// -------------------------------------------------------------------------------------------------------------------- // // This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License. // // // Defines the NativeConstants type. // // Disable Stylecop Warnings for this file // -------------------------------------------------------------------------------------------------------------------- namespace HandBrake.Interop.HbLib { public class NativeConstants { // Audio encoders public const uint HB_ACODEC_MASK = 0x00FFFF00; public const uint HB_ACODEC_LAME = 0x00000200; public const uint HB_ACODEC_VORBIS = 0x00000400; public const uint HB_ACODEC_AC3 = 0x00000800; public const uint HB_ACODEC_LPCM = 0x00001000; public const uint HB_ACODEC_DCA = 0x00002000; public const uint HB_ACODEC_CA_AAC = 0x00004000; public const uint HB_ACODEC_CA_HAAC = 0x00008000; public const uint HB_ACODEC_FFAAC = 0x00010000; public const uint HB_ACODEC_FFMPEG = 0x00020000; public const uint HB_ACODEC_DCA_HD = 0x00040000; public const uint HB_ACODEC_MP3 = 0x00080000; public const uint HB_ACODEC_FFFLAC = 0x00100000; public const uint HB_ACODEC_FFFLAC24 = 0x00200000; public const uint HB_ACODEC_FDK_AAC = 0x00400000; public const uint HB_ACODEC_FDK_HAAC = 0x00800000; public const uint HB_ACODEC_FF_MASK = 0x00FF2800; public const uint HB_ACODEC_PASS_FLAG = 0x40000000; public const uint HB_ACODEC_PASS_MASK = (HB_ACODEC_MP3 | HB_ACODEC_FFAAC | HB_ACODEC_DCA_HD | HB_ACODEC_AC3 | HB_ACODEC_DCA); public const uint HB_ACODEC_AUTO_PASS = (HB_ACODEC_PASS_MASK | HB_ACODEC_PASS_FLAG); public const uint HB_ACODEC_MP3_PASS = (HB_ACODEC_MP3 | HB_ACODEC_PASS_FLAG); public const uint HB_ACODEC_AAC_PASS = (HB_ACODEC_FFAAC | HB_ACODEC_PASS_FLAG); public const uint HB_ACODEC_AC3_PASS = (HB_ACODEC_AC3 | HB_ACODEC_PASS_FLAG); public const uint HB_ACODEC_DCA_PASS = (HB_ACODEC_DCA | HB_ACODEC_PASS_FLAG); public const uint HB_ACODEC_DCA_HD_PASS = (HB_ACODEC_DCA_HD | HB_ACODEC_PASS_FLAG); public const uint HB_ACODEC_ANY = (HB_ACODEC_MASK | HB_ACODEC_PASS_FLAG); // Encode state public const int HB_STATE_IDLE = 1; public const int HB_STATE_SCANNING = 2; public const int HB_STATE_SCANDONE = 4; public const int HB_STATE_WORKING = 8; public const int HB_STATE_PAUSED = 16; public const int HB_STATE_WORKDONE = 32; public const int HB_STATE_MUXING = 64; } }