// -------------------------------------------------------------------------------------------------------------------- // // This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License. // // // Monitor the system health for common problems that will directly impact encodes. // // -------------------------------------------------------------------------------------------------------------------- namespace HandBrakeWPF.Services { using System; using System.Timers; using HandBrakeWPF.Properties; using HandBrakeWPF.Services.Interfaces; using HandBrakeWPF.Services.Logging.Interfaces; using HandBrakeWPF.Services.Queue.Interfaces; using HandBrakeWPF.Utilities; public class SystemService : ISystemService { private readonly IUserSettingService userSettingService; private readonly IQueueService queueService; private readonly ILog log; private Timer pollTimer; private bool lowStateHit = false; private bool lowPowerPause = false; private bool storageLowPause = false; public SystemService(IUserSettingService userSettingService, ILog logService, IQueueService queueService) { this.log = logService; this.queueService = queueService; this.userSettingService = userSettingService; } public void Start() { if (this.pollTimer == null) { this.pollTimer = new Timer(); this.pollTimer.Interval = 10000; // Check every 10 seconds. this.pollTimer.Elapsed += (o, e) => { this.CheckSystem(); }; this.pollTimer.Start(); } } private void CheckSystem() { this.PowerCheck(); this.StorageCheck(); } private void StorageCheck() { foreach (string directory in this.queueService.GetActiveJobDestinationDirectories()) { this.CheckDiskSpaceForDirectory(directory); } } private void CheckDiskSpaceForDirectory(string directory) { if (!string.IsNullOrEmpty(directory) && this.queueService.IsEncoding) { long lowLevel = this.userSettingService.GetUserSetting(UserSettingConstants.PauseQueueOnLowDiskspaceLevel); if (!this.storageLowPause && this.userSettingService.GetUserSetting(UserSettingConstants.PauseOnLowDiskspace) && !DriveUtilities.HasMinimumDiskSpace(directory, lowLevel)) { this.log.LogMessage( string.Format( Resources.SystemService_LowDiskSpaceLog, lowLevel / 1000 / 1000 / 1000)); this.queueService.Pause(true); this.storageLowPause = true; } } } private void PowerCheck() { if (!this.userSettingService.GetUserSetting(UserSettingConstants.PauseEncodingOnLowBattery)) { return; } Win32.PowerState state = Win32.PowerState.GetPowerState(); if (state == null || state.BatteryFlag == Win32.BatteryFlag.NoSystemBattery || state.BatteryFlag == Win32.BatteryFlag.Unknown) { return; // Only run if we have a battery. } int lowBatteryLevel = this.userSettingService.GetUserSetting(UserSettingConstants.LowBatteryLevel); if (state.ACLineStatus == Win32.ACLineStatus.Offline && state.BatteryLifePercent <= lowBatteryLevel && !this.lowStateHit) { if (this.queueService.IsEncoding && !this.queueService.IsPaused) { this.lowPowerPause = true; this.queueService.Pause(true); } Win32.AllowSleep(); this.ServiceLogMessage(string.Format(Resources.SystemService_LowBatteryLog, state.BatteryLifePercent)); this.lowStateHit = true; } // Reset the flags when we start charging. if (state.ACLineStatus == Win32.ACLineStatus.Online) { if (this.lowPowerPause && this.queueService.IsPaused) { this.queueService.Start(); this.ServiceLogMessage(string.Format(Resources.SystemService_ACMains, state.BatteryLifePercent)); } this.lowPowerPause = false; this.lowStateHit = false; } } private void ServiceLogMessage(string message) { this.log.LogMessage(string.Format("{0}# {1}{0}", Environment.NewLine, message)); } } }