/* $Id: work.c,v 1.43 2005/03/17 16:38:49 titer Exp $ This file is part of the HandBrake source code. Homepage: . It may be used under the terms of the GNU General Public License. */ #include "hb.h" #include "a52dec/a52.h" #include "dca.h" #include "libavformat/avformat.h" typedef struct { hb_list_t * jobs; hb_job_t ** current_job; int cpu_count; int * error; volatile int * die; } hb_work_t; static void work_func(); static void do_job( hb_job_t *, int cpu_count ); static void work_loop( void * ); #define FIFO_CPU_MULT 8 /** * Allocates work object and launches work thread with work_func. * @param jobs Handle to hb_list_t. * @param cpu_count Humber of CPUs found in system. * @param die Handle to user inititated exit indicator. * @param error Handle to error indicator. */ hb_thread_t * hb_work_init( hb_list_t * jobs, int cpu_count, volatile int * die, int * error, hb_job_t ** job ) { hb_work_t * work = calloc( sizeof( hb_work_t ), 1 ); work->jobs = jobs; work->current_job = job; work->cpu_count = cpu_count; work->die = die; work->error = error; return hb_thread_init( "work", work_func, work, HB_LOW_PRIORITY ); } /** * Iterates through job list and calls do_job for each job. * @param _work Handle work object. */ static void work_func( void * _work ) { hb_work_t * work = _work; hb_job_t * job; hb_log( "%d job(s) to process", hb_list_count( work->jobs ) ); while( !*work->die && ( job = hb_list_item( work->jobs, 0 ) ) ) { hb_list_rem( work->jobs, job ); job->die = work->die; *(work->current_job) = job; do_job( job, work->cpu_count ); *(work->current_job) = NULL; } *(work->error) = HB_ERROR_NONE; free( work ); } hb_work_object_t * hb_get_work( int id ) { hb_work_object_t * w; for( w = hb_objects; w; w = w->next ) { if( w->id == id ) { hb_work_object_t *wc = malloc( sizeof(*w) ); *wc = *w; return wc; } } return NULL; } hb_work_object_t * hb_codec_decoder( int codec ) { switch( codec ) { case HB_ACODEC_AC3: return hb_get_work( WORK_DECA52 ); case HB_ACODEC_DCA: return hb_get_work( WORK_DECDCA ); case HB_ACODEC_MPGA: return hb_get_work( WORK_DECAVCODEC ); case HB_ACODEC_LPCM: return hb_get_work( WORK_DECLPCM ); case HB_ACODEC_FFMPEG: return hb_get_work( WORK_DECAVCODECAI ); } return NULL; } hb_work_object_t * hb_codec_encoder( int codec ) { switch( codec ) { case HB_ACODEC_FAAC: return hb_get_work( WORK_ENCFAAC ); case HB_ACODEC_LAME: return hb_get_work( WORK_ENCLAME ); case HB_ACODEC_VORBIS: return hb_get_work( WORK_ENCVORBIS ); } return NULL; } /** * Displays job parameters in the debug log. * @param job Handle work hb_job_t. */ void hb_display_job_info( hb_job_t * job ) { hb_title_t * title = job->title; hb_audio_t * audio; hb_subtitle_t * subtitle; int i, j; hb_log("job configuration:"); hb_log( " * source"); hb_log( " + %s", title->dvd ); hb_log( " + title %d, chapter(s) %d to %d", title->index, job->chapter_start, job->chapter_end ); if( title->container_name != NULL ) hb_log( " + container: %s", title->container_name); if( title->data_rate ) { hb_log( " + data rate: %d kbps", title->data_rate / 1000 ); } hb_log( " * destination"); hb_log( " + %s", job->file ); switch( job->mux ) { case HB_MUX_MP4: hb_log(" + container: MPEG-4 (.mp4 and .m4v)"); if( job->ipod_atom ) hb_log( " + compatibility atom for iPod 5G"); if( job->largeFileSize ) hb_log( " + 64-bit formatting"); if( job->mp4_optimize ) hb_log( " + optimized for progressive web downloads"); if( job->color_matrix ) hb_log( " + custom color matrix: %s", job->color_matrix == 1 ? "ITU Bt.601 (SD)" : "ITU Bt.709 (HD)"); break; case HB_MUX_AVI: hb_log(" + container: AVI"); break; case HB_MUX_MKV: hb_log(" + container: Matroska (.mkv)"); break; case HB_MUX_OGM: hb_log(" + conttainer: Ogg Media (.ogm)"); break; } if( job->chapter_markers ) { hb_log( " + chapter markers" ); } hb_log(" * video track"); hb_log(" + decoder: %s", title->video_codec_name ); if( title->video_bitrate ) { hb_log( " + bitrate %d kbps", title->video_bitrate / 1000 ); } if( job->vfr) { hb_log( " + frame rate: %.3f fps -> variable fps", (float) title->rate / (float) title->rate_base ); } else if( !job->cfr ) { hb_log( " + frame rate: same as source (around %.3f fps)", (float) title->rate / (float) title->rate_base ); } else { hb_log( " + frame rate: %.3f fps -> constant %.3f fps", (float) title->rate / (float) title->rate_base, (float) job->vrate / (float) job->vrate_base ); } if( job->anamorphic.mode ) { hb_log( " + %s anamorphic", job->anamorphic.mode == 1 ? "strict" : "loose" ); hb_log( " + storage dimensions: %d * %d -> %d * %d, crop %d/%d/%d/%d", title->width, title->height, job->width, job->height, job->crop[0], job->crop[1], job->crop[2], job->crop[3] ); hb_log( " + pixel aspect ratio: %i / %i", job->anamorphic.par_width, job->anamorphic.par_height ); hb_log( " + display dimensions: %.0f * %i", (float)( job->width * job->anamorphic.par_width / job->anamorphic.par_height ), job->height ); } else { hb_log( " + dimensions: %d * %d -> %d * %d, crop %d/%d/%d/%d", title->width, title->height, job->width, job->height, job->crop[0], job->crop[1], job->crop[2], job->crop[3] ); } if ( job->grayscale ) hb_log( " + grayscale mode" ); if( hb_list_count( job->filters ) ) { hb_log(" + %s", hb_list_count( job->filters) > 1 ? "filters" : "filter" ); for( i = 0; i < hb_list_count( job->filters ); i++ ) { hb_filter_object_t * filter = hb_list_item( job->filters, i ); if (filter->settings) hb_log(" + %s (%s)", filter->name, filter->settings); else hb_log(" + %s (default settings)", filter->name); } } if( !job->indepth_scan ) { /* Video encoder */ switch( job->vcodec ) { case HB_VCODEC_FFMPEG: hb_log( " + encoder: FFmpeg" ); break; case HB_VCODEC_XVID: hb_log( " + encoder: XviD" ); break; case HB_VCODEC_X264: hb_log( " + encoder: x264" ); if( job->x264opts != NULL && *job->x264opts != '\0' ) hb_log( " + options: %s", job->x264opts); break; case HB_VCODEC_THEORA: hb_log( " + encoder: Theora" ); break; } if( job->vquality >= 0.0 && job->vquality <= 1.0 ) { hb_log( " + quality: %.2f", job->vquality ); } else if( job->vquality > 1 ) { hb_log( " + quality: %.2f %s", job->vquality, job->crf && job->vcodec == HB_VCODEC_X264 ? "(RF)" : "(QP)" ); } else { hb_log( " + bitrate: %d kbps, pass: %d", job->vbitrate, job->pass ); } } for( i=0; i < hb_list_count(title->list_subtitle); i++ ) { subtitle = hb_list_item( title->list_subtitle, i ); if( subtitle ) { hb_log( " * subtitle track %i, %s (id %x)", job->subtitle+1, subtitle->lang, subtitle->id); } } if( !job->indepth_scan ) { for( i = 0; i < hb_list_count( title->list_audio ); i++ ) { audio = hb_list_item( title->list_audio, i ); hb_log( " * audio track %d", audio->config.out.track ); if( audio->config.out.name ) hb_log( " + name: %s", audio->config.out.name ); hb_log( " + decoder: %s (track %d, id %x)", audio->config.lang.description, audio->config.in.track + 1, audio->id ); if( ( audio->config.in.codec == HB_ACODEC_AC3 ) || ( audio->config.in.codec == HB_ACODEC_DCA) ) { hb_log( " + bitrate: %d kbps, samplerate: %d Hz", audio->config.in.bitrate / 1000, audio->config.in.samplerate ); } if( (audio->config.out.codec != HB_ACODEC_AC3) && (audio->config.out.codec != HB_ACODEC_DCA) ) { for (j = 0; j < hb_audio_mixdowns_count; j++) { if (hb_audio_mixdowns[j].amixdown == audio->config.out.mixdown) { hb_log( " + mixdown: %s", hb_audio_mixdowns[j].human_readable_name ); break; } } } if ( audio->config.out.dynamic_range_compression && (audio->config.out.codec != HB_ACODEC_AC3) && (audio->config.out.codec != HB_ACODEC_DCA)) { hb_log(" + dynamic range compression: %f", audio->config.out.dynamic_range_compression); } if( (audio->config.out.codec == HB_ACODEC_AC3) || (audio->config.out.codec == HB_ACODEC_DCA) ) { hb_log( " + %s passthrough", (audio->config.out.codec == HB_ACODEC_AC3) ? "AC3" : "DCA" ); } else { hb_log( " + encoder: %s", ( audio->config.out.codec == HB_ACODEC_FAAC ) ? "faac" : ( ( audio->config.out.codec == HB_ACODEC_LAME ) ? "lame" : "vorbis" ) ); hb_log( " + bitrate: %d kbps, samplerate: %d Hz", audio->config.out.bitrate, audio->config.out.samplerate ); } } } } /** * Job initialization rountine. * Initializes fifos. * Creates work objects for synchronizer, video decoder, video renderer, video decoder, audio decoder, audio encoder, reader, muxer. * Launches thread for each work object with work_loop. * Loops while monitoring status of work threads and fifos. * Exits loop when conversion is done and fifos are empty. * Closes threads and frees fifos. * @param job Handle work hb_job_t. * @param cpu_count number of CPUs found in system. */ static void do_job( hb_job_t * job, int cpu_count ) { hb_title_t * title; int i, j; hb_work_object_t * w; hb_audio_t * audio; hb_subtitle_t * subtitle; unsigned int subtitle_highest = 0; unsigned int subtitle_highest_id = 0; unsigned int subtitle_lowest = -1; unsigned int subtitle_lowest_id = 0; unsigned int subtitle_forced_id = 0; unsigned int subtitle_hit = 0; title = job->title; job->list_work = hb_list_init(); hb_log( "starting job" ); if( job->anamorphic.mode ) { hb_set_anamorphic_size(job, &job->width, &job->height, &job->anamorphic.par_width, &job->anamorphic.par_height); if( job->vcodec == HB_VCODEC_FFMPEG ) { /* Just to make working with ffmpeg even more fun, lavc's MPEG-4 encoder can't handle PAR values >= 255, even though AVRational does. Adjusting downwards distorts the display aspect slightly, but such is life. */ while ((job->anamorphic.par_width & ~0xFF) || (job->anamorphic.par_height & ~0xFF)) { job->anamorphic.par_width >>= 1; job->anamorphic.par_height >>= 1; } } } /* Keep width and height within these boundaries, but ignore for anamorphic. For "loose" anamorphic encodes, this stuff is covered in the pixel_ratio section above. */ if ( job->maxHeight && ( job->height > job->maxHeight ) && ( !job->anamorphic.mode ) ) { job->height = job->maxHeight; hb_fix_aspect( job, HB_KEEP_HEIGHT ); hb_log( "Height out of bounds, scaling down to %i", job->maxHeight ); hb_log( "New dimensions %i * %i", job->width, job->height ); } if ( job->maxWidth && ( job->width > job->maxWidth ) && ( !job->anamorphic.mode ) ) { job->width = job->maxWidth; hb_fix_aspect( job, HB_KEEP_WIDTH ); hb_log( "Width out of bounds, scaling down to %i", job->maxWidth ); hb_log( "New dimensions %i * %i", job->width, job->height ); } if( ( job->mux & HB_MUX_AVI ) || job->cfr ) { /* VFR detelecine is not compatible with AVI or constant frame rates. */ job->vfr = 0; } if ( job->vfr ) { /* Ensure we're using "Same as source" FPS, aka VFR, if we're doing VFR detelecine. */ job->vrate_base = title->rate_base; } job->fifo_mpeg2 = hb_fifo_init( 256 ); job->fifo_raw = hb_fifo_init( FIFO_CPU_MULT * cpu_count ); job->fifo_sync = hb_fifo_init( FIFO_CPU_MULT * cpu_count ); job->fifo_render = hb_fifo_init( FIFO_CPU_MULT * cpu_count ); job->fifo_mpeg4 = hb_fifo_init( FIFO_CPU_MULT * cpu_count ); /* Synchronization */ hb_list_add( job->list_work, ( w = hb_get_work( WORK_SYNC ) ) ); w->fifo_in = NULL; w->fifo_out = NULL; /* Video decoder */ int vcodec = title->video_codec? title->video_codec : WORK_DECMPEG2; hb_list_add( job->list_work, ( w = hb_get_work( vcodec ) ) ); w->codec_param = title->video_codec_param; w->fifo_in = job->fifo_mpeg2; w->fifo_out = job->fifo_raw; /* Video renderer */ hb_list_add( job->list_work, ( w = hb_get_work( WORK_RENDER ) ) ); w->fifo_in = job->fifo_sync; w->fifo_out = job->fifo_render; if( !job->indepth_scan ) { /* Video encoder */ switch( job->vcodec ) { case HB_VCODEC_FFMPEG: w = hb_get_work( WORK_ENCAVCODEC ); break; case HB_VCODEC_XVID: w = hb_get_work( WORK_ENCXVID ); break; case HB_VCODEC_X264: w = hb_get_work( WORK_ENCX264 ); break; case HB_VCODEC_THEORA: w = hb_get_work( WORK_ENCTHEORA ); break; } w->fifo_in = job->fifo_render; w->fifo_out = job->fifo_mpeg4; w->config = &job->config; hb_list_add( job->list_work, w ); } if( job->select_subtitle && !job->indepth_scan ) { /* * Must be second pass of a two pass with subtitle scan enabled, so * add the subtitle that we found on the first pass for use in this * pass. */ if (*(job->select_subtitle)) { hb_list_add( title->list_subtitle, *( job->select_subtitle ) ); } } for( i=0; i < hb_list_count(title->list_subtitle); i++ ) { subtitle = hb_list_item( title->list_subtitle, i ); if( subtitle ) { subtitle->fifo_in = hb_fifo_init( FIFO_CPU_MULT * cpu_count ); subtitle->fifo_raw = hb_fifo_init( FIFO_CPU_MULT * cpu_count ); /* * Disable forced subtitles if we didn't find any in the scan * so that we display normal subtitles instead. * * select_subtitle implies that we did a scan. */ if( !job->indepth_scan && job->subtitle_force && job->select_subtitle ) { if( subtitle->forced_hits == 0 ) { job->subtitle_force = 0; } } if (!job->indepth_scan || job->subtitle_force) { /* * Don't add threads for subtitles when we are scanning, unless * looking for forced subtitles. */ w = hb_get_work( WORK_DECSUB ); w->fifo_in = subtitle->fifo_in; w->fifo_out = subtitle->fifo_raw; hb_list_add( job->list_work, w ); } } } if( !job->indepth_scan ) { // if we are doing passthru, and the input codec is not the same as the output // codec, then remove this audio from the job. If we're not doing passthru and // the input codec is the 'internal' ffmpeg codec, make sure that only one // audio references that audio stream since the codec context is specific to // the audio id & multiple copies of the same stream will garble the audio // or cause aborts. uint8_t aud_id_uses[MAX_STREAMS]; memset( aud_id_uses, 0, sizeof(aud_id_uses) ); for( i = 0; i < hb_list_count( title->list_audio ); ) { audio = hb_list_item( title->list_audio, i ); if( ( ( audio->config.out.codec == HB_ACODEC_AC3 ) && ( audio->config.in.codec != HB_ACODEC_AC3 ) ) || ( ( audio->config.out.codec == HB_ACODEC_DCA ) && ( audio->config.in.codec != HB_ACODEC_DCA ) ) ) { hb_log( "Passthru requested and input codec is not the same as output codec for track %d", audio->config.out.track ); hb_list_rem( title->list_audio, audio ); free( audio ); continue; } if ( audio->config.in.codec == HB_ACODEC_FFMPEG ) { if ( aud_id_uses[audio->id] ) { hb_log( "Multiple decodes of audio id %d, removing track %d", audio->id, audio->config.out.track ); hb_list_rem( title->list_audio, audio ); free( audio ); continue; } ++aud_id_uses[audio->id]; } /* Adjust output track number, in case we removed one. * Output tracks sadly still need to be in sequential order. */ audio->config.out.track = i++; } int requested_mixdown = 0; int requested_mixdown_index = 0; for( i = 0; i < hb_list_count( title->list_audio ); i++ ) { audio = hb_list_item( title->list_audio, i ); if( audio->config.out.codec != audio->config.in.codec ) { /* sense-check the current mixdown options */ /* log the requested mixdown */ for (j = 0; j < hb_audio_mixdowns_count; j++) { if (hb_audio_mixdowns[j].amixdown == audio->config.out.mixdown) { requested_mixdown = audio->config.out.mixdown; requested_mixdown_index = j; } } /* sense-check the requested mixdown */ if( audio->config.out.mixdown == 0 && audio->config.out.codec != HB_ACODEC_AC3 ) { /* * Mixdown wasn't specified and this is not pass-through, * set a default mixdown of stereo. */ audio->config.out.mixdown = HB_AMIXDOWN_STEREO; } // Here we try to sanitize the audio input to output mapping. // Constraints are: // 1. only the AC3 & DCA decoder libraries currently support mixdown // 2. the lame encoder library only supports stereo. // So if the encoder is lame we need the output to be stereo (or multichannel // matrixed into stereo like dpl). If the decoder is not AC3 or DCA the // encoder has to handle the input format since we can't do a mixdown. #define CAN_MIXDOWN(a) ( a->config.in.codec & (HB_ACODEC_AC3|HB_ACODEC_DCA) ) #define STEREO_ONLY(a) ( a->config.out.codec & HB_ACODEC_LAME ) switch (audio->config.in.channel_layout & HB_INPUT_CH_LAYOUT_DISCRETE_NO_LFE_MASK) { // stereo input or something not handled below default: case HB_INPUT_CH_LAYOUT_STEREO: // mono gets mixed up to stereo & more than stereo gets mixed down if ( STEREO_ONLY( audio ) || audio->config.out.mixdown > HB_AMIXDOWN_STEREO) { audio->config.out.mixdown = HB_AMIXDOWN_STEREO; } break; // mono input case HB_INPUT_CH_LAYOUT_MONO: if ( STEREO_ONLY( audio ) ) { if ( !CAN_MIXDOWN( audio ) ) { // XXX we're hosed - we can't mix up & lame can't handle // the input format. The user shouldn't be able to make // this choice. It's too late to do anything about it now // so complain in the log & let things abort in lame. hb_log( "ERROR - can't use lame mp3 audio output with " "mono audio stream %x - output will be messed up", audio->id ); } audio->config.out.mixdown = HB_AMIXDOWN_STEREO; } else { // everything else passes through audio->config.out.mixdown = HB_AMIXDOWN_MONO; } break; // dolby (DPL1 aka Dolby Surround = 4.0 matrix-encoded) input // the A52 flags don't allow for a way to distinguish between DPL1 and // DPL2 on a DVD so we always assume a DPL1 source for A52_DOLBY. case HB_INPUT_CH_LAYOUT_DOLBY: if ( STEREO_ONLY( audio ) || !CAN_MIXDOWN( audio ) || audio->config.out.mixdown > HB_AMIXDOWN_DOLBY ) { audio->config.out.mixdown = HB_AMIXDOWN_DOLBY; } break; // 4 channel discrete case HB_INPUT_CH_LAYOUT_2F2R: case HB_INPUT_CH_LAYOUT_3F1R: if ( CAN_MIXDOWN( audio ) ) { if ( STEREO_ONLY( audio ) || audio->config.out.mixdown > HB_AMIXDOWN_DOLBY ) { audio->config.out.mixdown = HB_AMIXDOWN_DOLBY; } } else { // XXX we can't mixdown & don't have any way to specify // 4 channel discrete output so we're hosed. hb_log( "ERROR - can't handle 4 channel discrete audio stream " "%x - output will be messed up", audio->id ); } break; // 5 or 6 channel discrete case HB_INPUT_CH_LAYOUT_3F2R: if ( CAN_MIXDOWN( audio ) ) { if ( STEREO_ONLY( audio ) ) { if ( audio->config.out.mixdown < HB_AMIXDOWN_STEREO ) { audio->config.out.mixdown = HB_AMIXDOWN_STEREO; } else if ( audio->config.out.mixdown > HB_AMIXDOWN_DOLBYPLII ) { audio->config.out.mixdown = HB_AMIXDOWN_DOLBYPLII; } } else if ( ! ( audio->config.in.channel_layout & HB_INPUT_CH_LAYOUT_HAS_LFE ) ) { // we don't do 5 channel discrete so mixdown to DPLII audio->config.out.mixdown = HB_AMIXDOWN_DOLBYPLII; } } else if ( ! ( audio->config.in.channel_layout & HB_INPUT_CH_LAYOUT_HAS_LFE ) ) { // XXX we can't mixdown & don't have any way to specify // 5 channel discrete output so we're hosed. hb_log( "ERROR - can't handle 5 channel discrete audio stream " "%x - output will be messed up", audio->id ); } else { // we can't mixdown so force 6 channel discrete audio->config.out.mixdown = HB_AMIXDOWN_6CH; } break; } /* log the output mixdown */ for (j = 0; j < hb_audio_mixdowns_count; j++) { if (hb_audio_mixdowns[j].amixdown == audio->config.out.mixdown) { if ( audio->config.out.mixdown != requested_mixdown ) { hb_log("work: sanitizing track %i mixdown %s to %s", i, hb_audio_mixdowns[requested_mixdown_index].human_readable_name, hb_audio_mixdowns[j].human_readable_name); } break; } } } if (audio->config.out.codec == HB_ACODEC_VORBIS) audio->priv.config.vorbis.language = audio->config.lang.simple; /* set up the audio work structures */ audio->priv.fifo_in = hb_fifo_init( 32 ); audio->priv.fifo_raw = hb_fifo_init( FIFO_CPU_MULT * cpu_count ); audio->priv.fifo_sync = hb_fifo_init( 32 ); audio->priv.fifo_out = hb_fifo_init( FIFO_CPU_MULT * cpu_count ); /* * Audio Decoder Thread */ if ( ( w = hb_codec_decoder( audio->config.in.codec ) ) == NULL ) { hb_error("Invalid input codec: %d", audio->config.in.codec); *job->die = 1; goto cleanup; } w->fifo_in = audio->priv.fifo_in; w->fifo_out = audio->priv.fifo_raw; w->config = &audio->priv.config; w->audio = audio; w->codec_param = audio->config.in.codec_param; hb_list_add( job->list_work, w ); /* * Audio Encoder Thread */ if( audio->config.out.codec != HB_ACODEC_AC3 ) { /* * Add the encoder thread if not doing AC-3 pass through */ if ( ( w = hb_codec_encoder( audio->config.out.codec ) ) == NULL ) { hb_error("Invalid audio codec: %#x", audio->config.out.codec); w = NULL; *job->die = 1; goto cleanup; } w->fifo_in = audio->priv.fifo_sync; w->fifo_out = audio->priv.fifo_out; w->config = &audio->priv.config; w->audio = audio; hb_list_add( job->list_work, w ); } } } /* Display settings */ hb_display_job_info( job ); /* Init read & write threads */ job->reader = hb_reader_init( job ); job->done = 0; /* Launch processing threads */ for( i = 1; i < hb_list_count( job->list_work ); i++ ) { w = hb_list_item( job->list_work, i ); w->done = &job->done; w->thread_sleep_interval = 10; if( w->init( w, job ) ) { hb_error( "Failure to initialise thread '%s'", w->name ); *job->die = 1; goto cleanup; } w->thread = hb_thread_init( w->name, work_loop, w, HB_LOW_PRIORITY ); } // The muxer requires track information that's set up by the encoder // init routines so we have to init the muxer last. job->muxer = job->indepth_scan? NULL : hb_muxer_init( job ); w = hb_list_item( job->list_work, 0 ); w->thread_sleep_interval = 10; w->init( w, job ); while( !*job->die ) { if ( ( w->status = w->work( w, NULL, NULL ) ) == HB_WORK_DONE ) { break; } hb_snooze( w->thread_sleep_interval ); } hb_list_rem( job->list_work, w ); w->close( w ); free( w ); hb_handle_t * h = job->h; hb_state_t state; hb_get_state( h, &state ); hb_log("work: average encoding speed for job is %f fps", state.param.working.rate_avg); cleanup: /* Stop the write thread (thread_close will block until the muxer finishes) */ if( job->muxer != NULL ) hb_thread_close( &job->muxer ); job->done = 1; /* Close work objects */ while( ( w = hb_list_item( job->list_work, 0 ) ) ) { hb_list_rem( job->list_work, w ); if( w->thread != NULL ) { hb_thread_close( &w->thread ); w->close( w ); } free( w ); } hb_list_close( &job->list_work ); /* Stop the read thread */ if( job->reader != NULL ) hb_thread_close( &job->reader ); /* Close fifos */ hb_fifo_close( &job->fifo_mpeg2 ); hb_fifo_close( &job->fifo_raw ); hb_fifo_close( &job->fifo_sync ); hb_fifo_close( &job->fifo_render ); hb_fifo_close( &job->fifo_mpeg4 ); for (i=0; i < hb_list_count(title->list_subtitle); i++) { subtitle = hb_list_item( title->list_subtitle, i); if( subtitle ) { hb_fifo_close( &subtitle->fifo_in ); hb_fifo_close( &subtitle->fifo_raw ); } } for( i = 0; i < hb_list_count( title->list_audio ); i++ ) { audio = hb_list_item( title->list_audio, i ); if( audio->priv.fifo_in != NULL ) hb_fifo_close( &audio->priv.fifo_in ); if( audio->priv.fifo_raw != NULL ) hb_fifo_close( &audio->priv.fifo_raw ); if( audio->priv.fifo_sync != NULL ) hb_fifo_close( &audio->priv.fifo_sync ); if( audio->priv.fifo_out != NULL ) hb_fifo_close( &audio->priv.fifo_out ); } if( job->indepth_scan ) { /* * Before closing the title print out our subtitle stats if we need to * Find the highest and lowest. */ for( i=0; i < hb_list_count( title->list_subtitle ); i++ ) { subtitle = hb_list_item( title->list_subtitle, i ); hb_log( "Subtitle stream 0x%x '%s': %d hits (%d forced)", subtitle->id, subtitle->lang, subtitle->hits, subtitle->forced_hits ); if( subtitle->hits > subtitle_highest ) { subtitle_highest = subtitle->hits; subtitle_highest_id = subtitle->id; } if( subtitle->hits < subtitle_lowest ) { subtitle_lowest = subtitle->hits; subtitle_lowest_id = subtitle->id; } if( subtitle->forced_hits > 0 ) { if( subtitle_forced_id == 0 ) { subtitle_forced_id = subtitle->id; } } } if( job->native_language ) { /* * We still have a native_language, so the audio and subtitles are * different, so in this case it is a foreign film and we want to * select the subtitle with the highest hits in our language. */ subtitle_hit = subtitle_highest_id; hb_log( "Found a native-language subtitle id 0x%x", subtitle_hit); } else { if( subtitle_forced_id ) { /* * If there are any subtitle streams with forced subtitles * then select it in preference to the lowest. */ subtitle_hit = subtitle_forced_id; hb_log("Found a subtitle candidate id 0x%x (contains forced subs)", subtitle_hit); } else if( subtitle_lowest < subtitle_highest ) { /* * OK we have more than one, and the lowest is lower, * but how much lower to qualify for turning it on by * default? * * Let's say 10% as a default. */ if( subtitle_lowest < ( subtitle_highest * 0.1 ) ) { subtitle_hit = subtitle_lowest_id; hb_log( "Found a subtitle candidate id 0x%x", subtitle_hit ); } else { hb_log( "No candidate subtitle detected during subtitle-scan"); } } } } if( job->select_subtitle ) { if( job->indepth_scan ) { for( i=0; i < hb_list_count( title->list_subtitle ); i++ ) { subtitle = hb_list_item( title->list_subtitle, i ); if( subtitle->id == subtitle_hit ) { hb_list_rem( title->list_subtitle, subtitle ); *( job->select_subtitle ) = subtitle; } } } else { /* * Must be the end of pass 0 or 2 - we don't need this anymore. * * Have to put the subtitle list back together in the title though * or the GUI will have a hissy fit. */ free( job->select_subtitle ); job->select_subtitle = NULL; } } if( job->filters ) { for( i = 0; i < hb_list_count( job->filters ); i++ ) { hb_filter_object_t * filter = hb_list_item( job->filters, i ); hb_filter_close( &filter ); } hb_list_close( &job->filters ); } hb_buffer_pool_free(); hb_title_close( &job->title ); free( job ); } /** * Performs the work object's specific work function. * Loops calling work function for associated work object. Sleeps when fifo is full. * Monitors work done indicator. * Exits loop when work indiactor is set. * @param _w Handle to work object. */ static void work_loop( void * _w ) { hb_work_object_t * w = _w; hb_buffer_t * buf_in, * buf_out; while( !*w->done ) { #if 0 hb_lock( job->pause ); hb_unlock( job->pause ); #endif if( hb_fifo_is_full( w->fifo_out ) || // if( (hb_fifo_percent_full( w->fifo_out ) > 0.8) || !( buf_in = hb_fifo_get( w->fifo_in ) ) ) { hb_snooze( w->thread_sleep_interval ); // w->thread_sleep_interval += 1; continue; } // w->thread_sleep_interval = MAX(1, (w->thread_sleep_interval - 1)); w->status = w->work( w, &buf_in, &buf_out ); // Propagate any chapter breaks for the worker if and only if the // output frame has the same time stamp as the input frame (any // worker that delays frames has to propagate the chapter marks itself // and workers that move chapter marks to a different time should set // 'buf_in' to NULL so that this code won't generate spurious duplicates.) if( buf_in && buf_out && buf_in->new_chap && buf_in->start == buf_out->start) { // restore log below to debug chapter mark propagation problems //hb_log("work %s: Copying Chapter Break @ %lld", w->name, buf_in->start); buf_out->new_chap = buf_in->new_chap; } if( buf_in ) { hb_buffer_close( &buf_in ); } if( buf_out ) { hb_fifo_push( w->fifo_out, buf_out ); } } }