/* HBAudioSettings.m $
This file is part of the HandBrake source code.
Homepage: .
It may be used under the terms of the GNU General Public License. */
#import "HBAudioDefaults.h"
#import "HBAudioTrackPreset.h"
#import "HBCodingUtilities.h"
#import "HBMutablePreset.h"
#import "hb.h"
#import "lang.h"
@interface HBAudioDefaults ()
@property (nonatomic, readwrite) int container;
@end
@implementation HBAudioDefaults
- (instancetype)init
{
self = [super init];
if (self) {
_encoderFallback = HB_ACODEC_AC3;
_trackSelectionLanguages = [[NSMutableArray alloc] init];
_tracksArray = [[NSMutableArray alloc] init];
_trackSelectionBehavior = HBAudioTrackSelectionBehaviorFirst;
_container = HB_MUX_MKV;
}
return self;
}
- (void)addTrack
{
HBAudioTrackPreset *track = [[HBAudioTrackPreset alloc] initWithContainer:self.container];
track.undo = self.undo;
track.fallbackEncoder = self.encoderFallback;
[self insertObject:track inTracksArrayAtIndex:[self countOfTracksArray]];
}
#pragma mark - Properties
- (void)setTrackSelectionBehavior:(HBAudioTrackSelectionBehavior)trackSelectionBehavior
{
if (trackSelectionBehavior != _trackSelectionBehavior)
{
[[self.undo prepareWithInvocationTarget:self] setTrackSelectionBehavior:_trackSelectionBehavior];
}
_trackSelectionBehavior = trackSelectionBehavior;
}
- (void)setTrackSelectionLanguages:(NSMutableArray *)trackSelectionLanguages
{
if (trackSelectionLanguages != _trackSelectionLanguages)
{
[[self.undo prepareWithInvocationTarget:self] setTrackSelectionLanguages:_trackSelectionLanguages];
}
_trackSelectionLanguages = trackSelectionLanguages;
}
- (void)setAllowAACPassthru:(BOOL)allowAACPassthru
{
if (allowAACPassthru != _allowAACPassthru)
{
[[self.undo prepareWithInvocationTarget:self] setAllowAACPassthru:_allowAACPassthru];
}
_allowAACPassthru = allowAACPassthru;
}
- (void)setAllowAC3Passthru:(BOOL)allowAC3Passthru
{
if (allowAC3Passthru != _allowAC3Passthru)
{
[[self.undo prepareWithInvocationTarget:self] setAllowAC3Passthru:_allowAC3Passthru];
}
_allowAC3Passthru = allowAC3Passthru;
}
- (void)setAllowEAC3Passthru:(BOOL)allowEAC3Passthru
{
if (allowEAC3Passthru != _allowEAC3Passthru)
{
[[self.undo prepareWithInvocationTarget:self] setAllowEAC3Passthru:_allowEAC3Passthru];
}
_allowEAC3Passthru = allowEAC3Passthru;
}
- (void)setAllowDTSHDPassthru:(BOOL)allowDTSHDPassthru
{
if (allowDTSHDPassthru != _allowDTSHDPassthru)
{
[[self.undo prepareWithInvocationTarget:self] setAllowDTSHDPassthru:_allowDTSHDPassthru];
}
_allowDTSHDPassthru = allowDTSHDPassthru;
}
- (void)setAllowDTSPassthru:(BOOL)allowDTSPassthru
{
if (allowDTSPassthru != _allowDTSPassthru)
{
[[self.undo prepareWithInvocationTarget:self] setAllowDTSPassthru:_allowDTSPassthru];
}
_allowDTSPassthru = allowDTSPassthru;
}
- (void)setAllowMP3Passthru:(BOOL)allowMP3Passthru
{
if (allowMP3Passthru != _allowMP3Passthru)
{
[[self.undo prepareWithInvocationTarget:self] setAllowMP3Passthru:_allowMP3Passthru];
}
_allowMP3Passthru = allowMP3Passthru;
}
- (void)setAllowTrueHDPassthru:(BOOL)allowTrueHDPassthru
{
if (allowTrueHDPassthru != _allowTrueHDPassthru)
{
[[self.undo prepareWithInvocationTarget:self] setAllowTrueHDPassthru:_allowTrueHDPassthru];
}
_allowTrueHDPassthru = allowTrueHDPassthru;
}
- (void)setAllowFLACPassthru:(BOOL)allowFLACPassthru
{
if (allowFLACPassthru != _allowFLACPassthru)
{
[[self.undo prepareWithInvocationTarget:self] setAllowFLACPassthru:_allowFLACPassthru];
}
_allowFLACPassthru = allowFLACPassthru;
}
- (void)setEncoderFallback:(int)encoderFallback
{
if (encoderFallback != _encoderFallback)
{
[[self.undo prepareWithInvocationTarget:self] setEncoderFallback:_encoderFallback];
}
_encoderFallback = encoderFallback;
for (HBAudioTrackPreset *track in self.tracksArray)
{
track.fallbackEncoder = encoderFallback;
}
}
- (void)setSecondaryEncoderMode:(BOOL)secondaryEncoderMode
{
if (secondaryEncoderMode != _secondaryEncoderMode)
{
[[self.undo prepareWithInvocationTarget:self] setSecondaryEncoderMode:_secondaryEncoderMode];
}
_secondaryEncoderMode = secondaryEncoderMode;
}
- (NSArray *)audioEncoderFallbacks
{
NSMutableArray *fallbacks = [[NSMutableArray alloc] init];
for (const hb_encoder_t *audio_encoder = hb_audio_encoder_get_next(NULL);
audio_encoder != NULL;
audio_encoder = hb_audio_encoder_get_next(audio_encoder))
{
if ((audio_encoder->codec & HB_ACODEC_PASS_FLAG) == 0 &&
((audio_encoder->muxers & self.container) || audio_encoder->codec == HB_ACODEC_NONE))
{
[fallbacks addObject:@(audio_encoder->name)];
}
}
return fallbacks;
}
#pragma mark - HBPresetCoding
- (void)applyPreset:(HBPreset *)preset
{
// Track selection behavior
if ([preset[@"AudioTrackSelectionBehavior"] isEqualToString:@"first"])
{
self.trackSelectionBehavior = HBAudioTrackSelectionBehaviorFirst;
}
else if ([preset[@"AudioTrackSelectionBehavior"] isEqualToString:@"all"])
{
self.trackSelectionBehavior = HBAudioTrackSelectionBehaviorAll;
}
else if ([preset[@"AudioTrackSelectionBehavior"] isEqualToString:@"none"])
{
self.trackSelectionBehavior = HBAudioTrackSelectionBehaviorNone;
}
else
{
// Keep the previous behavior for the old presets
self.trackSelectionBehavior = HBAudioTrackSelectionBehaviorFirst;
}
self.trackSelectionLanguages = [NSMutableArray arrayWithArray:preset[@"AudioLanguageList"]];
// Auto Passthru settings
// first, disable all encoders
self.allowAACPassthru = NO;
self.allowAC3Passthru = NO;
self.allowDTSPassthru = NO;
self.allowDTSHDPassthru = NO;
self.allowEAC3Passthru = NO;
self.allowFLACPassthru = NO;
self.allowMP3Passthru = NO;
self.allowTrueHDPassthru = NO;
// then, enable allowed passthru encoders
for (NSString *copyMask in preset[@"AudioCopyMask"])
{
int allowedPassthru = hb_audio_encoder_get_from_name(copyMask.UTF8String);
if (allowedPassthru & HB_ACODEC_PASS_FLAG)
{
switch (allowedPassthru)
{
case HB_ACODEC_AAC_PASS:
self.allowAACPassthru = YES;
break;
case HB_ACODEC_AC3_PASS:
self.allowAC3Passthru = YES;
break;
case HB_ACODEC_DCA_PASS:
self.allowDTSPassthru = YES;
break;
case HB_ACODEC_DCA_HD_PASS:
self.allowDTSHDPassthru = YES;
break;
case HB_ACODEC_EAC3_PASS:
self.allowEAC3Passthru = YES;
break;
case HB_ACODEC_FLAC_PASS:
self.allowFLACPassthru = YES;
break;
case HB_ACODEC_MP3_PASS:
self.allowMP3Passthru = YES;
break;
case HB_ACODEC_TRUEHD_PASS:
self.allowTrueHDPassthru = YES;
break;
default:
break;
}
}
}
self.secondaryEncoderMode = [preset[@"AudioSecondaryEncoderMode"] boolValue];
if (preset[@"AudioEncoderFallback"])
{
// map legacy encoder names via libhb
self.encoderFallback = hb_audio_encoder_get_from_name([preset[@"AudioEncoderFallback"] UTF8String]);
}
while ([self countOfTracksArray])
{
[self removeObjectFromTracksArrayAtIndex:0];
}
for (NSDictionary *track in preset[@"AudioList"])
{
HBAudioTrackPreset *newTrack = [[HBAudioTrackPreset alloc] init];
newTrack.fallbackEncoder = self.encoderFallback;
if ([track[@"AudioEncoder"] isKindOfClass:[NSString class]])
{
newTrack.encoder = hb_audio_encoder_get_from_name([track[@"AudioEncoder"] UTF8String]);
}
if ([track[@"AudioMixdown"] isKindOfClass:[NSString class]])
{
newTrack.mixdown = hb_mixdown_get_from_name([track[@"AudioMixdown"] UTF8String]);
}
if ([track[@"AudioSamplerate"] isKindOfClass:[NSString class]])
{
newTrack.sampleRate = hb_audio_samplerate_get_from_name([track[@"AudioSamplerate"] UTF8String]);
// Set to "Auto" if we didn't find a valid sample rate.
if (newTrack.sampleRate == -1)
{
newTrack.sampleRate = 0;
}
}
newTrack.bitRate = [track[@"AudioBitrate"] intValue];
newTrack.drc = [track[@"AudioTrackDRCSlider"] doubleValue];
newTrack.gain = [track[@"AudioTrackGainSlider"] doubleValue];
[self insertObject:newTrack inTracksArrayAtIndex:[self countOfTracksArray]];
}
}
- (void)applyPreset:(HBPreset *)preset jobSettings:(NSDictionary *)settings
{
[self applyPreset:preset];
}
- (void)writeToPreset:(HBMutablePreset *)preset
{
// Track selection behavior
if (self.trackSelectionBehavior == HBAudioTrackSelectionBehaviorFirst)
{
preset[@"AudioTrackSelectionBehavior"] = @"first";
}
else if (self.trackSelectionBehavior == HBAudioTrackSelectionBehaviorAll)
{
preset[@"AudioTrackSelectionBehavior"] = @"all";
}
else
{
preset[@"AudioTrackSelectionBehavior"] = @"none";
}
preset[@"AudioLanguageList"] = [self.trackSelectionLanguages copy];
// Passthru settings
NSMutableArray *copyMask = [NSMutableArray array];
if (self.allowAACPassthru)
{
[copyMask addObject:@(hb_audio_encoder_get_short_name(HB_ACODEC_AAC_PASS))];
}
if (self.allowAC3Passthru)
{
[copyMask addObject:@(hb_audio_encoder_get_short_name(HB_ACODEC_AC3_PASS))];
}
if (self.allowEAC3Passthru)
{
[copyMask addObject:@(hb_audio_encoder_get_short_name(HB_ACODEC_EAC3_PASS))];
}
if (self.allowDTSHDPassthru)
{
[copyMask addObject:@(hb_audio_encoder_get_short_name(HB_ACODEC_DCA_HD_PASS))];
}
if (self.allowDTSPassthru)
{
[copyMask addObject:@(hb_audio_encoder_get_short_name(HB_ACODEC_DCA_PASS))];
}
if (self.allowMP3Passthru)
{
[copyMask addObject:@(hb_audio_encoder_get_short_name(HB_ACODEC_MP3_PASS))];
}
if (self.allowTrueHDPassthru)
{
[copyMask addObject:@(hb_audio_encoder_get_short_name(HB_ACODEC_TRUEHD_PASS))];
}
if (self.allowFLACPassthru)
{
[copyMask addObject:@(hb_audio_encoder_get_short_name(HB_ACODEC_FLAC_PASS))];
}
preset[@"AudioCopyMask"] = [copyMask copy];
preset[@"AudioEncoderFallback"] = @(hb_audio_encoder_get_short_name(self.encoderFallback));
preset[@"AudioSecondaryEncoderMode"] = @(self.secondaryEncoderMode);
NSMutableArray *audioList = [[NSMutableArray alloc] init];
for (HBAudioTrackPreset *track in self.tracksArray)
{
NSString *sampleRate = @"auto";
if (hb_audio_samplerate_get_name(track.sampleRate))
{
sampleRate = @(hb_audio_samplerate_get_name(track.sampleRate));
}
NSDictionary *newTrack = @{@"AudioEncoder": @(hb_audio_encoder_get_short_name(track.encoder)),
@"AudioMixdown": @(hb_mixdown_get_short_name(track.mixdown)),
@"AudioSamplerate": sampleRate,
@"AudioBitrate": @(track.bitRate),
@"AudioTrackDRCSlider": @(track.drc),
@"AudioTrackGainSlider": @(track.gain)};
[audioList addObject:newTrack];
}
preset[@"AudioList"] = audioList;
}
- (void)validateEncoderFallbackForVideoContainer:(int)container
{
BOOL isValid = NO;
for (const hb_encoder_t *audio_encoder = hb_audio_encoder_get_next(NULL);
audio_encoder != NULL;
audio_encoder = hb_audio_encoder_get_next(audio_encoder))
{
if (audio_encoder->muxers & container)
{
if (audio_encoder->codec == self.encoderFallback)
{
isValid = YES;
break;
}
}
}
if (!isValid)
{
self.encoderFallback = HB_ACODEC_AC3;
}
self.container = container;
}
- (void)setUndo:(NSUndoManager *)undo
{
_undo = undo;
[self.tracksArray makeObjectsPerformSelector:@selector(setUndo:) withObject:undo];
}
#pragma mark - NSCopying
- (instancetype)copyWithZone:(NSZone *)zone
{
HBAudioDefaults *copy = [[[self class] alloc] init];
if (copy)
{
copy->_trackSelectionBehavior = _trackSelectionBehavior;
copy->_trackSelectionLanguages = [_trackSelectionLanguages mutableCopy];
copy->_tracksArray = [[NSMutableArray alloc] initWithArray:_tracksArray copyItems:YES];
copy->_allowAACPassthru = _allowAACPassthru;
copy->_allowAC3Passthru = _allowAC3Passthru;
copy->_allowEAC3Passthru = _allowEAC3Passthru;
copy->_allowDTSHDPassthru = _allowDTSHDPassthru;
copy->_allowDTSPassthru = _allowDTSPassthru;
copy->_allowMP3Passthru = _allowMP3Passthru;
copy->_allowTrueHDPassthru = _allowTrueHDPassthru;
copy->_allowFLACPassthru = _allowFLACPassthru;
copy->_encoderFallback = _encoderFallback;
copy->_container = _container;
copy->_secondaryEncoderMode = _secondaryEncoderMode;
}
return copy;
}
#pragma mark - NSCoding
+ (BOOL)supportsSecureCoding
{
return YES;
}
- (void)encodeWithCoder:(NSCoder *)coder
{
[coder encodeInt:2 forKey:@"HBAudioDefaultsVersion"];
encodeInteger(_trackSelectionBehavior);
encodeObject(_trackSelectionLanguages);
encodeObject(_tracksArray);
encodeBool(_allowAACPassthru);
encodeBool(_allowAC3Passthru);
encodeBool(_allowEAC3Passthru);
encodeBool(_allowDTSHDPassthru);
encodeBool(_allowDTSPassthru);
encodeBool(_allowMP3Passthru);
encodeBool(_allowTrueHDPassthru);
encodeBool(_allowFLACPassthru);
encodeInt(_encoderFallback);
encodeInt(_container);
encodeBool(_secondaryEncoderMode);
}
- (instancetype)initWithCoder:(NSCoder *)decoder
{
self = [super init];
decodeInteger(_trackSelectionBehavior);
decodeObjectOrFail(_trackSelectionLanguages, NSMutableArray);
decodeCollectionOfObjects(_tracksArray, NSMutableArray, HBAudioTrackPreset);
decodeBool(_allowAACPassthru);
decodeBool(_allowAC3Passthru);
decodeBool(_allowEAC3Passthru);
decodeBool(_allowDTSHDPassthru);
decodeBool(_allowDTSPassthru);
decodeBool(_allowMP3Passthru);
decodeBool(_allowTrueHDPassthru);
decodeBool(_allowFLACPassthru);
decodeInt(_encoderFallback);
decodeInt(_container);
decodeBool(_secondaryEncoderMode);
return self;
fail:
return nil;
}
#pragma mark KVC
- (NSUInteger)countOfTracksArray
{
return self.tracksArray.count;
}
- (HBAudioTrackPreset *)objectInTracksArrayAtIndex:(NSUInteger)index
{
return self.tracksArray[index];
}
- (void)insertObject:(HBAudioTrackPreset *)track inTracksArrayAtIndex:(NSUInteger)index;
{
[[self.undo prepareWithInvocationTarget:self] removeObjectFromTracksArrayAtIndex:index];
[self.tracksArray insertObject:track atIndex:index];
}
- (void)removeObjectFromTracksArrayAtIndex:(NSUInteger)index
{
id obj = self.tracksArray[index];
[[self.undo prepareWithInvocationTarget:self] insertObject:obj inTracksArrayAtIndex:index];
[self.tracksArray removeObjectAtIndex:index];
}
@end