// -------------------------------------------------------------------------------------------------------------------- // // This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License. // // // A Plist Helper // // -------------------------------------------------------------------------------------------------------------------- namespace HandBrake.ApplicationServices.Functions { using System; using System.Collections.Generic; using System.IO; using System.Xml; /// /// A Plist Helper /// public class PlistHelper { /// /// Get the Audio Track XML Nodes from a plist preset file /// /// /// A Plist preset file /// /// /// A List of XmlNodes which contain audio tracks /// public static List GetAudioTracks(string filename) { // Data Store List audioTracks = new List(); // Load the file and get the Root note, or return if none found XmlNode root = LoadFile(filename); if (root == null) { return null; } // Get the Audio Tracks XmlNode audioListDict = root.ChildNodes[2].ChildNodes[0].FirstChild.ChildNodes[1]; for (int i = 0; i < audioListDict.ChildNodes.Count; i++) { XmlNode audioChannel = audioListDict.ChildNodes[i]; // audioTracks.Add(audioChannel); } return audioTracks; } /// /// Get the settings portion of a presets file /// /// /// A Plist preset file /// /// /// A Dictionary of plist key against an XML node containing the setting. /// public static Dictionary GetPresetSettings(string filename) { // Data Store Dictionary settings = new Dictionary(); // Load the file and get the Root note, or return if none found XmlNode root = LoadFile(filename); if (root == null) { return null; } // Get the Preset Settings, starting from the 3rd node (skipping the audio notes we've just prcessed) XmlNode presetSettings = root.ChildNodes[2].ChildNodes[0].FirstChild; for (int i = 2; i < presetSettings.ChildNodes.Count; i += 2) { string key = presetSettings.ChildNodes[i].InnerText; XmlNode node = presetSettings.ChildNodes[i + 1]; settings.Add(key, node); } return settings; } /// /// Load a Plist Preset file and return it as an XML document /// /// /// A Plist preset file /// /// /// An XML document /// private static XmlNode LoadFile(string filename) { try { if (!File.Exists(filename)) { return null; } StreamReader sr = File.OpenText(filename); string fromfile = string.Empty; int fileChar; while ((fileChar = sr.Read()) != -1) { fromfile += Convert.ToChar(fileChar); } XmlDocument doc = new XmlDocument(); doc.LoadXml(fromfile); XmlNode root = doc; if (!root.HasChildNodes) { return null; } return root; } catch (Exception) { return null; } } } }