// --------------------------------------------------------------------------------------------------------------------
//
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
//
//
// An Action processor that supports queueing/delayed action processing.
//
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Utilities
{
using System.Windows.Media;
using System.Windows.Media.Imaging;
public class BitmapHelpers
{
public static BitmapSource CreateTransformedBitmap(BitmapSource source, int rotation, bool flip)
{
if ((rotation == 0) && !flip)
{
return source;
}
TransformedBitmap transformedBitmap = new TransformedBitmap();
transformedBitmap.BeginInit();
transformedBitmap.Source = source;
var transformGroup = new TransformGroup();
transformGroup.Children.Add(new ScaleTransform(flip ? -1 : 1, 1));
transformGroup.Children.Add(new RotateTransform(rotation));
transformedBitmap.Transform = transformGroup;
transformedBitmap.EndInit();
transformedBitmap.Freeze();
return (BitmapSource)transformedBitmap;
}
}
}