// // HBAudio.m // HandBrake // // Created on 2010-08-30. // #import "HBAudio.h" #import "HBAudioController.h" #import "hb.h" NSString *keyAudioCodecName = @"keyAudioCodecName"; NSString *keyAudioSupportedMuxers = @"keyAudioSupportedMuxers"; NSString *keyAudioSampleRateName = @"keyAudioSampleRateName"; NSString *keyAudioBitrateName = @"keyAudioBitrateName"; NSString *keyAudioMustMatchTrack = @"keyAudioMustMatchTrack"; NSString *keyAudioMixdownName = @"keyAudioMixdownName"; NSString *keyAudioCodec = @"codec"; NSString *keyAudioMixdown = @"mixdown"; NSString *keyAudioSamplerate = @"samplerate"; NSString *keyAudioBitrate = @"bitrate"; static NSMutableArray *masterCodecArray = nil; static NSMutableArray *masterMixdownArray = nil; static NSMutableArray *masterSampleRateArray = nil; static NSMutableArray *masterBitRateArray = nil; @interface NSArray (HBAudioSupport) - (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey; - (NSDictionary *) lastDictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey; @end @implementation NSArray (HBAudioSupport) - (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey reverse: (BOOL) reverse { NSDictionary *retval = nil; NSEnumerator *enumerator = reverse ? [self reverseObjectEnumerator] : [self objectEnumerator]; NSDictionary *dict; id aValue; while (nil != (dict = [enumerator nextObject]) && !retval) { if (nil != (aValue = dict[aKey]) && [aValue isEqual: anObject]) { retval = dict; } } return retval; } - (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey { return [self dictionaryWithObject: anObject matchingKey: aKey reverse: NO]; } - (NSDictionary *) lastDictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey { return [self dictionaryWithObject: anObject matchingKey: aKey reverse: YES]; } @end @implementation HBAudio #pragma mark - #pragma mark Object Setup + (void) initialize { if ([HBAudio class] == self) { masterCodecArray = [[NSMutableArray alloc] init]; // knowingly leaked for (const hb_encoder_t *audio_encoder = hb_audio_encoder_get_next(NULL); audio_encoder != NULL; audio_encoder = hb_audio_encoder_get_next(audio_encoder)) { id audioMustMatchTrack; if ((audio_encoder->codec & HB_ACODEC_PASS_FLAG) && (audio_encoder->codec != HB_ACODEC_AUTO_PASS)) { audioMustMatchTrack = @(audio_encoder->codec & ~HB_ACODEC_PASS_FLAG); } else { audioMustMatchTrack = @NO; } [masterCodecArray addObject:@{keyAudioCodecName: @(audio_encoder->name), keyAudioCodec: @(audio_encoder->codec), keyAudioSupportedMuxers: @(audio_encoder->muxers), keyAudioMustMatchTrack: audioMustMatchTrack}]; } masterMixdownArray = [[NSMutableArray alloc] init]; // knowingly leaked for (const hb_mixdown_t *mixdown = hb_mixdown_get_next(NULL); mixdown != NULL; mixdown = hb_mixdown_get_next(mixdown)) { [masterMixdownArray addObject:@{keyAudioMixdownName: @(mixdown->name), keyAudioMixdown: @(mixdown->amixdown)}]; } // Note that for the Auto value we use 0 for the sample rate because our controller will give back the track's // input sample rate when it finds this 0 value as the selected sample rate. We do this because the input // sample rate depends on the track, which means it depends on the title, so cannot be nicely set up here. masterSampleRateArray = [[NSMutableArray alloc] init]; // knowingly leaked [masterSampleRateArray addObject:@{keyAudioSampleRateName: @"Auto", keyAudioSamplerate: @0}]; for (const hb_rate_t *audio_samplerate = hb_audio_samplerate_get_next(NULL); audio_samplerate != NULL; audio_samplerate = hb_audio_samplerate_get_next(audio_samplerate)) { [masterSampleRateArray addObject:@{keyAudioSampleRateName: @(audio_samplerate->name), keyAudioSamplerate: @(audio_samplerate->rate)}]; } masterBitRateArray = [[NSMutableArray alloc] init]; // knowingly leaked for (const hb_rate_t *audio_bitrate = hb_audio_bitrate_get_next(NULL); audio_bitrate != NULL; audio_bitrate = hb_audio_bitrate_get_next(audio_bitrate)) { [masterBitRateArray addObject:@{keyAudioBitrateName: @(audio_bitrate->name), keyAudioBitrate: @(audio_bitrate->rate)}]; } } } // Ensure the list of codecs is accurate // Update the current value of codec based on the revised list - (void) updateCodecs { NSMutableArray *permittedCodecs = [NSMutableArray array]; NSUInteger count = [masterCodecArray count]; NSDictionary *dict; // First get a list of the permitted codecs based on the internal rules if (nil != self.track && self.enabled) { BOOL goodToAdd; for (unsigned int i = 0; i < count; i++) { dict = masterCodecArray[i]; // First make sure only codecs permitted by the container are here goodToAdd = !!([dict[keyAudioSupportedMuxers] intValue] & [self.videoContainerTag intValue]); // Now we make sure if DTS or AC3 is not available in the track it is not put in the codec list, but in a general way if ([dict[keyAudioMustMatchTrack] boolValue]) { if ([dict[keyAudioMustMatchTrack] intValue] != [self.track[keyAudioInputCodec] intValue]) { goodToAdd = NO; } } if (goodToAdd) { [permittedCodecs addObject: dict]; } } } // Now make sure the permitted list and the actual ones matches [self setCodecs: permittedCodecs]; // Ensure our codec is on the list of permitted codecs if (!self.codec || ![permittedCodecs containsObject: self.codec]) { if (0 < [permittedCodecs count]) { self.codec = permittedCodecs[0]; // This should be defaulting to Core Audio } else { self.codec = nil; } } } - (void) updateMixdowns: (BOOL) shouldSetDefault { NSMutableArray *permittedMixdowns = [NSMutableArray array]; NSDictionary *dict; int currentMixdown; unsigned long long channelLayout = [self.track[keyAudioInputChannelLayout] unsignedLongLongValue]; NSUInteger count = [masterMixdownArray count]; int codecCodec = [self.codec[keyAudioCodec] intValue]; int theDefaultMixdown = hb_mixdown_get_default(codecCodec, channelLayout); for (unsigned int i = 0; i < count; i++) { dict = masterMixdownArray[i]; currentMixdown = [dict[keyAudioMixdown] intValue]; if (hb_mixdown_is_supported(currentMixdown, codecCodec, channelLayout)) { [permittedMixdowns addObject: dict]; } } if (!self.enabled) { permittedMixdowns = nil; } // Now make sure the permitted list and the actual ones matches self.mixdowns = permittedMixdowns; // Select the proper one if (shouldSetDefault) { self.mixdown = [permittedMixdowns dictionaryWithObject: @(theDefaultMixdown) matchingKey: keyAudioMixdown]; } if (!self.mixdown || ![permittedMixdowns containsObject: self.mixdown]) { self.mixdown = [permittedMixdowns lastObject]; } } - (void) updateBitRates: (BOOL) shouldSetDefault { NSMutableArray *permittedBitRates = [NSMutableArray array]; NSDictionary *dict; int minBitRate; int maxBitRate; int currentBitRate; BOOL shouldAdd; NSUInteger count = [masterBitRateArray count]; int trackInputBitRate = [self.track[keyAudioInputBitrate] intValue]; int theSampleRate = [self.sampleRate[keyAudioSamplerate] intValue]; if (0 == theSampleRate) // this means Auto { theSampleRate = [self.track[keyAudioInputSampleRate] intValue]; } int ourCodec = [self.codec[keyAudioCodec] intValue]; int ourMixdown = [self.mixdown[keyAudioMixdown] intValue]; int theDefaultBitRate = hb_audio_bitrate_get_default(ourCodec, theSampleRate, ourMixdown); hb_audio_bitrate_get_limits(ourCodec, theSampleRate, ourMixdown, &minBitRate, &maxBitRate); BOOL codecIsPassthru = ([self.codec[keyAudioCodec] intValue] & HB_ACODEC_PASS_FLAG) ? YES : NO; BOOL codecIsLossless = (theDefaultBitRate == -1) ? YES : NO; if (codecIsPassthru) { NSDictionary *sourceBitRate = [masterBitRateArray dictionaryWithObject: @(trackInputBitRate) matchingKey: keyAudioBitrate]; if (!sourceBitRate) { // the source bitrate isn't in the master array - create it sourceBitRate = @{keyAudioBitrateName: [NSString stringWithFormat: @"%d", trackInputBitRate], keyAudioBitrate: @(trackInputBitRate)}; } [permittedBitRates addObject: sourceBitRate]; } else if (codecIsLossless) { NSDictionary *bitRateNotApplicable = @{keyAudioBitrateName: @"N/A", keyAudioBitrate: @-1}; [permittedBitRates addObject: bitRateNotApplicable]; } else { for (unsigned int i = 0; i < count; i++) { dict = masterBitRateArray[i]; currentBitRate = [dict[keyAudioBitrate] intValue]; // First ensure the bitrate falls within range of the codec shouldAdd = (currentBitRate >= minBitRate && currentBitRate <= maxBitRate); if (shouldAdd) { [permittedBitRates addObject: dict]; } } } if (!self.enabled) { permittedBitRates = nil; } // Make sure we are updated with the permitted list self.bitRates = permittedBitRates; // Select the proper one if (shouldSetDefault) { [self setBitRateFromName: [NSString stringWithFormat:@"%d", theDefaultBitRate]]; } if (!self.bitRate || ![permittedBitRates containsObject: self.bitRate]) { self.bitRate = [permittedBitRates lastObject]; } } #pragma mark - #pragma mark Accessors - (NSArray *) sampleRates { return masterSampleRateArray; } - (void) dealloc { [_track release]; [_codec release]; [_mixdown release]; [_sampleRate release]; [_bitRate release]; [_drc release]; [_gain release]; [_videoContainerTag release]; [_codecs release]; [_mixdowns release]; [_bitRates release]; [super dealloc]; } #pragma mark - #pragma mark Setters - (void)setVideoContainerTag:(NSNumber *)videoContainerTag { [_videoContainerTag autorelease]; _videoContainerTag = [videoContainerTag retain]; [self updateCodecs]; } - (void)setTrack:(NSDictionary *)track { NSDictionary *oldValue = _track; _track = [track retain]; if (nil != _track) { [self updateCodecs]; [self updateMixdowns: YES]; if (self.enabled) { self.sampleRate = self.sampleRates[0]; // default to Auto } if ([self.controller.noneTrack isEqual: oldValue]) { [self.controller switchingTrackFromNone: self]; } if ([self.controller.noneTrack isEqual: self.track]) { [self.controller settingTrackToNone: self]; } } [oldValue release]; } - (void)setCodec:(NSDictionary *)codec { [_codec autorelease]; _codec = [codec retain]; [self updateMixdowns: YES]; [self updateBitRates: YES]; } - (void)setMixdown:(NSDictionary *)mixdown { [_mixdown autorelease]; _mixdown = [mixdown retain]; [self updateBitRates: YES]; [[NSNotificationCenter defaultCenter] postNotificationName: HBMixdownChangedNotification object: self]; } - (void)setSampleRate:(NSDictionary *)sampleRate { [_sampleRate autorelease]; _sampleRate = [sampleRate retain]; [self updateBitRates: NO]; } #pragma mark - #pragma mark Special Setters - (void) setTrackFromIndex: (int) aValue { self.track = [self.controller.masterTrackArray dictionaryWithObject: @(aValue) matchingKey: keyAudioTrackIndex]; } // This returns whether it is able to set the actual codec desired. - (BOOL) setCodecFromName: (NSString *) aValue { NSDictionary *dict = [self.codecs dictionaryWithObject: aValue matchingKey: keyAudioCodecName]; if (nil != dict) { self.codec = dict; } return (nil != dict); } - (void) setMixdownFromName: (NSString *) aValue { NSDictionary *dict = [self.mixdowns dictionaryWithObject: aValue matchingKey: keyAudioMixdownName]; if (nil != dict) { self.mixdown = dict; } } - (void) setSampleRateFromName: (NSString *) aValue { NSDictionary *dict = [self.sampleRates dictionaryWithObject: aValue matchingKey: keyAudioSampleRateName]; if (nil != dict) { self.sampleRate = dict; } } - (void) setBitRateFromName: (NSString *) aValue { NSDictionary *dict = [self.bitRates dictionaryWithObject: aValue matchingKey: keyAudioBitrateName]; if (nil != dict) { self.bitRate = dict; } } #pragma mark - #pragma mark Validation // Because we have indicated that the binding for the drc validates immediately we can implement the // key value binding method to ensure the drc stays in our accepted range. - (BOOL) validateDrc: (id *) ioValue error: (NSError *) outError { BOOL retval = YES; if (nil != *ioValue) { if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue]) { *ioValue = @1.0f; } } return retval; } // Because we have indicated that the binding for the gain validates immediately we can implement the // key value binding method to ensure the gain stays in our accepted range. - (BOOL) validateGain: (id *) ioValue error: (NSError *) outError { BOOL retval = YES; if (nil != *ioValue) { if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue]) { *ioValue = @0.0f; } } return retval; } #pragma mark - #pragma mark Bindings Support - (BOOL) enabled { return (nil != self.track) ? (![self.track isEqual: self.controller.noneTrack]) : NO; } - (BOOL) mixdownEnabled { BOOL retval = self.enabled; if (retval) { int myMixdown = [self.mixdown[keyAudioMixdown] intValue]; if (myMixdown == HB_AMIXDOWN_NONE) { // "None" mixdown (passthru) retval = NO; } } return retval; } - (BOOL) bitrateEnabled { BOOL retval = self.enabled; if (retval) { int myCodecCodec = [self.codec[keyAudioCodec] intValue]; int myCodecDefaultBitrate = hb_audio_bitrate_get_default(myCodecCodec, 0, 0); if (myCodecDefaultBitrate < 0) { retval = NO; } } return retval; } - (BOOL) DRCEnabled { BOOL retval = self.enabled; if (retval) { int myTrackParam = [self.track[keyAudioInputCodecParam] intValue]; int myTrackCodec = [self.track[keyAudioInputCodec] intValue]; int myCodecCodec = [self.codec[keyAudioCodec] intValue]; if (!hb_audio_can_apply_drc(myTrackCodec, myTrackParam, myCodecCodec)) { retval = NO; } } return retval; } - (BOOL) PassThruDisabled { BOOL retval = self.enabled; if (retval) { int myCodecCodec = [self.codec[keyAudioCodec] intValue]; if (myCodecCodec & HB_ACODEC_PASS_FLAG) { retval = NO; } } return retval; } + (NSSet *) keyPathsForValuesAffectingValueForKey: (NSString *) key { NSSet *retval = nil; if ([key isEqualToString: @"enabled"]) { retval = [NSSet setWithObjects: @"track", nil]; } else if ([key isEqualToString: @"PassThruDisabled"]) { retval = [NSSet setWithObjects: @"track", @"codec", nil]; } else if ([key isEqualToString: @"DRCEnabled"]) { retval = [NSSet setWithObjects: @"track", @"codec", nil]; } else if ([key isEqualToString: @"bitrateEnabled"]) { retval = [NSSet setWithObjects: @"track", @"codec", nil]; } else if ([key isEqualToString: @"mixdownEnabled"]) { retval = [NSSet setWithObjects: @"track", @"mixdown", nil]; } return retval; } @end