/* HBAudio.m $ This file is part of the HandBrake source code. Homepage: . It may be used under the terms of the GNU General Public License. */ #import "HBAudio.h" #import "HBTitle.h" #import "HBAudioTrack.h" #import "HBAudioTrackPreset.h" #import "HBAudioDefaults.h" #import "NSCodingMacro.h" #include "hb.h" @interface HBAudio () @property (nonatomic, readwrite) int container; // initially is the default HB_MUX_MP4 @end @implementation HBAudio - (instancetype)initWithTitle:(HBTitle *)title { self = [super init]; if (self) { _container = HB_MUX_MP4; _tracks = [[NSMutableArray alloc] init]; _defaults = [[HBAudioDefaults alloc] init]; _noneTrack = [@{keyAudioTrackIndex: @0, keyAudioTrackName: NSLocalizedString(@"None", @"None"), keyAudioInputCodec: @0} retain]; NSMutableArray *sourceTracks = [NSMutableArray array]; [sourceTracks addObject:_noneTrack]; [sourceTracks addObjectsFromArray:title.audioTracks]; _masterTrackArray = [sourceTracks copy]; [self switchingTrackFromNone: nil]; // this ensures there is a None track at the end of the lis } return self; } - (void)dealloc { [_tracks release]; _tracks = nil; [_defaults release]; _defaults = nil; [_noneTrack release]; _noneTrack = nil; [_masterTrackArray release]; _masterTrackArray = nil; [super dealloc]; } - (void)addAllTracks { [self addTracksFromDefaults:YES]; } - (void)removeAll { [self _clearAudioArray]; [self switchingTrackFromNone:nil]; } - (void)reloadDefaults { [self addTracksFromDefaults:NO]; } - (void)_clearAudioArray { while (0 < [self countOfTracks]) { [self removeObjectFromTracksAtIndex: 0]; } } /** * Uses the templateAudioArray from the preset to create the audios for the specified trackIndex. * * @param templateAudioArray the track template. * @param trackIndex the index of the source track. * @param firstOnly use only the first track of the template or all. */ - (void)_processPresetAudioArray:(NSArray *)templateAudioArray forTrack:(NSUInteger)trackIndex firstOnly:(BOOL)firstOnly { for (HBAudioTrackPreset *preset in templateAudioArray) { BOOL fallenBack = NO; HBAudioTrack *newAudio = [[HBAudioTrack alloc] init]; [newAudio setController: self]; [self insertObject: newAudio inTracksAtIndex: [self countOfTracks]]; [newAudio setVideoContainerTag:@(self.container)]; [newAudio setTrackFromIndex: (int)trackIndex]; const char *name = hb_audio_encoder_get_name(preset.encoder); NSString *audioEncoder = nil; // Check if we need to use a fallback if (name) { audioEncoder = @(name); if (preset.encoder & HB_ACODEC_PASS_FLAG && ![newAudio setCodecFromName:audioEncoder]) { int passthru, fallback; fallenBack = YES; passthru = hb_audio_encoder_get_from_name([audioEncoder UTF8String]); fallback = hb_audio_encoder_get_fallback_for_passthru(passthru); name = hb_audio_encoder_get_name(fallback); // If we couldn't find an encoder for the passthru format // fall back to the selected encoder fallback if (name == NULL) { name = hb_audio_encoder_get_name(self.defaults.encoderFallback); } } else { name = hb_audio_encoder_sanitize_name([audioEncoder UTF8String]); } audioEncoder = @(name); } // If our preset wants us to support a codec that the track does not support, instead // of changing the codec we remove the audio instead. if ([newAudio setCodecFromName:audioEncoder]) { const char *mixdown = hb_mixdown_get_name(preset.mixdown); if (mixdown) { [newAudio setMixdownFromName: @(mixdown)]; } const char *sampleRateName = hb_audio_samplerate_get_name(preset.sampleRate); if (!sampleRateName) { [newAudio setSampleRateFromName: @"Auto"]; } else { [newAudio setSampleRateFromName: @(sampleRateName)]; } if (!fallenBack) { [newAudio setBitRateFromName: [NSString stringWithFormat:@"%d", preset.bitRate]]; } [newAudio setDrc: @(preset.drc)]; [newAudio setGain: @(preset.gain)]; } else { [self removeObjectFromTracksAtIndex: [self countOfTracks] - 1]; } [newAudio release]; if (firstOnly) { break; } } } /** * Matches the source audio tracks with the specific language iso code. * * @param isoCode the iso code to match. * @param selectOnlyFirst whether to match only the first track for the iso code. * * @return a NSIndexSet with the index of the matched tracks. */ - (NSIndexSet *)_tracksWithISOCode:(NSString *)isoCode selectOnlyFirst:(BOOL)selectOnlyFirst { NSMutableIndexSet *indexes = [NSMutableIndexSet indexSet]; // We search for the prefix noting that our titles have the format %d: %s where the %s is the prefix [self.masterTrackArray enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) { if (idx) // Note that we skip the "None" track { if ([isoCode isEqualToString:@"und"] || [obj[keyAudioTrackLanguageIsoCode] isEqualToString:isoCode]) { [indexes addIndex:idx]; if (selectOnlyFirst) { *stop = YES; } } } }]; return indexes; } - (void)_processPresetAudioArray:(NSArray *)templateAudioArray forTracks:(NSIndexSet *)trackIndexes firstOnly:(BOOL)firstOnly { __block BOOL firsTrack = firstOnly; [trackIndexes enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) { // Add the track [self _processPresetAudioArray: self.defaults.tracksArray forTrack:idx firstOnly:firsTrack]; firsTrack = self.defaults.secondaryEncoderMode ? YES : NO; }]; } - (void)addTracksFromDefaults:(BOOL)allTracks { BOOL firstTrack = NO; NSMutableIndexSet *tracksAdded = [NSMutableIndexSet indexSet]; NSMutableIndexSet *tracksToAdd = [NSMutableIndexSet indexSet]; // Reinitialize the configured list of audio tracks [self _clearAudioArray]; if (self.defaults.trackSelectionBehavior != HBAudioTrackSelectionBehaviorNone) { // Add tracks of Default and Alternate Language by name for (NSString *languageISOCode in self.defaults.trackSelectionLanguages) { NSMutableIndexSet *tracksIndexes = [[self _tracksWithISOCode: languageISOCode selectOnlyFirst: self.defaults.trackSelectionBehavior == HBAudioTrackSelectionBehaviorFirst] mutableCopy]; [tracksIndexes removeIndexes:tracksAdded]; if (tracksIndexes.count) { [self _processPresetAudioArray:self.defaults.tracksArray forTracks:tracksIndexes firstOnly:firstTrack]; firstTrack = self.defaults.secondaryEncoderMode ? YES : NO; [tracksAdded addIndexes:tracksIndexes]; } [tracksIndexes release]; } // If no preferred Language was found, add standard track 1 if (tracksAdded.count == 0 && self.masterTrackArray.count > 1) { [tracksToAdd addIndex:1]; } } // If all tracks should be added, add all track numbers that are not yet processed if (allTracks) { [tracksToAdd addIndexesInRange:NSMakeRange(1, self.masterTrackArray.count - 1)]; [tracksToAdd removeIndexes:tracksAdded]; } if (tracksToAdd.count) { [self _processPresetAudioArray:self.defaults.tracksArray forTracks:tracksToAdd firstOnly:firstTrack]; } // Add an None item [self switchingTrackFromNone: nil]; } - (BOOL)anyCodecMatches:(int)codec { BOOL retval = NO; NSUInteger audioArrayCount = [self countOfTracks]; for (NSUInteger i = 0; i < audioArrayCount && !retval; i++) { HBAudioTrack *anAudio = [self objectInTracksAtIndex: i]; if ([anAudio enabled] && codec == [[anAudio codec][keyAudioCodec] intValue]) { retval = YES; } } return retval; } - (void)addNewAudioTrack { HBAudioTrack *newAudio = [[HBAudioTrack alloc] init]; [newAudio setController: self]; [self insertObject: newAudio inTracksAtIndex: [self countOfTracks]]; [newAudio setVideoContainerTag:@(self.container)]; [newAudio setTrack: self.noneTrack]; [newAudio setDrc: @0.0f]; [newAudio setGain: @0.0f]; [newAudio release]; } #pragma mark - #pragma mark Notification Handling - (void)settingTrackToNone:(HBAudioTrack *)newNoneTrack { // If this is not the last track in the array we need to remove it. We then need to see if a new // one needs to be added (in the case when we were at maximum count and this switching makes it // so we are no longer at maximum. NSUInteger index = [self.tracks indexOfObject: newNoneTrack]; if (NSNotFound != index && index < [self countOfTracks] - 1) { [self removeObjectFromTracksAtIndex: index]; } [self switchingTrackFromNone: nil]; // see if we need to add one to the list } - (void)switchingTrackFromNone:(HBAudioTrack *)noLongerNoneTrack { NSUInteger count = [self countOfTracks]; BOOL needToAdd = NO; // If there is no last track that is None we add one. if (0 < count) { HBAudioTrack *lastAudio = [self objectInTracksAtIndex: count - 1]; if ([lastAudio enabled]) { needToAdd = YES; } } else { needToAdd = YES; } if (needToAdd) { [self addNewAudioTrack]; } } // This gets called whenever the video container changes. - (void)containerChanged:(int)container { self.container = container; // Update each of the instances because this value influences possible settings. for (HBAudioTrack *audioObject in self.tracks) { [audioObject setVideoContainerTag:@(container)]; } // Update the Auto Passthru Fallback Codec Popup // lets get the tag of the currently selected item first so we might reset it later [self.defaults validateEncoderFallbackForVideoContainer:container]; } #pragma mark - NSCopying - (instancetype)copyWithZone:(NSZone *)zone { HBAudio *copy = [[[self class] alloc] init]; if (copy) { copy->_container = _container; copy->_noneTrack = [_noneTrack copy]; copy->_masterTrackArray = [_masterTrackArray copy]; copy->_tracks = [[NSMutableArray alloc] init]; [_tracks enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) { if (idx < _tracks.count) { HBAudioTrack *trackCopy = [obj copy]; trackCopy.controller = copy; [copy->_tracks addObject:[trackCopy autorelease]]; } }]; copy->_defaults = [_defaults copy]; } return copy; } #pragma mark - NSCoding - (void)encodeWithCoder:(NSCoder *)coder { [coder encodeInt:1 forKey:@"HBAudioVersion"]; encodeInt(_container); encodeObject(_noneTrack); encodeObject(_masterTrackArray); encodeObject(_tracks); encodeObject(_defaults); } - (id)initWithCoder:(NSCoder *)decoder { self = [super init]; decodeInt(_container); decodeObject(_noneTrack); decodeObject(_masterTrackArray); decodeObject(_tracks); for (HBAudioTrack *track in _tracks) { track.controller = self; } decodeObject(_defaults); return self; } #pragma mark - Presets - (void)writeToPreset:(NSMutableDictionary *)preset { [self.defaults writeToPreset:preset]; } - (void)applyPreset:(NSDictionary *)preset { [self.defaults applyPreset:preset]; [self addTracksFromDefaults:NO]; } #pragma mark - #pragma mark KVC - (NSUInteger) countOfTracks { return self.tracks.count; } - (HBAudioTrack *)objectInTracksAtIndex:(NSUInteger)index { return self.tracks[index]; } - (void)insertObject:(HBAudioTrack *)track inTracksAtIndex:(NSUInteger)index; { [self.tracks insertObject:track atIndex:index]; } - (void)removeObjectFromTracksAtIndex:(NSUInteger)index { [self.tracks removeObjectAtIndex:index]; } @end