/* HBHUDButtonCell.m $ This file is part of the HandBrake source code. Homepage: . It may be used under the terms of the GNU General Public License. */ #import "HBHUDView.h" @interface HBHUDVisualEffectsView : NSVisualEffectView @end @implementation HBHUDVisualEffectsView - (instancetype)initWithFrame:(NSRect)frame { self = [super initWithFrame:frame]; if (self) { self.wantsLayer = YES; self.layer.cornerRadius = 4; self.blendingMode = NSVisualEffectBlendingModeWithinWindow; self.material = NSVisualEffectMaterialDark; self.state = NSVisualEffectStateActive; self.appearance = [NSAppearance appearanceNamed:NSAppearanceNameVibrantDark]; } return self; } - (BOOL)acceptsFirstResponder { return YES; } @end @implementation HBHUDView - (instancetype)initWithFrame:(NSRect)frame { if (NSClassFromString(@"NSVisualEffectView")) { // If NSVisualEffectView class is loaded // release ourself and return a NSVisualEffectView instance instead. self = (HBHUDView *)[[HBHUDVisualEffectsView alloc] initWithFrame:frame]; } else { self = [super initWithFrame:frame]; } return self; } - (BOOL)acceptsFirstResponder { return YES; } - (void)drawRect:(NSRect)dirtyRect { NSGraphicsContext *theContext = [NSGraphicsContext currentContext]; [theContext saveGraphicsState]; NSRect rect = NSMakeRect(0.0, 0.0, self.frame.size.width, self.frame.size.height); // Draw a standard HUD with black transparent background and white border. [[NSColor colorWithCalibratedRed:0.0 green:0.0 blue:0.0 alpha:0.6] setFill]; [[NSBezierPath bezierPathWithRoundedRect:NSInsetRect(rect, 1, 1) xRadius:14.0 yRadius:14.0] fill]; [[NSColor whiteColor] setStroke]; [NSBezierPath setDefaultLineWidth:2.0]; [[NSBezierPath bezierPathWithRoundedRect:NSInsetRect(rect, 1, 1) xRadius:14.0 yRadius:14.0] stroke]; [theContext restoreGraphicsState]; } @end