// --------------------------------------------------------------------------------------------------------------------
//
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
//
//
// The Countdown Alert View Model
//
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.ViewModels
{
using System;
using System.Windows.Threading;
using HandBrakeWPF.ViewModels.Interfaces;
///
/// The Countdown Alert View Model
///
public class CountdownAlertViewModel : ViewModelBase, ICountdownAlertViewModel
{
#region Private Fields
///
/// The countdown time.
///
private const int CountdownTime = 60;
///
/// The action.
///
private string action;
///
/// The timer.
///
private DispatcherTimer timer;
#endregion
#region Constructors and Destructors
///
/// Initializes a new instance of the class.
///
public CountdownAlertViewModel()
{
this.IsCancelled = false;
Caliburn.Micro.Execute.OnUIThread(
() =>
{
timer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(1) };
timer.Tick += this.timer_Tick;
timer.Start();
});
}
#endregion
#region Public Properties
///
/// Gets or sets a value indicating whether is cancelled.
///
public bool IsCancelled { get; set; }
///
/// Gets the notice message.
///
public string NoticeMessage
{
get
{
return string.Format("The following action '{0}' will occur in {1} seconds.", action, CountdownTime - this.Ticks);
}
}
///
/// Gets or sets the ticks.
///
public int Ticks { get; set; }
#endregion
#region Public Methods and Operators
///
/// The cancel.
///
public void Cancel()
{
this.IsCancelled = true;
timer.Stop();
this.Ticks = 0;
this.TryClose();
}
///
/// The proceed.
///
public void Proceed()
{
this.IsCancelled = false;
timer.Stop();
this.Ticks = 0;
this.TryClose();
}
///
/// The set action.
///
///
/// The action.
///
public void SetAction(string actionMsg)
{
this.Ticks = 0;
timer.Start();
this.action = actionMsg;
}
#endregion
#region Methods
///
/// The timer_ tick.
///
///
/// The sender.
///
///
/// The e.
///
private void timer_Tick(object sender, EventArgs e)
{
this.Ticks = this.Ticks + 1;
this.NotifyOfPropertyChange(() => this.NoticeMessage);
if (this.Ticks > CountdownTime)
{
timer.Stop();
this.Ticks = 0;
this.TryClose();
}
}
#endregion
}
}