// --------------------------------------------------------------------------------------------------------------------
//
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
//
//
// Defines the Converters type.
//
// --------------------------------------------------------------------------------------------------------------------
using HandBrake.Interop.Model;
namespace HandBrake.Interop
{
using System;
using System.Collections.Generic;
using HandBrake.Interop.HbLib;
using HandBrake.Interop.Model.Encoding;
using HandBrake.Interop.SourceData;
public static class Converters
{
///
/// Video Frame Rates
///
private static Dictionary vrates = new Dictionary
{
{5, 5400000},
{10, 2700000},
{12, 2250000},
{15, 1800000},
{23.976, 1126125},
{24, 1125000},
{25, 1080000},
{29.97, 900900}
};
///
/// Convert Framerate to Video Rates
///
///
/// The framerate.
///
///
/// The vrate if a valid framerate is passed in.
///
///
/// Thrown when framerate is invalid.
///
public static int FramerateToVrate(double framerate)
{
if (!vrates.ContainsKey(framerate))
{
throw new ArgumentException("Framerate not recognized.", "framerate");
}
return vrates[framerate];
}
///
/// Convert a Mixdown object to HandBrakes native mixdown constant.
///
///
/// The mixdown.
///
///
/// NativeContstant that represents the mixdown.
///
///
/// Thrown for an invalid mixodown.
///
public static int MixdownToNative(Mixdown mixdown)
{
if (mixdown == Mixdown.Auto)
{
throw new ArgumentException("Cannot convert Auto to native.");
}
switch (mixdown)
{
case Mixdown.None:
return NativeConstants.HB_AMIXDOWN_NONE;
case Mixdown.DolbyProLogicII:
return NativeConstants.HB_AMIXDOWN_DOLBYPLII;
case Mixdown.DolbySurround:
return NativeConstants.HB_AMIXDOWN_DOLBY;
case Mixdown.Mono:
return NativeConstants.HB_AMIXDOWN_MONO;
case Mixdown.SixChannelDiscrete:
return NativeConstants.HB_AMIXDOWN_6CH;
case Mixdown.Stereo:
return NativeConstants.HB_AMIXDOWN_STEREO;
}
return 0;
}
///
/// Convert an native internal handbrake mixdown to a local mixdown enum.
///
///
/// The mixdown.
///
///
/// A mixdown object.
///
///
/// thrown when mixdown is invalid.
///
public static Mixdown NativeToMixdown(int mixdown)
{
switch (mixdown)
{
case NativeConstants.HB_AMIXDOWN_NONE:
return Mixdown.None;
case NativeConstants.HB_AMIXDOWN_MONO:
return Mixdown.Mono;
case NativeConstants.HB_AMIXDOWN_STEREO:
return Mixdown.Stereo;
case NativeConstants.HB_AMIXDOWN_DOLBY:
return Mixdown.DolbySurround;
case NativeConstants.HB_AMIXDOWN_DOLBYPLII:
return Mixdown.DolbyProLogicII;
case NativeConstants.HB_AMIXDOWN_6CH:
return Mixdown.SixChannelDiscrete;
}
throw new ArgumentException("Unrecognized mixdown: " + mixdown, "mixdown");
}
///
/// Gets the native code for the given encoder.
///
/// The audio encoder to convert.
/// The native code for the encoder.
public static uint AudioEncoderToNative(AudioEncoder encoder)
{
switch (encoder)
{
case AudioEncoder.Passthrough:
return NativeConstants.HB_ACODEC_AUTO_PASS;
case AudioEncoder.Ac3Passthrough:
return NativeConstants.HB_ACODEC_AC3_PASS;
case AudioEncoder.Ac3:
return NativeConstants.HB_ACODEC_AC3;
case AudioEncoder.Faac:
return NativeConstants.HB_ACODEC_FAAC;
case AudioEncoder.ffaac:
return NativeConstants.HB_ACODEC_FFAAC;
case AudioEncoder.AacPassthru:
return NativeConstants.HB_ACODEC_AAC_PASS;
case AudioEncoder.Lame:
return NativeConstants.HB_ACODEC_LAME;
case AudioEncoder.Mp3Passthru:
return NativeConstants.HB_ACODEC_MP3_PASS;
case AudioEncoder.DtsPassthrough:
return NativeConstants.HB_ACODEC_DCA_PASS;
case AudioEncoder.DtsHDPassthrough:
return NativeConstants.HB_ACODEC_DCA_HD_PASS;
case AudioEncoder.Vorbis:
return NativeConstants.HB_ACODEC_VORBIS;
}
return 0;
}
///
/// Convert Native HB Internal Audio int to a AudioCodec model.
///
///
/// The codec.
///
///
/// An AudioCodec object.
///
public static AudioCodec NativeToAudioCodec(uint codec)
{
switch (codec)
{
case NativeConstants.HB_ACODEC_AC3:
return AudioCodec.Ac3;
case NativeConstants.HB_ACODEC_DCA:
return AudioCodec.Dts;
case NativeConstants.HB_ACODEC_DCA_HD:
return AudioCodec.DtsHD;
case NativeConstants.HB_ACODEC_LAME:
case NativeConstants.HB_ACODEC_MP3:
return AudioCodec.Mp3;
case NativeConstants.HB_ACODEC_FAAC:
case NativeConstants.HB_ACODEC_FFAAC:
case NativeConstants.HB_ACODEC_CA_AAC:
case NativeConstants.HB_ACODEC_CA_HAAC:
return AudioCodec.Aac;
default:
return AudioCodec.Other;
}
}
///
/// Converts a native HB encoder structure to an Encoder model.
///
/// The structure to convert.
/// The converted model.
public static HBVideoEncoder NativeToVideoEncoder(hb_encoder_s encoder)
{
var result = new HBVideoEncoder
{
Id = encoder.encoder,
ShortName = encoder.short_name,
DisplayName = encoder.human_readable_name,
CompatibleContainers = Container.None
};
if ((encoder.muxers & NativeConstants.HB_MUX_MKV) > 0)
{
result.CompatibleContainers = result.CompatibleContainers | Container.Mkv;
}
if ((encoder.muxers & NativeConstants.HB_MUX_MP4) > 0)
{
result.CompatibleContainers = result.CompatibleContainers | Container.Mp4;
}
return result;
}
///
/// Converts a native HB encoder structure to an Encoder model.
///
/// The structure to convert.
/// The converted model.
public static HBAudioEncoder NativeToAudioEncoder(hb_encoder_s encoder)
{
var result = new HBAudioEncoder
{
Id = encoder.encoder,
ShortName = encoder.short_name,
DisplayName = encoder.human_readable_name,
CompatibleContainers = Container.None
};
if ((encoder.muxers & NativeConstants.HB_MUX_MKV) > 0)
{
result.CompatibleContainers = result.CompatibleContainers | Container.Mkv;
}
if ((encoder.muxers & NativeConstants.HB_MUX_MP4) > 0)
{
result.CompatibleContainers = result.CompatibleContainers | Container.Mp4;
}
result.QualityLimits = Encoders.GetAudioQualityLimits(encoder.encoder);
result.DefaultQuality = HBFunctions.hb_get_default_audio_quality((uint)encoder.encoder);
result.CompressionLimits = Encoders.GetAudioCompressionLimits(encoder.encoder);
result.DefaultCompression = HBFunctions.hb_get_default_audio_compression((uint) encoder.encoder);
return result;
}
///
/// Converts a native HB mixdown structure to a Mixdown model.
///
/// The structure to convert.
/// The converted model.
public static HBMixdown NativeToMixdown(hb_mixdown_s mixdown)
{
return new HBMixdown
{
Id = mixdown.amixdown,
ShortName = mixdown.short_name,
DisplayName = mixdown.human_readable_name
};
}
}
}