/* ********************************************************************* *\ Copyright (C) 2013 Intel Corporation. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of Intel Corporation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY INTEL CORPORATION "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL INTEL CORPORATION BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \* ********************************************************************* */ #include "handbrake/project.h" #if HB_PROJECT_FEATURE_QSV #include "handbrake/handbrake.h" #include "handbrake/hbffmpeg.h" #include "handbrake/qsv_filter.h" #include "handbrake/qsv_libav.h" struct hb_filter_private_s { hb_job_t * job; hb_buffer_list_t list; int width_in; int height_in; int pix_fmt; int pix_fmt_out; int width_out; int height_out; int crop[4]; int deinterlace; int is_frc_used; // set during init, used to configure input surfaces' "area of interest" mfxU16 CropX; mfxU16 CropY; mfxU16 CropH; mfxU16 CropW; hb_qsv_space * vpp_space; // FRC param(s) mfxExtVPPFrameRateConversion frc_config; }; static int hb_qsv_filter_init( hb_filter_object_t * filter, hb_filter_init_t * init ); static int hb_qsv_filter_work( hb_filter_object_t * filter, hb_buffer_t ** buf_in, hb_buffer_t ** buf_out ); static hb_filter_info_t * hb_qsv_filter_info( hb_filter_object_t * filter ); static void hb_qsv_filter_close( hb_filter_object_t * filter ); static const char qsv_filter_template[] = "width=^"HB_INT_REG"$:height=^"HB_INT_REG"$:" "crop-top=^"HB_INT_REG"$:crop-bottom=^"HB_INT_REG"$:" "crop-left=^"HB_INT_REG"$:crop-right=^"HB_INT_REG"$:" "deinterlace=^([01])$"; hb_filter_object_t hb_filter_qsv = { .id = HB_FILTER_QSV, .enforce_order = 1, .name = "Quick Sync Video VPP", .settings = NULL, .init = hb_qsv_filter_init, .work = hb_qsv_filter_work, .close = hb_qsv_filter_close, .info = hb_qsv_filter_info, .settings_template = qsv_filter_template, }; static int filter_init( hb_qsv_context* qsv, hb_filter_private_t * pv ){ mfxStatus sts; int i=0; if(!qsv) return 3; if(!qsv->vpp_space){ qsv->vpp_space = hb_qsv_list_init(HAVE_THREADS); } if(!pv->vpp_space){ for(i=0; ivpp_space);i++){ hb_qsv_space *qsv_vpp = hb_qsv_list_item( qsv->vpp_space, i ); if(qsv_vpp->type == HB_QSV_VPP_DEFAULT){ pv->vpp_space = qsv_vpp; break; } } } if(!pv->vpp_space){ pv->vpp_space = calloc( 1, sizeof( hb_qsv_space )); pv->vpp_space->type = HB_QSV_VPP_DEFAULT; hb_qsv_list_add( qsv->vpp_space, pv->vpp_space ); } else if(pv->vpp_space->is_init_done ) return 1; if(!qsv->dec_space || !qsv->dec_space->is_init_done) return 2; // we need to know final output settings before we can properly configure if (!pv->job->qsv.enc_info.is_init_done) { return 2; } hb_qsv_add_context_usage(qsv,HAVE_THREADS); // see params needed like at mediasdk-man.pdf:"Appendix A: Configuration Parameter Constraints" // for now - most will take from the decode { hb_qsv_space *qsv_vpp = pv->vpp_space; HB_QSV_ZERO_MEMORY(qsv_vpp->m_mfxVideoParam); if (pv->deinterlace) { /* * Input may be progressive, interlaced or even mixed, so init with * MFX_PICSTRUCT_UNKNOWN and use per-frame field order information * (mfxFrameSurface1.Info.PicStruct) */ qsv_vpp->m_mfxVideoParam.vpp.In.PicStruct = MFX_PICSTRUCT_UNKNOWN; qsv_vpp->m_mfxVideoParam.vpp.Out.PicStruct = MFX_PICSTRUCT_PROGRESSIVE; } else { /* Same PicStruct in/out: no filtering */ qsv_vpp->m_mfxVideoParam.vpp.In.PicStruct = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.PicStruct; qsv_vpp->m_mfxVideoParam.vpp.Out.PicStruct = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.PicStruct; } // FrameRate is important for VPP to start with if( qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.FrameRateExtN == 0 && qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.FrameRateExtD == 0 ){ qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.FrameRateExtN = pv->job->title->vrate.num; qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.FrameRateExtD = pv->job->title->vrate.den; } /* * In theory, input width/height and decode CropW/CropH should be the * same; however, due to some versions of FFmpeg not applying the H.264 * "crop rect" properly, there can be a mismatch. * * Since we want the same bahevior regardless of whether we're using * software or hardware-accelerated decoding, prefer the FFmpeg values. * * Note that since CropW/CropH may be higher than the decode values, we * need to adjust CropX/CropY to make sure we don't exceed the input's * Width/Height boundaries. */ pv->CropW = pv-> width_in; pv->CropH = pv->height_in; pv->CropX = FFMIN(qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.CropX, qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.Width - pv->CropW); pv->CropY = FFMIN(qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.CropY, qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.Height - pv->CropH); /* Then, apply additional cropping requested by the user, if any */ pv->CropX += pv->crop[2]; pv->CropY += pv->crop[0]; pv->CropW -= pv->crop[2] + pv->crop[3]; pv->CropH -= pv->crop[0] + pv->crop[1]; qsv_vpp->m_mfxVideoParam.vpp.In.FourCC = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.FourCC; qsv_vpp->m_mfxVideoParam.vpp.In.ChromaFormat = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.ChromaFormat; qsv_vpp->m_mfxVideoParam.vpp.In.FrameRateExtN = pv->job->vrate.num; qsv_vpp->m_mfxVideoParam.vpp.In.FrameRateExtD = pv->job->vrate.den; qsv_vpp->m_mfxVideoParam.vpp.In.AspectRatioW = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.AspectRatioW; qsv_vpp->m_mfxVideoParam.vpp.In.AspectRatioH = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.AspectRatioH; qsv_vpp->m_mfxVideoParam.vpp.In.Width = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.Width; qsv_vpp->m_mfxVideoParam.vpp.In.Height = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.Height; qsv_vpp->m_mfxVideoParam.vpp.In.CropX = pv->CropX; qsv_vpp->m_mfxVideoParam.vpp.In.CropY = pv->CropY; qsv_vpp->m_mfxVideoParam.vpp.In.CropW = pv->CropW; qsv_vpp->m_mfxVideoParam.vpp.In.CropH = pv->CropH; qsv_vpp->m_mfxVideoParam.vpp.Out.FourCC = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.FourCC; qsv_vpp->m_mfxVideoParam.vpp.Out.ChromaFormat = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.ChromaFormat; qsv_vpp->m_mfxVideoParam.vpp.Out.FrameRateExtN = pv->job->vrate.num; qsv_vpp->m_mfxVideoParam.vpp.Out.FrameRateExtD = pv->job->vrate.den; qsv_vpp->m_mfxVideoParam.vpp.Out.AspectRatioW = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.AspectRatioW; qsv_vpp->m_mfxVideoParam.vpp.Out.AspectRatioH = qsv->dec_space->m_mfxVideoParam.mfx.FrameInfo.AspectRatioH; qsv_vpp->m_mfxVideoParam.vpp.Out.Width = pv->job->qsv.enc_info.align_width; qsv_vpp->m_mfxVideoParam.vpp.Out.Height = pv->job->qsv.enc_info.align_height; qsv_vpp->m_mfxVideoParam.vpp.Out.CropX = 0; // no letterboxing qsv_vpp->m_mfxVideoParam.vpp.Out.CropY = 0; // no pillarboxing qsv_vpp->m_mfxVideoParam.vpp.Out.CropW = pv-> width_out; qsv_vpp->m_mfxVideoParam.vpp.Out.CropH = pv->height_out; qsv_vpp->m_mfxVideoParam.IOPattern = MFX_IOPATTERN_IN_OPAQUE_MEMORY | MFX_IOPATTERN_OUT_OPAQUE_MEMORY; qsv_vpp->m_mfxVideoParam.AsyncDepth = pv->job->qsv.async_depth; memset(&qsv_vpp->request, 0, sizeof(mfxFrameAllocRequest)*2); sts = MFXVideoVPP_QueryIOSurf(qsv->mfx_session, &qsv_vpp->m_mfxVideoParam, qsv_vpp->request ); HB_QSV_CHECK_RESULT(sts, MFX_ERR_NONE, sts); int num_surfaces_in = qsv_vpp->request[0].NumFrameSuggested; int num_surfaces_out = qsv_vpp->request[1].NumFrameSuggested; hb_qsv_config *config = qsv->qsv_config; qsv_vpp->surface_num = FFMIN( num_surfaces_in + num_surfaces_out + qsv_vpp->m_mfxVideoParam.AsyncDepth + config ? config->additional_buffers/2 :0 , HB_QSV_SURFACE_NUM ); if(qsv_vpp->surface_num <= 0 ) qsv_vpp->surface_num = HB_QSV_SURFACE_NUM; int i = 0; for (i = 0; i < qsv_vpp->surface_num; i++){ qsv_vpp->p_surfaces[i] = av_mallocz( sizeof(mfxFrameSurface1) ); HB_QSV_CHECK_POINTER(qsv_vpp->p_surfaces[i], MFX_ERR_MEMORY_ALLOC); memcpy(&(qsv_vpp->p_surfaces[i]->Info), &(qsv_vpp->m_mfxVideoParam.vpp.Out), sizeof(mfxFrameInfo)); } qsv_vpp->sync_num = FFMIN( qsv_vpp->surface_num, HB_QSV_SYNC_NUM ); for (i = 0; i < qsv_vpp->sync_num; i++){ qsv_vpp->p_syncp[i] = av_mallocz(sizeof(hb_qsv_sync)); HB_QSV_CHECK_POINTER(qsv_vpp->p_syncp[i], MFX_ERR_MEMORY_ALLOC); qsv_vpp->p_syncp[i]->p_sync = av_mallocz(sizeof(mfxSyncPoint)); HB_QSV_CHECK_POINTER(qsv_vpp->p_syncp[i]->p_sync, MFX_ERR_MEMORY_ALLOC); } /* about available VPP filters, see "Table 4 Configurable VPP filters", mediasdk-man.pdf Hints (optional feature) IDs: MFX_EXTBUFF_VPP_DENOISE // Remove noise // Value of 0-100 (inclusive) indicates // the level of noise to remove. MFX_EXTBUFF_VPP_DETAIL // Enhance picture details/edges: // 0-100 value (inclusive) to indicate // the level of details to be enhanced. MFX_EXTBUFF_VPP_FRAME_RATE_CONVERSION // Convert input frame rate to match the output, based on frame interpolation: // MFX_FRCALGM_PRESERVE_TIMESTAMP, // MFX_FRCALGM_DISTRIBUTED_TIMESTAMP, // MFX_FRCALGM_FRAME_INTERPOLATION MFX_EXTBUFF_VPP_IMAGE_STABILIZATION // Perform image stabilization // Stabilization modes: // MFX_IMAGESTAB_MODE_UPSCALE // MFX_IMAGESTAB_MODE_BOXING MFX_EXTBUFF_VPP_PICSTRUCT_DETECTION // Perform detection of picture structure: // Detected picture structure - top field first, bottom field first, progressive or unknown // if video processor cannot detect picture structure. MFX_EXTBUFF_VPP_PROCAMP // Adjust the brightness, contrast, saturation, and hue settings // Initialize extended buffer for frame processing // - Process amplifier (ProcAmp) used to control brightness // - mfxExtVPPDoUse: Define the processing algorithm to be used // - mfxExtVPPProcAmp: ProcAmp configuration // - mfxExtBuffer: Add extended buffers to VPP parameter configuration mfxExtVPPDoUse extDoUse; mfxU32 tabDoUseAlg[1]; extDoUse.Header.BufferId = MFX_EXTBUFF_VPP_DOUSE; extDoUse.Header.BufferSz = sizeof(mfxExtVPPDoUse); extDoUse.NumAlg = 1; extDoUse.AlgList = tabDoUseAlg; tabDoUseAlg[0] = MFX_EXTBUFF_VPP_PROCAMP; mfxExtVPPProcAmp procampConfig; procampConfig.Header.BufferId = MFX_EXTBUFF_VPP_PROCAMP; procampConfig.Header.BufferSz = sizeof(mfxExtVPPProcAmp); procampConfig.Hue = 0.0f; // Default procampConfig.Saturation = 1.0f; // Default procampConfig.Contrast = 1.0; // Default procampConfig.Brightness = 40.0; // Adjust brightness mfxExtBuffer* ExtBuffer[2]; ExtBuffer[0] = (mfxExtBuffer*)&extDoUse; ExtBuffer[1] = (mfxExtBuffer*)&procampConfig; VPPParams.NumExtParam = 2; VPPParams.ExtParam = (mfxExtBuffer**)&ExtBuffer[0]; */ memset(&qsv_vpp->ext_opaque_alloc, 0, sizeof(qsv_vpp->ext_opaque_alloc)); if( (qsv_vpp->m_mfxVideoParam.vpp.In.FrameRateExtN / qsv_vpp->m_mfxVideoParam.vpp.In.FrameRateExtD ) != (qsv_vpp->m_mfxVideoParam.vpp.Out.FrameRateExtN / qsv_vpp->m_mfxVideoParam.vpp.Out.FrameRateExtD) ) { pv->is_frc_used = 1; } qsv_vpp->m_mfxVideoParam.NumExtParam = qsv_vpp->p_ext_param_num = 1 + pv->is_frc_used; qsv_vpp->p_ext_params = av_mallocz(sizeof(mfxExtBuffer *)*qsv_vpp->p_ext_param_num); HB_QSV_CHECK_POINTER(qsv_vpp->p_ext_params, MFX_ERR_MEMORY_ALLOC); qsv_vpp->m_mfxVideoParam.ExtParam = qsv_vpp->p_ext_params; qsv_vpp->ext_opaque_alloc.In.Surfaces = qsv->dec_space->p_surfaces; qsv_vpp->ext_opaque_alloc.In.NumSurface = qsv->dec_space->surface_num; qsv_vpp->ext_opaque_alloc.In.Type = qsv->dec_space->request[0].Type; qsv_vpp->ext_opaque_alloc.Out.Surfaces = qsv_vpp->p_surfaces; qsv_vpp->ext_opaque_alloc.Out.NumSurface = qsv_vpp->surface_num; qsv_vpp->ext_opaque_alloc.Out.Type = qsv->dec_space->request[0].Type; qsv_vpp->ext_opaque_alloc.Header.BufferId = MFX_EXTBUFF_OPAQUE_SURFACE_ALLOCATION; qsv_vpp->ext_opaque_alloc.Header.BufferSz = sizeof(mfxExtOpaqueSurfaceAlloc); qsv_vpp->p_ext_params[0] = (mfxExtBuffer*)&qsv_vpp->ext_opaque_alloc; if(pv->is_frc_used) { pv->frc_config.Header.BufferId = MFX_EXTBUFF_VPP_FRAME_RATE_CONVERSION; pv->frc_config.Header.BufferSz = sizeof(mfxExtVPPFrameRateConversion); pv->frc_config.Algorithm = MFX_FRCALGM_PRESERVE_TIMESTAMP; qsv_vpp->p_ext_params[1] = (mfxExtBuffer*)&pv->frc_config; } sts = MFXVideoVPP_Init(qsv->mfx_session, &qsv_vpp->m_mfxVideoParam); HB_QSV_IGNORE_MFX_STS(sts, MFX_WRN_PARTIAL_ACCELERATION); HB_QSV_CHECK_RESULT(sts, MFX_ERR_NONE, sts); qsv_vpp->is_init_done = 1; } return 0; } static int hb_qsv_filter_init( hb_filter_object_t * filter, hb_filter_init_t * init ) { filter->private_data = calloc( 1, sizeof(struct hb_filter_private_s) ); hb_filter_private_t * pv = filter->private_data; hb_buffer_list_clear(&pv->list); // list of init params provided at work.c:~700 pv->width_in = init->geometry.width; pv->height_in = init->geometry.height; pv->width_out = init->geometry.width; pv->height_out = init->geometry.height; memcpy( pv->crop, init->crop, sizeof( int[4] ) ); hb_dict_extract_int(&pv->width_out, filter->settings, "width"); hb_dict_extract_int(&pv->height_out, filter->settings, "height"); hb_dict_extract_int(&pv->crop[0], filter->settings, "crop-top"); hb_dict_extract_int(&pv->crop[1], filter->settings, "crop-bottom"); hb_dict_extract_int(&pv->crop[2], filter->settings, "crop-left"); hb_dict_extract_int(&pv->crop[3], filter->settings, "crop-right"); hb_dict_extract_bool(&pv->deinterlace, filter->settings, "deinterlace"); pv->job = init->job; // will be later as more params will be known // filter_init(pv->job->qsv, pv); // framerate shaping not yet supported init->cfr = 0; init->pix_fmt = pv->pix_fmt; init->geometry.width = pv->width_out; init->geometry.height = pv->height_out; memcpy( init->crop, pv->crop, sizeof( int[4] ) ); return 0; } static hb_filter_info_t * hb_qsv_filter_info( hb_filter_object_t * filter ) { hb_filter_private_t *pv = filter->private_data; hb_filter_info_t * info; if( !pv ) return NULL; info = calloc(1, sizeof(hb_filter_info_t)); info->human_readable_desc = malloc(128); info->human_readable_desc[0] = 0; snprintf(info->human_readable_desc, 128, "source: %d * %d, crop (%d/%d/%d/%d): %d * %d, scale: %d * %d", pv->width_in, pv->height_in, pv->crop[0], pv->crop[1], pv->crop[2], pv->crop[3], pv->width_in - pv->crop[2] - pv->crop[3], pv->height_in - pv->crop[0] - pv->crop[1], pv->width_out, pv->height_out); if (pv->deinterlace) { int len = strlen(info->human_readable_desc); snprintf(info->human_readable_desc + len, 128 - len, ", deinterlace"); } return info; } void qsv_filter_close( hb_qsv_context* qsv, HB_QSV_STAGE_TYPE vpp_type ){ int i = 0; int x = 0; hb_qsv_space* vpp_space = 0; if(qsv && qsv->is_context_active && qsv->vpp_space) for(i=hb_qsv_list_count( qsv->vpp_space);i>0;i--){ vpp_space = hb_qsv_list_item( qsv->vpp_space, i-1 ); if( vpp_space->type == vpp_type && vpp_space->is_init_done){ hb_log( "qsv_filter[%s] done: max_surfaces: %u/%u , max_syncs: %u/%u", ((vpp_type == HB_QSV_VPP_DEFAULT)?"Default": "User") ,vpp_space->surface_num_max_used, vpp_space->surface_num, vpp_space->sync_num_max_used, vpp_space->sync_num ); for (x = 0; x < vpp_space->surface_num; x++){ av_freep(&vpp_space->p_surfaces[x]); } vpp_space->surface_num = 0; if( vpp_space->p_ext_param_num || vpp_space->p_ext_params ) av_freep(&vpp_space->p_ext_params); vpp_space->p_ext_param_num = 0; for (x = 0; x < vpp_space->sync_num; x++){ av_freep(&vpp_space->p_syncp[x]->p_sync); av_freep(&vpp_space->p_syncp[x]); } vpp_space->sync_num = 0; hb_qsv_list_rem(qsv->vpp_space,vpp_space); if( hb_qsv_list_count(qsv->vpp_space) == 0 ) hb_qsv_list_close(&qsv->vpp_space); vpp_space->is_init_done = 0; break; } } } static void hb_qsv_filter_close( hb_filter_object_t * filter ) { hb_filter_private_t * pv = filter->private_data; if ( !pv ) { return; } hb_qsv_context* qsv = pv->job->qsv.ctx; if(qsv && qsv->vpp_space && hb_qsv_list_count(qsv->vpp_space) > 0){ // closing local stuff qsv_filter_close(qsv,HB_QSV_VPP_DEFAULT); // closing the commong stuff hb_qsv_context_clean(qsv); } hb_buffer_list_close(&pv->list); free( pv ); filter->private_data = NULL; } int process_frame(hb_qsv_list* received_item, hb_qsv_context* qsv, hb_filter_private_t * pv ){ // 1 if have results , 0 - otherwise int ret = 1; mfxStatus sts = MFX_ERR_NONE; mfxFrameSurface1 *work_surface = NULL; hb_qsv_stage* stage = 0; hb_qsv_space *qsv_vpp = pv->vpp_space; if(received_item){ stage = hb_qsv_get_last_stage( received_item ); work_surface = stage->out.p_surface; } int sync_idx = hb_qsv_get_free_sync(qsv_vpp, qsv); int surface_idx = -1; for(;;) { if (sync_idx == -1) { hb_error("qsv: Not enough resources allocated for QSV filter"); ret = 0; break; } if( sts == MFX_ERR_MORE_SURFACE || sts == MFX_ERR_NONE ) surface_idx = hb_qsv_get_free_surface(qsv_vpp, qsv, &(qsv_vpp->m_mfxVideoParam.vpp.Out), QSV_PART_ANY); if (surface_idx == -1) { hb_error("qsv: Not enough resources allocated for QSV filter"); ret = 0; break; } if (work_surface != NULL) { work_surface->Info.CropX = pv->CropX; work_surface->Info.CropY = pv->CropY; work_surface->Info.CropW = pv->CropW; work_surface->Info.CropH = pv->CropH; } sts = MFXVideoVPP_RunFrameVPPAsync(qsv->mfx_session, work_surface, qsv_vpp->p_surfaces[surface_idx] , NULL, qsv_vpp->p_syncp[sync_idx]->p_sync); if( MFX_ERR_MORE_DATA == sts ){ if(!qsv_vpp->pending){ qsv_vpp->pending = hb_qsv_list_init(0); } // if we have no results, we should not miss resource(s) hb_qsv_list_add( qsv_vpp->pending, received_item); ff_qsv_atomic_dec(&qsv_vpp->p_syncp[sync_idx]->in_use); ret = 0; break; } if( MFX_ERR_MORE_DATA == sts || (MFX_ERR_NONE <= sts && MFX_WRN_DEVICE_BUSY != sts)){ if (work_surface){ ff_qsv_atomic_dec(&work_surface->Data.Locked); } } if( MFX_ERR_MORE_SURFACE == sts || MFX_ERR_NONE <= sts){ if( MFX_ERR_MORE_SURFACE == sts ) continue; if (qsv_vpp->p_surfaces[surface_idx] && MFX_WRN_DEVICE_BUSY != sts ) ff_qsv_atomic_inc(&qsv_vpp->p_surfaces[surface_idx]->Data.Locked); } HB_QSV_CHECK_RESULT(sts, MFX_ERR_NONE, sts); if (MFX_ERR_NONE <= sts ) // repeat the call if warning and no output { if (MFX_WRN_DEVICE_BUSY == sts){ hb_qsv_sleep(10); // wait if device is busy continue; } // shouldn't be a case but drain if(stage){ hb_qsv_stage* new_stage = hb_qsv_stage_init(); new_stage->type = HB_QSV_VPP_DEFAULT; new_stage->in.p_surface = work_surface; new_stage->out.p_surface = qsv_vpp->p_surfaces[surface_idx]; new_stage->out.sync = qsv_vpp->p_syncp[sync_idx]; hb_qsv_add_stagee( &received_item, new_stage,HAVE_THREADS ); // add pending resources for the proper reclaim later if( qsv_vpp->pending ){ if( hb_qsv_list_count(qsv_vpp->pending)>0 ){ new_stage->pending = qsv_vpp->pending; } qsv_vpp->pending = 0; // making free via decrement for all pending int i = 0; for (i = hb_qsv_list_count(new_stage->pending); i > 0; i--){ hb_qsv_list *atom_list = hb_qsv_list_item(new_stage->pending, i-1); hb_qsv_stage *stage = hb_qsv_get_last_stage( atom_list ); mfxFrameSurface1 *work_surface = stage->out.p_surface; if (work_surface) ff_qsv_atomic_dec(&work_surface->Data.Locked); } } } break; } ff_qsv_atomic_dec(&qsv_vpp->p_syncp[sync_idx]->in_use); if (MFX_ERR_NOT_ENOUGH_BUFFER == sts) HB_DEBUG_ASSERT(1, "The bitstream buffer size is insufficient."); break; } return ret; } static int hb_qsv_filter_work( hb_filter_object_t * filter, hb_buffer_t ** buf_in, hb_buffer_t ** buf_out ) { hb_filter_private_t * pv = filter->private_data; hb_buffer_t * in = *buf_in; hb_buffer_t * out = *buf_out; int sts = 0; if ( !pv ) { *buf_out = in; *buf_in = NULL; return HB_FILTER_OK; } hb_qsv_context* qsv = pv->job->qsv.ctx; while(1) { int ret = filter_init(qsv,pv); if(ret >= 2) hb_qsv_sleep(1); else break; } *buf_in = NULL; if (in->s.flags & HB_BUF_FLAG_EOF) { while(1) { sts = process_frame(in->qsv_details.qsv_atom, qsv, pv); if(sts) hb_buffer_list_append(&pv->list, in); else break; } hb_buffer_list_append(&pv->list, in); *buf_out = hb_buffer_list_clear(&pv->list); return HB_FILTER_DONE; } sts = process_frame(in->qsv_details.qsv_atom, qsv, pv); if(sts) { hb_buffer_list_append(&pv->list, in); } out = *buf_out = hb_buffer_list_rem_head(&pv->list); if (pv->is_frc_used && out != NULL) { if (out->qsv_details.qsv_atom) { hb_qsv_stage* stage; mfxFrameSurface1 *work_surface; int64_t duration; hb_qsv_space *qsv_vpp; stage = hb_qsv_get_last_stage(out->qsv_details.qsv_atom); work_surface = stage->out.p_surface; hb_qsv_wait_on_sync( qsv,stage ); qsv_vpp = pv->vpp_space; duration = ((double)qsv_vpp->m_mfxVideoParam.vpp.Out.FrameRateExtD / (double)qsv_vpp->m_mfxVideoParam.vpp.Out.FrameRateExtN ) * 90000.; out->s.start = work_surface->Data.TimeStamp; out->s.stop = work_surface->Data.TimeStamp + duration; } } return HB_FILTER_OK; } #endif // HB_PROJECT_FEATURE_QSV