreeViewItem))
source = VisualTreeHelper.GetParent(source);
return source as TreeViewItem;
}
private void TabControl_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (e.AddedItems.Count > 0)
{
TabItem tab = e.AddedItems[0] as TabItem;
if (tab != null && Properties.ResourcesUI.MainView_SummaryTab.Equals(tab.Header))
{
((MainViewModel)this.DataContext).SummaryViewModel.UpdateDisplayedInfo();
}
}
}
}
}