/* HBColorUtilities.m $ This file is part of the HandBrake source code. Homepage: . It may be used under the terms of the GNU General Public License. */ #import "HBImageUtilities.h" #import #include "hb.h" CGImageRef CreateScaledCGImageFromCGImage(CGImageRef image, CGFloat thumbnailHeight) { // Create the bitmap context CGContextRef context = NULL; void * bitmapData; int bitmapByteCount; int bitmapBytesPerRow; // Get image width, height. We'll use the entire image. int width = (CGFloat)CGImageGetWidth(image) / (CGFloat)CGImageGetHeight(image) * thumbnailHeight; int height = thumbnailHeight; // Declare the number of bytes per row. Each pixel in the bitmap in this // example is represented by 4 bytes; 8 bits each of red, green, blue, and // alpha. bitmapBytesPerRow = (width * 4); bitmapByteCount = (bitmapBytesPerRow * height); // Allocate memory for image data. This is the destination in memory // where any drawing to the bitmap context will be rendered. bitmapData = malloc(bitmapByteCount); if (bitmapData == NULL) { return nil; } // Create the bitmap context. We want pre-multiplied ARGB, 8-bits // per component. Regardless of what the source image format is // (CMYK, Grayscale, and so on) it will be converted over to the format // specified here by CGBitmapContextCreate. CGColorSpaceRef colorspace = CGImageGetColorSpace(image); context = CGBitmapContextCreate (bitmapData,width,height,8,bitmapBytesPerRow, colorspace,kCGImageAlphaNoneSkipFirst); if (context == NULL) { // error creating context return nil; } // Draw the image to the bitmap context. Once we draw, the memory // allocated for the context for rendering will then contain the // raw image data in the specified color space. CGContextDrawImage(context, CGRectMake(0,0,width, height), image); CGImageRef imgRef = CGBitmapContextCreateImage(context); CGContextRelease(context); free(bitmapData); return imgRef; } CGImageRef CGImageRotated(CGImageRef imgRef, CGFloat angle, BOOL flipped) CF_RETURNS_RETAINED { CGFloat angleInRadians = angle * (M_PI / 180); CGFloat width = CGImageGetWidth(imgRef); CGFloat height = CGImageGetHeight(imgRef); CGRect imgRect = CGRectMake(0, 0, width, height); CGAffineTransform transform = CGAffineTransformMakeRotation(angleInRadians); CGRect rotatedRect = CGRectApplyAffineTransform(imgRect, transform); CGColorSpaceRef colorSpace = CGImageGetColorSpace(imgRef); CGContextRef bmContext = CGBitmapContextCreate(NULL, (size_t)rotatedRect.size.width, (size_t)rotatedRect.size.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedFirst); CGContextSetAllowsAntialiasing(bmContext, FALSE); CGContextSetInterpolationQuality(bmContext, kCGInterpolationNone); // Rotate CGContextTranslateCTM(bmContext, + (rotatedRect.size.width / 2), + (rotatedRect.size.height / 2)); CGContextRotateCTM(bmContext, -angleInRadians); CGContextTranslateCTM(bmContext, - (rotatedRect.size.width / 2), - (rotatedRect.size.height / 2)); // Flip if (flipped) { CGAffineTransform flipHorizontal = CGAffineTransformMake(-1, 0, 0, 1, floor(rotatedRect.size.width), 0); CGContextConcatCTM(bmContext, flipHorizontal); } CGContextDrawImage(bmContext, CGRectMake((rotatedRect.size.width - width)/2.0f, (rotatedRect.size.height - height)/2.0f, width, height), imgRef); CGImageRef rotatedImage = CGBitmapContextCreateImage(bmContext); CFRelease(bmContext); return rotatedImage; } static CGColorSpaceRef copyColorSpaceOld(int colorPrimaries) { const CGFloat whitePoint[] = {0.95047, 1.0, 1.08883}; const CGFloat blackPoint[] = {0, 0, 0}; // See https://developer.apple.com/library/content/technotes/tn2257/_index.html const CGFloat gamma[] = {1.961, 1.961, 1.961}; // RGB/XYZ Matrices (D65 white point) switch (colorPrimaries) { case HB_COLR_PRI_EBUTECH: { // Rec. 601, 625 line const CGFloat matrix[] = {0.4305538, 0.2220043, 0.0201822, 0.3415498, 0.7066548, 0.1295534, 0.1783523, 0.0713409, 0.9393222}; return CGColorSpaceCreateCalibratedRGB(whitePoint, blackPoint, gamma, matrix); } case HB_COLR_PRI_SMPTEC: { // Rec. 601, 525 line const CGFloat matrix[] = {0.3935209, 0.2123764, 0.0187391, 0.3652581, 0.7010599, 0.1119339, 0.1916769, 0.0865638, 0.9583847}; return CGColorSpaceCreateCalibratedRGB(whitePoint, blackPoint, gamma, matrix); } case HB_COLR_PRI_BT2020: { // Rec. 2020 const CGFloat matrix[] = {0.6369580, 0.2627002, 0.0000000, 0.1446169, 0.6779981, 0.0280727, 0.1688810, 0.0593017, 1.0609851}; return CGColorSpaceCreateCalibratedRGB(whitePoint, blackPoint, gamma, matrix); } case HB_COLR_PRI_BT709: default: { // Rec. 709 const CGFloat matrix[] = {0.4124564, 0.2126729, 0.0193339, 0.3575761, 0.7151522, 0.1191920, 0.1804375, 0.0721750, 0.9503041}; return CGColorSpaceCreateCalibratedRGB(whitePoint, blackPoint, gamma, matrix); } } } CGColorSpaceRef copyColorSpace(int primaries, int transfer, int matrix) { if (NSAppKitVersionNumber < NSAppKitVersionNumber10_11) { return copyColorSpaceOld(primaries); } CFStringRef primariesKey = NULL; switch (primaries) { case HB_COLR_PRI_EBUTECH: primariesKey = kCVImageBufferColorPrimaries_EBU_3213; break; case HB_COLR_PRI_SMPTEC: primariesKey = kCVImageBufferColorPrimaries_SMPTE_C; break; case HB_COLR_PRI_BT2020: primariesKey = kCVImageBufferColorPrimaries_ITU_R_2020; break; case HB_COLR_PRI_BT709: default: primariesKey = kCVImageBufferColorPrimaries_ITU_R_709_2; } CFStringRef transferKey = NULL; switch (transfer) { case HB_COLR_TRA_SMPTE240M: transferKey = kCVImageBufferTransferFunction_SMPTE_240M_1995; break; case HB_COLR_TRA_BT2020_10: case HB_COLR_TRA_BT2020_12: transferKey = kCVImageBufferTransferFunction_ITU_R_2020; break; case HB_COLR_TRA_SMPTEST2084: transferKey = CFSTR("SMPTE_ST_2084_PQ"); //kCVImageBufferTransferFunction_SMPTE_ST_2084_PQ; break; case HB_COLR_TRA_ARIB_STD_B67: transferKey = CFSTR("ITU_R_2100_HLG"); //kCVImageBufferTransferFunction_ITU_R_2100_HLG; break; case HB_COLR_TRA_BT709: default: transferKey = kCVImageBufferTransferFunction_ITU_R_709_2; } CFStringRef matrixKey = NULL; switch (matrix) { case HB_COLR_MAT_SMPTE170M: matrixKey = kCVImageBufferYCbCrMatrix_ITU_R_601_4; break; case HB_COLR_MAT_SMPTE240M: matrixKey = kCVImageBufferYCbCrMatrix_SMPTE_240M_1995; break; case HB_COLR_MAT_BT2020_NCL: case HB_COLR_MAT_BT2020_CL: matrixKey = kCVImageBufferYCbCrMatrix_ITU_R_2020; break; case HB_COLR_MAT_BT709: default: matrixKey = kCVImageBufferYCbCrMatrix_ITU_R_709_2;; } const void *keys[3] = { kCVImageBufferColorPrimariesKey, kCVImageBufferTransferFunctionKey, kCVImageBufferYCbCrMatrixKey }; const void *values[3] = { primariesKey, transferKey, matrixKey}; CFDictionaryRef attachments = CFDictionaryCreate(NULL, keys, values, 3, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); CGColorSpaceRef colorSpace = CVImageBufferCreateColorSpaceFromAttachments(attachments); CFRelease(attachments); return colorSpace; }