// -------------------------------------------------------------------------------------------------------------------- // // This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License. // // // Defines the Converters type. // // -------------------------------------------------------------------------------------------------------------------- using HandBrake.Interop.Model; namespace HandBrake.Interop { using System; using System.Collections.Generic; using HandBrake.Interop.HbLib; using HandBrake.Interop.Model.Encoding; using HandBrake.Interop.SourceData; public static class Converters { /// /// Video Frame Rates /// private static Dictionary vrates = new Dictionary { {5, 5400000}, {10, 2700000}, {12, 2250000}, {15, 1800000}, {23.976, 1126125}, {24, 1125000}, {25, 1080000}, {29.97, 900900} }; /// /// Convert Framerate to Video Rates /// /// /// The framerate. /// /// /// The vrate if a valid framerate is passed in. /// /// /// Thrown when framerate is invalid. /// public static int FramerateToVrate(double framerate) { if (!vrates.ContainsKey(framerate)) { throw new ArgumentException("Framerate not recognized.", "framerate"); } return vrates[framerate]; } /// /// Convert a Mixdown object to HandBrakes native mixdown constant. /// /// /// The mixdown. /// /// /// NativeContstant that represents the mixdown. /// /// /// Thrown for an invalid mixodown. /// public static int MixdownToNative(Mixdown mixdown) { if (mixdown == Mixdown.Auto) { throw new ArgumentException("Cannot convert Auto to native."); } switch (mixdown) { case Mixdown.None: return NativeConstants.HB_AMIXDOWN_NONE; case Mixdown.DolbyProLogicII: return NativeConstants.HB_AMIXDOWN_DOLBYPLII; case Mixdown.DolbySurround: return NativeConstants.HB_AMIXDOWN_DOLBY; case Mixdown.Mono: return NativeConstants.HB_AMIXDOWN_MONO; case Mixdown.SixChannelDiscrete: return NativeConstants.HB_AMIXDOWN_6CH; case Mixdown.Stereo: return NativeConstants.HB_AMIXDOWN_STEREO; } return 0; } /// /// Convert an native internal handbrake mixdown to a local mixdown enum. /// /// /// The mixdown. /// /// /// A mixdown object. /// /// /// thrown when mixdown is invalid. /// public static Mixdown NativeToMixdown(int mixdown) { switch (mixdown) { case NativeConstants.HB_AMIXDOWN_NONE: return Mixdown.None; case NativeConstants.HB_AMIXDOWN_MONO: return Mixdown.Mono; case NativeConstants.HB_AMIXDOWN_STEREO: return Mixdown.Stereo; case NativeConstants.HB_AMIXDOWN_DOLBY: return Mixdown.DolbySurround; case NativeConstants.HB_AMIXDOWN_DOLBYPLII: return Mixdown.DolbyProLogicII; case NativeConstants.HB_AMIXDOWN_6CH: return Mixdown.SixChannelDiscrete; } throw new ArgumentException("Unrecognized mixdown: " + mixdown, "mixdown"); } /// /// Gets the native code for the given encoder. /// /// The audio encoder to convert. /// The native code for the encoder. public static uint AudioEncoderToNative(AudioEncoder encoder) { switch (encoder) { case AudioEncoder.Passthrough: return NativeConstants.HB_ACODEC_AUTO_PASS; case AudioEncoder.Ac3Passthrough: return NativeConstants.HB_ACODEC_AC3_PASS; case AudioEncoder.Ac3: return NativeConstants.HB_ACODEC_AC3; case AudioEncoder.Faac: return NativeConstants.HB_ACODEC_FAAC; case AudioEncoder.ffaac: return NativeConstants.HB_ACODEC_FFAAC; case AudioEncoder.AacPassthru: return NativeConstants.HB_ACODEC_AAC_PASS; case AudioEncoder.Lame: return NativeConstants.HB_ACODEC_LAME; case AudioEncoder.Mp3Passthru: return NativeConstants.HB_ACODEC_MP3_PASS; case AudioEncoder.DtsPassthrough: return NativeConstants.HB_ACODEC_DCA_PASS; case AudioEncoder.DtsHDPassthrough: return NativeConstants.HB_ACODEC_DCA_HD_PASS; case AudioEncoder.Vorbis: return NativeConstants.HB_ACODEC_VORBIS; } return 0; } /// /// Convert Native HB Internal Audio int to a AudioCodec model. /// /// /// The codec. /// /// /// An AudioCodec object. /// public static AudioCodec NativeToAudioCodec(uint codec) { switch (codec) { case NativeConstants.HB_ACODEC_AC3: return AudioCodec.Ac3; case NativeConstants.HB_ACODEC_DCA: return AudioCodec.Dts; case NativeConstants.HB_ACODEC_DCA_HD: return AudioCodec.DtsHD; case NativeConstants.HB_ACODEC_LAME: case NativeConstants.HB_ACODEC_MP3: return AudioCodec.Mp3; case NativeConstants.HB_ACODEC_FAAC: case NativeConstants.HB_ACODEC_FFAAC: case NativeConstants.HB_ACODEC_CA_AAC: case NativeConstants.HB_ACODEC_CA_HAAC: return AudioCodec.Aac; default: return AudioCodec.Other; } } /// /// Converts a native HB encoder structure to an Encoder model. /// /// The structure to convert. /// The converted model. public static HBVideoEncoder NativeToVideoEncoder(hb_encoder_s encoder) { var result = new HBVideoEncoder { Id = encoder.encoder, ShortName = encoder.short_name, DisplayName = encoder.human_readable_name, CompatibleContainers = Container.None }; if ((encoder.muxers & NativeConstants.HB_MUX_MKV) > 0) { result.CompatibleContainers = result.CompatibleContainers | Container.Mkv; } if ((encoder.muxers & NativeConstants.HB_MUX_MP4) > 0) { result.CompatibleContainers = result.CompatibleContainers | Container.Mp4; } return result; } /// /// Converts a native HB encoder structure to an Encoder model. /// /// The structure to convert. /// The converted model. public static HBAudioEncoder NativeToAudioEncoder(hb_encoder_s encoder) { var result = new HBAudioEncoder { Id = encoder.encoder, ShortName = encoder.short_name, DisplayName = encoder.human_readable_name, CompatibleContainers = Container.None }; if ((encoder.muxers & NativeConstants.HB_MUX_MKV) > 0) { result.CompatibleContainers = result.CompatibleContainers | Container.Mkv; } if ((encoder.muxers & NativeConstants.HB_MUX_MP4) > 0) { result.CompatibleContainers = result.CompatibleContainers | Container.Mp4; } result.QualityLimits = Encoders.GetAudioQualityLimits(encoder.encoder); result.DefaultQuality = HBFunctions.hb_get_default_audio_quality((uint)encoder.encoder); result.CompressionLimits = Encoders.GetAudioCompressionLimits(encoder.encoder); result.DefaultCompression = HBFunctions.hb_get_default_audio_compression((uint) encoder.encoder); return result; } /// /// Converts a native HB mixdown structure to a Mixdown model. /// /// The structure to convert. /// The converted model. public static HBMixdown NativeToMixdown(hb_mixdown_s mixdown) { return new HBMixdown { Id = mixdown.amixdown, ShortName = mixdown.short_name, DisplayName = mixdown.human_readable_name }; } } }