using System;
using System.Runtime.InteropServices;
using Microsoft.Win32;
namespace Handbrake.Functions
{
class SystemInfo
{
#region CheckRam
private struct MEMORYSTATUS
{
public UInt32 dwLength;
public UInt32 dwMemoryLoad;
public UInt32 dwTotalPhys; // Used
public UInt32 dwAvailPhys;
public UInt32 dwTotalPageFile;
public UInt32 dwAvailPageFile;
public UInt32 dwTotalVirtual;
public UInt32 dwAvailVirtual;
}
[DllImport("kernel32.dll")]
private static extern void GlobalMemoryStatus
(
ref MEMORYSTATUS lpBuffer
);
///
/// Returns the total physical ram in a system
///
///
public uint TotalPhysicalMemory()
{
MEMORYSTATUS memStatus = new MEMORYSTATUS();
GlobalMemoryStatus(ref memStatus);
uint MemoryInfo = memStatus.dwTotalPhys;
MemoryInfo = MemoryInfo / 1024 / 1024;
return MemoryInfo;
}
#endregion
public Object getCpuCount()
{
RegistryKey RegKey = Registry.LocalMachine;
RegKey = RegKey.OpenSubKey("HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0");
return RegKey.GetValue("ProcessorNameString");
}
public System.Windows.Forms.Screen screenBounds()
{
return System.Windows.Forms.Screen.PrimaryScreen;
}
}
}